| ABORT | Subroutine | FRMIS (Bank 0) KILLSHP (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) |
| ABORT2 | Subroutine | Main flight loop (Part 11 of 16) (Bank 0) |
| ACT | Variable | ARCTAN (Bank 1) |
| ADD | Subroutine | InSystemJump (Bank 0) MVS5 (Bank 0) PLS22 (Bank 1) STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) |
| ADD_CYCLES | Macro | ClearBuffers (Bank 7) ClearMemory (Bank 7) ClearPlaneBuffers (Part 1 of 2) (Bank 7) ClearPlaneBuffers (Part 2 of 2) (Bank 7) ConsiderSendTiles (Bank 7) SendBarPatts2ToPPU (Bank 7) SendBarPattsToPPU (Bank 7) SendNametableToPPU (Bank 7) SendOtherBitplane (Bank 7) SendPatternsToPPU (Part 1 of 6) (Bank 7) SendPatternsToPPU (Part 3 of 6) (Bank 7) SendPatternsToPPU (Part 5 of 6) (Bank 7) |
| ADD_CYCLES_CLC | Macro | ClearBuffers (Bank 7) ClearMemory (Bank 7) ClearPlaneBuffers (Part 1 of 2) (Bank 7) ClearPlaneBuffers (Part 2 of 2) (Bank 7) SendBuffersToPPU (Part 3 of 3) (Bank 7) SendNametableToPPU (Bank 7) SendOtherBitplane (Bank 7) SendPatternsToPPU (Part 1 of 6) (Bank 7) SendPatternsToPPU (Part 3 of 6) (Bank 7) |
| addr | Variable | AutoPlayDemo (Bank 7) SendBarPatts2ToPPU (Bank 7) SendBarPattsToPPU (Bank 7) SendPatternsToPPU (Part 2 of 6) (Bank 7) SendPatternsToPPU (Part 3 of 6) (Bank 7) SendPatternsToPPU (Part 4 of 6) (Bank 7) SendPatternsToPPU (Part 5 of 6) (Bank 7) SendTilesToPPU (Bank 7) |
| alertColours | Variable | DrawSpaceViewInNMI (Bank 0) |
| allowInSystemJump | Variable | DrawScrollText (Bank 6) Main flight loop (Part 2 of 16) (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) Main flight loop (Part 4 of 16) (Bank 0) Main game loop (Part 5 of 6) (Bank 0) NWSHP (Bank 0) PlayDemo (Bank 0) RES2 (Bank 0) SetupIconBarFlight (Bank 3) TT110 (Bank 0) |
| ALP1 | Variable | DEATH (Bank 0) Main flight loop (Part 2 of 16) (Bank 0) MLS1 (Bank 7) MUT3 (Bank 7) MVEIT (Part 5 of 9) (Bank 0) PlayDemo (Bank 0) RES2 (Bank 0) ShowScrollText (Bank 6) STARS2 (Bank 1) |
| ALP2 | Variable | DEATH (Bank 0) Main flight loop (Part 2 of 16) (Bank 0) MVEIT (Part 5 of 9) (Bank 0) RES2 (Bank 0) STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) |
| ALPHA | Variable | DEATH (Bank 0) Main flight loop (Part 2 of 16) (Bank 0) MV40 (Bank 0) MVS4 (Bank 0) PlayDemo (Bank 0) RES2 (Bank 0) ShowScrollText (Bank 6) STARS2 (Bank 1) |
| ALTIT | Variable | CheckAltitude (Bank 0) DIALS (Bank 6) |
| AN2 | Label | ANGRY (Bank 0) |
| AN3 | Label | ANGRY (Bank 0) |
| ANA | Configuration variable | TACTICS (Part 4 of 7) (Bank 0) |
| ANGRY | Subroutine | FRMIS (Bank 0) Main flight loop (Part 11 of 16) (Bank 0) |
| antilog | Variable | DVID4 (Bank 7) FMLTU (Bank 7) LL28 (Bank 7) LOIN (Part 2 of 7) (Bank 7) LOIN (Part 5 of 7) (Bank 7) |
| antilogODD | Variable | DVID4 (Bank 7) FMLTU (Bank 7) LL28 (Bank 7) LOIN (Part 2 of 7) (Bank 7) LOIN (Part 5 of 7) (Bank 7) |
| ApplyEnvelopeNOISE | Subroutine | MakeMusic (Bank 6) |
| ApplyEnvelopeSQ1 | Subroutine | MakeMusic (Bank 6) |
| ApplyEnvelopeSQ2 | Subroutine | MakeMusic (Bank 6) |
| ApplyEnvelopeTRI | Subroutine | MakeMusic (Bank 6) |
| applyVolumeNOISE | Variable | ApplyEnvelopeNOISE (Bank 6) MakeMusicOnNOISE (Bank 6) |
| applyVolumeSQ1 | Variable | ApplyEnvelopeSQ1 (Bank 6) MakeMusicOnSQ1 (Bank 6) |
| applyVolumeSQ2 | Variable | ApplyEnvelopeSQ2 (Bank 6) MakeMusicOnSQ2 (Bank 6) |
| APU_FC | Configuration variable | ResetVariables (Bank 7) |
| AR1 | Label | ARCTAN (Bank 1) |
| AR2 | Label | ARCTAN (Bank 1) |
| AR3 | Label | ARCTAN (Bank 1) |
| AR4 | Label | ARCTAN (Bank 1) |
| ARCTAN | Subroutine | PLS4 (Bank 1) |
| Armlas | Configuration variable | DrawEquipment (Bank 6) EQSHP (Bank 0) GetLaserPattern (Bank 6) Main flight loop (Part 3 of 16) (Bank 0) Main flight loop (Part 11 of 16) (Bank 0) NA2% (Bank 6) refund (Bank 0) SIGHT (Bank 3) STATUS (Bank 0) |
| ARS1 | Label | ARCTAN (Bank 1) |
| asciiToPattern | Variable | ChooseLanguage (Bank 6) CHPR (Part 5 of 6) (Bank 2) LoadNormalFont (Bank 3) SendViewToPPU (Bank 3) |
| ASH | Variable | ChargeShields (Bank 0) DIALS (Bank 6) OOPS (Bank 0) ResetShipStatus (Bank 0) |
| AST | Configuration variable | Main flight loop (Part 11 of 16) (Bank 0) |
| attrBuffer0 | Variable | SetViewAttrs (Bank 3) |
| attrSprite0 | Variable | DrawSaveSlotMark (Bank 6) DrawSmallLogo (Bank 4) DrawSpriteImage (Bank 6) ResetScanner (Bank 3) ResetScreen (Bank 3) ResetStardust (Bank 0) SCAN (Bank 1) SetLaserSprite (Bank 6) ShowScrollText (Bank 6) SVE (Bank 6) |
| attrSprite1 | Variable | ResetScreen (Bank 3) SCAN (Bank 1) |
| attrSprite10 | Variable | DIALS (Bank 6) DrawGlasses (Bank 6) |
| attrSprite11 | Variable | DrawRightEarring (Bank 6) ResetScanner (Bank 3) |
| attrSprite12 | Variable | DrawLeftEarring (Bank 6) ResetScanner (Bank 3) |
| attrSprite13 | Variable | ResetScanner (Bank 3) |
| attrSprite15 | Variable | DrawCrosshairs (Bank 0) |
| attrSprite2 | Variable | ResetScreen (Bank 3) SCAN (Bank 1) |
| attrSprite3 | Variable | ResetScreen (Bank 3) |
| attrSprite38 | Variable | DrawChartSystem (Bank 0) |
| attrSprite4 | Variable | ResetScreen (Bank 3) |
| attrSprite5 | Variable | ChooseLanguage (Bank 6) SIGHT (Bank 3) |
| attrSprite58 | Variable | DrawExplosionBurst (Bank 1) |
| attrSprite6 | Variable | SIGHT (Bank 3) |
| attrSprite7 | Variable | SIGHT (Bank 3) |
| attrSprite8 | Variable | DrawGlasses (Bank 6) SIGHT (Bank 3) |
| attrSprite9 | Variable | DIALS (Bank 6) DrawGlasses (Bank 6) |
| auto | Variable | cntr (Bank 7) DOKEY (Bank 0) Main flight loop (Part 2 of 16) (Bank 0) Main flight loop (Part 9 of 16) (Bank 0) Main flight loop (Part 15 of 16) (Bank 0) TACTICS (Part 2 of 7) (Bank 0) TT102 (Bank 0) WARP (Bank 0) |
| auto1 | Label | AutoPlayDemo (Bank 7) |
| auto10 | Label | AutoPlayDemo (Bank 7) |
| auto11 | Label | AutoPlayDemo (Bank 7) |
| auto12 | Label | AutoPlayDemo (Bank 7) |
| auto13 | Label | AutoPlayDemo (Bank 7) |
| auto14 | Label | AutoPlayDemo (Bank 7) |
| auto2 | Label | AutoPlayDemo (Bank 7) |
| auto3 | Label | AutoPlayDemo (Bank 7) |
| auto4 | Label | AutoPlayDemo (Bank 7) |
| auto5 | Label | AutoPlayDemo (Bank 7) |
| auto6 | Label | AutoPlayDemo (Bank 7) |
| auto7 | Label | AutoPlayDemo (Bank 7) |
| auto8 | Label | AutoPlayDemo (Bank 7) |
| auto9 | Label | AutoPlayDemo (Bank 7) |
| AutoPlayDemo | Subroutine | NMI (Bank 7) |
| autoPlayDemo | Variable | AutoPlayDemo (Bank 7) ChooseLanguage (Bank 6) DEATH (Bank 0) DEATH2 (Bank 0) NMI (Bank 7) SetDemoAutoPlay (Bank 5) SVE (Bank 6) |
| autoPlayKey | Variable | AutoPlayDemo (Bank 7) SetDemoAutoPlay (Bank 5) |
| autoPlayKeys | Variable | AutoPlayDemo (Bank 7) SetDemoAutoPlay (Bank 5) |
| autoPlayKeys1_DE | Variable | autoPlayKeys1Hi (Bank 5) autoPlayKeys1Lo (Bank 5) |
| autoPlayKeys1_EN | Variable | autoPlayKeys1Hi (Bank 5) autoPlayKeys1Lo (Bank 5) |
| autoPlayKeys1_FR | Variable | autoPlayKeys1Hi (Bank 5) autoPlayKeys1Lo (Bank 5) |
| autoPlayKeys1Hi | Variable | SetDemoAutoPlay (Bank 5) |
| autoPlayKeys1Lo | Variable | SetDemoAutoPlay (Bank 5) |
| autoPlayKeys2 | Variable | AutoPlayDemo (Bank 7) |
| autoPlayRepeat | Variable | AutoPlayDemo (Bank 7) SetDemoAutoPlay (Bank 5) |
| aval1 | Label | TT151 (Bank 0) |
| AVL | Variable | BuyAndSellCargo (Bank 0) GVL (Bank 0) TT151 (Bank 0) var (Bank 0) |
| ax | Configuration variable | FACE (Common) VERTEX (Common) |
| ay | Configuration variable | FACE (Common) VERTEX (Common) |
| az | Configuration variable | FACE (Common) VERTEX (Common) |
| b | Label | ChargeShields (Bank 0) |
| back1 | Label | DrawBackground (Bank 3) |
| back2 | Label | DrawBackground (Bank 3) |
| back3 | Label | DrawBackground (Bank 3) |
| back4 | Label | DrawBackground (Bank 3) |
| BAD | Subroutine | Main game loop (Part 3 of 6) (Bank 0) TT110 (Bank 0) |
| bank1 | Label | ChooseMusic_b6 (Bank 7) |
| bank10 | Label | SetLinePatterns_b3 (Bank 7) |
| bank11 | Label | LoadNormalFont_b3 (Bank 7) |
| bank12 | Label | ChangeToView_b0 (Bank 7) |
| bank13 | Label | ShowScrollText_b6 (Bank 7) |
| bank14 | Label | DETOK_b2 (Bank 7) |
| bank15 | Label | DTS_b2 (Bank 7) |
| bank16 | Label | SetupIconBar_b3 (Bank 7) |
| bank17 | Label | ShowIconBar_b3 (Bank 7) |
| bank18 | Label | SetupViewInNMI_b3 (Bank 7) |
| bank19 | Label | SendBitplaneToPPU_b3 (Bank 7) |
| bank2 | Label | StartEffect_b6 (Bank 7) |
| bank20 | Label | UpdateIconBar_b3 (Bank 7) |
| bank21 | Label | MVS5_b0 (Bank 7) |
| bank22 | Label | CHPR_b2 (Bank 7) |
| bank23 | Label | DASC_b2 (Bank 7) |
| bank24 | Label | TT27_b2 (Bank 7) |
| bank25 | Label | ex_b2 (Bank 7) |
| bank26 | Label | SetupAfterLoad_b0 (Bank 7) |
| bank27 | Label | ClearScreen_b3 (Bank 7) |
| bank28 | Label | SCAN_b1 (Bank 7) |
| bank3 | Label | LL9_b1 (Bank 7) |
| bank4 | Label | TIDY_b1 (Bank 7) |
| bank5 | Label | STARS_b1 (Bank 7) |
| bank6 | Label | CIRCLE2_b1 (Bank 7) |
| bank7 | Label | SUN_b1 (Bank 7) |
| bank8 | Label | DrawSystemImage_b3 (Bank 7) |
| bank9 | Label | SetViewAttrs_b3 (Bank 7) |
| barb1 | Label | TT102 (Bank 0) |
| barb10 | Label | TT102 (Bank 0) |
| barb11 | Label | TT102 (Bank 0) |
| barb12 | Label | TT102 (Bank 0) |
| barb2 | Label | TT102 (Bank 0) |
| barb3 | Label | TT102 (Bank 0) |
| barb4 | Label | TT102 (Bank 0) |
| barb5 | Label | TT102 (Bank 0) |
| barb6 | Label | TT102 (Bank 0) |
| barb7 | Label | TT102 (Bank 0) |
| barb8 | Label | TT102 (Bank 0) |
| barb9 | Label | TT102 (Bank 0) |
| barButtons | Variable | MoveIconBarPointer (Bank 7) SetIconBarButtons (Bank 3) |
| barNames0 | Variable | DrawIconBar (Bank 3) |
| barNames1 | Variable | n/a |
| barNames2 | Variable | n/a |
| barNames3 | Variable | Draw2OptionTiles (Bank 3) |
| barNames4 | Variable | n/a |
| barPatternCounter | Variable | SendBarNamesToPPU (Bank 7) SendBarPatts2ToPPU (Bank 7) SendBarPattsToPPU (Bank 7) SendBuffersToPPU (Part 1 of 3) (Bank 7) SetupSprite0 (Bank 3) ShowIconBar (Bank 3) UpdateIconBar (Bank 3) |
| BAY | Subroutine | BRIEF2 (Bank 0) BRP (Bank 0) DOENTRY (Bank 0) TBRIEF (Bank 0) |
| BAYSTEP | Entry point | TBRIEF (Bank 0) |
| BEEP | Subroutine | BEEP_b7 (Bank 7) |
| BEEP_b7 | Subroutine | EQSHP (Bank 0) InputName (Bank 6) Main flight loop (Part 11 of 16) (Bank 0) refund (Bank 0) |
| BEGIN | Subroutine | ResetMMC1_b0 (Bank 0) ResetMMC1_b1 (Bank 1) ResetMMC1_b2 (Bank 2) ResetMMC1_b3 (Bank 3) ResetMMC1_b4 (Bank 4) ResetMMC1_b5 (Bank 5) ResetMMC1_b6 (Bank 6) ResetMMC1_b7 (Bank 7) |
| BELL | Subroutine | n/a |
| BET1 | Variable | Main flight loop (Part 2 of 16) (Bank 0) MVEIT (Part 5 of 9) (Bank 0) RES2 (Bank 0) STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) |
| BET2 | Variable | Main flight loop (Part 2 of 16) (Bank 0) MVEIT (Part 5 of 9) (Bank 0) RES2 (Bank 0) STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) |
| BETA | Variable | Main flight loop (Part 2 of 16) (Bank 0) MV40 (Bank 0) MVS4 (Bank 0) RES2 (Bank 0) RESET (Bank 0) STARS1 (Bank 1) STARS6 (Bank 1) |
| bigLogoImage | Variable | DrawBigLogo (Bank 4) |
| bigLogoNames | Variable | DrawBigLogo (Bank 4) |
| bitplaneFlags | Variable | ClearDrawingPlane (Part 1 of 3) (Bank 7) ClearPlaneBuffers (Part 1 of 2) (Bank 7) ConsiderSendTiles (Bank 7) DrawMessageInNMI (Bank 7) DrawScreenInNMI (Bank 0) DrawScrollInNMI (Bank 6) DrawSpaceViewInNMI (Bank 0) ResetScreen (Bank 3) SendBuffersToPPU (Part 2 of 3) (Bank 7) SendBuffersToPPU (Part 3 of 3) (Bank 7) SendDataNowToPPU (Bank 3) SendNametableToPPU (Bank 7) SendOtherBitplane (Bank 7) SendTilesToPPU (Bank 7) SetDrawPlaneFlags (Bank 7) WaitForPPUToFinish (Bank 7) |
| BL1 | Label | BLINE (Bank 1) |
| BL5 | Label | BLINE (Bank 1) |
| BL9 | Label | BLINE (Bank 1) |
| blacksuspenders | Label | KILLSHP (Bank 0) |
| BlankAllButtons | Subroutine | ShowIconBar (Bank 3) |
| BlankButtons6To11 | Subroutine | SetupIconBarPause (Bank 3) |
| BlankButtons8To11 | Subroutine | SetupIconBarCharts (Bank 3) SetupIconBarFlight (Bank 3) |
| BLINE | Subroutine | CIRCLE2 (Bank 1) PLS22 (Bank 1) |
| BOMB | Variable | DrawEquipment (Bank 6) EQSHP (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) Main flight loop (Part 5 of 16) (Bank 0) Main flight loop (Part 13 of 16) (Bank 0) RES2 (Bank 0) SetupIconBarFlight (Bank 3) STATUS (Bank 0) |
| BOOP | Subroutine | eq (Bank 0) EQSHP (Bank 0) HME2 (Bank 0) TT102 (Bank 0) |
| boxe1 | Label | DrawBoxEdges (Bank 7) |
| boxEdge1 | Variable | DEATH (Bank 0) DrawBoxEdges (Bank 7) RES2 (Bank 0) |
| boxEdge2 | Variable | DEATH (Bank 0) DrawBoxEdges (Bank 7) RES2 (Bank 0) |
| boxEdgeImages | Variable | ResetScreen (Bank 3) SendViewToPPU (Bank 3) |
| boxt1 | Label | DrawBoxTop (Bank 7) |
| bpos1 | Label | SetIconBarRow (Bank 3) |
| bpos2 | Label | SetIconBarRow (Bank 3) |
| BPRNT | Subroutine | csh (Bank 0) |
| BR1 | Subroutine | DEATH2 (Bank 0) StartGame (Bank 0) |
| BR2 | Label | BRIEF (Bank 0) |
| BRIEF | Subroutine | DOENTRY (Bank 0) |
| BRIEF2 | Subroutine | DOENTRY (Bank 0) |
| BRIEF3 | Subroutine | DOENTRY (Bank 0) |
| BRIS | Subroutine | JMTB (Bank 2) |
| BRIS_b0 | Subroutine | BRIEF (Bank 0) |
| BRL1 | Label | BRIEF (Bank 0) |
| BRL2 | Label | BRIEF (Bank 0) |
| BRP | Subroutine | BRIEF (Bank 0) BRIEF3 (Bank 0) DEBRIEF (Bank 0) DEBRIEF2 (Bank 0) |
| BST | Variable | DrawEquipment (Bank 6) EQSHP (Bank 0) Main flight loop (Part 7 of 16) (Bank 0) Main flight loop (Part 15 of 16) (Bank 0) STATUS (Bank 0) |
| BUF | Variable | CopyCommanderToBuf (Bank 6) DrawScrollFrame (Bank 6) GetScrollDivisions (Bank 6) HME2 (Bank 0) MT17 (Bank 2) PrintCommanderName (Bank 6) ResetSaveBuffer (Bank 6) SaveLoadCommander (Bank 6) StoreMessage (Bank 0) TT26 (Bank 2) |
| BUMP2 | Subroutine | DOKEY (Bank 0) |
| BURN | Label | Main flight loop (Part 11 of 16) (Bank 0) |
| burs1 | Label | DrawExplosionBurst (Bank 1) |
| burs2 | Label | DrawExplosionBurst (Bank 1) |
| burs3 | Label | DrawExplosionBurst (Bank 1) |
| burs4 | Label | DrawExplosionBurst (Bank 1) |
| burs5 | Label | DrawExplosionBurst (Bank 1) |
| burs6 | Label | DrawExplosionBurst (Bank 1) |
| burs7 | Label | DrawExplosionBurst (Bank 1) |
| burs8 | Label | DrawExplosionBurst (Bank 1) |
| burstSpriteIndex | Variable | DrawExplosionBurst (Bank 1) |
| BuyAndSellCargo | Subroutine | n/a |
| c | Entry point | eq (Bank 0) |
| CABTMP | Variable | DIALS (Bank 6) Main flight loop (Part 15 of 16) (Bank 0) Main game loop (Part 5 of 6) (Bank 0) |
| CalculateGridLines | Subroutine | DrawScrollText (Bank 6) |
| carg1 | Label | TT210 (Bank 0) |
| Cartridge WRAM | Workspace | n/a |
| CASH | Variable | ChangeCmdrName (Bank 6) csh (Bank 0) DOENTRY (Bank 0) DrawCmdrImage (Bank 6) LCASH (Bank 0) MCASH (Bank 0) PlayDemo (Bank 0) |
| cbar1 | Label | CheckSaveLoadBar (Bank 6) |
| cbar2 | Label | CheckSaveLoadBar (Bank 6) |
| cbar3 | Label | CheckSaveLoadBar (Bank 6) |
| cbar4 | Label | CheckSaveLoadBar (Bank 6) |
| cbuf1 | Label | ClearBuffers (Bank 7) |
| cbuf2 | Label | ClearBuffers (Bank 7) |
| cbuf3 | Label | ClearBuffers (Bank 7) |
| cbuf4 | Label | ClearBuffers (Bank 7) |
| cbuf5 | Label | ClearBuffers (Bank 7) |
| cbuf6 | Label | ClearBuffers (Bank 7) |
| cdis1 | Label | CheckJumpSafety (Bank 0) |
| cdis2 | Label | CheckJumpSafety (Bank 0) |
| cdis3 | Label | CheckJumpSafety (Bank 0) |
| cdis4 | Label | CheckJumpSafety (Bank 0) |
| cdis5 | Label | CheckJumpSafety (Bank 0) |
| cdis6 | Label | CheckJumpSafety (Bank 0) |
| cdis7 | Label | CheckJumpSafety (Bank 0) |
| cdra1 | Label | ClearDrawingPlane (Part 1 of 3) (Bank 7) |
| cdra2 | Label | ClearDrawingPlane (Part 1 of 3) (Bank 7) |
| cdra3 | Label | ClearDrawingPlane (Part 1 of 3) (Bank 7) ClearDrawingPlane (Part 2 of 3) (Bank 7) |
| cdra4 | Label | ClearDrawingPlane (Part 2 of 3) (Bank 7) |
| cdra5 | Label | ClearDrawingPlane (Part 2 of 3) (Bank 7) |
| cdra6 | Label | ClearDrawingPlane (Part 2 of 3) (Bank 7) ClearDrawingPlane (Part 3 of 3) (Bank 7) |
| cdra7 | Label | ClearDrawingPlane (Part 3 of 3) (Bank 7) |
| cdra8 | Label | ClearDrawingPlane (Part 3 of 3) (Bank 7) |
| ChangeCmdrName | Subroutine | ChangeCmdrName_b6 (Bank 7) |
| ChangeCmdrName_b6 | Subroutine | CheckSaveLoadBar (Bank 6) |
| ChangeLetter | Subroutine | InputName (Bank 6) |
| ChangeToView | Subroutine | BRIEF (Bank 0) ChangeToView_b0 (Bank 7) LAUN (Bank 0) TITLE (Bank 0) |
| ChangeToView_b0 | Subroutine | ShowScrollText (Bank 6) |
| channelPriority | Variable | FlushSoundChannel (Bank 7) NOISE (Bank 7) |
| CHAR | Macro | QQ18 (Bank 2) QQ18_DE (Bank 2) QQ18_FR (Bank 2) |
| char1 | Label | SetupIconBarCharts (Bank 3) |
| char2 | Label | SetupIconBarCharts (Bank 3) |
| char3 | Label | SetupIconBarCharts (Bank 3) |
| char4 | Label | SetupIconBarCharts (Bank 3) |
| char5 | Label | SetupIconBarCharts (Bank 3) |
| char6 | Label | SetupIconBarCharts (Bank 3) |
| characterEnd | Variable | DETOK2 (Bank 2) SetLanguage (Bank 6) |
| characterEndLang | Variable | SetLanguage (Bank 6) |
| chargeDockingFee | Variable | RES2 (Bank 0) TT102 (Bank 0) |
| ChargeShields | Subroutine | InSystemJump (Bank 0) Main flight loop (Part 13 of 16) (Bank 0) |
| chartToShow | Variable | DEATH2 (Bank 0) TT102 (Bank 0) |
| cheatCmdrName | Variable | ChangeCmdrName (Bank 6) |
| CheckAltitude | Subroutine | Main flight loop (Part 15 of 16) (Bank 0) WARP (Bank 0) |
| CheckForPause | Subroutine | CheckForPause_b0 (Bank 7) EQSHP (Bank 0) RunDemoFlightLoop (Bank 0) TT102 (Bank 0) |
| CheckForPause-3 | Entry point | BuyAndSellCargo (Bank 0) LAUN (Bank 0) |
| CheckForPause_b0 | Subroutine | CheckSaveLoadBar (Bank 6) DrawScrollFrames (Bank 6) |
| CheckJumpSafety | Subroutine | Main flight loop (Part 2 of 16) (Bank 0) |
| CheckJumpSafety+2 | Entry point | Main flight loop (Part 2 of 16) (Bank 0) |
| CheckPauseButton | Subroutine | LL164 (Bank 6) |
| CheckSaveLoadBar | Subroutine | MoveInLeftColumn (Bank 6) MoveInMiddleColumn (Bank 6) MoveInRightColumn (Bank 6) |
| CheckSaveSlots | Subroutine | CheckSaveSlots_b6 (Bank 7) |
| CheckSaveSlots_b6 | Subroutine | ChooseLanguage (Bank 6) |
| CHKON | Subroutine | CIRCLE (Bank 1) SUN (Part 1 of 2) (Bank 1) |
| ChooseLanguage | Subroutine | ChooseLanguage_b6 (Bank 7) |
| ChooseLanguage_b6 | Subroutine | ShowStartScreen (Bank 0) |
| ChooseMusic | Subroutine | ChooseMusic_b6 (Bank 7) ChooseMusicS (Bank 6) |
| ChooseMusic_b6 | Subroutine | DEATH2 (Bank 0) DrawTitleScreen (Bank 7) PauseGame (Bank 6) TT102 (Bank 0) |
| ChooseMusicS | Subroutine | n/a |
| CHPR | Subroutine | BELL (Bank 2) CHPR_b2 (Bank 7) TT26 (Bank 2) |
| CHPR (Part 1 of 6) | Subroutine | n/a |
| CHPR (Part 2 of 6) | Subroutine | n/a |
| CHPR (Part 3 of 6) | Subroutine | n/a |
| CHPR (Part 4 of 6) | Subroutine | n/a |
| CHPR (Part 5 of 6) | Subroutine | n/a |
| CHPR (Part 6 of 6) | Subroutine | n/a |
| chpr1 | Label | CHPR (Part 1 of 6) (Bank 2) |
| chpr10 | Label | CHPR (Part 2 of 6) (Bank 2) |
| chpr11 | Label | CHPR (Part 2 of 6) (Bank 2) |
| chpr12 | Label | CHPR (Part 3 of 6) (Bank 2) |
| chpr13 | Label | CHPR (Part 3 of 6) (Bank 2) |
| chpr14 | Label | CHPR (Part 3 of 6) (Bank 2) |
| chpr15 | Label | CHPR (Part 3 of 6) (Bank 2) CHPR (Part 6 of 6) (Bank 2) |
| chpr16 | Label | CHPR (Part 3 of 6) (Bank 2) |
| chpr17 | Label | CHPR (Part 1 of 6) (Bank 2) CHPR (Part 3 of 6) (Bank 2) CHPR (Part 4 of 6) (Bank 2) CHPR (Part 5 of 6) (Bank 2) CHPR (Part 6 of 6) (Bank 2) |
| chpr18 | Label | CHPR (Part 3 of 6) (Bank 2) |
| chpr19 | Label | CHPR (Part 3 of 6) (Bank 2) |
| chpr2 | Label | CHPR (Part 1 of 6) (Bank 2) |
| chpr20 | Label | CHPR (Part 3 of 6) (Bank 2) |
| chpr21 | Label | CHPR (Part 1 of 6) (Bank 2) |
| chpr22 | Label | CHPR (Part 2 of 6) (Bank 2) |
| chpr23 | Label | CHPR (Part 5 of 6) (Bank 2) |
| chpr24 | Label | CHPR (Part 5 of 6) (Bank 2) |
| chpr25 | Label | CHPR (Part 5 of 6) (Bank 2) |
| chpr26 | Label | CHPR (Part 5 of 6) (Bank 2) |
| chpr27 | Label | CHPR (Part 6 of 6) (Bank 2) |
| chpr28 | Label | CHPR (Part 3 of 6) (Bank 2) |
| chpr29 | Label | CHPR (Part 6 of 6) (Bank 2) |
| chpr3 | Label | CHPR (Part 1 of 6) (Bank 2) |
| chpr30 | Label | CHPR (Part 6 of 6) (Bank 2) |
| chpr31 | Label | CHPR (Part 3 of 6) (Bank 2) |
| chpr4 | Label | CHPR (Part 1 of 6) (Bank 2) |
| chpr5 | Label | CHPR (Part 1 of 6) (Bank 2) |
| chpr6 | Label | CHPR (Part 1 of 6) (Bank 2) |
| chpr7 | Label | CHPR (Part 1 of 6) (Bank 2) |
| chpr8 | Label | CHPR (Part 1 of 6) (Bank 2) |
| chpr9 | Label | CHPR (Part 1 of 6) (Bank 2) |
| CHPR_b2 | Subroutine | ChangeLetter (Bank 6) InputName (Bank 6) PrintFlightMessage (Bank 0) |
| cink1 | Label | RemoveShip (Bank 0) |
| CIRCLE | Subroutine | PL9 (Part 1 of 3) (Bank 1) |
| CIRCLE2 | Subroutine | CIRCLE2_b1 (Bank 7) |
| CIRCLE2_b1 | Subroutine | TT128 (Bank 0) |
| clan1 | Label | ChooseLanguage (Bank 6) |
| clan10 | Label | ChooseLanguage (Bank 6) |
| clan11 | Label | ChooseLanguage (Bank 6) |
| clan12 | Label | ChooseLanguage (Bank 6) |
| clan13 | Label | ChooseLanguage (Bank 6) |
| clan2 | Label | ChooseLanguage (Bank 6) |
| clan3 | Label | ChooseLanguage (Bank 6) |
| clan4 | Label | ChooseLanguage (Bank 6) |
| clan5 | Label | ChooseLanguage (Bank 6) |
| clan6 | Label | ChooseLanguage (Bank 6) |
| clan7 | Label | ChooseLanguage (Bank 6) |
| clan8 | Label | ChooseLanguage (Bank 6) |
| clan9 | Label | ChooseLanguage (Bank 6) |
| clearAddress | Variable | ClearBuffers (Bank 7) ClearDrawingPlane (Part 2 of 3) (Bank 7) ClearDrawingPlane (Part 3 of 3) (Bank 7) ClearMemory (Bank 7) ClearPlaneBuffers (Part 1 of 2) (Bank 7) ClearPlaneBuffers (Part 2 of 2) (Bank 7) FILL_MEMORY (Common) |
| clearBlockSize | Variable | ClearBuffers (Bank 7) ClearDrawingPlane (Part 2 of 3) (Bank 7) ClearDrawingPlane (Part 3 of 3) (Bank 7) ClearMemory (Bank 7) ClearPlaneBuffers (Part 1 of 2) (Bank 7) ClearPlaneBuffers (Part 2 of 2) (Bank 7) |
| ClearBuffers | Subroutine | SendScreenToPPU (Bank 7) |
| ClearDashEdge | Subroutine | ClearDashEdge_b6 (Bank 7) |
| ClearDashEdge_b6 | Subroutine | DEATH (Bank 0) |
| ClearDrawingPlane | Subroutine | ClearDrawingPlane (Part 1 of 3) (Bank 7) FlipDrawingPlane (Bank 7) |
| ClearDrawingPlane (Part 1 of 3) | Subroutine | n/a |
| ClearDrawingPlane (Part 2 of 3) | Subroutine | n/a |
| ClearDrawingPlane (Part 3 of 3) | Subroutine | n/a |
| clearingNameTile | Variable | ClearDrawingPlane (Part 2 of 3) (Bank 7) ClearPlaneBuffers (Part 1 of 2) (Bank 7) ResetScreen (Bank 3) SendTilesToPPU (Bank 7) |
| clearingPattern | Variable | ClearDrawingPlane (Part 3 of 3) (Bank 7) ClearPlaneBuffers (Part 2 of 2) (Bank 7) ResetScreen (Bank 3) SendBitplaneToPPU (Bank 3) SendTilesToPPU (Bank 7) SetupViewInNMI (Bank 3) |
| ClearMemory | Subroutine | ClearDrawingPlane (Part 2 of 3) (Bank 7) ClearDrawingPlane (Part 3 of 3) (Bank 7) ClearPlaneBuffers (Part 1 of 2) (Bank 7) ClearPlaneBuffers (Part 2 of 2) (Bank 7) |
| ClearNameInMiddle | Subroutine | MoveInMiddleColumn (Bank 6) |
| ClearPlaneBuffers | Subroutine | ClearBuffers (Bank 7) |
| ClearPlaneBuffers (Part 1 of 2) | Subroutine | n/a |
| ClearPlaneBuffers (Part 2 of 2) | Subroutine | n/a |
| ClearScanner | Subroutine | RES2 (Bank 0) ShowScrollText (Bank 6) TT18 (Bank 0) TT66 (Bank 0) |
| ClearScreen | Subroutine | ClearScreen_b3 (Bank 7) |
| ClearScreen_b3 | Subroutine | BAY (Bank 0) TBRIEF (Bank 0) TT66 (Bank 0) |
| CLIP | Entry point | BLINE (Bank 1) CLIP_b1 (Bank 7) LL9 (Part 9 of 12) (Bank 1) |
| clip1 | Label | LL145 (Part 4 of 4) (Bank 1) |
| CLIP2 | Entry point | LL9 (Part 10 of 12) (Bank 1) |
| clip2 | Label | LL145 (Part 4 of 4) (Bank 1) |
| CLIP_b1 | Subroutine | DrawScrollFrame (Bank 6) |
| cloudSize | Variable | DOEXP (Bank 1) DrawExplosionBurst (Bank 1) |
| clsc1 | Label | ClearScreen (Bank 3) |
| clsc2 | Label | ClearScreen (Bank 3) |
| clsc3 | Label | ClearScreen (Bank 3) |
| clsc4 | Label | ClearScreen (Bank 3) |
| clsc5 | Label | ClearScreen (Bank 3) |
| CLYL | Label | CLYNS (Bank 7) |
| clyn1 | Label | CLYNS (Bank 7) |
| clyn2 | Label | CLYNS (Bank 7) |
| CLYNS | Subroutine | ChangeCmdrName (Bank 6) dockEd (Bank 0) FlightLoop4To16 (Bank 0) HME2 (Bank 0) JMTB (Bank 2) SetSelectedSystem (Bank 0) TT102 (Bank 0) TT147 (Bank 0) YESNO (Bank 0) |
| CLYNS+8 | Entry point | PrintFlightMessage (Bank 0) |
| cmdr1 | Label | DrawCmdrImage (Bank 6) |
| cmdr2 | Label | DrawCmdrImage (Bank 6) |
| cmdr3 | Label | DrawCmdrImage (Bank 6) |
| cmdr4 | Label | DrawCmdrImage (Bank 6) |
| cmdr5 | Label | DrawCmdrImage (Bank 6) |
| cmem1 | Label | ClearMemory (Bank 7) |
| cmem10 | Label | ClearMemory (Bank 7) |
| cmem11 | Label | ClearMemory (Bank 7) |
| cmem12 | Label | ClearMemory (Bank 7) |
| cmem13 | Label | ClearMemory (Bank 7) |
| cmem14 | Label | ClearMemory (Bank 7) |
| cmem15 | Label | ClearMemory (Bank 7) |
| cmem16 | Label | ClearMemory (Bank 7) |
| cmem17 | Label | ClearMemory (Bank 7) |
| cmem18 | Label | ClearMemory (Bank 7) |
| cmem19 | Label | ClearMemory (Bank 7) |
| cmem2 | Label | ClearMemory (Bank 7) |
| cmem20 | Label | ClearMemory (Bank 7) |
| cmem21 | Label | ClearMemory (Bank 7) |
| cmem22 | Label | ClearMemory (Bank 7) |
| cmem3 | Label | ClearMemory (Bank 7) |
| cmem4 | Label | ClearMemory (Bank 7) |
| cmem5 | Label | ClearMemory (Bank 7) |
| cmem6 | Label | ClearMemory (Bank 7) |
| cmem7 | Label | ClearMemory (Bank 7) |
| cmem8 | Label | ClearMemory (Bank 7) |
| cmem9 | Label | ClearMemory (Bank 7) |
| cmn | Subroutine | PrintCtrlCode (Bank 0) |
| cmus1 | Label | ChooseMusic (Bank 6) |
| cmus2 | Label | ChooseMusic (Bank 6) |
| cmus3 | Label | ChooseMusic (Bank 6) |
| cnme1 | Label | ChangeCmdrName (Bank 6) |
| cnme2 | Label | ChangeCmdrName (Bank 6) |
| cnme3 | Label | ChangeCmdrName (Bank 6) |
| cnme4 | Label | ChangeCmdrName (Bank 6) |
| cnme5 | Label | ChangeCmdrName (Bank 6) |
| cnme6 | Label | ChangeCmdrName (Bank 6) |
| CNT | Variable | BLINE (Bank 1) CIRCLE2 (Bank 1) DOEXP (Bank 1) DrawExplosionBurst (Bank 1) DrawSaveSlotMark (Bank 6) DrawSmallLogo (Bank 4) GRIDSET (Bank 6) LL9 (Part 6 of 12) (Bank 1) LL9 (Part 8 of 12) (Bank 1) PLFL (Bank 1) PLS22 (Bank 1) SPIN (Bank 0) STATUS (Bank 0) SUN (Part 1 of 2) (Bank 1) SVE (Bank 6) TACTICS (Part 3 of 7) (Bank 0) TACTICS (Part 6 of 7) (Bank 0) TACTICS (Part 7 of 7) (Bank 0) |
| CNT2 | Variable | DOCKIT (Bank 0) HALL (Bank 1) PL9 (Part 3 of 3) (Bank 1) PLS22 (Bank 1) PLS4 (Bank 1) TACTICS (Part 2 of 7) (Bank 0) TACTICS (Part 7 of 7) (Bank 0) TITLE (Bank 0) |
| cntr | Subroutine | Main flight loop (Part 2 of 16) (Bank 0) |
| cntr1 | Label | cntr (Bank 7) |
| cntr2 | Label | cntr (Bank 7) |
| cntr3 | Label | cntr (Bank 7) |
| cntr4 | Label | cntr (Bank 7) |
| cobraImage | Variable | SendViewToPPU (Bank 3) |
| cobraNames | Variable | DrawCobraMkIII (Bank 0) |
| COK | Variable | ChangeCmdrName (Bank 6) CheckSaveLoadBar (Bank 6) DOENTRY (Bank 0) SetupIconBarDocked (Bank 3) |
| comp1 | Label | COMPAS (Bank 0) |
| COMPAS | Subroutine | DrawSpaceViewInNMI (Bank 0) |
| CON | Configuration variable | BRIEF (Bank 0) KILLSHP (Bank 0) Main flight loop (Part 5 of 16) (Bank 0) Main flight loop (Part 11 of 16) (Bank 0) Main game loop (Part 4 of 6) (Bank 0) |
| cond1 | Label | GetStatusCondition (Bank 7) |
| cond2 | Label | GetStatusCondition (Bank 7) |
| cond3 | Label | GetStatusCondition (Bank 7) |
| conditionAttrs | Variable | DIALS (Bank 6) |
| conditionPatts | Variable | DIALS (Bank 6) |
| ConsiderSendTiles | Subroutine | SendBarNamesToPPU (Bank 7) SendBarPatts2ToPPU (Bank 7) |
| CONT | Macro | QQ18 (Bank 2) QQ18_DE (Bank 2) QQ18_FR (Bank 2) |
| controller1A | Variable | AutoPlayDemo (Bank 7) ChangeLetter (Bank 6) ChooseLanguage (Bank 6) DEATH2 (Bank 0) DrawScrollFrames (Bank 6) EQSHP (Bank 0) PAUSE (Bank 2) PAUSE2 (Bank 2) qv (Bank 0) ScanButtons (Bank 7) SetKeyLogger (Bank 6) TITLE (Bank 0) YESNO (Bank 0) |
| controller1B | Variable | AutoPlayDemo (Bank 7) BuyAndSellCargo (Bank 0) ChangeLetter (Bank 6) ChooseLanguage (Bank 6) DEATH2 (Bank 0) MoveIconBarPointer (Bank 7) PAUSE (Bank 2) PAUSE2 (Bank 2) ScanButtons (Bank 7) SetControllerPast (Bank 7) SetKeyLogger (Bank 6) TT16 (Bank 0) TT17 (Bank 0) UpdateJoystick (Bank 7) |
| controller1Down | Variable | AutoPlayDemo (Bank 7) BuyAndSellCargo (Bank 0) ChangeLetter (Bank 6) ChooseLanguage (Bank 6) EQSHP (Bank 0) Main flight loop (Part 2 of 16) (Bank 0) MoveIconBarPointer (Bank 7) MoveInMiddleColumn (Bank 6) MoveInRightColumn (Bank 6) qv (Bank 0) ScanButtons (Bank 7) SetKeyLogger (Bank 6) TT16 (Bank 0) TT17 (Bank 0) TT18 (Bank 0) UpdateJoystick (Bank 7) YESNO (Bank 0) |
| controller1Left | Variable | AutoPlayDemo (Bank 7) BuyAndSellCargo (Bank 0) ChooseLanguage (Bank 6) Main flight loop (Part 2 of 16) (Bank 0) MoveIconBarPointer (Bank 7) ScanButtons (Bank 7) SetControllerPast (Bank 7) SetKeyLogger (Bank 6) UpdateJoystick (Bank 7) |
| controller1Left03 | Variable | BuyAndSellCargo (Bank 0) ChangeLetter (Bank 6) MoveInLeftColumn (Bank 6) MoveInMiddleColumn (Bank 6) MoveInRightColumn (Bank 6) qv (Bank 0) SetControllerPast (Bank 7) TT16 (Bank 0) TT17 (Bank 0) WaitForNoDirection (Bank 6) |
| controller1Right | Variable | AutoPlayDemo (Bank 7) BuyAndSellCargo (Bank 0) ChooseLanguage (Bank 6) Main flight loop (Part 2 of 16) (Bank 0) MoveIconBarPointer (Bank 7) ScanButtons (Bank 7) SetControllerPast (Bank 7) SetKeyLogger (Bank 6) UpdateJoystick (Bank 7) |
| controller1Right03 | Variable | BuyAndSellCargo (Bank 0) ChangeLetter (Bank 6) MoveInLeftColumn (Bank 6) MoveInMiddleColumn (Bank 6) MoveInRightColumn (Bank 6) qv (Bank 0) SetControllerPast (Bank 7) TT16 (Bank 0) TT17 (Bank 0) WaitForNoDirection (Bank 6) |
| controller1Select | Variable | AutoPlayDemo (Bank 7) ChooseLanguage (Bank 6) DEATH2 (Bank 0) MoveIconBarPointer (Bank 7) ScanButtons (Bank 7) TITLE (Bank 0) |
| controller1Start | Variable | AutoPlayDemo (Bank 7) ChooseLanguage (Bank 6) DEATH2 (Bank 0) HideIconBarPointer (Bank 7) MoveIconBarPointer (Bank 7) ScanButtons (Bank 7) TITLE (Bank 0) |
| controller1Up | Variable | AutoPlayDemo (Bank 7) BuyAndSellCargo (Bank 0) ChangeLetter (Bank 6) ChooseLanguage (Bank 6) EQSHP (Bank 0) Main flight loop (Part 2 of 16) (Bank 0) MoveIconBarPointer (Bank 7) MoveInMiddleColumn (Bank 6) MoveInRightColumn (Bank 6) qv (Bank 0) ScanButtons (Bank 7) SetKeyLogger (Bank 6) TT16 (Bank 0) TT17 (Bank 0) TT18 (Bank 0) UpdateJoystick (Bank 7) YESNO (Bank 0) |
| controller2A | Variable | SetKeyLogger (Bank 6) TITLE (Bank 0) |
| controller2B | Variable | SetKeyLogger (Bank 6) |
| controller2Down | Variable | SetKeyLogger (Bank 6) |
| controller2Left | Variable | SetKeyLogger (Bank 6) |
| controller2Right | Variable | SetKeyLogger (Bank 6) |
| controller2Select | Variable | DEATH2 (Bank 0) TITLE (Bank 0) |
| controller2Start | Variable | TITLE (Bank 0) |
| controller2Up | Variable | SetKeyLogger (Bank 6) |
| copl1 | Label | CopyLargeBlock (Bank 7) |
| copl2 | Label | CopyLargeBlock (Bank 7) |
| COPS | Configuration variable | HATB (Bank 1) Main game loop (Part 3 of 6) (Bank 0) TACTICS (Part 2 of 7) (Bank 0) |
| cops1 | Label | CopySmallBlock (Bank 7) |
| copy1 | Label | CopyNameBuffer0To1 (Bank 7) |
| copy2 | Label | CopyNameBuffer0To1 (Bank 7) |
| CopyCommanderToBuf | Subroutine | CheckSaveSlots (Bank 6) PrintSaveName (Bank 6) |
| CopyLargeBlock | Subroutine | n/a |
| CopyNameBuffer0To1 | Subroutine | ChangeToView (Bank 0) DEATH (Bank 0) DrawScreenInNMI (Bank 0) PlayDemo (Bank 0) SendSpaceViewToPPU (Bank 0) SetSpaceViewInNMI (Bank 0) UpdateHangarView (Bank 7) UpdateView (Bank 0) |
| Copyright and version message | Variable | n/a |
| Copyright message | Variable | n/a |
| CopySmallBlock | Subroutine | n/a |
| COU | Configuration variable | Main game loop (Part 4 of 6) (Bank 0) |
| cpl | Subroutine | HME2 (Bank 0) PrintCtrlCode (Bank 0) SetSelectedSystem (Bank 0) TT23 (Bank 0) ypl (Bank 0) |
| cpos1 | Label | ClearNameInMiddle (Bank 6) |
| cpse1 | Label | CheckForPause (Bank 0) |
| creditsText1 | Variable | creditsText1Hi (Bank 6) creditsText1Lo (Bank 6) |
| creditsText1Hi | Variable | ShowScrollText (Bank 6) |
| creditsText1Lo | Variable | ShowScrollText (Bank 6) |
| creditsText2 | Variable | creditsText2Hi (Bank 6) creditsText2Lo (Bank 6) |
| creditsText2Hi | Variable | ShowScrollText (Bank 6) |
| creditsText2Lo | Variable | ShowScrollText (Bank 6) |
| creditsText3 | Variable | creditsText3Hi (Bank 6) creditsText3Lo (Bank 6) |
| creditsText3Hi | Variable | ShowScrollText (Bank 6) |
| creditsText3Lo | Variable | ShowScrollText (Bank 6) |
| CRGO | Variable | DrawEquipment (Bank 6) EQSHP (Bank 0) tnpr (Bank 0) TT213 (Bank 0) |
| cros1 | Label | TT16 (Bank 0) |
| csca1 | Label | ClearScanner (Bank 7) |
| csca2 | Label | ClearScanner (Bank 7) |
| csca3 | Label | ClearScanner (Bank 7) |
| csh | Subroutine | PrintCtrlCode (Bank 0) |
| csys1 | Label | DrawChartSystem (Bank 0) |
| ctob1 | Label | CopyCommanderToBuf (Bank 6) |
| ctob10 | Label | CopyCommanderToBuf (Bank 6) |
| ctob2 | Label | CopyCommanderToBuf (Bank 6) |
| ctob3 | Label | CopyCommanderToBuf (Bank 6) |
| ctob4 | Label | CopyCommanderToBuf (Bank 6) |
| ctob5 | Label | CopyCommanderToBuf (Bank 6) |
| ctob6 | Label | CopyCommanderToBuf (Bank 6) |
| ctob7 | Label | CopyCommanderToBuf (Bank 6) |
| ctob8 | Label | CopyCommanderToBuf (Bank 6) |
| ctob9 | Label | CopyCommanderToBuf (Bank 6) |
| currentBank | Variable | BEEP_b7 (Bank 7) ChangeCmdrName_b6 (Bank 7) ChangeToView_b0 (Bank 7) CheckForPause_b0 (Bank 7) CheckSaveSlots_b6 (Bank 7) ChooseLanguage_b6 (Bank 7) ChooseMusic_b6 (Bank 7) CHPR_b2 (Bank 7) CIRCLE2_b1 (Bank 7) ClearDashEdge_b6 (Bank 7) ClearScreen_b3 (Bank 7) CLIP_b1 (Bank 7) DASC_b2 (Bank 7) DETOK_b2 (Bank 7) DIALS_b6 (Bank 7) DrawBackground_b3 (Bank 7) DrawBigLogo_b4 (Bank 7) DrawCmdrImage_b6 (Bank 7) DrawDashNames_b3 (Bank 7) DrawEquipment_b6 (Bank 7) DrawImageFrame_b3 (Bank 7) DrawImageNames_b4 (Bank 7) DrawLaunchBox_b6 (Bank 7) DrawLightning_b6 (Bank 7) DrawScreenInNMI_b0 (Bank 7) DrawSmallBox_b3 (Bank 7) DrawSmallLogo_b4 (Bank 7) DrawSpriteImage_b6 (Bank 7) DrawSystemImage_b3 (Bank 7) DTS_b2 (Bank 7) ex_b2 (Bank 7) FadeToBlack_b3 (Bank 7) FadeToColour_b3 (Bank 7) GetCmdrImage_b4 (Bank 7) GetDefaultNEWB (Bank 7) GetHeadshot_b4 (Bank 7) GetHeadshotType_b4 (Bank 7) GetShipBlueprint (Bank 7) GetSystemBack_b5 (Bank 7) GetSystemImage_b5 (Bank 7) HALL_b1 (Bank 7) HideFromScanner_b1 (Bank 7) IncreaseTally (Bank 7) InputName_b6 (Bank 7) JAMESON_b6 (Bank 7) LL164_b6 (Bank 7) LL9_b1 (Bank 7) LoadHighFont_b3 (Bank 7) LoadNormalFont_b3 (Bank 7) MakeSounds_b6 (Bank 7) MVS5_b0 (Bank 7) PAS1_b0 (Bank 7) PauseGame_b6 (Bank 7) PDESC_b2 (Bank 7) PrintCtrlCode_b0 (Bank 7) ResetCommander_b6 (Bank 7) ResetScanner_b3 (Bank 7) ResetScreen_b3 (Bank 7) SCAN_b1 (Bank 7) SendBitplaneToPPU_b3 (Bank 7) SendViewToPPU_b3 (Bank 7) SetBank (Bank 7) SetDemoAutoPlay_b5 (Bank 7) SetKeyLogger_b6 (Bank 7) SetLinePatterns_b3 (Bank 7) SetNonZeroBank (Bank 7) SetupAfterLoad_b0 (Bank 7) SetupIconBar_b3 (Bank 7) SetupViewInNMI_b3 (Bank 7) SetViewAttrs_b3 (Bank 7) ShowIconBar_b3 (Bank 7) ShowScrollText_b6 (Bank 7) SIGHT_b3 (Bank 7) STARS_b1 (Bank 7) StartEffect_b6 (Bank 7) StopSounds_b6 (Bank 7) SUN_b1 (Bank 7) SVE_b6 (Bank 7) TIDY_b1 (Bank 7) TT24_b6 (Bank 7) TT27_b2 (Bank 7) TT66_b0 (Bank 7) UpdateIconBar_b3 (Bank 7) UpdateView_b0 (Bank 7) |
| currentSlot | Variable | CopyCommanderToBuf (Bank 6) JAMESON (Bank 6) ResetCommander (Bank 6) SaveLoadCommander (Bank 6) |
| cycleCount | Variable | ADD_CYCLES (Common) ADD_CYCLES_CLC (Common) ClearBuffers (Bank 7) ClearDrawingPlane (Part 2 of 3) (Bank 7) ClearDrawingPlane (Part 3 of 3) (Bank 7) ClearMemory (Bank 7) ClearPlaneBuffers (Part 1 of 2) (Bank 7) NMI (Bank 7) SendDataNowToPPU (Bank 3) SendScreenToPPU (Bank 7) SUBTRACT_CYCLES (Common) |
| CYL | Configuration variable | ANGRY (Bank 0) ESCAPE (Bank 0) Main game loop (Part 1 of 6) (Bank 0) |
| CYL2 | Configuration variable | ESCAPE (Bank 0) Main game loop (Part 4 of 6) (Bank 0) |
| D1 | Label | DEATH (Bank 0) |
| D2 | Label | DEATH (Bank 0) |
| D3 | Label | DEATH (Bank 0) |
| DA1 | Label | TT26 (Bank 2) |
| DA11 | Label | TT26 (Bank 2) |
| DA2 | Label | TT26 (Bank 2) |
| DA5 | Label | TT26 (Bank 2) |
| DA6 | Label | TT26 (Bank 2) |
| DA63S | Label | TT26 (Bank 2) |
| DA6S | Label | TT26 (Bank 2) |
| DA8 | Label | TT26 (Bank 2) |
| DAL1 | Label | TT26 (Bank 2) |
| DAL2 | Label | TT26 (Bank 2) |
| DAL3 | Label | TT26 (Bank 2) |
| DAL4 | Label | TT26 (Bank 2) |
| DAL5 | Label | TT26 (Bank 2) |
| DAL6 | Label | TT26 (Bank 2) |
| DAMP | Variable | cntr (Bank 7) PauseGame (Bank 6) ResetOptions (Bank 7) SetupIconBarPause (Bank 3) |
| DAS1 | Label | TT26 (Bank 2) |
| DASC | Entry point | DASC_b2 (Bank 7) DETOK2 (Bank 2) JMTB (Bank 2) MT26 (Bank 2) TT41 (Bank 2) |
| dasc1 | Label | TT26 (Bank 2) |
| DASC_b2 | Subroutine | BPRNT (Bank 0) cmn (Bank 0) PrintCharacter (Bank 0) PrintCommanderName (Bank 6) SetSelectedSystem (Bank 0) TT160 (Bank 0) TT161 (Bank 0) TT16a (Bank 0) TT210 (Bank 0) TT25 (Bank 0) |
| dash1 | Label | DrawDash (Bank 7) |
| dashImage | Variable | SendDashImageToPPU (Bank 3) |
| dashNames | Variable | DrawDashNames (Bank 3) |
| dataForPPU | Variable | SEND_DATA_TO_PPU (Common) SendBarNamesToPPU (Bank 7) SendBarPatts2ToPPU (Bank 7) SendBarPattsToPPU (Bank 7) SendNametableToPPU (Bank 7) SendPatternsToPPU (Part 1 of 6) (Bank 7) SendPatternsToPPU (Part 2 of 6) (Bank 7) SendPatternsToPPU (Part 3 of 6) (Bank 7) SendPatternsToPPU (Part 4 of 6) (Bank 7) SendPatternsToPPU (Part 5 of 6) (Bank 7) SendPatternsToPPU (Part 6 of 6) (Bank 7) |
| davidscockup | Label | EXNO2 (Bank 0) |
| dbar1 | Label | DrawIconBar (Bank 3) |
| dbar2 | Label | DrawIconBar (Bank 3) |
| dbar3 | Label | DrawIconBar (Bank 3) |
| dbar4 | Label | DrawIconBar (Bank 3) |
| dbar5 | Label | DrawIconBar (Bank 3) |
| dbar6 | Label | DrawIconBar (Bank 3) |
| DCS1 | Subroutine | DOCKIT (Bank 0) |
| ddsh1 | Label | DrawDashNames (Bank 3) |
| de | Variable | CLYNS (Bank 7) mes9 (Bank 0) OUCH (Bank 0) StoreMessage (Bank 0) TT66 (Bank 0) ZERO (Bank 0) |
| dead1 | Label | DEATH2 (Bank 0) |
| dead2 | Label | DEATH2 (Bank 0) |
| dead3 | Label | DEATH2 (Bank 0) |
| deaf1 | Label | DEATH (Bank 0) |
| DEATH | Subroutine | CheckAltitude (Bank 0) Main flight loop (Part 9 of 16) (Bank 0) Main flight loop (Part 15 of 16) (Bank 0) OOPS (Bank 0) |
| DEATH2 | Subroutine | DEATH (Bank 0) DEATH2_b0 (Bank 7) |
| DEATH2_b0 | Subroutine | PauseGame (Bank 6) |
| DEBRIEF | Subroutine | DOENTRY (Bank 0) |
| DEBRIEF2 | Subroutine | DOENTRY (Bank 0) |
| decimalPoint | Variable | BPRNT (Bank 0) SetLanguage (Bank 6) |
| decimalPointLang | Variable | SetLanguage (Bank 6) |
| decj1 | Label | DecreaseJoystick (Bank 7) |
| decj2 | Entry point | IncreaseJoystick (Bank 7) |
| decj3 | Label | DecreaseJoystick (Bank 7) |
| DecreaseJoystick | Subroutine | UpdateJoystick (Bank 7) |
| DELAY | Subroutine | BRIS (Bank 2) BRIS_b0 (Bank 0) ChangeLetter (Bank 6) DOENTRY (Bank 0) eq (Bank 0) EQSHP (Bank 0) LAUN (Bank 0) Main game loop (Part 5 of 6) (Bank 0) PauseGame (Bank 6) SetupDemoUniverse (Bank 7) YESNO (Bank 0) |
| DELT4 | Variable | Main flight loop (Part 3 of 16) (Bank 0) Main flight loop (Part 15 of 16) (Bank 0) STARS1 (Bank 1) STARS6 (Bank 1) |
| DELTA | Variable | DEATH (Bank 0) DIALS (Bank 6) DOKEY (Bank 0) DV41 (Bank 7) FRS1 (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) Main flight loop (Part 9 of 16) (Bank 0) Main flight loop (Part 10 of 16) (Bank 0) MVEIT (Part 6 of 9) (Bank 0) PlayDemo (Bank 0) RES2 (Bank 0) ResetShipStatus (Bank 0) ShowScrollText (Bank 6) TITLE (Bank 0) TT110 (Bank 0) |
| demoInProgress | Variable | FRMIS (Bank 0) Main flight loop (Part 12 of 16) (Bank 0) Main flight loop (Part 15 of 16) (Bank 0) Main game loop (Part 2 of 6) (Bank 0) Main game loop (Part 5 of 6) (Bank 0) NWSTARS (Bank 0) PlayDemo (Bank 0) RES2 (Bank 0) TT66 (Bank 0) WARP (Bank 0) |
| DENGY | Subroutine | FlightLoop4To16 (Bank 0) LASLI (Bank 0) |
| DETOK | Subroutine | BRIS (Bank 2) DETOK2 (Bank 2) DETOK_b2 (Bank 7) PDESC (Bank 2) |
| DETOK2 | Subroutine | DETOK (Bank 2) PDESC (Bank 2) |
| DETOK3 | Subroutine | PDESC (Bank 2) |
| DETOK_b2 | Subroutine | BRIEF2 (Bank 0) BRIS_b0 (Bank 0) BRP (Bank 0) ChangeCmdrName (Bank 6) ChooseLanguage (Bank 6) dockEd (Bank 0) HME2 (Bank 0) MT17 (Bank 2) MT28 (Bank 2) STATUS (Bank 0) TBRIEF (Bank 0) TT210 (Bank 0) YESNO (Bank 0) |
| dexp1 | Label | DOEXP (Bank 1) |
| dexp2 | Label | DOEXP (Bank 1) |
| dial1 | Label | DIALS (Bank 6) |
| dial2 | Label | DIALS (Bank 6) |
| dial3 | Label | DIALS (Bank 6) |
| dial4 | Label | DIALS (Bank 6) |
| DIALS | Subroutine | DIALS_b6 (Bank 7) |
| DIALS_b6 | Subroutine | DrawSpaceViewInNMI (Bank 0) |
| DILX | Subroutine | DIALS (Bank 6) |
| DILX+2 | Entry point | DIALS (Bank 6) |
| dilx1 | Label | DILX (Bank 6) |
| dilx10 | Label | DILX (Bank 6) |
| dilx11 | Label | DILX (Bank 6) |
| dilx12 | Label | DILX (Bank 6) |
| dilx13 | Label | DILX (Bank 6) |
| dilx14 | Label | DILX (Bank 6) |
| dilx15 | Label | DILX (Bank 6) |
| dilx16 | Label | DILX (Bank 6) |
| dilx2 | Label | DILX (Bank 6) |
| dilx3 | Label | DILX (Bank 6) |
| dilx4 | Label | DILX (Bank 6) |
| dilx5 | Label | DILX (Bank 6) |
| dilx6 | Label | DILX (Bank 6) |
| dilx7 | Label | DILX (Bank 6) |
| dilx8 | Label | DILX (Bank 6) |
| dimg1 | Label | DrawImageNames (Bank 4) |
| dimg2 | Label | DrawImageNames (Bank 4) |
| dimg3 | Label | DrawImageNames (Bank 4) |
| dimg4 | Label | DrawImageNames (Bank 4) |
| dimg5 | Label | DrawImageNames (Bank 4) |
| DisableJustifyText | Subroutine | HME2 (Bank 0) |
| disableMusic | Variable | ChooseMusic_b6 (Bank 7) PauseGame (Bank 6) ResetOptions (Bank 7) SetupIconBarPause (Bank 3) |
| distaway | Variable | TITLE (Bank 0) |
| djd1 | Entry point | BUMP2 (Bank 7) |
| DK11 | Label | DOKEY (Bank 0) |
| DK12 | Label | DOKEY (Bank 0) |
| DK13 | Label | DOKEY (Bank 0) |
| DK14 | Label | DOKEY (Bank 0) |
| DKCMP | Variable | DrawEquipment (Bank 6) EQSHP (Bank 0) TT102 (Bank 0) |
| DKL3 | Label | U% (Bank 0) |
| dlop1 | Label | RunDemoFlightLoop (Bank 0) |
| DLY | Variable | CLYNS (Bank 7) FlightLoop4To16 (Bank 0) MESS (Bank 0) OUCH (Bank 0) PrintMessage (Bank 0) TT66 (Bank 0) |
| dn | Subroutine | eq (Bank 0) EQSHP (Bank 0) |
| DNOIZ | Variable | NOISE (Bank 7) PauseGame (Bank 6) ResetOptions (Bank 7) SetupIconBarPause (Bank 3) |
| DOANS | Label | TT210 (Bank 0) |
| dock1 | Label | SetupIconBarDocked (Bank 3) |
| dock2 | Entry point | SetupIconBarDocked (Bank 3) SetupIconBarFlight (Bank 3) |
| dockEd | Subroutine | GalacticHyperdrive (Bank 0) hyp (Bank 0) |
| DOCKIT | Subroutine | DOKEY (Bank 0) TACTICS (Part 3 of 7) (Bank 0) |
| DOD | Configuration variable | NWSPS (Bank 0) |
| DOENTRY | Subroutine | Main flight loop (Part 9 of 16) (Bank 0) |
| DOEXP | Subroutine | LL9 (Part 1 of 12) (Bank 1) LL9 (Part 9 of 12) (Bank 1) |
| DOKEY | Subroutine | TT17 (Bank 0) |
| doky1 | Label | DOKEY (Bank 0) |
| doky2 | Label | DOKEY (Bank 0) |
| doky3 | Label | DOKEY (Bank 0) |
| doky4 | Label | DOKEY (Bank 0) |
| doky5 | Label | DOKEY (Bank 0) |
| doky6 | Label | DOKEY (Bank 0) |
| DORND | Subroutine | DEATH (Bank 0) DETOK2 (Bank 2) DrawLightning (Bank 6) ESCAPE (Bank 0) GVL (Bank 0) HALL (Bank 1) HANGER (Bank 1) HAS1 (Bank 1) LASLI (Bank 0) LL164 (Bank 6) LL9 (Part 1 of 12) (Bank 1) Main flight loop (Part 8 of 16) (Bank 0) Main flight loop (Part 11 of 16) (Bank 0) Main game loop (Part 1 of 6) (Bank 0) Main game loop (Part 2 of 6) (Bank 0) Main game loop (Part 4 of 6) (Bank 0) Main game loop (Part 5 of 6) (Bank 0) MT18 (Bank 2) nWq (Bank 0) OUCH (Bank 0) PLFL (Bank 1) SFS1 (Bank 0) ShowScrollText (Bank 6) SOLAR (Bank 0) SPIN (Bank 0) STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) TACTICS (Part 1 of 7) (Bank 0) TACTICS (Part 2 of 7) (Bank 0) TACTICS (Part 3 of 7) (Bank 0) TACTICS (Part 4 of 7) (Bank 0) TACTICS (Part 5 of 7) (Bank 0) TACTICS (Part 6 of 7) (Bank 0) TACTICS (Part 7 of 7) (Bank 0) TT18 (Bank 0) TT210 (Bank 0) Ze (Bank 7) |
| DORND2 | Entry point | DrawExplosionBurst (Bank 1) Ze (Bank 7) |
| DOWN | Label | LOIN (Part 2 of 7) (Bank 7) |
| dpad1 | Label | TT17 (Bank 0) |
| dpad2 | Label | TT17 (Bank 0) |
| dpad3 | Label | TT17 (Bank 0) |
| dpad4 | Label | TT17 (Bank 0) |
| dpad5 | Label | TT17 (Bank 0) |
| Draw2OptionTiles | Subroutine | Draw4OptionTiles (Bank 3) Draw6OptionTiles (Bank 3) |
| Draw4OptionTiles | Subroutine | SetupIconBarPause (Bank 3) |
| Draw6OptionTiles | Subroutine | SetupIconBarPause (Bank 3) |
| DrawBackground | Subroutine | DrawBackground_b3 (Bank 7) |
| DrawBackground_b3 | Subroutine | DrawCmdrImage (Bank 6) DrawSystemImage (Bank 3) |
| DrawBigLogo | Subroutine | DrawBigLogo_b4 (Bank 7) |
| DrawBigLogo_b4 | Subroutine | ChooseLanguage (Bank 6) |
| DrawBitplaneInNMI | Subroutine | DrawScrollFrames (Bank 6) DrawSpaceViewInNMI (Bank 0) LAUN (Bank 0) LL164 (Bank 6) RunDemoFlightLoop (Bank 0) |
| DrawBlankButton2x2 | Subroutine | BlankAllButtons (Bank 3) BlankButtons6To11 (Bank 3) BlankButtons8To11 (Bank 3) SetupIconBarCharts (Bank 3) SetupIconBarDocked (Bank 3) SetupIconBarFlight (Bank 3) |
| DrawBlankButton3x2 | Subroutine | BlankAllButtons (Bank 3) BlankButtons6To11 (Bank 3) BlankButtons8To11 (Bank 3) SetupIconBarCharts (Bank 3) SetupIconBarDocked (Bank 3) SetupIconBarFlight (Bank 3) |
| DrawBoxEdges | Subroutine | DrawScreenInNMI (Bank 0) SetDrawPlaneFlags (Bank 7) UpdateView (Bank 0) |
| DrawBoxTop | Subroutine | ClearDrawingPlane (Part 1 of 3) (Bank 7) TT66 (Bank 0) |
| DrawChartSystem | Subroutine | TT23 (Bank 0) |
| DrawCmdrImage | Subroutine | DrawCmdrImage_b6 (Bank 7) |
| DrawCmdrImage_b6 | Subroutine | STATUS (Bank 0) |
| DrawCobraMkIII | Subroutine | EQSHP (Bank 0) |
| DrawCrosshairs | Subroutine | TT103 (Bank 0) |
| DrawDash | Subroutine | TT22 (Bank 0) |
| DrawDashNames | Subroutine | DrawDashNames_b3 (Bank 7) |
| DrawDashNames_b3 | Subroutine | TT66 (Bank 0) |
| DrawEquipment | Subroutine | DrawEquipment_b6 (Bank 7) |
| DrawEquipment_b6 | Subroutine | DrawCobraMkIII (Bank 0) EQSHP (Bank 0) UpdateEquipment (Bank 0) |
| DrawExplosionBurst | Subroutine | DOEXP (Bank 1) |
| DrawGlasses | Subroutine | DrawCmdrImage (Bank 6) |
| DrawHangarWallLine | Subroutine | HANGER (Bank 1) |
| DrawIconBar | Subroutine | BlankAllButtons (Bank 3) SetupIconBar (Bank 3) |
| DrawImageFrame | Subroutine | DrawImageFrame_b3 (Bank 7) |
| DrawImageFrame_b3 | Subroutine | DrawCmdrImage (Bank 6) |
| DrawImageNames | Subroutine | DrawBigLogo (Bank 4) DrawImageNames_b4 (Bank 7) |
| DrawImageNames_b4 | Subroutine | DrawCobraMkIII (Bank 0) |
| drawingBitplane | Variable | DIALS (Bank 6) DrawBoxEdges (Bank 7) DrawSpaceViewInNMI (Bank 0) FlipDrawingPlane (Bank 7) ResetScreen (Bank 3) SendBitplaneToPPU (Bank 3) SetDrawingBitplane (Bank 7) SetDrawPlaneFlags (Bank 7) SetupDemoUniverse (Bank 7) SetupViewInNMI (Bank 3) |
| drawingPlaneDebug | Variable | SetDrawingBitplane (Bank 7) |
| DrawInventoryIcon | Subroutine | BuyAndSellCargo (Bank 0) SetIconBarRow (Bank 3) |
| DrawLaunchBox | Subroutine | DrawLaunchBox_b6 (Bank 7) |
| DrawLaunchBox_b6 | Subroutine | LAUN (Bank 0) |
| DrawLeftEarring | Subroutine | DrawCmdrImage (Bank 6) |
| DrawLightning | Subroutine | DrawLightning_b6 (Bank 7) |
| DrawLightning_b6 | Subroutine | FlightLoop4To16 (Bank 0) LAUN (Bank 0) |
| DrawMedallion | Subroutine | DrawCmdrImage (Bank 6) |
| DrawMessageInNMI | Subroutine | ChangeCmdrName (Bank 6) ChangeLetter (Bank 6) FlightLoop4To16 (Bank 0) InputName (Bank 6) PrintFlightMessage (Bank 0) SetSelectedSystem (Bank 0) YESNO (Bank 0) |
| DrawPitchRollBars | Subroutine | DrawSpaceViewInNMI (Bank 0) |
| DrawRightEarring | Subroutine | DrawCmdrImage (Bank 6) |
| DrawRowOfTiles | Subroutine | DrawImageFrame (Bank 3) DrawSmallBox (Bank 3) |
| DrawSaveSlotMark | Subroutine | SVE (Bank 6) |
| DrawScreenInNMI | Subroutine | BuyAndSellCargo (Bank 0) DrawScreenInNMI_b0 (Bank 7) eq (Bank 0) EQSHP (Bank 0) HighlightLaserView (Bank 0) HME2 (Bank 0) qv (Bank 0) TT102 (Bank 0) TT147 (Bank 0) UpdateEquipment (Bank 0) |
| DrawScreenInNMI_b0 | Subroutine | PAUSE (Bank 2) PAUSE2 (Bank 2) UpdateSaveScreen (Bank 6) |
| DrawScrollFrame | Subroutine | DrawScrollFrames (Bank 6) |
| DrawScrollFrames | Subroutine | DrawScrollText (Bank 6) |
| DrawScrollInNMI | Subroutine | ShowScrollText (Bank 6) |
| DrawScrollText | Subroutine | ShowScrollText (Bank 6) |
| DrawShipInBitplane | Subroutine | BRIEF (Bank 0) ESCAPE (Bank 0) PAS1 (Bank 0) TITLE (Bank 0) |
| DrawSmallBox | Subroutine | DrawSmallBox_b3 (Bank 7) |
| DrawSmallBox_b3 | Subroutine | qv (Bank 0) TT22 (Bank 0) |
| DrawSmallLogo | Subroutine | DrawSmallLogo_b4 (Bank 7) |
| DrawSmallLogo_b4 | Subroutine | SVE (Bank 6) |
| DrawSpaceViewInNMI | Subroutine | n/a |
| DrawSpriteImage | Subroutine | DrawSpriteImage_b6 (Bank 7) |
| DrawSpriteImage+2 | Entry point | DrawMedallion (Bank 6) |
| DrawSpriteImage_b6 | Subroutine | DrawCmdrImage (Bank 6) DrawInventoryIcon (Bank 7) DrawSystemImage (Bank 3) |
| DrawSunEdge | Entry point | DrawSunEdgeLeft (Bank 1) DrawSunEdgeRight (Bank 1) |
| DrawSunEdgeLeft | Subroutine | SUN (Part 2 of 2) (Bank 1) |
| DrawSunEdgeRight | Subroutine | SUN (Part 2 of 2) (Bank 1) |
| DrawSunRowOfBlocks | Subroutine | SUN (Part 2 of 2) (Bank 1) |
| DrawSystemImage | Subroutine | DrawSystemImage_b3 (Bank 7) |
| DrawSystemImage_b3 | Subroutine | TT25 (Bank 0) |
| DrawTitleScreen | Subroutine | DEATH2 (Bank 0) |
| DrawVerticalLine | Subroutine | DrawLaunchBox (Bank 6) |
| DrawVerticalLine (Part 1 of 3) | Subroutine | n/a |
| DrawVerticalLine (Part 2 of 3) | Subroutine | n/a |
| DrawVerticalLine (Part 3 of 3) | Subroutine | n/a |
| dreq1 | Label | DrawEquipment (Bank 6) |
| dreq10 | Label | DrawEquipment (Bank 6) |
| dreq11 | Label | DrawEquipment (Bank 6) |
| dreq12 | Label | DrawEquipment (Bank 6) |
| dreq13 | Label | DrawEquipment (Bank 6) |
| dreq14 | Label | DrawEquipment (Bank 6) |
| dreq15 | Label | DrawEquipment (Bank 6) |
| dreq16 | Label | DrawEquipment (Bank 6) |
| dreq2 | Label | DrawEquipment (Bank 6) |
| dreq3 | Label | DrawEquipment (Bank 6) |
| dreq4 | Label | DrawEquipment (Bank 6) |
| dreq5 | Label | DrawEquipment (Bank 6) |
| dreq6 | Label | DrawEquipment (Bank 6) |
| dreq7 | Label | DrawEquipment (Bank 6) |
| dreq8 | Label | DrawEquipment (Bank 6) |
| dreq9 | Label | DrawEquipment (Bank 6) |
| drfr1 | Label | DrawScrollFrame (Bank 6) |
| drow1 | Label | DrawRowOfTiles (Bank 3) |
| drsi1 | Label | DrawSpriteImage (Bank 6) |
| drsi2 | Label | DrawSpriteImage (Bank 6) |
| drsi3 | Label | DrawSpriteImage (Bank 6) |
| drsm1 | Label | DrawSmallLogo (Bank 4) |
| drsm2 | Label | DrawSmallLogo (Bank 4) |
| drsm3 | Label | DrawSmallLogo (Bank 4) |
| drsm4 | Label | DrawSmallLogo (Bank 4) |
| drsm5 | Label | DrawSmallLogo (Bank 4) |
| dscr1 | Label | DrawScrollText (Bank 6) |
| dscr2 | Label | DrawScrollText (Bank 6) |
| dsun1 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun10 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun11 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun12 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun13 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun14 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun15 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun16 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun17 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun18 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun19 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun2 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun20 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun21 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun22 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun23 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun24 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun25 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun26 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun27 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun28 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun29 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun3 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun30 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun31 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun32 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun33 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun34 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun35 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun36 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun37 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun38 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun39 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun4 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun40 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun41 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun42 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun43 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun44 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun45 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun46 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun47 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun5 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun6 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun7 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun8 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsun9 | Label | SUN (Part 2 of 2) (Bank 1) |
| dsys1 | Label | TT25 (Bank 0) |
| dsys10 | Label | TT25 (Bank 0) |
| dsys2 | Label | TT25 (Bank 0) |
| dsys3 | Label | TT25 (Bank 0) |
| dsys4 | Label | TT25 (Bank 0) |
| dsys5 | Label | TT25 (Bank 0) |
| dsys6 | Label | TT25 (Bank 0) |
| dsys7 | Label | TT25 (Bank 0) |
| dsys8 | Label | TT25 (Bank 0) |
| dsys9 | Label | TT25 (Bank 0) |
| DT1 | Label | DETOK (Bank 2) |
| DT10 | Label | DETOK2 (Bank 2) |
| DT3 | Label | DETOK2 (Bank 2) |
| DT5 | Label | DETOK2 (Bank 2) |
| DT6 | Label | DETOK2 (Bank 2) |
| DT7 | Label | DETOK2 (Bank 2) |
| DT8 | Label | DETOK2 (Bank 2) |
| DTEN | Entry point | DETOK3 (Bank 2) |
| DTEX | Label | DETOK (Bank 2) |
| dtit1 | Label | DrawTitleScreen (Bank 7) |
| dtit2 | Label | DrawTitleScreen (Bank 7) |
| dtit3 | Label | DrawTitleScreen (Bank 7) |
| DTL1 | Label | DETOK (Bank 2) |
| DTL2 | Label | DETOK (Bank 2) |
| DTM | Label | DETOK2 (Bank 2) |
| DTS | Entry point | DETOK2 (Bank 2) DTS_b2 (Bank 7) |
| DTS_b2 | Subroutine | MT18 (Bank 2) |
| DTW1 | Variable | DETOK2 (Bank 2) MT13 (Bank 2) MT2 (Bank 2) TT66 (Bank 0) |
| DTW2 | Variable | CLYNS (Bank 7) DETOK2 (Bank 2) MT8 (Bank 2) ResetVariables (Bank 7) TT26 (Bank 2) TT66 (Bank 0) |
| DTW3 | Variable | DETOK2 (Bank 2) MT5 (Bank 2) |
| DTW4 | Variable | DisableJustifyText (Bank 0) HME2 (Bank 0) MESS (Bank 0) MT15 (Bank 2) PrintMessage (Bank 0) TT26 (Bank 2) |
| DTW5 | Variable | DisableJustifyText (Bank 0) HME2 (Bank 0) MESS (Bank 0) MT15 (Bank 2) MT17 (Bank 2) PrintMessage (Bank 0) StoreMessage (Bank 0) TT26 (Bank 2) |
| DTW6 | Variable | DETOK2 (Bank 2) MT13 (Bank 2) MT2 (Bank 2) ResetVariables (Bank 7) TT66 (Bank 0) |
| DTW8 | Variable | ChooseLanguage (Bank 6) DETOK2 (Bank 2) HME2 (Bank 0) MT19 (Bank 2) ResetVariables (Bank 7) TT26 (Bank 2) |
| dumdeedum | Label | Ghy (Bank 0) |
| dutyLoopEnvSQ1 | Variable | ApplyEnvelopeSQ1 (Bank 6) MakeMusicOnSQ1 (Bank 6) |
| dutyLoopEnvSQ2 | Variable | ApplyEnvelopeSQ2 (Bank 6) MakeMusicOnSQ2 (Bank 6) |
| DV12 | Label | DVID3B2 (Bank 7) |
| DV13 | Label | DVID3B2 (Bank 7) |
| DV14 | Label | DVID3B2 (Bank 7) |
| DV4 | Label | TIS1 (Bank 7) |
| DV41 | Subroutine | STARS2 (Bank 1) |
| DV42 | Subroutine | STARS1 (Bank 1) STARS6 (Bank 1) |
| DVID3B2 | Subroutine | PLANET (Bank 1) PLS1 (Bank 1) PLS6 (Bank 7) |
| DVID4 | Subroutine | DOEXP (Bank 1) |
| DVIDT | Subroutine | n/a |
| DVL10 | Label | DVID3B2 (Bank 7) |
| DVL2 | Label | DVIDT (Bank 1) |
| DVL3 | Label | TIS1 (Bank 7) |
| DVL6 | Label | DVID3B2 (Bank 7) |
| DVL8 | Label | DVID3B2 (Bank 7) |
| DVL9 | Label | DVID3B2 (Bank 7) |
| e | Configuration variable | ITEM (Common) |
| E% | Variable | GetDefaultNEWB (Bank 7) |
| earl1 | Label | DrawLeftEarring (Bank 6) |
| earr1 | Label | DrawRightEarring (Bank 6) |
| ECBLB2 | Subroutine | Main flight loop (Part 3 of 16) (Bank 0) TACTICS (Part 1 of 7) (Bank 0) |
| ECHR | Macro | RUTOK (Bank 2) RUTOK_DE (Bank 2) RUTOK_FR (Bank 2) TKN1 (Bank 2) TKN1_DE (Bank 2) TKN1_FR (Bank 2) |
| ECM | Variable | DrawEquipment (Bank 6) EQSHP (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) PlayDemo (Bank 0) SetupIconBarCharts (Bank 3) SetupIconBarFlight (Bank 3) STATUS (Bank 0) |
| ECMA | Variable | ECBLB2 (Bank 7) ECMOF (Bank 0) FlightLoop4To16 (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) RES2 (Bank 0) TACTICS (Part 1 of 7) (Bank 0) TACTICS (Part 5 of 7) (Bank 0) |
| ECMOF | Subroutine | FlightLoop4To16 (Bank 0) RES2 (Bank 0) |
| ECMP | Variable | ECMOF (Bank 0) FlightLoop4To16 (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) |
| ED1 | Label | EDGES (Bank 1) |
| ED3 | Label | EDGES (Bank 1) |
| ed9 | Label | EQSHP (Bank 0) |
| EDGE | Macro | SHIP_ADDER (Bank 1) SHIP_ANACONDA (Bank 1) SHIP_ASP_MK_2 (Bank 1) SHIP_ASTEROID (Bank 1) SHIP_BOA (Bank 1) SHIP_BOULDER (Bank 1) SHIP_CANISTER (Bank 1) SHIP_COBRA_MK_1 (Bank 1) SHIP_COBRA_MK_3 (Bank 1) SHIP_COBRA_MK_3_P (Bank 1) SHIP_CONSTRICTOR (Bank 1) SHIP_CORIOLIS (Bank 1) SHIP_COUGAR (Bank 1) SHIP_DODO (Bank 1) SHIP_ESCAPE_POD (Bank 1) SHIP_FER_DE_LANCE (Bank 1) SHIP_GECKO (Bank 1) SHIP_KRAIT (Bank 1) SHIP_MAMBA (Bank 1) SHIP_MISSILE (Bank 1) SHIP_MORAY (Bank 1) SHIP_PLATE (Bank 1) SHIP_PYTHON (Bank 1) SHIP_PYTHON_P (Bank 1) SHIP_ROCK_HERMIT (Bank 1) SHIP_SHUTTLE (Bank 1) SHIP_SIDEWINDER (Bank 1) SHIP_THARGOID (Bank 1) SHIP_TRANSPORTER (Bank 1) SHIP_VIPER (Bank 1) SHIP_WORM (Bank 1) |
| EDGES | Subroutine | SUN (Part 2 of 2) (Bank 1) |
| EDGES-2 | Entry point | SUN (Part 2 of 2) (Bank 1) |
| ee1 | Label | TT23 (Bank 0) |
| ee2 | Label | TT102 (Bank 0) |
| EE2 | Label | CLYNS (Bank 7) |
| EE20 | Label | Main game loop (Part 5 of 6) (Bank 0) |
| EE28 | Label | LL9 (Part 1 of 12) (Bank 1) |
| EE29 | Label | LL9 (Part 3 of 12) (Bank 1) |
| EE3 | Label | TT23 (Bank 0) |
| EE30 | Label | LL9 (Part 4 of 12) (Bank 1) |
| EE31 | Label | LL9 (Part 9 of 12) (Bank 1) |
| EE4 | Label | TT23 (Bank 0) |
| EE51 | Entry point | LL9 (Part 1 of 12) (Bank 1) |
| effectOnNOISE | Variable | MakeMusicOnNOISE (Bank 6) MakeSoundOnNOISE (Bank 6) MakeSounds (Bank 6) StartEffectOnNOISE (Bank 6) StopSounds (Bank 6) |
| effectOnSQ1 | Variable | MakeMusicOnSQ1 (Bank 6) MakeSoundOnSQ1 (Bank 6) MakeSounds (Bank 6) NOISE (Bank 7) StartEffectOnSQ1 (Bank 6) StopSounds (Bank 6) |
| effectOnSQ2 | Variable | MakeMusicOnSQ2 (Bank 6) MakeSoundOnSQ2 (Bank 6) MakeSounds (Bank 6) StartEffectOnSQ2 (Bank 6) StopSounds (Bank 6) |
| EJMP | Macro | RUTOK (Bank 2) RUTOK_DE (Bank 2) RUTOK_FR (Bank 2) TKN1 (Bank 2) TKN1_DE (Bank 2) TKN1_FR (Bank 2) |
| EN1 | Label | DOENTRY (Bank 0) |
| EN2 | Label | DOENTRY (Bank 0) |
| EN3 | Label | DOENTRY (Bank 0) |
| EN4 | Label | DOENTRY (Bank 0) |
| EN5 | Label | DOENTRY (Bank 0) |
| EN6 | Label | DOENTRY (Bank 0) |
| enableBitplanes | Variable | RES2 (Bank 0) SendBuffersToPPU (Part 2 of 3) (Bank 7) SendBuffersToPPU (Part 3 of 3) (Bank 7) |
| EnableSound | Subroutine | EnableSoundS (Bank 6) |
| enableSound | Variable | ChooseMusic (Bank 6) EnableSound (Bank 6) MakeMusic (Bank 6) MakeSoundOnNOISE (Bank 6) MakeSoundOnSQ1 (Bank 6) MakeSoundOnSQ2 (Bank 6) MakeSounds (Bank 6) StopSounds (Bank 6) |
| EnableSoundS | Subroutine | n/a |
| enas1 | Label | EnableSound (Bank 6) |
| ENERGY | Variable | autoPlayKeys2 (Bank 7) ChargeShields (Bank 0) DENGY (Bank 0) DIALS (Bank 6) GetStatusCondition (Bank 7) Main flight loop (Part 15 of 16) (Bank 0) OOPS (Bank 0) ResetShipStatus (Bank 0) STATUS (Bank 0) |
| ENGY | Variable | ChargeShields (Bank 0) DEBRIEF2 (Bank 0) DrawEquipment (Bank 6) EQSHP (Bank 0) PlayDemo (Bank 0) |
| eq | Subroutine | EQSHP (Bank 0) |
| eqdn1 | Label | MoveEquipmentDown (Bank 0) |
| eqeq1 | Label | eq (Bank 0) |
| EQL1 | Label | EQSHP (Bank 0) |
| EQSHP | Subroutine | refund (Bank 0) TT102 (Bank 0) |
| equi1 | Entry point | EQSHP (Bank 0) UpdateEquipment (Bank 0) |
| equi10 | Label | EQSHP (Bank 0) |
| equi2 | Label | EQSHP (Bank 0) |
| equi3 | Label | EQSHP (Bank 0) |
| equi4 | Label | EQSHP (Bank 0) |
| equi5 | Label | EQSHP (Bank 0) |
| equi6 | Label | EQSHP (Bank 0) |
| equi7 | Label | EQSHP (Bank 0) |
| equi8 | Label | EQSHP (Bank 0) |
| equi9 | Label | EQSHP (Bank 0) |
| equipSprites | Variable | SetLaserSprite (Bank 6) |
| equp1 | Label | MoveEquipmentUp (Bank 0) |
| ERND | Macro | RUTOK (Bank 2) RUTOK_DE (Bank 2) RUTOK_FR (Bank 2) TKN1 (Bank 2) TKN1_DE (Bank 2) TKN1_FR (Bank 2) |
| ES1 | Label | ESCAPE (Bank 0) |
| ESC | Configuration variable | Main flight loop (Part 4 of 16) (Bank 0) Main flight loop (Part 8 of 16) (Bank 0) SESCP (Bank 0) |
| ESCAPE | Subroutine | Main flight loop (Part 3 of 16) (Bank 0) |
| ESCP | Variable | DrawEquipment (Bank 6) EQSHP (Bank 0) ESCAPE (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) SetupIconBarFlight (Bank 3) STATUS (Bank 0) |
| escp1 | Label | ESCAPE (Bank 0) |
| ESL1 | Label | ESCAPE (Bank 0) |
| ESL2 | Label | ESCAPE (Bank 0) |
| et0 | Label | EQSHP (Bank 0) |
| et1 | Label | EQSHP (Bank 0) |
| et10 | Label | EQSHP (Bank 0) |
| et11 | Label | EQSHP (Bank 0) |
| et2 | Label | EQSHP (Bank 0) |
| et3 | Label | EQSHP (Bank 0) |
| et4 | Label | EQSHP (Bank 0) |
| et5 | Label | EQSHP (Bank 0) |
| et6 | Label | EQSHP (Bank 0) |
| et7 | Label | EQSHP (Bank 0) |
| et8 | Label | EQSHP (Bank 0) |
| et9 | Label | EQSHP (Bank 0) |
| etA | Label | EQSHP (Bank 0) |
| etB | Label | EQSHP (Bank 0) |
| ETOK | Macro | RUTOK (Bank 2) RUTOK_DE (Bank 2) RUTOK_FR (Bank 2) TKN1 (Bank 2) TKN1_DE (Bank 2) TKN1_FR (Bank 2) |
| ETWO | Macro | RUTOK (Bank 2) RUTOK_DE (Bank 2) RUTOK_FR (Bank 2) TKN1 (Bank 2) TKN1_DE (Bank 2) TKN1_FR (Bank 2) |
| EV | Variable | BR1 (Bank 0) hyp1 (Bank 0) Main game loop (Part 4 of 6) (Bank 0) SetupAfterLoad (Bank 0) WARP (Bank 0) |
| ex | Subroutine | ex_b2 (Bank 7) qw (Bank 2) TT27 (Bank 2) |
| EX11 | Label | DOEXP (Bank 1) |
| EX2 | Label | DOEXP (Bank 1) |
| EX4 | Label | DOEXP (Bank 1) |
| EX5 | Label | DOEXP (Bank 1) |
| ex_b2 | Subroutine | PrintMessage (Bank 0) |
| EXL4 | Label | DOEXP (Bank 1) |
| EXL5 | Label | DOEXP (Bank 1) |
| EXNO | Subroutine | Main flight loop (Part 11 of 16) (Bank 0) |
| EXNO2 | Subroutine | Main flight loop (Part 5 of 16) (Bank 0) Main flight loop (Part 11 of 16) (Bank 0) TACTICS (Part 1 of 7) (Bank 0) |
| EXNO3 | Subroutine | DEATH (Bank 0) Main flight loop (Part 10 of 16) (Bank 0) OOPS (Bank 0) TACTICS (Part 1 of 7) (Bank 0) |
| explosionSounds | Variable | EXNO2 (Bank 0) |
| EXS1 | Entry point | DOEXP (Bank 1) DrawExplosionBurst (Bank 1) |
| extendedTokensHi | Variable | SetLanguage (Bank 6) |
| extendedTokensLo | Variable | SetLanguage (Bank 6) |
| f | Configuration variable | EDGE (Common) |
| f1 | Configuration variable | VERTEX (Common) |
| f2 | Configuration variable | VERTEX (Common) |
| FACE | Macro | SHIP_ADDER (Bank 1) SHIP_ANACONDA (Bank 1) SHIP_ASP_MK_2 (Bank 1) SHIP_ASTEROID (Bank 1) SHIP_BOA (Bank 1) SHIP_BOULDER (Bank 1) SHIP_CANISTER (Bank 1) SHIP_COBRA_MK_1 (Bank 1) SHIP_COBRA_MK_3 (Bank 1) SHIP_COBRA_MK_3_P (Bank 1) SHIP_CONSTRICTOR (Bank 1) SHIP_CORIOLIS (Bank 1) SHIP_COUGAR (Bank 1) SHIP_DODO (Bank 1) SHIP_ESCAPE_POD (Bank 1) SHIP_FER_DE_LANCE (Bank 1) SHIP_GECKO (Bank 1) SHIP_KRAIT (Bank 1) SHIP_MAMBA (Bank 1) SHIP_MISSILE (Bank 1) SHIP_MORAY (Bank 1) SHIP_PLATE (Bank 1) SHIP_PYTHON (Bank 1) SHIP_PYTHON_P (Bank 1) SHIP_ROCK_HERMIT (Bank 1) SHIP_SHUTTLE (Bank 1) SHIP_SIDEWINDER (Bank 1) SHIP_SPLINTER (Bank 1) SHIP_THARGOID (Bank 1) SHIP_THARGON (Bank 1) SHIP_TRANSPORTER (Bank 1) SHIP_VIPER (Bank 1) SHIP_WORM (Bank 1) |
| faceCount | Variable | faceOffset (Bank 4) GetCmdrImage (Bank 4) |
| faceImage0 | Variable | faceOffset (Bank 4) |
| faceImage1 | Variable | faceOffset (Bank 4) |
| faceImage10 | Variable | faceOffset (Bank 4) |
| faceImage11 | Variable | faceOffset (Bank 4) |
| faceImage12 | Variable | faceOffset (Bank 4) |
| faceImage13 | Variable | faceOffset (Bank 4) |
| faceImage2 | Variable | faceOffset (Bank 4) |
| faceImage3 | Variable | faceOffset (Bank 4) |
| faceImage4 | Variable | faceOffset (Bank 4) |
| faceImage5 | Variable | faceOffset (Bank 4) |
| faceImage6 | Variable | faceOffset (Bank 4) |
| faceImage7 | Variable | faceOffset (Bank 4) |
| faceImage8 | Variable | faceOffset (Bank 4) |
| faceImage9 | Variable | faceOffset (Bank 4) |
| faceOffset | Variable | GetCmdrImage (Bank 4) |
| fade1 | Label | FadeColours (Bank 3) |
| FadeAndHideSprites | Subroutine | BRIEF (Bank 0) STATUS (Bank 0) TT22 (Bank 0) TT25 (Bank 0) |
| fadeColours | Variable | FadeColours (Bank 3) |
| FadeColours | Subroutine | FadeColoursTwice (Bank 3) FadeToBlack (Bank 3) FadeToColour (Bank 3) |
| FadeColoursTwice | Subroutine | FadeToColour (Bank 3) |
| FadeToBlack | Subroutine | FadeToBlack_b3 (Bank 7) |
| FadeToBlack_b3 | Subroutine | BRP (Bank 0) DEATH2 (Bank 0) DrawTitleScreen (Bank 7) FadeAndHideSprites (Bank 7) ShowScrollText (Bank 6) |
| FadeToColour | Subroutine | FadeToColour_b3 (Bank 7) |
| FadeToColour_b3 | Subroutine | SendViewToPPU (Bank 3) SetupViewInNMI (Bank 3) |
| faro1 | Label | FAROF (Bank 0) |
| faro2 | Label | FAROF (Bank 0) |
| FAROF | Subroutine | Main flight loop (Part 12 of 16) (Bank 0) |
| FAROF2 | Subroutine | SpawnSpaceStation (Bank 0) |
| farr1 | Label | FAROF2 (Bank 7) |
| farr2 | Label | FAROF2 (Bank 7) |
| farr3 | Label | FAROF2 (Bank 7) |
| FastForwardJump | Subroutine | WARP (Bank 0) |
| fbar1 | Label | SetupIconBarFlight (Bank 3) |
| fbar10 | Label | SetupIconBarFlight (Bank 3) |
| fbar11 | Entry point | SetupIconBarCharts (Bank 3) |
| fbar2 | Label | SetupIconBarFlight (Bank 3) |
| fbar3 | Label | SetupIconBarFlight (Bank 3) |
| fbar4 | Label | SetupIconBarFlight (Bank 3) |
| fbar5 | Label | SetupIconBarFlight (Bank 3) |
| fbar6 | Label | SetupIconBarFlight (Bank 3) |
| fbar7 | Label | SetupIconBarFlight (Bank 3) |
| fbar8 | Entry point | SetupIconBarCharts (Bank 3) SetupIconBarFlight (Bank 3) |
| fbar9 | Label | SetupIconBarFlight (Bank 3) |
| FILEPR | Subroutine | JMTB (Bank 2) |
| fill1 | Label | DrawSunRowOfBlocks (Bank 7) |
| fill2 | Label | DrawSunRowOfBlocks (Bank 7) |
| fill3 | Label | DrawSunRowOfBlocks (Bank 7) |
| FILL_MEMORY | Macro | ClearMemory (Bank 7) FillMemory (Bank 7) FillMemory32Bytes (Bank 7) |
| FillMemory | Subroutine | ClearMemory (Bank 7) |
| FillMemory32Bytes | Subroutine | ClearMemory (Bank 7) |
| firstBox | Variable | LAUN (Bank 0) |
| firstFreePattern | Variable | ChangeToView (Bank 0) CHPR (Part 3 of 6) (Bank 2) CHPR (Part 6 of 6) (Bank 2) ClearDrawingPlane (Part 1 of 3) (Bank 7) CLYNS (Bank 7) CopyNameBuffer0To1 (Bank 7) DEATH (Bank 0) DrawBigLogo (Bank 4) DrawCmdrImage (Bank 6) DrawDash (Bank 7) DrawMessageInNMI (Bank 7) DrawScreenInNMI (Bank 0) DrawScrollInNMI (Bank 6) DrawSystemImage (Bank 3) DrawVerticalLine (Part 2 of 3) (Bank 7) DrawVerticalLine (Part 3 of 3) (Bank 7) HLOIN (Part 2 of 5) (Bank 7) HLOIN (Part 3 of 5) (Bank 7) HLOIN (Part 4 of 5) (Bank 7) HLOIN (Part 5 of 5) (Bank 7) LoadHighFont (Bank 3) LoadNormalFont (Bank 3) LOIN (Part 3 of 7) (Bank 7) LOIN (Part 4 of 7) (Bank 7) LOIN (Part 6 of 7) (Bank 7) LOIN (Part 7 of 7) (Bank 7) PAUSE (Bank 2) PIXEL (Bank 7) SendBitplaneToPPU (Bank 3) SetDrawingBitplane (Bank 7) SetDrawPlaneFlags (Bank 7) SetLinePatterns (Bank 3) SetupSpaceView (Bank 0) SetupViewInNMI (Bank 3) ShowScrollText (Bank 6) UpdateView (Bank 0) |
| firstNameTile | Variable | ChangeToView (Bank 0) DEATH (Bank 0) DrawMessageInNMI (Bank 7) DrawScreenInNMI (Bank 0) DrawScrollText (Bank 6) PAUSE (Bank 2) SendBitplaneToPPU (Bank 3) SendTilesToPPU (Bank 7) SetupSpaceView (Bank 0) SetupViewInNMI (Bank 3) UpdateView (Bank 0) |
| firstPattern | Variable | ChangeToView (Bank 0) ClearDrawingPlane (Part 1 of 3) (Bank 7) CLYNS (Bank 7) DEATH (Bank 0) DrawScreenInNMI (Bank 0) HALL (Bank 1) PAUSE (Bank 2) SendBitplaneToPPU (Bank 3) SendTilesToPPU (Bank 7) SetupSpaceView (Bank 0) SetupViewInNMI (Bank 3) ShowScrollText (Bank 6) UpdateView (Bank 0) |
| FIST | Variable | DrawCmdrImage (Bank 6) ESCAPE (Bank 0) Ghy (Bank 0) Main flight loop (Part 12 of 16) (Bank 0) Main game loop (Part 3 of 6) (Bank 0) PrintLegalStatus (Bank 0) SOLAR (Bank 0) TACTICS (Part 3 of 7) (Bank 0) TT110 (Bank 0) |
| FixRandomNumbers | Subroutine | PlayDemo (Bank 0) |
| FLAG | Variable | BLINE (Bank 1) CIRCLE2 (Bank 1) PLS22 (Bank 1) |
| flagsForClearing | Variable | ClearPlaneBuffers (Part 1 of 2) (Bank 7) |
| FlightLoop4To16 | Subroutine | DEATH (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) RunDemoFlightLoop (Bank 0) |
| FLIP | Subroutine | LOOK1 (Bank 0) |
| FlipDrawingPlane | Subroutine | DEATH (Bank 0) DrawScrollFrames (Bank 6) DrawShipInBitplane (Bank 7) LAUN (Bank 0) LL164 (Bank 6) Main flight loop (Part 1 of 16) (Bank 0) RunDemoFlightLoop (Bank 0) |
| FLL1 | Label | FLIP (Bank 0) |
| FlushSoundChannel | Subroutine | FlushSoundChannels (Bank 7) FlushSpecificSound (Bank 7) FlushSQ2AndNOISE (Bank 7) |
| FlushSoundChannels | Subroutine | MakeHyperSound (Bank 7) |
| FlushSpecificSound | Subroutine | ECMOF (Bank 0) |
| FlushSQ2AndNOISE | Subroutine | FlushSpecificSound (Bank 7) |
| fmes1 | Label | PrintFlightMessage (Bank 0) |
| fmes2 | Label | PrintFlightMessage (Bank 0) |
| FMLTU | Subroutine | DOEXP (Bank 1) DrawLightning (Bank 6) LL51 (Bank 1) LL9 (Part 5 of 12) (Bank 1) MVEIT (Part 3 of 9) (Bank 0) PLS22 (Bank 1) |
| FMLTU2 | Subroutine | CIRCLE2 (Bank 1) |
| focoug | Label | Main game loop (Part 4 of 6) (Bank 0) |
| font1 | Label | LoadHighFont (Bank 3) |
| font2 | Label | LoadHighFont (Bank 3) |
| font3 | Label | LoadHighFont (Bank 3) |
| fontImage | Variable | CHPR (Part 3 of 6) (Bank 2) LoadHighFont (Bank 3) LoadNormalFont (Bank 3) SendViewToPPU (Bank 3) |
| fontStyle | Variable | ChangeLetter (Bank 6) CHPR (Part 2 of 6) (Bank 2) CHPR (Part 3 of 6) (Bank 2) HighlightEquipment (Bank 0) HighlightLaserView (Bank 0) HighlightSaleItem (Bank 0) HighlightSaveName (Bank 6) PrintNameInMiddle (Bank 6) PrintTokenAndColon (Bank 0) qv (Bank 0) ShowStartScreen (Bank 0) YESNO (Bank 0) |
| fothg | Label | Main game loop (Part 3 of 6) (Bank 0) |
| fothg2 | Label | Main game loop (Part 4 of 6) (Bank 0) |
| fq1 | Entry point | DEATH (Bank 0) |
| FR1 | Subroutine | FRMIS (Bank 0) |
| fram1 | Label | DrawImageFrame (Bank 3) |
| fram2 | Label | DrawImageFrame (Bank 3) |
| fram3 | Label | DrawImageFrame (Bank 3) |
| FRCE | Entry point | BAY (Bank 0) |
| FRIN | Variable | autoPlayKeys1_DE (Bank 7) autoPlayKeys1_EN (Bank 7) autoPlayKeys1_FR (Bank 7) autoPlayKeys2 (Bank 7) ClearScanner (Bank 7) DEATH (Bank 0) FlightLoop4To16 (Bank 0) FRMIS (Bank 0) GetStatusCondition (Bank 7) InSystemJump (Bank 0) KILLSHP (Bank 0) KS2 (Bank 0) KS4 (Bank 0) Main flight loop (Part 15 of 16) (Bank 0) Main game loop (Part 4 of 6) (Bank 0) NWSHP (Bank 0) NWSPS (Bank 0) SOLAR (Bank 0) TACTICS (Part 1 of 7) (Bank 0) WPSHPS (Bank 0) ZERO (Bank 0) |
| FRL2 | Label | SFS1 (Bank 0) |
| FRL3 | Label | SFS1 (Bank 0) |
| frmi1 | Label | FRMIS (Bank 0) |
| FRMIS | Subroutine | Main flight loop (Part 3 of 16) (Bank 0) |
| FRS1 | Subroutine | ESCAPE (Bank 0) FRMIS (Bank 0) |
| FSH | Variable | ChargeShields (Bank 0) DIALS (Bank 6) OOPS (Bank 0) RESET (Bank 0) ResetShipStatus (Bank 0) |
| ftob1 | Label | FadeToBlack (Bank 3) |
| fuel1 | Label | fwl (Bank 0) |
| fuel2 | Label | fwl (Bank 0) |
| fuel3 | Label | fwl (Bank 0) |
| fuel4 | Label | fwl (Bank 0) |
| fvw | Label | TT102 (Bank 0) |
| fwl | Subroutine | fwls (Bank 0) TT213 (Bank 0) |
| fwls | Subroutine | PrintCtrlCode (Bank 0) |
| G1 | Label | Ghy (Bank 0) |
| GalacticHyperdrive | Subroutine | TT102 (Bank 0) |
| galaxySeeds | Variable | CopyCommanderToBuf (Bank 6) |
| game1 | Label | Main game loop (Part 1 of 6) (Bank 0) |
| game2 | Label | Main game loop (Part 2 of 6) (Bank 0) |
| game3 | Label | Main game loop (Part 3 of 6) (Bank 0) |
| game4 | Label | Main game loop (Part 4 of 6) (Bank 0) |
| game5 | Label | Main game loop (Part 5 of 6) (Bank 0) |
| game6 | Label | Main game loop (Part 5 of 6) (Bank 0) |
| game7 | Label | Main game loop (Part 5 of 6) (Bank 0) |
| gangbang | Label | NWSHP (Bank 0) |
| GC2 | Subroutine | BuyAndSellCargo (Bank 0) TT151 (Bank 0) |
| GCNT | Variable | DOENTRY (Bank 0) Ghy (Bank 0) MT28 (Bank 2) PDESC (Bank 2) tal (Bank 0) THERE (Bank 0) |
| GetCmdrImage | Subroutine | GetCmdrImage_b4 (Bank 7) |
| GetCmdrImage_b4 | Subroutine | SendViewToPPU (Bank 3) |
| GetDefaultNEWB | Subroutine | NWSHP (Bank 0) TACTICS (Part 4 of 7) (Bank 0) |
| GetHeadshot | Subroutine | GetCmdrImage (Bank 4) GetHeadshot_b4 (Bank 7) |
| GetHeadshot_b4 | Subroutine | SetupViewInNMI (Bank 3) |
| GetHeadshotType | Subroutine | GetHeadshotType_b4 (Bank 7) |
| GetHeadshotType_b4 | Subroutine | STATUS (Bank 0) |
| GetLaserPattern | Subroutine | DrawEquipment (Bank 6) |
| GetNameAddress | Subroutine | DrawImageFrame (Bank 3) DrawSmallBox (Bank 3) |
| GetRowNameAddress | Subroutine | CHPR (Part 3 of 6) (Bank 2) CHPR (Part 4 of 6) (Bank 2) CHPR (Part 5 of 6) (Bank 2) ClearNameInMiddle (Bank 6) DrawBackground (Bank 3) DrawImageNames (Bank 4) GetNameAddress (Bank 3) |
| GetSaveAddresses | Subroutine | CopyCommanderToBuf (Bank 6) ResetSaveSlots (Bank 6) SaveLoadCommander (Bank 6) |
| GetScrollDivisions | Subroutine | DrawScrollFrame (Bank 6) |
| GetShipBlueprint | Subroutine | HITCH (Bank 0) Main flight loop (Part 8 of 16) (Bank 0) Main flight loop (Part 12 of 16) (Bank 0) MVEIT (Part 4 of 9) (Bank 0) NWSHP (Bank 0) SPIN (Bank 0) TACTICS (Part 2 of 7) (Bank 0) TACTICS (Part 4 of 7) (Bank 0) TACTICS (Part 6 of 7) (Bank 0) |
| GetStatusCondition | Subroutine | DIALS (Bank 6) DrawSpaceViewInNMI (Bank 0) STATUS (Bank 0) |
| GetSystemBack | Subroutine | GetSystemBack_b5 (Bank 7) GetSystemImage (Bank 5) |
| GetSystemBack_b5 | Subroutine | SetupViewInNMI (Bank 3) |
| GetSystemImage | Subroutine | GetSystemImage_b5 (Bank 7) |
| GetSystemImage_b5 | Subroutine | SendViewToPPU (Bank 3) |
| GetViewPalettes | Subroutine | FadeToBlack (Bank 3) FadeToColour (Bank 3) SetupViewInNMI (Bank 3) |
| Ghy | Subroutine | GalacticHyperdrive (Bank 0) |
| GHYP | Variable | DrawEquipment (Bank 6) EQSHP (Bank 0) Ghy (Bank 0) SetupIconBarCharts (Bank 3) |
| GINF | Subroutine | ClearScanner (Bank 7) FRMIS (Bank 0) InSystemJump (Bank 0) Main flight loop (Part 4 of 16) (Bank 0) NWSHP (Bank 0) WPSHPS (Bank 0) |
| glas1 | Label | DrawGlasses (Bank 6) |
| glas2 | Label | DrawGlasses (Bank 6) |
| glas3 | Label | DrawGlasses (Bank 6) |
| glassesImage | Variable | GetCmdrImage (Bank 4) |
| glsp1 | Label | GetLaserPattern (Bank 6) |
| glsp2 | Label | GetLaserPattern (Bank 6) |
| glsp3 | Label | GetLaserPattern (Bank 6) |
| GNTMP | Variable | DIALS (Bank 6) InSystemJump (Bank 0) LASLI (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) Main game loop (Part 5 of 6) (Bank 0) ResetShipStatus (Bank 0) |
| GOIN | Entry point | ESCAPE (Bank 0) Main flight loop (Part 9 of 16) (Bank 0) WARP (Bank 0) |
| GOPL | Entry point | DOCKIT (Bank 0) TACTICS (Part 3 of 7) (Bank 0) |
| GOPLS | Label | DOCKIT (Bank 0) |
| gov | Variable | BR1 (Bank 0) hyp1 (Bank 0) Main game loop (Part 4 of 6) (Bank 0) SetupAfterLoad (Bank 0) |
| gpal1 | Label | GetViewPalettes (Bank 3) |
| gpal2 | Label | GetViewPalettes (Bank 3) |
| gpal3 | Label | GetViewPalettes (Bank 3) |
| gpal4 | Label | GetViewPalettes (Bank 3) |
| grid1 | Label | GRIDSET (Bank 6) |
| grid2 | Label | GRIDSET (Bank 6) |
| GRIDSET | Subroutine | DrawScrollText (Bank 6) |
| GRIDSET+5 | Entry point | CalculateGridLines (Bank 6) |
| gris1 | Label | GRS1 (Bank 6) |
| gris2 | Label | GRS1 (Bank 6) |
| grow1 | Label | GetRowNameAddress (Bank 7) |
| GRR1 | Label | GRS1 (Bank 6) |
| GRS1 | Subroutine | GRIDSET (Bank 6) |
| GSL1 | Label | GRIDSET (Bank 6) |
| gsys1 | Label | GetSystemBack (Bank 5) |
| GTHG | Subroutine | MJP (Bank 0) |
| GTHG+15 | Entry point | Main game loop (Part 4 of 6) (Bank 0) |
| gthg1 | Label | GTHG (Bank 0) |
| GVL | Subroutine | n/a |
| HA1 | Label | HAS1 (Bank 1) |
| HA7 | Label | HALL (Bank 1) |
| HA9 | Label | HALL (Bank 1) |
| hair1 | Label | TT16 (Bank 0) |
| HAL3 | Subroutine | HANGER (Bank 1) |
| HAL5 | Label | HAS1 (Bank 1) |
| HAL8 | Label | HALL (Bank 1) |
| HAL9 | Label | HALL (Bank 1) |
| halfScreenHeight | Variable | FlightLoop4To16 (Bank 0) LASLI (Bank 0) LAUN (Bank 0) LL164 (Bank 6) LL9 (Part 8 of 12) (Bank 1) PIXEL2 (Bank 1) PROJ (Bank 7) SetScreenHeight (Bank 0) |
| HALL | Subroutine | HALL_b1 (Bank 7) |
| HALL_b1 | Subroutine | DOENTRY (Bank 0) |
| hang1 | Label | HANGER (Bank 1) |
| hang2 | Label | HANGER (Bank 1) |
| hang3 | Label | HANGER (Bank 1) |
| hang4 | Label | HANGER (Bank 1) |
| HANGER | Subroutine | HALL (Bank 1) |
| HANGFLAG | Variable | HALL (Bank 1) HANGER (Bank 1) |
| hanl1 | Label | HAL3 (Bank 1) |
| hanl2 | Label | HAL3 (Bank 1) |
| hanl3 | Label | HAL3 (Bank 1) |
| hanl4 | Label | HAL3 (Bank 1) |
| hanl5 | Label | HAL3 (Bank 1) |
| hanl6 | Label | HAL3 (Bank 1) |
| hanl7 | Label | HAL3 (Bank 1) |
| hanr1 | Label | HAS3 (Bank 1) |
| hanr2 | Label | HAS3 (Bank 1) |
| hanr3 | Label | HAS3 (Bank 1) |
| hanr4 | Label | HAS3 (Bank 1) |
| hanr5 | Label | HAS3 (Bank 1) |
| hanr6 | Label | HAS3 (Bank 1) |
| hanr7 | Label | HAS3 (Bank 1) |
| hanr8 | Label | HAS3 (Bank 1) |
| hanw1 | Label | DrawHangarWallLine (Bank 1) |
| hanw2 | Label | DrawHangarWallLine (Bank 1) |
| hanw3 | Label | DrawHangarWallLine (Bank 1) |
| hanw4 | Label | DrawHangarWallLine (Bank 1) |
| hanw5 | Label | DrawHangarWallLine (Bank 1) |
| HAS1 | Subroutine | HALL (Bank 1) |
| HAS3 | Subroutine | HANGER (Bank 1) |
| HATB | Variable | HALL (Bank 1) |
| hbar1 | Label | HideIconBar (Bank 3) |
| headCount | Variable | GetHeadshot (Bank 4) GetHeadshotType (Bank 4) headOffset (Bank 4) |
| headImage0 | Variable | headOffset (Bank 4) |
| headImage1 | Variable | headOffset (Bank 4) |
| headImage10 | Variable | headOffset (Bank 4) |
| headImage11 | Variable | headOffset (Bank 4) |
| headImage12 | Variable | headOffset (Bank 4) |
| headImage13 | Variable | headOffset (Bank 4) |
| headImage2 | Variable | headOffset (Bank 4) |
| headImage3 | Variable | headOffset (Bank 4) |
| headImage4 | Variable | headOffset (Bank 4) |
| headImage5 | Variable | headOffset (Bank 4) |
| headImage6 | Variable | headOffset (Bank 4) |
| headImage7 | Variable | headOffset (Bank 4) |
| headImage8 | Variable | headOffset (Bank 4) |
| headImage9 | Variable | headOffset (Bank 4) |
| headOffset | Variable | GetHeadshot (Bank 4) |
| headShotsByRank | Variable | GetHeadshotType (Bank 4) |
| HER | Configuration variable | KILLSHP (Bank 0) Main game loop (Part 1 of 6) (Bank 0) Main game loop (Part 2 of 6) (Bank 0) NWSHP (Bank 0) TACTICS (Part 2 of 7) (Bank 0) |
| HI1 | Entry point | ANGRY (Bank 0) HITCH (Bank 0) |
| hiddenBitplane | Variable | GetViewPalettes (Bank 3) ResetScreen (Bank 3) SendBitplaneToPPU (Bank 3) SendBuffersToPPU (Part 2 of 3) (Bank 7) SendBuffersToPPU (Part 3 of 3) (Bank 7) SendOtherBitplane (Bank 7) SendViewToPPU (Bank 3) SetPaletteForView (Bank 7) SetPPURegisters (Bank 7) SetupDemoUniverse (Bank 7) SetupViewInNMI (Bank 3) UpdateHangarView (Bank 7) |
| hiddenColour | Variable | HideHiddenColour (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) ResetScreen (Bank 3) SetPaletteColours (Bank 3) SetPaletteForView (Bank 7) |
| hide1 | Label | HideFromScanner (Bank 1) |
| hide2 | Label | HideFromScanner (Bank 1) |
| HideCrosshairs | Subroutine | TT105 (Bank 0) |
| HideExplosionBurst | Subroutine | DOEXP (Bank 1) LL164 (Bank 6) RES2 (Bank 0) |
| HideFromScanner | Subroutine | HideFromScanner_b1 (Bank 7) |
| HideFromScanner_b1 | Subroutine | BRIEF (Bank 0) KILLSHP (Bank 0) TITLE (Bank 0) |
| HideHiddenColour | Subroutine | Main flight loop (Part 13 of 16) (Bank 0) RES2 (Bank 0) |
| HideIconBar | Subroutine | SetupIconBar (Bank 3) |
| HideIconBarPointer | Subroutine | MoveIconBarPointer (Bank 7) |
| HideMoreSprites | Subroutine | HideMostSprites (Bank 7) |
| HideMostSprites | Subroutine | DEATH (Bank 0) DrawTitleScreen (Bank 7) LAUN (Bank 0) SetScreenForUpdate (Bank 7) |
| HideShip | Subroutine | LL9 (Part 1 of 12) (Bank 1) |
| HideShip_b1 | Subroutine | Main flight loop (Part 11 of 16) (Bank 0) |
| HideSightSprites | Subroutine | SIGHT (Bank 3) |
| HideSprites | Subroutine | HideExplosionBurst (Bank 7) |
| HideStardust | Subroutine | LL164 (Bank 6) |
| HighlightEquipment | Subroutine | EQSHP (Bank 0) UpdateEquipment (Bank 0) |
| HighlightLaserView | Subroutine | qv (Bank 0) |
| HighlightSaleItem | Subroutine | BuyAndSellCargo (Bank 0) |
| HighlightSaveName | Subroutine | MoveInRightColumn (Bank 6) MoveToLeftColumn (Bank 6) SVE (Bank 6) |
| hipo1 | Label | HideIconBarPointer (Bank 7) |
| hipo2 | Entry point | MoveIconBarPointer (Bank 7) |
| hipo3 | Label | HideIconBarPointer (Bank 7) |
| hisp1 | Label | HideMoreSprites (Bank 7) |
| HITCH | Subroutine | Main flight loop (Part 11 of 16) (Bank 0) |
| hlin1 | Label | HLOIN (Part 1 of 5) (Bank 7) |
| hlin10 | Label | HLOIN (Part 2 of 5) (Bank 7) |
| hlin11 | Label | HLOIN (Part 3 of 5) (Bank 7) |
| hlin12 | Label | HLOIN (Part 3 of 5) (Bank 7) |
| hlin13 | Label | HLOIN (Part 3 of 5) (Bank 7) |
| hlin14 | Label | HLOIN (Part 3 of 5) (Bank 7) |
| hlin15 | Label | HLOIN (Part 3 of 5) (Bank 7) |
| hlin16 | Label | HLOIN (Part 3 of 5) (Bank 7) |
| hlin17 | Label | HLOIN (Part 2 of 5) (Bank 7) HLOIN (Part 3 of 5) (Bank 7) |
| hlin18 | Label | HLOIN (Part 4 of 5) (Bank 7) |
| hlin19 | Label | HLOIN (Part 4 of 5) (Bank 7) |
| hlin2 | Label | HLOIN (Part 1 of 5) (Bank 7) |
| hlin20 | Label | HLOIN (Part 4 of 5) (Bank 7) |
| hlin21 | Label | HLOIN (Part 4 of 5) (Bank 7) |
| hlin22 | Label | HLOIN (Part 4 of 5) (Bank 7) |
| hlin23 | Label | HLOIN (Part 1 of 5) (Bank 7) |
| hlin24 | Label | HLOIN (Part 5 of 5) (Bank 7) |
| hlin25 | Label | HLOIN (Part 5 of 5) (Bank 7) |
| hlin26 | Label | HLOIN (Part 5 of 5) (Bank 7) |
| hlin27 | Label | HLOIN (Part 5 of 5) (Bank 7) |
| hlin28 | Label | HLOIN (Part 5 of 5) (Bank 7) |
| hlin29 | Label | HLOIN (Part 4 of 5) (Bank 7) |
| hlin3 | Label | HLOIN (Part 1 of 5) (Bank 7) |
| hlin30 | Label | HLOIN (Part 4 of 5) (Bank 7) HLOIN (Part 5 of 5) (Bank 7) |
| hlin4 | Label | HLOIN (Part 2 of 5) (Bank 7) |
| hlin5 | Label | HLOIN (Part 2 of 5) (Bank 7) |
| hlin6 | Label | HLOIN (Part 2 of 5) (Bank 7) |
| hlin7 | Label | HLOIN (Part 2 of 5) (Bank 7) |
| hlin8 | Label | HLOIN (Part 2 of 5) (Bank 7) |
| hlin9 | Label | HLOIN (Part 2 of 5) (Bank 7) |
| HLOIN | Subroutine | DrawLaunchBox (Bank 6) DrawSunEdgeLeft (Bank 1) DrawSunEdgeRight (Bank 1) LL164 (Bank 6) SUN (Part 2 of 2) (Bank 1) |
| HLOIN (Part 1 of 5) | Subroutine | n/a |
| HLOIN (Part 2 of 5) | Subroutine | n/a |
| HLOIN (Part 3 of 5) | Subroutine | n/a |
| HLOIN (Part 4 of 5) | Subroutine | n/a |
| HLOIN (Part 5 of 5) | Subroutine | n/a |
| HME1 | Label | TT102 (Bank 0) |
| HME2 | Subroutine | TT102 (Bank 0) |
| HME3 | Label | HME2 (Bank 0) |
| HME4 | Label | HME2 (Bank 0) |
| HME5 | Label | HME2 (Bank 0) |
| HME6 | Label | HME2 (Bank 0) |
| hspr1 | Label | HideSprites (Bank 7) |
| hy5 | Entry point | Ghy (Bank 0) |
| hy9 | Label | GVL (Bank 0) |
| hyp | Subroutine | TT102 (Bank 0) |
| hyp1 | Subroutine | TT18 (Bank 0) |
| hype1 | Label | LL164 (Bank 6) |
| hype2 | Label | LL164 (Bank 6) |
| hype3 | Label | LL164 (Bank 6) |
| hyperspaceColour | Variable | LL164 (Bank 6) |
| hypr1 | Label | TT18 (Bank 0) |
| hypr2 | Label | TT18 (Bank 0) |
| hyps1 | Label | hyp (Bank 0) |
| ibar1 | Label | SendBarNamesToPPU (Bank 7) |
| ibar2 | Label | SendBarNamesToPPU (Bank 7) |
| ibar3 | Label | SendBarNamesToPPU (Bank 7) |
| iconBarButtons | Variable | SetIconBarButtons (Bank 3) |
| iconBarChoice | Variable | BuyAndSellCargo (Bank 0) ChangeLetter (Bank 6) CheckForPause (Bank 0) CheckPauseButton (Bank 7) CheckSaveLoadBar (Bank 6) DrawScrollFrames (Bank 6) EQSHP (Bank 0) HideIconBarPointer (Bank 7) MoveIconBarPointer (Bank 7) qv (Bank 0) RunDemoFlightLoop (Bank 0) SetKeyLogger (Bank 6) |
| iconBarImage0 | Variable | ChooseLanguage (Bank 6) SetupSprite0 (Bank 3) ShowIconBar (Bank 3) |
| iconBarImage1 | Variable | n/a |
| iconBarImage2 | Variable | n/a |
| iconBarImage3 | Variable | ChooseLanguage (Bank 6) |
| iconBarImage4 | Variable | n/a |
| iconBarImageHi | Variable | ChooseLanguage (Bank 6) SendBarPatts2ToPPU (Bank 7) SendBarPattsToPPU (Bank 7) SetupSprite0 (Bank 3) ShowIconBar (Bank 3) |
| iconBarKeyPress | Variable | DOKEY (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) SetKeyLogger (Bank 6) TT17 (Bank 0) U% (Bank 0) YESNO (Bank 0) |
| iconBarRow | Variable | ResetScreen (Bank 3) SendBarNamesToPPU (Bank 7) SetIconBarRow (Bank 3) ShowIconBar (Bank 3) |
| iconBarType | Variable | DrawIconBar (Bank 3) PauseGame (Bank 6) RESET (Bank 0) SetIconBarButtons (Bank 3) SetIconBarRow (Bank 3) SetupIconBar (Bank 3) SetupSprite0 (Bank 3) ShowIconBar (Bank 3) UpdateIconBar (Bank 3) |
| ifon1 | Label | LoadNormalFont (Bank 3) |
| ifon2 | Label | LoadNormalFont (Bank 3) |
| ifon3 | Label | LoadNormalFont (Bank 3) |
| imageSentToPPU | Variable | GetCmdrImage (Bank 4) GetHeadshot (Bank 4) GetSystemBack (Bank 5) ResetScreen (Bank 3) SendViewToPPU (Bank 3) STATUS (Bank 0) |
| incj1 | Label | IncreaseJoystick (Bank 7) |
| IncreaseJoystick | Subroutine | UpdateJoystick (Bank 7) |
| IncreaseTally | Subroutine | EXNO2 (Bank 0) |
| iNES header | Variable | n/a |
| INF | Variable | ANGRY (Bank 0) CalculateGridLines (Bank 6) ClearScanner (Bank 7) DEATH (Bank 0) DOEXP (Bank 1) DrawExplosionBurst (Bank 1) GINF (Bank 7) GRIDSET (Bank 6) HideShip (Bank 1) HideShip_b1 (Bank 7) InSystemJump (Bank 0) KILLSHP (Bank 0) LL9 (Part 1 of 12) (Bank 1) Main flight loop (Part 4 of 16) (Bank 0) Main flight loop (Part 6 of 16) (Bank 0) Main flight loop (Part 12 of 16) (Bank 0) NWSHP (Bank 0) OOPS (Bank 0) RemoveShip (Bank 0) SFS1 (Bank 0) TACTICS (Part 4 of 7) (Bank 0) WPSHPS (Bank 0) |
| inmi1 | Label | NMI (Bank 7) |
| inmi2 | Label | NMI (Bank 7) |
| InputName | Subroutine | ChangeCmdrName (Bank 6) InputName_b6 (Bank 7) |
| InputName_b6 | Subroutine | HME2 (Bank 0) |
| inputNameSize | Variable | ChangeCmdrName (Bank 6) HME2 (Bank 0) InputName (Bank 6) |
| InSystemJump | Subroutine | FastForwardJump (Bank 0) WARP (Bank 0) |
| Interrupts_b0 | Subroutine | Vectors_b0 (Bank 0) |
| Interrupts_b1 | Subroutine | Vectors_b1 (Bank 1) |
| Interrupts_b2 | Subroutine | Vectors_b2 (Bank 2) |
| Interrupts_b3 | Subroutine | Vectors_b3 (Bank 3) |
| Interrupts_b4 | Subroutine | Vectors_b4 (Bank 4) |
| Interrupts_b5 | Subroutine | Vectors_b5 (Bank 5) |
| Interrupts_b6 | Subroutine | Vectors_b6 (Bank 6) |
| inve1 | Label | TT213 (Bank 0) |
| inventoryIcon | Variable | SendViewToPPU (Bank 3) |
| INWK | Variable | BRIEF (Bank 0) ChangeCmdrName (Bank 6) DEATH (Bank 0) DOCKIT (Bank 0) DOEXP (Bank 1) DOKEY (Bank 0) DrawExplosionBurst (Bank 1) DVID3B2 (Bank 7) ESCAPE (Bank 0) EXNO2 (Bank 0) FAROF (Bank 0) FAROF2 (Bank 7) FRS1 (Bank 0) GTHG (Bank 0) HAS1 (Bank 1) HideFromScanner (Bank 1) HITCH (Bank 0) HME2 (Bank 0) InputName (Bank 6) KS4 (Bank 0) LL9 (Part 1 of 12) (Bank 1) Main flight loop (Part 4 of 16) (Bank 0) Main flight loop (Part 5 of 16) (Bank 0) Main flight loop (Part 6 of 16) (Bank 0) Main flight loop (Part 7 of 16) (Bank 0) Main flight loop (Part 9 of 16) (Bank 0) Main flight loop (Part 10 of 16) (Bank 0) Main flight loop (Part 11 of 16) (Bank 0) Main flight loop (Part 12 of 16) (Bank 0) Main flight loop (Part 14 of 16) (Bank 0) Main game loop (Part 1 of 6) (Bank 0) Main game loop (Part 2 of 6) (Bank 0) Main game loop (Part 4 of 6) (Bank 0) MAS1 (Bank 0) MAS4 (Bank 0) MV40 (Bank 0) MVEIT (Part 1 of 9) (Bank 0) MVEIT (Part 2 of 9) (Bank 0) MVEIT (Part 3 of 9) (Bank 0) MVEIT (Part 4 of 9) (Bank 0) MVEIT (Part 5 of 9) (Bank 0) MVEIT (Part 8 of 9) (Bank 0) MVEIT (Part 9 of 9) (Bank 0) MVS4 (Bank 0) MVS5 (Bank 0) MVT1 (Bank 0) MVT3 (Bank 0) MVT6 (Bank 0) NwS1 (Bank 0) NWSHP (Bank 0) NWSPS (Bank 0) PAS1 (Bank 0) PAUSE (Bank 2) PL9 (Part 2 of 3) (Bank 1) PL9 (Part 3 of 3) (Bank 1) PLANET (Bank 1) PlayDemo (Bank 0) PLS1 (Bank 1) PLS4 (Bank 1) PLUT (Bank 0) PROJ (Bank 7) RemoveShip (Bank 0) SCAN (Bank 1) SetupDemoShip (Bank 0) SFS1 (Bank 0) SOLAR (Bank 0) SOS1 (Bank 0) TACTICS (Part 1 of 7) (Bank 0) TACTICS (Part 2 of 7) (Bank 0) TACTICS (Part 3 of 7) (Bank 0) TACTICS (Part 4 of 7) (Bank 0) TACTICS (Part 5 of 7) (Bank 0) TACTICS (Part 6 of 7) (Bank 0) TACTICS (Part 7 of 7) (Bank 0) TAS3 (Bank 7) TIDY (Bank 1) TIS3 (Bank 1) TITLE (Bank 0) TT110 (Bank 0) TT23 (Bank 0) Ze (Bank 7) ZINF (Bank 0) ZINF_b1 (Bank 1) |
| IRQ | Subroutine | Vectors_b0 (Bank 0) Vectors_b1 (Bank 1) Vectors_b2 (Bank 2) Vectors_b3 (Bank 3) Vectors_b4 (Bank 4) Vectors_b5 (Bank 5) Vectors_b6 (Bank 6) Vectors_b7 (Bank 7) |
| ISDK | Label | Main flight loop (Part 7 of 16) (Bank 0) |
| ITEM | Macro | QQ23 (Bank 0) |
| jame1 | Label | JAMESON (Bank 6) |
| JAMESON | Subroutine | JAMESON_b6 (Bank 7) ResetCommander (Bank 6) |
| JAMESON_b6 | Subroutine | ShowStartScreen (Bank 0) |
| JH | Configuration variable | KILLSHP (Bank 0) NWSHP (Bank 0) |
| JL | Configuration variable | KILLSHP (Bank 0) NWSHP (Bank 0) |
| jmp | Subroutine | BR1 (Bank 0) hyp1 (Bank 0) SetupAfterLoad (Bank 0) |
| JMTB | Variable | DETOK2 (Bank 2) |
| JOY1 | Configuration variable | ReadControllers (Bank 7) ScanButtons (Bank 7) |
| joys1 | Label | UpdateJoystick (Bank 7) |
| joys10 | Label | UpdateJoystick (Bank 7) |
| joys2 | Label | UpdateJoystick (Bank 7) |
| joys3 | Label | UpdateJoystick (Bank 7) |
| joys4 | Label | UpdateJoystick (Bank 7) |
| joys5 | Label | UpdateJoystick (Bank 7) |
| joys6 | Label | UpdateJoystick (Bank 7) |
| joys7 | Label | UpdateJoystick (Bank 7) |
| joys8 | Label | UpdateJoystick (Bank 7) |
| joys9 | Label | UpdateJoystick (Bank 7) |
| joystickDelta | Variable | DecreaseJoystick (Bank 7) IncreaseJoystick (Bank 7) UpdateJoystick (Bank 7) |
| JSTGY | Variable | PauseGame (Bank 6) ResetOptions (Bank 7) SetupIconBarPause (Bank 3) UpdateJoystick (Bank 7) |
| JSTX | Variable | DOKEY (Bank 0) DrawPitchRollBars (Bank 0) Main flight loop (Part 2 of 16) (Bank 0) RES2 (Bank 0) UpdateJoystick (Bank 7) |
| JSTY | Variable | DOKEY (Bank 0) DrawPitchRollBars (Bank 0) Main flight loop (Part 2 of 16) (Bank 0) RES2 (Bank 0) UpdateJoystick (Bank 7) |
| jump1 | Label | InSystemJump (Bank 0) |
| jump2 | Label | InSystemJump (Bank 0) |
| jump3 | Label | InSystemJump (Bank 0) |
| jump4 | Label | InSystemJump (Bank 0) |
| JUNK | Variable | GetStatusCondition (Bank 7) KILLSHP (Bank 0) Main flight loop (Part 15 of 16) (Bank 0) Main game loop (Part 2 of 6) (Bank 0) Main game loop (Part 4 of 6) (Bank 0) NWSHP (Bank 0) |
| K | Variable | BPRNT (Bank 0) CheckJumpSafety (Bank 0) CHKON (Bank 1) CIRCLE (Bank 1) csh (Bank 0) DIALS (Bank 6) DILX (Bank 6) DOCKIT (Bank 0) DrawBackground (Bank 3) DrawBigLogo (Bank 4) DrawChartSystem (Bank 0) DrawCmdrImage (Bank 6) DrawCobraMkIII (Bank 0) DrawImageFrame (Bank 3) DrawImageNames (Bank 4) DrawInventoryIcon (Bank 7) DrawLaunchBox (Bank 6) DrawLightning (Bank 6) DrawMedallion (Bank 6) DrawRowOfTiles (Bank 3) DrawSmallBox (Bank 3) DrawSmallLogo (Bank 4) DrawSpriteImage (Bank 6) DrawSystemImage (Bank 3) DVID3B2 (Bank 7) EQSHP (Bank 0) FAROF2 (Bank 7) FlightLoop4To16 (Bank 0) FMLTU2 (Bank 7) LAUN (Bank 0) LL164 (Bank 6) MAS1 (Bank 0) MU5 (Bank 7) MULT3 (Bank 7) MV40 (Bank 0) MVS5 (Bank 0) MVT3 (Bank 0) PL9 (Part 1 of 3) (Bank 1) PL9 (Part 2 of 3) (Bank 1) PLANET (Bank 1) PLS1 (Bank 1) PLS22 (Bank 1) PLS3 (Bank 1) PLS6 (Bank 7) PROJ (Bank 7) qv (Bank 0) SUN (Part 1 of 2) (Bank 1) SUN (Part 2 of 2) (Bank 1) TAS1 (Bank 0) TT11 (Bank 0) TT111 (Bank 0) TT14 (Bank 0) TT22 (Bank 0) TT23 (Bank 0) TT25 (Bank 0) |
| K% | Workspace | ANGRY (Bank 0) BEGIN (Bank 7) CheckJumpSafety (Bank 0) ChooseLanguage (Bank 6) DCS1 (Bank 0) DOEXP (Bank 1) DrawExplosionBurst (Bank 1) DrawTitleScreen (Bank 7) Main flight loop (Part 1 of 16) (Bank 0) Main flight loop (Part 9 of 16) (Bank 0) Main flight loop (Part 14 of 16) (Bank 0) Main game loop (Part 2 of 6) (Bank 0) Main game loop (Part 4 of 6) (Bank 0) MAS2 (Bank 0) MAS3 (Bank 0) PlayDemo (Bank 0) SetupDemoUniverse (Bank 7) SPS3 (Bank 0) SPS4 (Bank 0) TAS4 (Bank 0) UNIV (Bank 7) VCSU1 (Bank 0) |
| K2 | Variable | MV40 (Bank 0) MVEIT (Part 5 of 9) (Bank 0) PL9 (Part 2 of 3) (Bank 1) PL9 (Part 3 of 3) (Bank 1) PLFL (Bank 1) PLS22 (Bank 1) PLS5 (Bank 1) SUN (Part 1 of 2) (Bank 1) |
| K3 | Variable | CHKON (Bank 1) CHPR (Part 1 of 6) (Bank 2) CHPR (Part 2 of 6) (Bank 2) CHPR (Part 3 of 6) (Bank 2) CIRCLE2 (Bank 1) DCS1 (Bank 0) DOCKIT (Bank 0) DOEXP (Bank 1) DrawChartSystem (Bank 0) DrawExplosionBurst (Bank 1) DrawLightning (Bank 6) PL9 (Part 3 of 3) (Bank 1) PLS22 (Bank 1) PROJ (Bank 7) SHPPT (Bank 1) SPS3 (Bank 0) SPS4 (Bank 0) SUN (Part 2 of 2) (Bank 1) TACTICS (Part 1 of 7) (Bank 0) TACTICS (Part 3 of 7) (Bank 0) TAS1 (Bank 0) TAS2 (Bank 0) TT128 (Bank 0) TT23 (Bank 0) |
| K4 | Variable | BLINE (Bank 1) CHKON (Bank 1) DrawChartSystem (Bank 0) PL9 (Part 3 of 3) (Bank 1) PROJ (Bank 7) SHPPT (Bank 1) SUN (Part 1 of 2) (Bank 1) TT128 (Bank 0) TT23 (Bank 0) |
| K5 | Variable | BLINE (Bank 1) GRIDSET (Bank 6) ShowScrollText (Bank 6) |
| K6 | Variable | BLINE (Bank 1) CIRCLE2 (Bank 1) PLS22 (Bank 1) |
| kg | Label | tnpr (Bank 0) |
| kill1 | Label | KILLSHP (Bank 0) |
| KILL1 | Label | STARS1 (Bank 1) |
| KILL2 | Label | STARS2 (Bank 1) |
| KILL6 | Label | STARS6 (Bank 1) |
| KILLSHP | Subroutine | KS1 (Bank 0) |
| KL | Variable | DOKEY (Bank 0) SetKeyLogger (Bank 6) U% (Bank 0) |
| klog1 | Label | SetKeyLogger (Bank 6) |
| klog10 | Label | SetKeyLogger (Bank 6) |
| klog11 | Label | SetKeyLogger (Bank 6) |
| klog12 | Label | SetKeyLogger (Bank 6) |
| klog13 | Label | SetKeyLogger (Bank 6) |
| klog2 | Label | SetKeyLogger (Bank 6) |
| klog3 | Label | SetKeyLogger (Bank 6) |
| klog4 | Label | SetKeyLogger (Bank 6) |
| klog5 | Label | SetKeyLogger (Bank 6) |
| klog6 | Label | SetKeyLogger (Bank 6) |
| klog7 | Label | SetKeyLogger (Bank 6) |
| klog8 | Label | SetKeyLogger (Bank 6) |
| klog9 | Label | SetKeyLogger (Bank 6) |
| KRA | Configuration variable | HATB (Bank 1) PlayDemo (Bank 0) |
| KS1 | Subroutine | Main flight loop (Part 12 of 16) (Bank 0) |
| KS1S | Label | Main flight loop (Part 12 of 16) (Bank 0) |
| KS2 | Subroutine | KILLSHP (Bank 0) |
| KS3 | Entry point | KS2 (Bank 0) |
| KS4 | Subroutine | KILLSHP (Bank 0) |
| KS5 | Label | KILLSHP (Bank 0) |
| KS6 | Label | KS2 (Bank 0) |
| KS7 | Label | KILLSHP (Bank 0) |
| KSL1 | Label | KILLSHP (Bank 0) |
| KSL2 | Label | KILLSHP (Bank 0) |
| KSL4 | Label | KS2 (Bank 0) |
| KWH% | Variable | IncreaseTally (Bank 7) |
| KWL% | Variable | IncreaseTally (Bank 7) |
| KY1 | Variable | DrawSpaceViewInNMI (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) SetKeyLogger (Bank 6) |
| KY2 | Variable | DrawSpaceViewInNMI (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) SetKeyLogger (Bank 6) |
| KY3 | Variable | DOKEY (Bank 0) Main flight loop (Part 2 of 16) (Bank 0) SetKeyLogger (Bank 6) |
| KY4 | Variable | DOKEY (Bank 0) Main flight loop (Part 2 of 16) (Bank 0) SetKeyLogger (Bank 6) |
| KY5 | Variable | DOKEY (Bank 0) Main flight loop (Part 2 of 16) (Bank 0) SetKeyLogger (Bank 6) |
| KY6 | Variable | DOKEY (Bank 0) Main flight loop (Part 2 of 16) (Bank 0) SetKeyLogger (Bank 6) |
| KY7 | Variable | Main flight loop (Part 3 of 16) (Bank 0) SetKeyLogger (Bank 6) |
| LABEL_1 | Label | DOEXP (Bank 1) |
| LABEL_2 | Label | Main game loop (Part 4 of 6) (Bank 0) |
| LABEL_3 | Label | TT102 (Bank 0) |
| languageIndex | Variable | ChangeCmdrName (Bank 6) DETOK3 (Bank 2) DrawTitleScreen (Bank 7) EQSHP (Bank 0) HighlightSaleItem (Bank 0) PDESC (Bank 2) PrintCash (Bank 0) PrintCrTab (Bank 0) PrintLaserView (Bank 0) PrintMarketItem (Bank 0) qv (Bank 0) SetDemoAutoPlay (Bank 5) SetLanguage (Bank 6) SetViewAttrs (Bank 3) ShowScrollText (Bank 6) STATUS (Bank 0) SVE (Bank 6) TT167 (Bank 0) TT23 (Bank 0) TT25 (Bank 0) TT66 (Bank 0) |
| languageIndexes | Variable | ChooseLanguage (Bank 6) SetLanguage (Bank 6) |
| languageLength | Variable | ChooseLanguage (Bank 6) |
| languageNumber | Variable | DrawGlasses (Bank 6) DrawLeftEarring (Bank 6) DrawRightEarring (Bank 6) fwl (Bank 0) PrintCombatRank (Bank 0) PrintCtrlCode (Bank 0) PrintEquipment (Bank 0) PrintLaserView (Bank 0) SetLanguage (Bank 6) STATUS (Bank 0) TT210 (Bank 0) TT25 (Bank 0) TT66 (Bank 0) |
| languageNumbers | Variable | SetLanguage (Bank 6) |
| las | Label | LASLI (Bank 0) |
| LAS | Variable | Main flight loop (Part 3 of 16) (Bank 0) Main flight loop (Part 11 of 16) (Bank 0) RES2 (Bank 0) |
| LAS2 | Variable | Main flight loop (Part 3 of 16) (Bank 0) TT66 (Bank 0) |
| LASCT | Variable | CalculateGridLines (Bank 6) ChooseLanguage (Bank 6) DEATH (Bank 0) DrawScrollText (Bank 6) Main flight loop (Part 3 of 16) (Bank 0) Main game loop (Part 5 of 6) (Bank 0) RunDemoFlightLoop (Bank 0) SetChosenLanguage (Bank 6) |
| LASER | Variable | DrawEquipment (Bank 6) Main flight loop (Part 3 of 16) (Bank 0) PlayDemo (Bank 0) refund (Bank 0) ShowScrollText (Bank 6) SIGHT (Bank 3) STATUS (Bank 0) |
| LASLI | Subroutine | Main flight loop (Part 3 of 16) (Bank 0) |
| LASLI-1 | Entry point | LASLI (Bank 0) |
| lastNameTile | Variable | DrawMessageInNMI (Bank 7) RES2 (Bank 0) SendBuffersToPPU (Part 2 of 3) (Bank 7) SendNametableToPPU (Bank 7) SetSpaceViewInNMI (Bank 0) SetupFullViewInNMI (Bank 7) SetupSpaceView (Bank 0) SetupViewInNMI (Bank 3) UpdateView (Bank 0) |
| lastPattern | Variable | CopyNameBuffer0To1 (Bank 7) DrawMessageInNMI (Bank 7) SendBitplaneToPPU (Bank 3) SendBuffersToPPU (Part 2 of 3) (Bank 7) SendPatternsToPPU (Part 1 of 6) (Bank 7) SetDrawingBitplane (Bank 7) SetDrawPlaneFlags (Bank 7) SetupViewInNMI (Bank 3) |
| lastToSend | Variable | SendNametableToPPU (Bank 7) SendPatternsToPPU (Part 1 of 6) (Bank 7) SendPatternsToPPU (Part 3 of 6) (Bank 7) |
| lasv1 | Label | PrintLaserView (Bank 0) |
| lasv2 | Label | PrintLaserView (Bank 0) |
| LASX | Variable | LASLI (Bank 0) |
| LASY | Variable | LASLI (Bank 0) |
| LAUN | Subroutine | DOENTRY (Bank 0) TT110 (Bank 0) |
| laun1 | Label | LAUN (Bank 0) |
| laun2 | Label | LAUN (Bank 0) |
| laun3 | Label | LAUN (Bank 0) |
| laun4 | Label | LAUN (Bank 0) |
| laun5 | Label | LAUN (Bank 0) |
| lbox1 | Label | DrawLaunchBox (Bank 6) |
| lbox2 | Label | DrawLaunchBox (Bank 6) |
| lbox3 | Label | DrawLaunchBox (Bank 6) |
| lbox4 | Label | DrawLaunchBox (Bank 6) |
| LCASH | Subroutine | BuyAndSellCargo (Bank 0) eq (Bank 0) TBRIEF (Bank 0) TT102 (Bank 0) |
| lett1 | Label | ChangeLetter (Bank 6) |
| lett2 | Label | ChangeLetter (Bank 6) |
| lett3 | Label | ChangeLetter (Bank 6) |
| lett4 | Label | ChangeLetter (Bank 6) |
| lett5 | Label | ChangeLetter (Bank 6) |
| lett6 | Label | ChangeLetter (Bank 6) |
| lett7 | Label | ChangeLetter (Bank 6) |
| LI1 | Label | LOIN (Part 1 of 7) (Bank 7) |
| LI15 | Label | LOIN (Part 5 of 7) (Bank 7) |
| LI2 | Label | LOIN (Part 1 of 7) (Bank 7) |
| LI3 | Label | LOIN (Part 2 of 7) (Bank 7) |
| LIfudge | Label | LOIN (Part 5 of 7) (Bank 7) |
| likeTT112 | Label | BR1 (Bank 0) |
| LIloG | Label | LOIN (Part 5 of 7) (Bank 7) |
| LIlog2 | Label | LOIN (Part 5 of 7) (Bank 7) |
| LIlog3 | Label | LOIN (Part 5 of 7) (Bank 7) |
| LIlog4 | Label | LOIN (Part 2 of 7) (Bank 7) |
| LIlog5 | Label | LOIN (Part 2 of 7) (Bank 7) |
| LIlog6 | Label | LOIN (Part 2 of 7) (Bank 7) |
| LIlog7 | Label | LOIN (Part 2 of 7) (Bank 7) |
| lineImage | Variable | SetLinePatterns (Bank 3) |
| lite1 | Label | DrawLightning (Bank 6) |
| lite2 | Label | DrawLightning (Bank 6) |
| lite3 | Label | DrawLightning (Bank 6) |
| LL | Configuration variable | TT26 (Bank 2) |
| LL10 | Label | LL9 (Part 1 of 12) (Bank 1) |
| LL107 | Label | LL145 (Part 1 of 4) (Bank 1) |
| LL108 | Label | LL145 (Part 1 of 4) (Bank 1) |
| LL109 | Label | LL145 (Part 2 of 4) (Bank 1) |
| LL110 | Label | LL145 (Part 3 of 4) (Bank 1) |
| LL111 | Label | LL145 (Part 3 of 4) (Bank 1) |
| LL112 | Label | LL145 (Part 3 of 4) (Bank 1) |
| LL113 | Label | LL145 (Part 3 of 4) (Bank 1) |
| LL114 | Label | LL145 (Part 3 of 4) (Bank 1) |
| LL115 | Label | LL145 (Part 2 of 4) (Bank 1) |
| LL116 | Label | LL145 (Part 3 of 4) (Bank 1) |
| LL117 | Label | LL145 (Part 4 of 4) (Bank 1) |
| LL118 | Subroutine | LL145 (Part 4 of 4) (Bank 1) |
| LL119 | Label | LL118 (Bank 1) |
| LL120 | Subroutine | LL118 (Bank 1) |
| LL121 | Entry point | LL120 (Bank 1) |
| LL122 | Entry point | LL123 (Bank 1) |
| LL123 | Subroutine | LL118 (Bank 1) |
| LL125 | Label | LL120 (Bank 1) |
| LL126 | Label | LL120 (Bank 1) |
| LL127 | Label | LL129 (Bank 1) |
| LL128 | Entry point | LL123 (Bank 1) |
| LL129 | Subroutine | LL120 (Bank 1) LL123 (Bank 1) |
| LL13 | Label | LL9 (Part 2 of 12) (Bank 1) |
| LL130 | Label | LL123 (Bank 1) |
| LL131 | Label | LL123 (Bank 1) |
| LL132 | Label | LL123 (Bank 1) |
| LL133 | Entry point | LL120 (Bank 1) |
| LL134 | Label | LL118 (Bank 1) |
| LL134S | Label | LL118 (Bank 1) |
| LL135 | Label | LL118 (Bank 1) |
| LL136 | Label | LL118 (Bank 1) |
| LL137 | Label | LL145 (Part 4 of 4) (Bank 1) |
| LL138 | Label | LL145 (Part 4 of 4) (Bank 1) |
| LL14 | Label | LL9 (Part 2 of 12) (Bank 1) |
| LL140 | Label | LL9 (Part 7 of 12) (Bank 1) |
| LL145 (Part 1 of 4) | Subroutine | n/a |
| LL145 (Part 2 of 4) | Subroutine | n/a |
| LL145 (Part 3 of 4) | Subroutine | n/a |
| LL145 (Part 4 of 4) | Subroutine | n/a |
| LL146 | Label | LL145 (Part 4 of 4) (Bank 1) |
| LL15 | Label | LL9 (Part 3 of 12) (Bank 1) |
| LL163 | Label | SPS2 (Bank 0) |
| LL164 | Subroutine | LL164_b6 (Bank 7) |
| LL164_b6 | Subroutine | TT18 (Bank 0) |
| LL17 | Label | LL9 (Part 2 of 12) (Bank 1) |
| LL170 | Label | LL9 (Part 9 of 12) (Bank 1) |
| LL2 | Label | LL28 (Bank 7) |
| LL21 | Label | LL9 (Part 3 of 12) (Bank 1) |
| LL222 | Label | DVID4 (Bank 7) |
| LL25 | Label | LL9 (Part 1 of 12) (Bank 1) |
| LL28 | Subroutine | ARCTAN (Bank 1) GetScrollDivisions (Bank 6) LAUN (Bank 0) LL145 (Part 3 of 4) (Bank 1) LL164 (Bank 6) LL61 (Bank 1) LL9 (Part 3 of 12) (Bank 1) LL9 (Part 8 of 12) (Bank 1) ProjectScrollText (Bank 6) |
| LL29new | Label | DVID3B2 (Bank 7) |
| LL312new | Label | DVID3B2 (Bank 7) |
| LL31new | Label | DVID3B2 (Bank 7) |
| LL38 | Subroutine | LL51 (Bank 1) LL9 (Part 5 of 12) (Bank 1) |
| LL39 | Label | LL38 (Bank 1) |
| LL41 | Label | LL9 (Part 5 of 12) (Bank 1) |
| LL42 | Label | LL9 (Part 4 of 12) (Bank 1) LL9 (Part 5 of 12) (Bank 1) |
| LL48 | Label | LL9 (Part 8 of 12) (Bank 1) |
| LL49 | Label | LL9 (Part 6 of 12) (Bank 1) |
| LL5 | Subroutine | CheckAltitude (Bank 0) HAS1 (Bank 1) NORM (Bank 7) PLFL (Bank 1) TT111 (Bank 0) |
| LL50 | Label | LL9 (Part 6 of 12) (Bank 1) LL9 (Part 8 of 12) (Bank 1) |
| ll51 | Label | LL51 (Bank 1) |
| LL51 | Subroutine | LL9 (Part 5 of 12) (Bank 1) LL9 (Part 6 of 12) (Bank 1) |
| LL52 | Label | LL9 (Part 6 of 12) (Bank 1) |
| LL53 | Label | LL9 (Part 6 of 12) (Bank 1) |
| LL54 | Label | LL9 (Part 6 of 12) (Bank 1) |
| LL55 | Label | LL9 (Part 6 of 12) (Bank 1) |
| LL56 | Label | LL9 (Part 6 of 12) (Bank 1) |
| LL57 | Label | LL9 (Part 6 of 12) (Bank 1) LL9 (Part 7 of 12) (Bank 1) |
| LL6 | Label | LL5 (Bank 7) |
| LL60 | Label | LL9 (Part 7 of 12) (Bank 1) |
| LL61 | Subroutine | LL9 (Part 8 of 12) (Bank 1) |
| LL62 | Subroutine | LL9 (Part 8 of 12) (Bank 1) |
| LL63 | Label | LL61 (Bank 1) |
| LL64 | Label | LL61 (Bank 1) |
| LL66 | Entry point | LL62 (Bank 1) |
| LL67 | Label | LL9 (Part 8 of 12) (Bank 1) |
| LL68 | Label | LL9 (Part 8 of 12) (Bank 1) |
| LL69 | Label | LL9 (Part 8 of 12) (Bank 1) |
| LL7 | Label | LL5 (Bank 7) |
| LL70 | Label | LL9 (Part 8 of 12) (Bank 1) |
| LL72 | Label | LL9 (Part 8 of 12) (Bank 1) |
| LL74 | Label | LL9 (Part 9 of 12) (Bank 1) |
| LL75 | Label | LL9 (Part 11 of 12) (Bank 1) |
| LL78 | Label | LL9 (Part 10 of 12) (Bank 1) |
| LL79 | Label | LL9 (Part 10 of 12) (Bank 1) |
| LL81 | Label | LL9 (Part 11 of 12) (Bank 1) |
| ll81 | Label | LL9 (Part 11 of 12) (Bank 1) |
| LL83 | Label | LL145 (Part 1 of 4) (Bank 1) |
| LL84 | Label | LL61 (Bank 1) |
| LL86 | Label | LL9 (Part 5 of 12) (Bank 1) |
| LL87 | Label | LL9 (Part 5 of 12) (Bank 1) |
| LL88 | Label | LL9 (Part 5 of 12) (Bank 1) |
| LL89 | Label | LL9 (Part 5 of 12) (Bank 1) |
| LL9 | Subroutine | HAS1 (Bank 1) LL9_b1 (Bank 7) |
| LL9 (Part 1 of 12) | Subroutine | n/a |
| LL9 (Part 2 of 12) | Subroutine | n/a |
| LL9 (Part 3 of 12) | Subroutine | n/a |
| LL9 (Part 4 of 12) | Subroutine | n/a |
| LL9 (Part 5 of 12) | Subroutine | n/a |
| LL9 (Part 6 of 12) | Subroutine | n/a |
| LL9 (Part 7 of 12) | Subroutine | n/a |
| LL9 (Part 8 of 12) | Subroutine | n/a |
| LL9 (Part 9 of 12) | Subroutine | n/a |
| LL9 (Part 10 of 12) | Subroutine | n/a |
| LL9 (Part 11 of 12) | Subroutine | n/a |
| LL9 (Part 12 of 12) | Subroutine | n/a |
| ll91 | Label | LL9 (Part 3 of 12) (Bank 1) |
| LL91 | Label | LL9 (Part 5 of 12) (Bank 1) |
| LL92 | Label | LL9 (Part 5 of 12) (Bank 1) |
| LL94 | Label | LL9 (Part 5 of 12) (Bank 1) |
| LL9_b1 | Subroutine | DrawShipInBitplane (Bank 7) Main flight loop (Part 12 of 16) (Bank 0) |
| LLfix | Label | LL28 (Bank 7) |
| LLfix22 | Label | DVID4 (Bank 7) |
| lll | Label | KILLSHP (Bank 0) |
| LLX117 | Label | LL145 (Part 4 of 4) (Bank 1) |
| LO2 | Entry point | LOOK1 (Bank 0) |
| LoadHighFont | Subroutine | LoadHighFont_b3 (Bank 7) |
| LoadHighFont_b3 | Subroutine | TT66 (Bank 0) |
| LoadNormalFont | Subroutine | LoadNormalFont_b3 (Bank 7) |
| LoadNormalFont_b3 | Subroutine | TT66 (Bank 0) |
| log | Variable | DVID4 (Bank 7) FMLTU (Bank 7) LL28 (Bank 7) LOIN (Part 2 of 7) (Bank 7) LOIN (Part 5 of 7) (Bank 7) |
| logL | Variable | DVID4 (Bank 7) FMLTU (Bank 7) LL28 (Bank 7) LOIN (Part 2 of 7) (Bank 7) LOIN (Part 5 of 7) (Bank 7) |
| logoBallImage | Variable | SendViewToPPU (Bank 3) |
| LOIN | Subroutine | BLINE (Bank 1) CLIP_b1 (Bank 7) DrawLightning (Bank 6) LASLI (Bank 0) LL9 (Part 9 of 12) (Bank 1) LL9 (Part 10 of 12) (Bank 1) SHPPT (Bank 1) TT15 (Bank 0) |
| LOIN (Part 1 of 7) | Subroutine | n/a |
| LOIN (Part 2 of 7) | Subroutine | n/a |
| LOIN (Part 3 of 7) | Subroutine | n/a |
| LOIN (Part 4 of 7) | Subroutine | n/a |
| LOIN (Part 5 of 7) | Subroutine | n/a |
| LOIN (Part 6 of 7) | Subroutine | n/a |
| LOIN (Part 7 of 7) | Subroutine | n/a |
| loin1 | Label | LOIN (Part 3 of 7) (Bank 7) |
| loin10 | Label | LOIN (Part 4 of 7) (Bank 7) |
| loin11 | Label | LOIN (Part 4 of 7) (Bank 7) |
| loin12 | Label | LOIN (Part 4 of 7) (Bank 7) |
| loin13 | Label | LOIN (Part 4 of 7) (Bank 7) |
| loin14 | Label | LOIN (Part 4 of 7) (Bank 7) |
| loin15 | Label | LOIN (Part 4 of 7) (Bank 7) |
| loin16 | Label | LOIN (Part 4 of 7) (Bank 7) |
| loin17 | Label | LOIN (Part 4 of 7) (Bank 7) |
| loin18 | Label | LOIN (Part 5 of 7) (Bank 7) |
| loin19 | Label | LOIN (Part 4 of 7) (Bank 7) |
| loin2 | Label | LOIN (Part 3 of 7) (Bank 7) |
| loin20 | Label | LOIN (Part 6 of 7) (Bank 7) |
| loin21 | Label | LOIN (Part 6 of 7) (Bank 7) |
| loin22 | Label | LOIN (Part 6 of 7) (Bank 7) |
| loin23 | Label | LOIN (Part 6 of 7) (Bank 7) |
| loin24 | Label | LOIN (Part 5 of 7) (Bank 7) LOIN (Part 6 of 7) (Bank 7) |
| loin25 | Label | LOIN (Part 6 of 7) (Bank 7) |
| loin26 | Label | LOIN (Part 6 of 7) (Bank 7) |
| loin27 | Label | LOIN (Part 6 of 7) (Bank 7) |
| loin28 | Label | LOIN (Part 6 of 7) (Bank 7) |
| loin29 | Label | LOIN (Part 6 of 7) (Bank 7) |
| loin3 | Label | LOIN (Part 3 of 7) (Bank 7) |
| loin30 | Label | LOIN (Part 6 of 7) (Bank 7) |
| loin31 | Label | LOIN (Part 6 of 7) (Bank 7) |
| loin32 | Label | LOIN (Part 6 of 7) (Bank 7) LOIN (Part 7 of 7) (Bank 7) |
| loin33 | Label | LOIN (Part 7 of 7) (Bank 7) |
| loin34 | Label | LOIN (Part 7 of 7) (Bank 7) |
| loin35 | Label | LOIN (Part 7 of 7) (Bank 7) |
| loin36 | Label | LOIN (Part 5 of 7) (Bank 7) LOIN (Part 7 of 7) (Bank 7) |
| loin37 | Label | LOIN (Part 7 of 7) (Bank 7) |
| loin38 | Label | LOIN (Part 7 of 7) (Bank 7) |
| loin39 | Label | LOIN (Part 7 of 7) (Bank 7) |
| loin4 | Label | LOIN (Part 3 of 7) (Bank 7) |
| loin40 | Label | LOIN (Part 7 of 7) (Bank 7) |
| loin41 | Label | LOIN (Part 7 of 7) (Bank 7) |
| loin42 | Label | LOIN (Part 7 of 7) (Bank 7) |
| loin43 | Label | LOIN (Part 7 of 7) (Bank 7) |
| loin44 | Label | LOIN (Part 7 of 7) (Bank 7) |
| loin45 | Label | LOIN (Part 7 of 7) (Bank 7) |
| loin5 | Label | LOIN (Part 3 of 7) (Bank 7) |
| loin6 | Label | LOIN (Part 3 of 7) (Bank 7) |
| loin7 | Label | LOIN (Part 3 of 7) (Bank 7) |
| loin8 | Label | LOIN (Part 3 of 7) (Bank 7) |
| loin9 | Label | LOIN (Part 3 of 7) (Bank 7) LOIN (Part 4 of 7) (Bank 7) |
| LOOK1 | Subroutine | TT102 (Bank 0) TT110 (Bank 0) WARP (Bank 0) |
| lowerCase | Variable | DETOK2 (Bank 2) TT42 (Bank 2) |
| LQ | Label | LOOK1 (Bank 0) |
| LTDEF | Variable | GRIDSET (Bank 6) |
| m | Entry point | CheckAltitude (Bank 0) |
| M% | Entry point | Main game loop (Part 2 of 6) (Bank 0) |
| M32 | Label | TACTICS (Part 1 of 7) (Bank 0) |
| ma1 | Label | Main flight loop (Part 3 of 16) (Bank 0) |
| MA14 | Label | Main flight loop (Part 11 of 16) (Bank 0) |
| MA15 | Label | Main flight loop (Part 11 of 16) (Bank 0) |
| MA16 | Label | FlightLoop4To16 (Bank 0) |
| MA17 | Label | Main flight loop (Part 3 of 16) (Bank 0) |
| MA18 | Entry point | FlightLoop4To16 (Bank 0) |
| MA20 | Label | Main flight loop (Part 3 of 16) (Bank 0) |
| MA21 | Label | Main flight loop (Part 4 of 16) (Bank 0) Main flight loop (Part 5 of 16) (Bank 0) |
| MA22 | Label | Main flight loop (Part 13 of 16) (Bank 0) |
| MA23 | Label | Main flight loop (Part 14 of 16) (Bank 0) Main flight loop (Part 15 of 16) (Bank 0) |
| MA232 | Entry point | CheckAltitude (Bank 0) Main flight loop (Part 16 of 16) (Bank 0) |
| MA23S | Label | Main flight loop (Part 14 of 16) (Bank 0) Main flight loop (Part 15 of 16) (Bank 0) |
| MA23S2 | Label | SpawnSpaceStation (Bank 0) |
| MA24 | Label | Main flight loop (Part 3 of 16) (Bank 0) |
| MA25 | Label | Main flight loop (Part 3 of 16) (Bank 0) |
| MA26 | Label | Main flight loop (Part 8 of 16) (Bank 0) Main flight loop (Part 10 of 16) (Bank 0) |
| MA27 | Label | Main flight loop (Part 12 of 16) (Bank 0) |
| MA28 | Label | Main flight loop (Part 15 of 16) (Bank 0) |
| MA282 | Label | CheckAltitude (Bank 0) |
| MA29 | Label | Main flight loop (Part 15 of 16) (Bank 0) |
| MA3 | Label | Main flight loop (Part 3 of 16) (Bank 0) |
| MA30 | Label | MAS3 (Bank 0) |
| MA33 | Label | Main flight loop (Part 15 of 16) (Bank 0) |
| MA34 | Label | Main flight loop (Part 15 of 16) (Bank 0) |
| MA4 | Label | Main flight loop (Part 3 of 16) (Bank 0) |
| MA47 | Label | Main flight loop (Part 11 of 16) (Bank 0) |
| MA58 | Label | Main flight loop (Part 7 of 16) (Bank 0) Main flight loop (Part 8 of 16) (Bank 0) |
| MA59 | Label | Main flight loop (Part 8 of 16) (Bank 0) |
| MA62 | Label | Main flight loop (Part 9 of 16) (Bank 0) |
| MA622 | Label | Main flight loop (Part 9 of 16) (Bank 0) |
| MA63 | Label | Main flight loop (Part 10 of 16) (Bank 0) |
| MA64 | Label | Main flight loop (Part 3 of 16) (Bank 0) |
| MA64S | Label | Main flight loop (Part 3 of 16) (Bank 0) |
| MA65 | Label | Main flight loop (Part 7 of 16) (Bank 0) |
| MA66 | Label | FlightLoop4To16 (Bank 0) |
| MA67 | Label | Main flight loop (Part 9 of 16) (Bank 0) |
| MA69 | Label | FlightLoop4To16 (Bank 0) |
| MA70 | Label | FlightLoop4To16 (Bank 0) |
| MA76 | Label | Main flight loop (Part 3 of 16) (Bank 0) |
| MA77 | Label | Main flight loop (Part 13 of 16) (Bank 0) |
| MA8 | Label | Main flight loop (Part 11 of 16) (Bank 0) |
| MA93 | Label | Main flight loop (Part 14 of 16) (Bank 0) |
| MAC1 | Label | Main flight loop (Part 12 of 16) (Bank 0) |
| MAD | Subroutine | MVS4 (Bank 0) STARS2 (Bank 1) TAS3 (Bank 7) TAS4 (Bank 0) TIS1 (Bank 7) TIS3 (Bank 1) |
| Main flight loop (Part 1 of 16) | Subroutine | n/a |
| Main flight loop (Part 2 of 16) | Subroutine | n/a |
| Main flight loop (Part 3 of 16) | Subroutine | n/a |
| Main flight loop (Part 4 of 16) | Subroutine | n/a |
| Main flight loop (Part 5 of 16) | Subroutine | n/a |
| Main flight loop (Part 6 of 16) | Subroutine | n/a |
| Main flight loop (Part 7 of 16) | Subroutine | n/a |
| Main flight loop (Part 8 of 16) | Subroutine | n/a |
| Main flight loop (Part 9 of 16) | Subroutine | n/a |
| Main flight loop (Part 10 of 16) | Subroutine | n/a |
| Main flight loop (Part 11 of 16) | Subroutine | n/a |
| Main flight loop (Part 12 of 16) | Subroutine | n/a |
| Main flight loop (Part 13 of 16) | Subroutine | n/a |
| Main flight loop (Part 14 of 16) | Subroutine | n/a |
| Main flight loop (Part 15 of 16) | Subroutine | n/a |
| Main flight loop (Part 16 of 16) | Subroutine | n/a |
| Main game loop (Part 1 of 6) | Subroutine | n/a |
| Main game loop (Part 2 of 6) | Subroutine | n/a |
| Main game loop (Part 3 of 6) | Subroutine | n/a |
| Main game loop (Part 4 of 6) | Subroutine | n/a |
| Main game loop (Part 5 of 6) | Subroutine | n/a |
| Main game loop (Part 6 of 6) | Subroutine | n/a |
| main1 | Label | Main flight loop (Part 1 of 16) (Bank 0) |
| main10 | Label | Main flight loop (Part 3 of 16) (Bank 0) |
| main11 | Label | Main flight loop (Part 3 of 16) (Bank 0) |
| main12 | Label | Main flight loop (Part 3 of 16) (Bank 0) |
| main13 | Label | Main flight loop (Part 3 of 16) (Bank 0) |
| main14 | Label | Main flight loop (Part 3 of 16) (Bank 0) |
| main15 | Label | Main flight loop (Part 3 of 16) (Bank 0) |
| main16 | Label | Main flight loop (Part 3 of 16) (Bank 0) |
| main17 | Label | Main flight loop (Part 3 of 16) (Bank 0) |
| main2 | Label | Main flight loop (Part 2 of 16) (Bank 0) |
| main24 | Label | FlightLoop4To16 (Bank 0) |
| main25 | Label | FlightLoop4To16 (Bank 0) |
| main26 | Label | FlightLoop4To16 (Bank 0) |
| main27 | Label | FlightLoop4To16 (Bank 0) |
| main28 | Label | FlightLoop4To16 (Bank 0) |
| main29 | Label | FlightLoop4To16 (Bank 0) |
| main3 | Label | Main flight loop (Part 2 of 16) (Bank 0) |
| main30 | Label | FlightLoop4To16 (Bank 0) |
| main31 | Label | FlightLoop4To16 (Bank 0) |
| main32 | Label | Main flight loop (Part 4 of 16) (Bank 0) |
| main33 | Label | Main flight loop (Part 4 of 16) (Bank 0) |
| main34 | Label | Main flight loop (Part 4 of 16) (Bank 0) |
| main35 | Label | Main flight loop (Part 4 of 16) (Bank 0) |
| main36 | Label | Main flight loop (Part 4 of 16) (Bank 0) |
| main37 | Label | Main flight loop (Part 11 of 16) (Bank 0) |
| main38 | Label | Main flight loop (Part 11 of 16) (Bank 0) |
| main39 | Label | Main flight loop (Part 11 of 16) (Bank 0) |
| main4 | Label | Main flight loop (Part 2 of 16) (Bank 0) |
| main40 | Label | Main flight loop (Part 11 of 16) (Bank 0) |
| main41 | Label | Main flight loop (Part 11 of 16) (Bank 0) |
| main42 | Label | Main flight loop (Part 11 of 16) (Bank 0) |
| main43 | Label | Main flight loop (Part 11 of 16) (Bank 0) |
| main44 | Label | Main flight loop (Part 14 of 16) (Bank 0) |
| main45 | Label | Main flight loop (Part 14 of 16) (Bank 0) |
| main46 | Label | Main flight loop (Part 15 of 16) (Bank 0) |
| main47 | Label | Main flight loop (Part 15 of 16) (Bank 0) |
| main48 | Label | Main flight loop (Part 15 of 16) (Bank 0) |
| main5 | Label | Main flight loop (Part 2 of 16) (Bank 0) |
| main6 | Label | Main flight loop (Part 2 of 16) (Bank 0) |
| main7 | Label | Main flight loop (Part 2 of 16) (Bank 0) |
| main8 | Label | Main flight loop (Part 3 of 16) (Bank 0) |
| main9 | Label | Main flight loop (Part 3 of 16) (Bank 0) |
| MakeHyperSound | Subroutine | LL164 (Bank 6) TT18 (Bank 0) |
| MakeMusic | Subroutine | MakeSounds (Bank 6) |
| MakeMusicOnNOISE | Subroutine | MakeMusic (Bank 6) |
| MakeMusicOnSQ1 | Subroutine | MakeMusic (Bank 6) |
| MakeMusicOnSQ2 | Subroutine | MakeMusic (Bank 6) |
| MakeMusicOnTRI | Subroutine | MakeMusic (Bank 6) |
| MakeScoopSound | Subroutine | Main flight loop (Part 8 of 16) (Bank 0) Main flight loop (Part 15 of 16) (Bank 0) |
| MakeSound | Subroutine | MakeSounds (Bank 6) |
| MakeSoundOnNOISE | Subroutine | MakeSound (Bank 6) |
| MakeSoundOnSQ1 | Subroutine | MakeSound (Bank 6) |
| MakeSoundOnSQ2 | Subroutine | MakeSound (Bank 6) |
| MakeSounds | Subroutine | MakeSounds_b6 (Bank 7) MakeSoundsS (Bank 6) |
| MakeSounds_b6 | Subroutine | MakeSoundsAtVBlank (Bank 7) NMI (Bank 7) SetBank (Bank 7) |
| MakeSoundsAtVBlank | Subroutine | SendDataNowToPPU (Bank 3) SendViewToPPU (Bank 3) |
| MakeSoundsS | Subroutine | n/a |
| makm1 | Label | MakeMusic (Bank 6) |
| makm2 | Label | MakeMusic (Bank 6) |
| maks1 | Label | MakeSounds (Bank 6) |
| maks2 | Label | MakeSounds (Bank 6) |
| maks3 | Label | MakeSounds (Bank 6) |
| MAL1 | Entry point | FlightLoop4To16 (Bank 0) |
| MAL2 | Label | Main flight loop (Part 4 of 16) (Bank 0) |
| MAL3 | Label | Main flight loop (Part 6 of 16) (Bank 0) |
| MAL4 | Label | Main flight loop (Part 14 of 16) (Bank 0) |
| MANY | Variable | autoPlayKeys1_DE (Bank 7) autoPlayKeys1_EN (Bank 7) autoPlayKeys1_FR (Bank 7) autoPlayKeys2 (Bank 7) KILLSHP (Bank 0) Main flight loop (Part 15 of 16) (Bank 0) Main game loop (Part 3 of 6) (Bank 0) Main game loop (Part 4 of 6) (Bank 0) NWSHP (Bank 0) TACTICS (Part 2 of 7) (Bank 0) TACTICS (Part 3 of 7) (Bank 0) ZERO (Bank 0) |
| MAS1 | Subroutine | SpawnSpaceStation (Bank 0) |
| MAS2 | Subroutine | Main flight loop (Part 14 of 16) (Bank 0) Main flight loop (Part 15 of 16) (Bank 0) |
| MAS3 | Subroutine | CheckAltitude (Bank 0) Main flight loop (Part 15 of 16) (Bank 0) |
| MAS4 | Subroutine | Main flight loop (Part 7 of 16) (Bank 0) TACTICS (Part 1 of 7) (Bank 0) TACTICS (Part 6 of 7) (Bank 0) |
| maxNameTileToClear | Variable | ChangeToView (Bank 0) ClearDrawingPlane (Part 2 of 3) (Bank 7) ClearPlaneBuffers (Part 1 of 2) (Bank 7) DEATH (Bank 0) DrawScreenInNMI (Bank 0) HALL (Bank 1) PAUSE (Bank 2) SetupSpaceView (Bank 0) UpdateView (Bank 0) |
| mbar1 | Label | MoveIconBarPointer (Bank 7) |
| mbar10 | Label | MoveIconBarPointer (Bank 7) |
| mbar11 | Label | MoveIconBarPointer (Bank 7) |
| mbar12 | Label | MoveIconBarPointer (Bank 7) |
| mbar13 | Label | MoveIconBarPointer (Bank 7) |
| mbar14 | Label | MoveIconBarPointer (Bank 7) |
| mbar15 | Label | MoveIconBarPointer (Bank 7) |
| mbar16 | Label | MoveIconBarPointer (Bank 7) |
| mbar17 | Label | MoveIconBarPointer (Bank 7) |
| mbar18 | Label | MoveIconBarPointer (Bank 7) |
| mbar19 | Label | MoveIconBarPointer (Bank 7) |
| mbar2 | Label | MoveIconBarPointer (Bank 7) |
| mbar3 | Label | MoveIconBarPointer (Bank 7) |
| mbar4 | Label | MoveIconBarPointer (Bank 7) |
| mbar5 | Label | MoveIconBarPointer (Bank 7) |
| mbar6 | Label | MoveIconBarPointer (Bank 7) |
| mbar7 | Label | MoveIconBarPointer (Bank 7) |
| mbar8 | Label | MoveIconBarPointer (Bank 7) |
| mbar9 | Label | MoveIconBarPointer (Bank 7) |
| MCASH | Subroutine | BuyAndSellCargo (Bank 0) DEBRIEF (Bank 0) EQSHP (Bank 0) Main flight loop (Part 12 of 16) (Bank 0) refund (Bank 0) |
| MCNT | Variable | BRIEF (Bank 0) DEATH (Bank 0) DIALS (Bank 6) DILX (Bank 6) Main flight loop (Part 13 of 16) (Bank 0) Main flight loop (Part 14 of 16) (Bank 0) Main flight loop (Part 15 of 16) (Bank 0) Main game loop (Part 2 of 6) (Bank 0) MVEIT (Part 1 of 9) (Bank 0) MVEIT (Part 2 of 9) (Bank 0) PAS1 (Bank 0) RES2 (Bank 0) TITLE (Bank 0) WARP (Bank 0) |
| mefo1 | Label | StartEffectOnSQ2 (Bank 6) |
| meft1 | Label | StartEffectOnNOISE (Bank 6) |
| mefz1 | Label | StartEffectOnSQ1 (Bank 6) |
| mes9 | Subroutine | n/a |
| mes9+3 | Entry point | MESS (Bank 0) |
| MESS | Subroutine | EXNO2 (Bank 0) FR1 (Bank 0) KILLSHP (Bank 0) Main flight loop (Part 8 of 16) (Bank 0) Main flight loop (Part 12 of 16) (Bank 0) Main flight loop (Part 15 of 16) (Bank 0) ou3 (Bank 0) OUCH (Bank 0) SFRMIS (Bank 0) TT102 (Bank 0) |
| mess1 | Label | MESS (Bank 0) |
| messageBuffer | Variable | PrintFlightMessage (Bank 0) StoreMessage (Bank 0) |
| messageLength | Variable | PrintFlightMessage (Bank 0) StoreMessage (Bank 0) |
| messXC | Variable | PrintFlightMessage (Bank 0) StoreMessage (Bank 0) |
| messYC | Variable | DEATH (Bank 0) PrintFlightMessage (Bank 0) TT66 (Bank 0) |
| missileNames | Variable | MSBAR (Bank 7) |
| missileNames_b6 | Variable | MSBAR_b6 (Bank 6) |
| MJ | Variable | COMPAS (Bank 0) Main flight loop (Part 2 of 16) (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) Main flight loop (Part 12 of 16) (Bank 0) Main flight loop (Part 14 of 16) (Bank 0) Main flight loop (Part 15 of 16) (Bank 0) Main game loop (Part 2 of 6) (Bank 0) MJP (Bank 0) SetSelectionFlags (Bank 0) SetupIconBarFlight (Bank 3) TT146 (Bank 0) TT151 (Bank 0) ypl (Bank 0) |
| MJP | Subroutine | TT18 (Bank 0) |
| Mlas | Configuration variable | EQSHP (Bank 0) GetLaserPattern (Bank 6) Main flight loop (Part 3 of 16) (Bank 0) Main flight loop (Part 11 of 16) (Bank 0) NA2% (Bank 6) STATUS (Bank 0) |
| mlef1 | Label | MoveInLeftColumn (Bank 6) |
| mlef2 | Label | MoveInLeftColumn (Bank 6) |
| mlef3 | Label | MoveInLeftColumn (Bank 6) |
| mlef4 | Label | MoveInLeftColumn (Bank 6) |
| mlef5 | Label | MoveInLeftColumn (Bank 6) |
| mlef6 | Label | MoveInLeftColumn (Bank 6) |
| MLOOP | Entry point | Main game loop (Part 1 of 6) (Bank 0) Main game loop (Part 2 of 6) (Bank 0) Main game loop (Part 3 of 6) (Bank 0) Main game loop (Part 4 of 6) (Bank 0) PlayDemo (Bank 0) |
| MLOOPS | Label | Main game loop (Part 2 of 6) (Bank 0) Main game loop (Part 3 of 6) (Bank 0) Main game loop (Part 4 of 6) (Bank 0) |
| MLS1 | Subroutine | STARS1 (Bank 1) STARS6 (Bank 1) |
| MLS2 | Subroutine | STARS1 (Bank 1) STARS6 (Bank 1) |
| MLTU2 | Subroutine | MVEIT (Part 5 of 9) (Bank 0) |
| MLTU2-2 | Entry point | MVEIT (Part 5 of 9) (Bank 0) |
| MLU1 | Subroutine | STARS1 (Bank 1) STARS6 (Bank 1) |
| MLU2 | Subroutine | STARS1 (Bank 1) STARS6 (Bank 1) |
| mmid1 | Label | MoveInMiddleColumn (Bank 6) |
| mmid2 | Label | MoveInMiddleColumn (Bank 6) |
| mmid3 | Label | MoveInMiddleColumn (Bank 6) |
| mmid4 | Label | MoveInMiddleColumn (Bank 6) |
| mmid5 | Label | MoveInMiddleColumn (Bank 6) |
| MoveEquipmentDown | Subroutine | EQSHP (Bank 0) |
| MoveEquipmentUp | Subroutine | EQSHP (Bank 0) |
| MoveIconBarPointer | Subroutine | NMI (Bank 7) |
| MoveInLeftColumn | Subroutine | MoveToLeftColumn (Bank 6) |
| MoveInMiddleColumn | Subroutine | MoveInLeftColumn (Bank 6) MoveInRightColumn (Bank 6) |
| MoveInRightColumn | Subroutine | MoveInLeftColumn (Bank 6) MoveInMiddleColumn (Bank 6) |
| MoveToLeftColumn | Subroutine | MoveInMiddleColumn (Bank 6) MoveInRightColumn (Bank 6) |
| mrig1 | Label | MoveInRightColumn (Bank 6) |
| mrig2 | Label | MoveInRightColumn (Bank 6) |
| mrig3 | Label | MoveInRightColumn (Bank 6) |
| mrig4 | Label | MoveInRightColumn (Bank 6) |
| mrig5 | Label | MoveInRightColumn (Bank 6) |
| MSAR | Variable | ABORT (Bank 0) DIALS (Bank 6) Main flight loop (Part 3 of 16) (Bank 0) Main flight loop (Part 11 of 16) (Bank 0) |
| MSBAR | Subroutine | ABORT2 (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) msblob (Bank 0) |
| MSBAR_b6 | Subroutine | DIALS (Bank 6) |
| msblob | Subroutine | SOS1 (Bank 0) TT66 (Bank 0) |
| msco1 | Label | MakeSoundOnSQ2 (Bank 6) |
| msco10 | Label | MakeSoundOnSQ2 (Bank 6) |
| msco11 | Label | MakeSoundOnSQ2 (Bank 6) |
| msco2 | Label | MakeSoundOnSQ2 (Bank 6) |
| msco3 | Label | MakeSoundOnSQ2 (Bank 6) |
| msco4 | Label | MakeSoundOnSQ2 (Bank 6) |
| msco5 | Label | MakeSoundOnSQ2 (Bank 6) |
| msco6 | Label | MakeSoundOnSQ2 (Bank 6) |
| msco7 | Label | MakeSoundOnSQ2 (Bank 6) |
| msco8 | Label | MakeSoundOnSQ2 (Bank 6) |
| msco9 | Label | MakeSoundOnSQ2 (Bank 6) |
| msct1 | Label | MakeSoundOnNOISE (Bank 6) |
| msct10 | Label | MakeSoundOnNOISE (Bank 6) |
| msct11 | Label | MakeSoundOnNOISE (Bank 6) |
| msct2 | Label | MakeSoundOnNOISE (Bank 6) |
| msct3 | Label | MakeSoundOnNOISE (Bank 6) |
| msct4 | Label | MakeSoundOnNOISE (Bank 6) |
| msct5 | Label | MakeSoundOnNOISE (Bank 6) |
| msct6 | Label | MakeSoundOnNOISE (Bank 6) |
| msct7 | Label | MakeSoundOnNOISE (Bank 6) |
| msct8 | Label | MakeSoundOnNOISE (Bank 6) |
| msct9 | Label | MakeSoundOnNOISE (Bank 6) |
| mscz1 | Label | MakeSoundOnSQ1 (Bank 6) |
| mscz10 | Label | MakeSoundOnSQ1 (Bank 6) |
| mscz11 | Label | MakeSoundOnSQ1 (Bank 6) |
| mscz2 | Label | MakeSoundOnSQ1 (Bank 6) |
| mscz3 | Label | MakeSoundOnSQ1 (Bank 6) |
| mscz4 | Label | MakeSoundOnSQ1 (Bank 6) |
| mscz5 | Label | MakeSoundOnSQ1 (Bank 6) |
| mscz6 | Label | MakeSoundOnSQ1 (Bank 6) |
| mscz7 | Label | MakeSoundOnSQ1 (Bank 6) |
| mscz8 | Label | MakeSoundOnSQ1 (Bank 6) |
| mscz9 | Label | MakeSoundOnSQ1 (Bank 6) |
| msef1 | Label | StartEffect (Bank 6) |
| MSL | Configuration variable | FRMIS (Bank 0) KS2 (Bank 0) Main flight loop (Part 4 of 16) (Bank 0) Main flight loop (Part 7 of 16) (Bank 0) MVEIT (Part 2 of 9) (Bank 0) SFRMIS (Bank 0) TACTICS (Part 2 of 7) (Bank 0) TACTICS (Part 4 of 7) (Bank 0) TACTICS (Part 7 of 7) (Bank 0) |
| MSTG | Variable | ABORT2 (Bank 0) autoPlayKeys1_DE (Bank 7) autoPlayKeys1_EN (Bank 7) autoPlayKeys1_FR (Bank 7) autoPlayKeys2 (Bank 7) DIALS (Bank 6) FRMIS (Bank 0) FRS1 (Bank 0) KILLSHP (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) Main flight loop (Part 11 of 16) (Bank 0) RES2 (Bank 0) SetupIconBarFlight (Bank 3) |
| mt1 | Label | Main game loop (Part 4 of 6) (Bank 0) |
| MT1 | Subroutine | JMTB (Bank 2) |
| MT13 | Subroutine | JMTB (Bank 2) |
| MT14 | Subroutine | JMTB (Bank 2) PDESC (Bank 2) |
| MT15 | Subroutine | JMTB (Bank 2) |
| MT16 | Subroutine | JMTB (Bank 2) |
| MT17 | Subroutine | JMTB (Bank 2) |
| MT171 | Label | MT17 (Bank 2) |
| MT18 | Subroutine | JMTB (Bank 2) |
| MT18L | Label | MT18 (Bank 2) |
| MT19 | Subroutine | JMTB (Bank 2) MT18 (Bank 2) |
| MT2 | Subroutine | JMTB (Bank 2) |
| MT23 | Subroutine | JMTB (Bank 2) |
| MT26 | Subroutine | JMTB (Bank 2) |
| MT27 | Subroutine | JMTB (Bank 2) |
| MT28 | Subroutine | JMTB (Bank 2) |
| MT29 | Subroutine | JMTB (Bank 2) |
| mt3 | Label | Main game loop (Part 4 of 6) (Bank 0) |
| MT5 | Subroutine | JMTB (Bank 2) |
| MT6 | Subroutine | JMTB (Bank 2) |
| MT8 | Subroutine | JMTB (Bank 2) |
| MT9 | Subroutine | JMTB (Bank 2) |
| MTIN | Variable | DETOK2 (Bank 2) |
| MTT1 | Label | Main game loop (Part 2 of 6) (Bank 0) |
| MTT2 | Label | Main game loop (Part 2 of 6) (Bank 0) |
| MTT3 | Label | Main game loop (Part 2 of 6) (Bank 0) |
| MTT4 | Label | Main game loop (Part 2 of 6) (Bank 0) |
| MU1 | Subroutine | MULTU (Bank 7) |
| mu10 | Label | MULT1 (Bank 7) |
| MU11 | Subroutine | SQUA2 (Bank 7) |
| MU21 | Label | MLTU2 (Bank 7) |
| MU3 | Label | FMLTU (Bank 7) |
| MU3again | Label | FMLTU (Bank 7) |
| MU5 | Subroutine | MULT3 (Bank 7) |
| MU6 | Subroutine | MLS1 (Bank 7) |
| MU8 | Label | ADD (Bank 7) |
| MU9 | Label | ADD (Bank 7) |
| MUL2 | Label | MULT3 (Bank 7) |
| MUL7 | Label | MLTU2 (Bank 7) |
| MULT1 | Subroutine | MAD (Bank 7) MULT12 (Bank 7) |
| MULT12 | Subroutine | TAS3 (Bank 7) TAS4 (Bank 0) TIDY (Bank 1) TIS3 (Bank 1) |
| MULT3 | Subroutine | MV40 (Bank 0) |
| MULTS-2 | Entry point | STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) |
| MULTU | Subroutine | PLS3 (Bank 1) TT24 (Bank 6) |
| muse1 | Label | ApplyEnvelopeTRI (Bank 6) |
| muse2 | Label | ApplyEnvelopeTRI (Bank 6) |
| musf1 | Label | MakeMusicOnNOISE (Bank 6) |
| musf10 | Label | MakeMusicOnNOISE (Bank 6) |
| musf11 | Label | MakeMusicOnNOISE (Bank 6) |
| musf12 | Label | MakeMusicOnNOISE (Bank 6) |
| musf13 | Label | MakeMusicOnNOISE (Bank 6) |
| musf14 | Label | MakeMusicOnNOISE (Bank 6) |
| musf15 | Label | MakeMusicOnNOISE (Bank 6) |
| musf16 | Label | MakeMusicOnNOISE (Bank 6) |
| musf17 | Label | MakeMusicOnNOISE (Bank 6) |
| musf18 | Label | MakeMusicOnNOISE (Bank 6) |
| musf19 | Label | MakeMusicOnNOISE (Bank 6) |
| musf2 | Label | MakeMusicOnNOISE (Bank 6) |
| musf3 | Label | MakeMusicOnNOISE (Bank 6) |
| musf4 | Label | MakeMusicOnNOISE (Bank 6) |
| musf5 | Label | MakeMusicOnNOISE (Bank 6) |
| musf6 | Label | MakeMusicOnNOISE (Bank 6) |
| musf7 | Label | MakeMusicOnNOISE (Bank 6) |
| musf8 | Label | MakeMusicOnNOISE (Bank 6) |
| musf9 | Label | MakeMusicOnNOISE (Bank 6) |
| musg1 | Label | ApplyEnvelopeNOISE (Bank 6) |
| musg2 | Label | ApplyEnvelopeNOISE (Bank 6) |
| musg3 | Label | ApplyEnvelopeNOISE (Bank 6) |
| muso1 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso10 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso11 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso12 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso13 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso14 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso15 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso16 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso17 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso18 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso19 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso2 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso20 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso21 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso22 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso23 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso24 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso25 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso26 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso27 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso28 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso3 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso4 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso5 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso6 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso7 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso8 | Label | MakeMusicOnSQ1 (Bank 6) |
| muso9 | Label | MakeMusicOnSQ1 (Bank 6) |
| musr1 | Label | MakeMusicOnTRI (Bank 6) |
| musr10 | Label | MakeMusicOnTRI (Bank 6) |
| musr11 | Label | MakeMusicOnTRI (Bank 6) |
| musr12 | Label | MakeMusicOnTRI (Bank 6) |
| musr13 | Label | MakeMusicOnTRI (Bank 6) |
| musr14 | Label | MakeMusicOnTRI (Bank 6) |
| musr15 | Label | MakeMusicOnTRI (Bank 6) |
| musr16 | Label | MakeMusicOnTRI (Bank 6) |
| musr17 | Label | MakeMusicOnTRI (Bank 6) |
| musr18 | Label | MakeMusicOnTRI (Bank 6) |
| musr19 | Label | MakeMusicOnTRI (Bank 6) |
| musr2 | Label | MakeMusicOnTRI (Bank 6) |
| musr20 | Label | MakeMusicOnTRI (Bank 6) |
| musr21 | Label | MakeMusicOnTRI (Bank 6) |
| musr22 | Label | MakeMusicOnTRI (Bank 6) |
| musr3 | Label | MakeMusicOnTRI (Bank 6) |
| musr4 | Label | MakeMusicOnTRI (Bank 6) |
| musr5 | Label | MakeMusicOnTRI (Bank 6) |
| musr6 | Label | MakeMusicOnTRI (Bank 6) |
| musr7 | Label | MakeMusicOnTRI (Bank 6) |
| musr8 | Label | MakeMusicOnTRI (Bank 6) |
| musr9 | Label | MakeMusicOnTRI (Bank 6) |
| muss1 | Label | ApplyEnvelopeSQ2 (Bank 6) |
| muss2 | Label | ApplyEnvelopeSQ2 (Bank 6) |
| muss3 | Label | ApplyEnvelopeSQ2 (Bank 6) |
| must1 | Label | MakeMusicOnSQ2 (Bank 6) |
| must10 | Label | MakeMusicOnSQ2 (Bank 6) |
| must11 | Label | MakeMusicOnSQ2 (Bank 6) |
| must12 | Label | MakeMusicOnSQ2 (Bank 6) |
| must13 | Label | MakeMusicOnSQ2 (Bank 6) |
| must14 | Label | MakeMusicOnSQ2 (Bank 6) |
| must15 | Label | MakeMusicOnSQ2 (Bank 6) |
| must16 | Label | MakeMusicOnSQ2 (Bank 6) |
| must17 | Label | MakeMusicOnSQ2 (Bank 6) |
| must18 | Label | MakeMusicOnSQ2 (Bank 6) |
| must19 | Label | MakeMusicOnSQ2 (Bank 6) |
| must2 | Label | MakeMusicOnSQ2 (Bank 6) |
| must20 | Label | MakeMusicOnSQ2 (Bank 6) |
| must21 | Label | MakeMusicOnSQ2 (Bank 6) |
| must22 | Label | MakeMusicOnSQ2 (Bank 6) |
| must23 | Label | MakeMusicOnSQ2 (Bank 6) |
| must24 | Label | MakeMusicOnSQ2 (Bank 6) |
| must25 | Label | MakeMusicOnSQ2 (Bank 6) |
| must26 | Label | MakeMusicOnSQ2 (Bank 6) |
| must27 | Label | MakeMusicOnSQ2 (Bank 6) |
| must28 | Label | MakeMusicOnSQ2 (Bank 6) |
| must3 | Label | MakeMusicOnSQ2 (Bank 6) |
| must4 | Label | MakeMusicOnSQ2 (Bank 6) |
| must5 | Label | MakeMusicOnSQ2 (Bank 6) |
| must6 | Label | MakeMusicOnSQ2 (Bank 6) |
| must7 | Label | MakeMusicOnSQ2 (Bank 6) |
| must8 | Label | MakeMusicOnSQ2 (Bank 6) |
| must9 | Label | MakeMusicOnSQ2 (Bank 6) |
| musv1 | Label | ApplyEnvelopeSQ1 (Bank 6) |
| musv2 | Label | ApplyEnvelopeSQ1 (Bank 6) |
| musv3 | Label | ApplyEnvelopeSQ1 (Bank 6) |
| MUT1 | Subroutine | STARS6 (Bank 1) |
| MUT2 | Subroutine | STARS1 (Bank 1) |
| MUT3 | Subroutine | n/a |
| MV1 | Label | MV40 (Bank 0) |
| MV10 | Label | MVT1 (Bank 0) |
| MV11 | Label | MVT1 (Bank 0) |
| MV13 | Label | MVT3 (Bank 0) |
| MV14 | Label | MVT3 (Bank 0) |
| MV2 | Label | MV40 (Bank 0) |
| MV26 | Label | MVEIT (Part 2 of 9) (Bank 0) |
| MV3 | Label | MVEIT (Part 1 of 9) (Bank 0) |
| MV30 | Entry point | MVEIT (Part 1 of 9) (Bank 0) MVEIT (Part 2 of 9) (Bank 0) TITLE (Bank 0) |
| MV40 | Subroutine | MVEIT (Part 2 of 9) (Bank 0) |
| MV43 | Label | MVEIT (Part 5 of 9) (Bank 0) |
| MV44 | Label | MVEIT (Part 5 of 9) (Bank 0) |
| MV45 | Entry point | MV40 (Bank 0) |
| MV5 | Label | MVEIT (Part 8 of 9) (Bank 0) |
| MV50 | Label | MVT6 (Bank 0) |
| MV51 | Label | MVT6 (Bank 0) |
| MV8 | Label | MVEIT (Part 8 of 9) (Bank 0) |
| mvcr1 | Label | TT16 (Bank 0) |
| mvcr2 | Label | TT16 (Bank 0) |
| MVEIT | Subroutine | BRIEF (Bank 0) ESCAPE (Bank 0) Main flight loop (Part 6 of 16) (Bank 0) PAS1 (Bank 0) |
| MVEIT (Part 1 of 9) | Subroutine | n/a |
| MVEIT (Part 2 of 9) | Subroutine | n/a |
| MVEIT (Part 3 of 9) | Subroutine | n/a |
| MVEIT (Part 4 of 9) | Subroutine | n/a |
| MVEIT (Part 5 of 9) | Subroutine | n/a |
| MVEIT (Part 6 of 9) | Subroutine | n/a |
| MVEIT (Part 7 of 9) | Subroutine | n/a |
| MVEIT (Part 8 of 9) | Subroutine | n/a |
| MVEIT (Part 9 of 9) | Subroutine | n/a |
| MVS4 | Subroutine | MVEIT (Part 7 of 9) (Bank 0) |
| MVS5 | Subroutine | MVEIT (Part 8 of 9) (Bank 0) MVS5_b0 (Bank 7) |
| MVS5_b0 | Subroutine | HAS1 (Bank 1) |
| MVT1 | Subroutine | MVEIT (Part 6 of 9) (Bank 0) SFS2 (Bank 0) |
| MVT1-2 | Entry point | MVEIT (Part 3 of 9) (Bank 0) |
| MVT3 | Subroutine | MAS1 (Bank 0) MV40 (Bank 0) TAS1 (Bank 0) |
| MVT6 | Subroutine | MVEIT (Part 5 of 9) (Bank 0) |
| NA2% | Variable | JAMESON (Bank 6) ResetSaveBuffer (Bank 6) |
| nadd1 | Label | GetNameAddress (Bank 3) |
| NAME | Variable | ChangeCmdrName (Bank 6) cmn (Bank 0) CopyCommanderToBuf (Bank 6) ResetCommander (Bank 6) SaveLoadCommander (Bank 6) |
| name1 | Label | InputName (Bank 6) |
| name2 | Label | InputName (Bank 6) |
| name3 | Label | InputName (Bank 6) |
| name4 | Label | InputName (Bank 6) |
| name5 | Label | InputName (Bank 6) |
| name6 | Label | InputName (Bank 6) |
| name7 | Label | InputName (Bank 6) |
| nameBuffer0 | Variable | ChooseLanguage (Bank 6) ClearDashEdge (Bank 6) ClearScreen (Bank 3) CLYNS (Bank 7) CopyNameBuffer0To1 (Bank 7) DIALS (Bank 6) DrawBoxEdges (Bank 7) DrawBoxTop (Bank 7) DrawDashNames (Bank 3) DrawIconBar (Bank 3) GetRowNameAddress (Bank 7) HideIconBar (Bank 3) MSBAR (Bank 7) MSBAR_b6 (Bank 6) nameBufferHiAddr (Bank 7) NLIN2 (Bank 7) ResetScanner (Bank 3) SendBarNamesToPPU (Bank 7) TT66 (Bank 0) |
| nameBuffer1 | Variable | ClearDashEdge (Bank 6) ClearScreen (Bank 3) CLYNS (Bank 7) CopyNameBuffer0To1 (Bank 7) DrawBoxEdges (Bank 7) DrawDashNames (Bank 3) DrawIconBar (Bank 3) GetRowNameAddress (Bank 7) HideIconBar (Bank 3) nameBufferHiAddr (Bank 7) |
| nameBufferHi | Variable | CHPR (Part 6 of 6) (Bank 2) DrawDash (Bank 7) DrawHangarWallLine (Bank 1) DrawSunRowOfBlocks (Bank 7) DrawVerticalLine (Part 1 of 3) (Bank 7) HAL3 (Bank 1) HAS3 (Bank 1) HLOIN (Part 1 of 5) (Bank 7) LOIN (Part 3 of 7) (Bank 7) LOIN (Part 4 of 7) (Bank 7) LOIN (Part 5 of 7) (Bank 7) PIXEL (Bank 7) SetDrawingBitplane (Bank 7) |
| nameBufferHiAddr | Variable | ClearDrawingPlane (Part 2 of 3) (Bank 7) ClearPlaneBuffers (Part 1 of 2) (Bank 7) SendPatternsToPPU (Part 1 of 6) (Bank 7) SendTilesToPPU (Bank 7) SetDrawingBitplane (Bank 7) |
| nameTileBuffHi | Variable | SendNametableToPPU (Bank 7) SendTilesToPPU (Bank 7) |
| nameTileBuffLo | Variable | SendNametableToPPU (Bank 7) SendTilesToPPU (Bank 7) |
| nameTileCounter | Variable | SendNametableToPPU (Bank 7) |
| ndir1 | Label | WaitForNoDirection (Bank 6) |
| NEWB | Variable | DOCKIT (Bank 0) LL9 (Part 1 of 12) (Bank 1) Main flight loop (Part 4 of 16) (Bank 0) Main flight loop (Part 8 of 16) (Bank 0) Main flight loop (Part 12 of 16) (Bank 0) Main game loop (Part 1 of 6) (Bank 0) Main game loop (Part 3 of 6) (Bank 0) Main game loop (Part 4 of 6) (Bank 0) NWSHP (Bank 0) NWSPS (Bank 0) TACTICS (Part 2 of 7) (Bank 0) TACTICS (Part 3 of 7) (Bank 0) TACTICS (Part 4 of 7) (Bank 0) |
| newTune | Variable | ChooseMusic_b6 (Bank 7) PauseGame (Bank 6) ResetMusic (Bank 7) |
| newzp | Variable | STARS2 (Bank 1) |
| next1 | Label | ConsiderSendTiles (Bank 7) |
| next2 | Label | ConsiderSendTiles (Bank 7) |
| nextSectionNOISE | Variable | ChooseMusic (Bank 6) MakeMusicOnNOISE (Bank 6) |
| nextSectionSQ1 | Variable | ChooseMusic (Bank 6) MakeMusicOnSQ1 (Bank 6) |
| nextSectionSQ2 | Variable | ChooseMusic (Bank 6) MakeMusicOnSQ2 (Bank 6) |
| nextSectionTRI | Variable | ChooseMusic (Bank 6) MakeMusicOnTRI (Bank 6) |
| NI% | Configuration variable | Main flight loop (Part 4 of 16) (Bank 0) Main flight loop (Part 6 of 16) (Bank 0) NWSHP (Bank 0) RemoveShip (Bank 0) SFS1 (Bank 0) ZINF (Bank 0) ZINF_b1 (Bank 1) |
| NIK% | Configuration variable | ANGRY (Bank 0) CheckJumpSafety (Bank 0) DCS1 (Bank 0) K% (Common) Main flight loop (Part 9 of 16) (Bank 0) Main flight loop (Part 15 of 16) (Bank 0) PlayDemo (Bank 0) SPS4 (Bank 0) TAS4 (Bank 0) UNIV (Bank 7) VCSU1 (Bank 0) |
| nlin1 | Label | NLIN2 (Bank 7) |
| NLIN2 | Subroutine | NLIN4 (Bank 7) TT22 (Bank 0) |
| NLIN3 | Subroutine | EQSHP (Bank 0) STATUS (Bank 0) TT167 (Bank 0) TT22 (Bank 0) TT23 (Bank 0) TT25 (Bank 0) |
| NLIN4 | Subroutine | JMTB (Bank 2) SVE (Bank 6) TT213 (Bank 0) |
| NLUNCH | Label | TT110 (Bank 0) |
| NMI | Subroutine | Vectors_b0 (Bank 0) Vectors_b1 (Bank 1) Vectors_b2 (Bank 2) Vectors_b3 (Bank 3) Vectors_b4 (Bank 4) Vectors_b5 (Bank 5) Vectors_b6 (Bank 6) Vectors_b7 (Bank 7) |
| nmiBitplane | Variable | ConsiderSendTiles (Bank 7) ResetScreen (Bank 3) SendBitplaneToPPU (Bank 3) SendBuffersToPPU (Part 2 of 3) (Bank 7) SendBuffersToPPU (Part 3 of 3) (Bank 7) SendNametableToPPU (Bank 7) SendOtherBitplane (Bank 7) SendPatternsToPPU (Part 3 of 6) (Bank 7) SendPatternsToPPU (Part 6 of 6) (Bank 7) SendViewToPPU (Bank 3) SetupDemoUniverse (Bank 7) SetupViewInNMI (Bank 3) |
| nmiBitplane8 | Variable | ResetScreen (Bank 3) SendPatternsToPPU (Part 2 of 6) (Bank 7) SendPatternsToPPU (Part 4 of 6) (Bank 7) SendTilesToPPU (Bank 7) |
| nmiCounter | Variable | ClearDrawingPlane (Part 2 of 3) (Bank 7) ClearDrawingPlane (Part 3 of 3) (Bank 7) DrawSpaceViewInNMI (Bank 0) HALL (Bank 1) nWq (Bank 0) SendPaletteSprites (Bank 7) SetupDemoUniverse (Bank 7) ShowScrollText (Bank 6) SUN (Part 1 of 2) (Bank 1) WaitForNextNMI (Bank 7) WaitForNMI (Bank 7) |
| nmiStoreA | Variable | NMI (Bank 7) SendPaletteSprites (Bank 7) |
| nmiStoreX | Variable | NMI (Bank 7) SendPaletteSprites (Bank 7) |
| nmiStoreY | Variable | NMI (Bank 7) SendPaletteSprites (Bank 7) |
| nmit1 | Label | UpdateNMITimer (Bank 7) |
| nmiTimer | Variable | DrawTitleScreen (Bank 7) FRMIS (Bank 0) PauseGame (Bank 6) PlayDemo (Bank 0) SetupDemoUniverse (Bank 7) ShowScrollText (Bank 6) UpdateNMITimer (Bank 7) |
| nmiTimerHi | Variable | DrawTitleScreen (Bank 7) FRMIS (Bank 0) PauseGame (Bank 6) PlayDemo (Bank 0) SetupDemoUniverse (Bank 7) ShowScrollText (Bank 6) UpdateNMITimer (Bank 7) |
| nmiTimerLo | Variable | DrawTitleScreen (Bank 7) FRMIS (Bank 0) Main flight loop (Part 1 of 16) (Bank 0) Main game loop (Part 2 of 6) (Bank 0) PauseGame (Bank 6) PlayDemo (Bank 0) SetupDemoUniverse (Bank 7) ShowScrollText (Bank 6) UpdateNMITimer (Bank 7) |
| nobabies | Label | Main game loop (Part 5 of 6) (Bank 0) |
| nobirths | Label | SOLAR (Bank 0) |
| NOCON | Label | Main game loop (Part 4 of 6) (Bank 0) |
| noddlog | Label | LL28 (Bank 7) |
| noddlog22 | Label | DVID4 (Bank 7) |
| nodo | Label | Main game loop (Part 1 of 6) (Bank 0) |
| noescp | Label | Main flight loop (Part 3 of 16) (Bank 0) |
| NOFX | Variable | GRS1 (Bank 6) |
| NOFY | Variable | GRS1 (Bank 6) |
| NOIL | Label | SFS1 (Bank 0) |
| nois1 | Label | NOISE (Bank 7) |
| nois2 | Label | NOISE (Bank 7) |
| NOISE | Subroutine | BEEP (Bank 7) BOOP (Bank 7) BuyAndSellCargo (Bank 0) ECBLB2 (Bank 7) ESCAPE (Bank 0) EXNO (Bank 0) EXNO2 (Bank 0) EXNO3 (Bank 7) FRMIS (Bank 0) Ghy (Bank 0) LAUN (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) Main flight loop (Part 15 of 16) (Bank 0) Main game loop (Part 5 of 6) (Bank 0) MakeScoopSound (Bank 7) MJP (Bank 0) SFRMIS (Bank 0) TACTICS (Part 6 of 7) (Bank 0) |
| NOISE_HI | Configuration variable | MakeMusicOnNOISE (Bank 6) StartEffectOnNOISE (Bank 6) |
| NOISE_LO | Configuration variable | MakeMusicOnNOISE (Bank 6) MakeSoundOnNOISE (Bank 6) MakeSounds (Bank 6) StartEffectOnNOISE (Bank 6) |
| NOISE_VOL | Configuration variable | MakeSoundOnNOISE (Bank 6) MakeSounds (Bank 6) StartEffectOnNOISE (Bank 6) StopSounds (Bank 6) |
| noiseLo | Variable | ApplyEnvelopeNOISE (Bank 6) MakeMusicOnNOISE (Bank 6) MakeSoundOnNOISE (Bank 6) MakeSounds (Bank 6) |
| noiseLoCopy | Variable | ApplyEnvelopeNOISE (Bank 6) MakeMusicOnNOISE (Bank 6) |
| noiseVolume | Variable | ApplyEnvelopeNOISE (Bank 6) MakeMusicOnNOISE (Bank 6) MakeSoundOnNOISE (Bank 6) MakeSounds (Bank 6) |
| nokilltr | Label | Main flight loop (Part 15 of 16) (Bank 0) |
| NOLASCT | Label | Main game loop (Part 5 of 6) (Bank 0) |
| NOMSL | Variable | ABORT2 (Bank 0) DIALS (Bank 6) DrawEquipment (Bank 6) EQSHP (Bank 0) FRMIS (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) msblob (Bank 0) SetupIconBarFlight (Bank 3) |
| nono | Label | SHPPT (Bank 1) |
| nopl | Label | Main game loop (Part 4 of 6) (Bank 0) |
| NORM | Subroutine | TAS2 (Bank 0) TIDY (Bank 1) |
| norm1 | Label | NORM (Bank 7) |
| norm2 | Label | NORM (Bank 7) |
| NOSH | Configuration variable | K% (Common) NWSHP (Bank 0) WP (Common) |
| nosp | Label | Main flight loop (Part 11 of 16) (Bank 0) |
| NOSQUEEK | Label | Main game loop (Part 5 of 6) (Bank 0) |
| NOST | Configuration variable | RES2 (Bank 0) ResetStardust (Bank 0) ShowScrollText (Bank 6) WP (Common) |
| NOSTM | Variable | FLIP (Bank 0) HideStardust (Bank 7) MJP (Bank 0) nWq (Bank 0) RES2 (Bank 0) ShowScrollText (Bank 6) STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) |
| nosurviv | Label | ESCAPE (Bank 0) |
| notadodo | Label | NWSPS (Bank 0) |
| noteFrequency | Variable | MakeMusicOnSQ1 (Bank 6) MakeMusicOnSQ2 (Bank 6) MakeMusicOnTRI (Bank 6) |
| NRU | Variable | PDESC (Bank 2) |
| NTY | Configuration variable | WP (Common) ZERO (Bank 0) |
| numberOfPilots | Variable | DrawTitleScreen (Bank 7) Main flight loop (Part 2 of 16) (Bank 0) MoveIconBarPointer (Bank 7) PauseGame (Bank 6) ReadControllers (Bank 7) SetKeyLogger (Bank 6) SetupIconBarPause (Bank 3) TITLE (Bank 0) UpdateJoystick (Bank 7) |
| NW1 | Label | NWSHP (Bank 0) |
| NW2 | Label | NWSHP (Bank 0) |
| NW3 | Label | NWSHP (Bank 0) |
| NW7 | Label | NWSHP (Bank 0) |
| NW8 | Label | NWSHP (Bank 0) |
| NWL1 | Label | NWSHP (Bank 0) |
| NWL3 | Label | NWSHP (Bank 0) |
| nWq | Subroutine | DEATH (Bank 0) |
| NwS1 | Subroutine | NWSPS (Bank 0) |
| nwsh1 | Label | NWSHP (Bank 0) |
| nwsh2 | Label | NWSHP (Bank 0) |
| nwsh3 | Label | NWSHP (Bank 0) |
| NWSHP | Subroutine | BRIEF (Bank 0) FRS1 (Bank 0) GTHG (Bank 0) KS4 (Bank 0) Main game loop (Part 1 of 6) (Bank 0) Main game loop (Part 2 of 6) (Bank 0) Main game loop (Part 3 of 6) (Bank 0) Main game loop (Part 4 of 6) (Bank 0) NWSPS (Bank 0) PlayDemo (Bank 0) SFS1 (Bank 0) SOLAR (Bank 0) SOS1 (Bank 0) TITLE (Bank 0) |
| NWSPS | Subroutine | SpawnSpaceStation (Bank 0) TT110 (Bank 0) |
| NWSTARS | Subroutine | LOOK1 (Bank 0) TT110 (Bank 0) |
| OAM_ADDR | Configuration variable | ResetScreen (Bank 3) SendPaletteSprites (Bank 7) |
| OAM_DMA | Configuration variable | ResetScreen (Bank 3) SendPaletteSprites (Bank 7) |
| obar1 | Label | ShowIconBar (Bank 3) |
| obar2 | Label | ShowIconBar (Bank 3) |
| obit1 | Label | SendOtherBitplane (Bank 7) |
| obit2 | Label | SendOtherBitplane (Bank 7) |
| obit3 | Label | SendOtherBitplane (Bank 7) |
| obit4 | Label | SendOtherBitplane (Bank 7) |
| oddlog | Label | FMLTU (Bank 7) |
| oh | Entry point | SPIN (Bank 0) |
| OIL | Configuration variable | DEATH (Bank 0) HATB (Bank 1) Main flight loop (Part 8 of 16) (Bank 0) Main flight loop (Part 11 of 16) (Bank 0) Main game loop (Part 2 of 6) (Bank 0) |
| oily | Label | Main flight loop (Part 8 of 16) (Bank 0) |
| OO1 | Label | OOPS (Bank 0) |
| OO2 | Label | OOPS (Bank 0) |
| OO3 | Label | OOPS (Bank 0) |
| OO5 | Label | OOPS (Bank 0) |
| OOPS | Subroutine | Main flight loop (Part 10 of 16) (Bank 0) TACTICS (Part 1 of 7) (Bank 0) TACTICS (Part 6 of 7) (Bank 0) |
| OTHERFILEPR | Subroutine | JMTB (Bank 2) |
| ou1 | Label | OUCH (Bank 0) |
| ou2 | Subroutine | OUCH (Bank 0) |
| ou3 | Subroutine | OUCH (Bank 0) |
| OUCH | Subroutine | OOPS (Bank 0) |
| ouch1 | Entry point | ou2 (Bank 0) |
| out | Label | OUCH (Bank 0) |
| ovflw | Label | LL9 (Part 5 of 12) (Bank 1) |
| P | Variable | ADD (Bank 7) ARCTAN (Bank 1) BuyAndSellCargo (Bank 0) CHKON (Bank 1) CHPR (Part 3 of 6) (Bank 2) CHPR (Part 6 of 6) (Bank 2) DOEXP (Bank 1) DrawSunEdgeLeft (Bank 1) DrawSunRowOfBlocks (Bank 7) DVID3B2 (Bank 7) DVID4 (Bank 7) DVIDT (Bank 1) FMLTU (Bank 7) GC2 (Bank 0) GRS1 (Bank 6) HITCH (Bank 0) InSystemJump (Bank 0) LL9 (Part 6 of 12) (Bank 1) LL9 (Part 10 of 12) (Bank 1) LOIN (Part 1 of 7) (Bank 7) LOIN (Part 2 of 7) (Bank 7) LOIN (Part 3 of 7) (Bank 7) LOIN (Part 4 of 7) (Bank 7) LOIN (Part 5 of 7) (Bank 7) LOIN (Part 6 of 7) (Bank 7) LOIN (Part 7 of 7) (Bank 7) MLS1 (Bank 7) MLTU2 (Bank 7) MLU2 (Bank 7) MU1 (Bank 7) MU11 (Bank 7) MU6 (Bank 7) MULT1 (Bank 7) MULT12 (Bank 7) MULT3 (Bank 7) MUT3 (Bank 7) MV40 (Bank 0) MVEIT (Part 5 of 9) (Bank 0) MVS4 (Bank 0) MVS5 (Bank 0) MVT6 (Bank 0) NORM (Bank 7) PL9 (Part 2 of 3) (Bank 1) PL9 (Part 3 of 3) (Bank 1) PLANET (Bank 1) PLFL (Bank 1) PLS1 (Bank 1) PLS22 (Bank 1) PLS3 (Bank 1) PROJ (Bank 7) SQUA2 (Bank 7) STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) SUN (Part 1 of 2) (Bank 1) SUN (Part 2 of 2) (Bank 1) TIS3 (Bank 1) TT111 (Bank 0) TT151 (Bank 0) TT24 (Bank 6) |
| PACK | Configuration variable | Main game loop (Part 4 of 6) (Bank 0) |
| paen1 | Label | ChargeShields (Bank 0) |
| paen2 | Label | DENGY (Bank 0) |
| pale1 | Label | SetPaletteColours (Bank 3) |
| pale2 | Label | SetPaletteColours (Bank 3) |
| paletteColour2 | Variable | ResetScreen (Bank 3) SetPaletteColours (Bank 3) SetPaletteForView (Bank 7) |
| paletteColour3 | Variable | ResetScreen (Bank 3) SetPaletteColours (Bank 3) SetPaletteForView (Bank 7) |
| paletteForView | Variable | GetViewPalettes (Bank 3) SetupViewInNMI (Bank 3) |
| palv1 | Label | SetPaletteForView (Bank 7) |
| palv2 | Label | SetPaletteForView (Bank 7) |
| palv3 | Label | SetPaletteForView (Bank 7) |
| PAS1 | Subroutine | PAS1_b0 (Bank 7) |
| PAS1_b0 | Subroutine | PAUSE (Bank 2) |
| past1 | Label | SetControllerPast (Bank 7) |
| patn1 | Label | SendBarPattsToPPU (Bank 7) |
| patn2 | Label | SendBarPattsToPPU (Bank 7) |
| patn3 | Label | SendBarPattsToPPU (Bank 7) |
| patn4 | Label | SendBarPattsToPPU (Bank 7) |
| patn5 | Label | SendBarPattsToPPU (Bank 7) |
| patn6 | Label | SendBarPattsToPPU (Bank 7) |
| patt1 | Label | SendBarPatts2ToPPU (Bank 7) |
| patt2 | Label | SendBarPatts2ToPPU (Bank 7) |
| patt3 | Label | SendBarPatts2ToPPU (Bank 7) |
| patt4 | Label | SendBarPatts2ToPPU (Bank 7) |
| pattBuffer0 | Variable | CHPR (Part 3 of 6) (Bank 2) ClearScreen (Bank 3) DrawBigLogo (Bank 4) DrawDash (Bank 7) GetHeadshot (Bank 4) GetSystemBack (Bank 5) LoadHighFont (Bank 3) LoadNormalFont (Bank 3) pattBufferHiAddr (Bank 7) ResetBuffers (Bank 7) SetLinePatterns (Bank 3) ShowScrollText (Bank 6) |
| pattBuffer1 | Variable | CHPR (Part 3 of 6) (Bank 2) ClearScreen (Bank 3) GetHeadshot (Bank 4) GetSystemBack (Bank 5) LoadHighFont (Bank 3) pattBufferHiAddr (Bank 7) SetLinePatterns (Bank 3) ShowScrollText (Bank 6) |
| pattBufferAddr | Variable | SetDrawingBitplane (Bank 7) SetPatternBuffer (Bank 7) |
| pattBufferHiAddr | Variable | ClearDrawingPlane (Part 3 of 3) (Bank 7) ClearPlaneBuffers (Part 2 of 2) (Bank 7) SendTilesToPPU (Bank 7) SetPatternBuffer (Bank 7) |
| pattBufferHiDiv8 | Variable | CHPR (Part 6 of 6) (Bank 2) DrawHangarWallLine (Bank 1) DrawSunRowOfBlocks (Bank 7) DrawVerticalLine (Part 2 of 3) (Bank 7) DrawVerticalLine (Part 3 of 3) (Bank 7) HAL3 (Bank 1) HAS3 (Bank 1) HLOIN (Part 2 of 5) (Bank 7) HLOIN (Part 3 of 5) (Bank 7) HLOIN (Part 4 of 5) (Bank 7) HLOIN (Part 5 of 5) (Bank 7) LOIN (Part 3 of 7) (Bank 7) LOIN (Part 4 of 7) (Bank 7) LOIN (Part 6 of 7) (Bank 7) LOIN (Part 7 of 7) (Bank 7) PIXEL (Bank 7) SetPatternBuffer (Bank 7) |
| patternBufferHi | Variable | SendPatternsToPPU (Part 1 of 6) (Bank 7) SendPatternsToPPU (Part 3 of 6) (Bank 7) SendPatternsToPPU (Part 6 of 6) (Bank 7) SendTilesToPPU (Bank 7) |
| patternBufferLo | Variable | SendPatternsToPPU (Part 1 of 6) (Bank 7) SendPatternsToPPU (Part 3 of 6) (Bank 7) SendPatternsToPPU (Part 6 of 6) (Bank 7) SendTilesToPPU (Bank 7) |
| patternCounter | Variable | SendPatternsToPPU (Part 1 of 6) (Bank 7) SendPatternsToPPU (Part 2 of 6) (Bank 7) SendPatternsToPPU (Part 3 of 6) (Bank 7) SendPatternsToPPU (Part 4 of 6) (Bank 7) SendPatternsToPPU (Part 5 of 6) (Bank 7) SendPatternsToPPU (Part 6 of 6) (Bank 7) |
| pattSprite0 | Variable | DrawSaveSlotMark (Bank 6) DrawSmallLogo (Bank 4) DrawSpriteImage (Bank 6) ResetScanner (Bank 3) ResetScreen (Bank 3) ResetStardust (Bank 0) SetLaserSprite (Bank 6) ShowScrollText (Bank 6) SVE (Bank 6) |
| pattSprite1 | Variable | MoveIconBarPointer (Bank 7) ResetScreen (Bank 3) |
| pattSprite10 | Variable | DIALS (Bank 6) DrawGlasses (Bank 6) |
| pattSprite11 | Variable | DrawRightEarring (Bank 6) ResetScanner (Bank 3) |
| pattSprite12 | Variable | DrawLeftEarring (Bank 6) ResetScanner (Bank 3) |
| pattSprite13 | Variable | SP2 (Bank 0) |
| pattSprite15 | Variable | DrawCrosshairs (Bank 0) |
| pattSprite2 | Variable | MoveIconBarPointer (Bank 7) ResetScreen (Bank 3) SCAN (Bank 1) |
| pattSprite3 | Variable | ResetScreen (Bank 3) |
| pattSprite37 | Variable | PIXEL2 (Bank 1) |
| pattSprite38 | Variable | DrawChartSystem (Bank 0) |
| pattSprite4 | Variable | ResetScreen (Bank 3) |
| pattSprite5 | Variable | ChooseLanguage (Bank 6) SIGHT (Bank 3) |
| pattSprite58 | Variable | DrawExplosionBurst (Bank 1) |
| pattSprite6 | Variable | SIGHT (Bank 3) |
| pattSprite7 | Variable | SIGHT (Bank 3) |
| pattSprite8 | Variable | DrawGlasses (Bank 6) SIGHT (Bank 3) |
| pattSprite9 | Variable | DIALS (Bank 6) DrawGlasses (Bank 6) |
| paug1 | Label | PauseGame (Bank 6) |
| paug10 | Label | PauseGame (Bank 6) |
| paug11 | Label | PauseGame (Bank 6) |
| paug2 | Label | PauseGame (Bank 6) |
| paug3 | Label | PauseGame (Bank 6) |
| paug4 | Label | PauseGame (Bank 6) |
| paug5 | Label | PauseGame (Bank 6) |
| paug6 | Label | PauseGame (Bank 6) |
| paug7 | Label | PauseGame (Bank 6) |
| paug8 | Label | PauseGame (Bank 6) |
| paug9 | Label | PauseGame (Bank 6) |
| paus1 | Label | PAUSE (Bank 2) |
| paus2 | Label | PAUSE (Bank 2) |
| PAUSE | Subroutine | JMTB (Bank 2) |
| PAUSE2 | Subroutine | JMTB (Bank 2) |
| pauseCountNOISE | Variable | ChooseMusic (Bank 6) MakeMusicOnNOISE (Bank 6) |
| pauseCountSQ1 | Variable | ChooseMusic (Bank 6) MakeMusicOnSQ1 (Bank 6) |
| pauseCountSQ2 | Variable | ChooseMusic (Bank 6) MakeMusicOnSQ2 (Bank 6) |
| pauseCountTRI | Variable | ChooseMusic (Bank 6) MakeMusicOnTRI (Bank 6) |
| PauseGame | Subroutine | PauseGame_b6 (Bank 7) |
| PauseGame_b6 | Subroutine | CheckForPause (Bank 0) DOKEY (Bank 0) qv (Bank 0) |
| paws1 | Label | PAUSE2 (Bank 2) |
| pbar1 | Label | SetupIconBarPause (Bank 3) |
| pbar2 | Label | SetupIconBarPause (Bank 3) |
| pbar3 | Label | SetupIconBarPause (Bank 3) |
| pbar4 | Label | SetupIconBarPause (Bank 3) |
| pbar5 | Label | SetupIconBarPause (Bank 3) |
| pbuf1 | Label | ClearPlaneBuffers (Part 1 of 2) (Bank 7) |
| pbuf10 | Label | ClearPlaneBuffers (Part 2 of 2) (Bank 7) |
| pbuf11 | Label | ClearPlaneBuffers (Part 2 of 2) (Bank 7) |
| pbuf12 | Label | ClearPlaneBuffers (Part 1 of 2) (Bank 7) |
| pbuf13 | Label | ClearPlaneBuffers (Part 1 of 2) (Bank 7) |
| pbuf14 | Label | ClearPlaneBuffers (Part 2 of 2) (Bank 7) |
| pbuf15 | Label | ClearPlaneBuffers (Part 2 of 2) (Bank 7) |
| pbuf16 | Label | ClearPlaneBuffers (Part 2 of 2) (Bank 7) |
| pbuf17 | Label | ClearPlaneBuffers (Part 2 of 2) (Bank 7) |
| pbuf2 | Label | ClearPlaneBuffers (Part 1 of 2) (Bank 7) |
| pbuf3 | Label | ClearPlaneBuffers (Part 1 of 2) (Bank 7) |
| pbuf4 | Label | ClearPlaneBuffers (Part 1 of 2) (Bank 7) |
| pbuf5 | Label | ClearPlaneBuffers (Part 1 of 2) (Bank 7) |
| pbuf6 | Label | ClearPlaneBuffers (Part 1 of 2) (Bank 7) |
| pbuf7 | Label | ClearPlaneBuffers (Part 1 of 2) (Bank 7) |
| pbuf8 | Label | ClearPlaneBuffers (Part 1 of 2) (Bank 7) |
| pbuf9 | Label | ClearPlaneBuffers (Part 1 of 2) (Bank 7) |
| pc1 | Label | csh (Bank 0) |
| PCASH | Entry point | dn (Bank 0) PrintCash (Bank 0) |
| pchm1 | Label | SetSelectedSystem (Bank 0) |
| PD1 | Label | PDESC (Bank 2) |
| PD2 | Label | PDESC (Bank 2) |
| PD3 | Label | PDESC (Bank 2) |
| PD4 | Label | PDESC (Bank 2) |
| PDESC | Subroutine | PDESC_b2 (Bank 7) |
| PDESC_b2 | Subroutine | TT25 (Bank 0) |
| PDL1 | Label | PDESC (Bank 2) |
| PDL1K | Label | PDESC (Bank 2) |
| PH1 | Label | DOCKIT (Bank 0) |
| PH2 | Label | DOCKIT (Bank 0) |
| PH22 | Label | DOCKIT (Bank 0) |
| PH3 | Label | DOCKIT (Bank 0) |
| PH32 | Label | DOCKIT (Bank 0) |
| picturePattern | Variable | DrawCmdrImage (Bank 6) DrawSystemImage (Bank 3) GetHeadshot (Bank 4) GetSystemBack (Bank 5) |
| ping | Subroutine | BR1 (Bank 0) SetupAfterLoad (Bank 0) TT102 (Bank 0) |
| piro1 | Label | DrawPitchRollBars (Bank 0) |
| pitchEnvelope | Variable | n/a |
| pitchEnvelope0 | Label | pitchEnvelope (Bank 6) |
| pitchEnvelope1 | Label | pitchEnvelope (Bank 6) |
| pitchEnvelope2 | Label | pitchEnvelope (Bank 6) |
| pitchEnvelope3 | Label | pitchEnvelope (Bank 6) |
| pitchEnvelope4 | Label | pitchEnvelope (Bank 6) |
| pitchEnvelope5 | Label | pitchEnvelope (Bank 6) |
| pitchEnvelope6 | Label | pitchEnvelope (Bank 6) |
| pitchEnvelope7 | Label | pitchEnvelope (Bank 6) |
| pitchEnvelopeHi | Label | ApplyEnvelopeNOISE (Bank 6) ApplyEnvelopeSQ1 (Bank 6) ApplyEnvelopeSQ2 (Bank 6) ApplyEnvelopeTRI (Bank 6) |
| pitchEnvelopeLo | Label | ApplyEnvelopeNOISE (Bank 6) ApplyEnvelopeSQ1 (Bank 6) ApplyEnvelopeSQ2 (Bank 6) ApplyEnvelopeTRI (Bank 6) |
| pitchEnvelopeNOISE | Variable | ApplyEnvelopeNOISE (Bank 6) MakeMusicOnNOISE (Bank 6) |
| pitchEnvelopeSQ1 | Variable | ApplyEnvelopeSQ1 (Bank 6) MakeMusicOnSQ1 (Bank 6) |
| pitchEnvelopeSQ2 | Variable | ApplyEnvelopeSQ2 (Bank 6) MakeMusicOnSQ2 (Bank 6) |
| pitchEnvelopeTRI | Variable | ApplyEnvelopeTRI (Bank 6) MakeMusicOnTRI (Bank 6) |
| pitchIndexNOISE | Variable | ApplyEnvelopeNOISE (Bank 6) MakeMusicOnNOISE (Bank 6) |
| pitchIndexSQ1 | Variable | ApplyEnvelopeSQ1 (Bank 6) MakeMusicOnSQ1 (Bank 6) |
| pitchIndexSQ2 | Variable | ApplyEnvelopeSQ2 (Bank 6) MakeMusicOnSQ2 (Bank 6) |
| pitchIndexTRI | Variable | ApplyEnvelopeTRI (Bank 6) MakeMusicOnTRI (Bank 6) |
| PIXEL | Subroutine | DOEXP (Bank 1) DrawExplosionBurst (Bank 1) |
| PIXEL2 | Subroutine | STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) |
| pixl1 | Label | PIXEL (Bank 7) |
| pixl2 | Entry point | DrawDash (Bank 7) PIXEL (Bank 7) |
| pl1 | Label | ping (Bank 0) |
| PL12 | Label | PLS3 (Bank 1) |
| PL2 | Label | PLANET (Bank 1) |
| PL20 | Label | PL9 (Part 1 of 3) (Bank 1) PL9 (Part 2 of 3) (Bank 1) PL9 (Part 3 of 3) (Bank 1) |
| PL21 | Subroutine | CHKON (Bank 1) |
| PL21S | Label | PLS6 (Bank 7) |
| PL21S-1 | Entry point | PROJ (Bank 7) |
| PL25 | Label | PL9 (Part 1 of 3) (Bank 1) |
| PL26 | Label | PL9 (Part 1 of 3) (Bank 1) |
| PL31 | Label | CHKON (Bank 1) |
| PL37 | Label | CIRCLE2 (Bank 1) |
| PL38 | Label | CIRCLE2 (Bank 1) |
| PL40 | Entry point | PLS22 (Bank 1) SUN (Part 1 of 2) (Bank 1) |
| PL42 | Label | PLS22 (Bank 1) |
| PL43 | Label | PLS22 (Bank 1) |
| PL44 | Subroutine | CHKON (Bank 1) |
| PL6 | Label | PLS6 (Bank 7) |
| PL82 | Label | PLANET (Bank 1) |
| PL89 | Label | CIRCLE (Bank 1) |
| PL9 | Subroutine | PLANET (Bank 1) |
| PL9 (Part 1 of 3) | Subroutine | n/a |
| PL9 (Part 2 of 3) | Subroutine | n/a |
| PL9 (Part 3 of 3) | Subroutine | n/a |
| PLANET | Subroutine | LL9 (Part 1 of 12) (Bank 1) |
| PlayDemo | Subroutine | PlayDemo_b0 (Bank 7) |
| PlayDemo_b0 | Subroutine | ShowScrollText (Bank 6) |
| playMusic | Variable | ChooseMusic (Bank 6) EnableSound (Bank 6) MakeMusicOnNOISE (Bank 6) MakeMusicOnSQ1 (Bank 6) MakeMusicOnSQ2 (Bank 6) MakeMusicOnTRI (Bank 6) |
| plf | Subroutine | fwl (Bank 0) PrintCombatRank (Bank 0) PrintLegalStatus (Bank 0) STATUS (Bank 0) |
| PLF17 | Label | SUN (Part 1 of 2) (Bank 1) |
| PLF2 | Label | SUN (Part 1 of 2) (Bank 1) |
| PLF3 | Label | SUN (Part 1 of 2) (Bank 1) |
| PLF4 | Label | SUN (Part 1 of 2) (Bank 1) |
| PLF5 | Label | SUN (Part 1 of 2) (Bank 1) |
| PLFL | Subroutine | SUN (Part 2 of 2) (Bank 1) |
| PLL3 | Label | CIRCLE2 (Bank 1) |
| PLL4 | Label | PLS22 (Bank 1) |
| PLS1 | Subroutine | PL9 (Part 2 of 3) (Bank 1) PL9 (Part 3 of 3) (Bank 1) PLS3 (Bank 1) PLS5 (Bank 1) |
| PLS2 | Subroutine | PL9 (Part 2 of 3) (Bank 1) |
| PLS22 | Subroutine | PL9 (Part 3 of 3) (Bank 1) |
| PLS3 | Subroutine | PL9 (Part 3 of 3) (Bank 1) |
| PLS4 | Subroutine | PL9 (Part 2 of 3) (Bank 1) |
| PLS5 | Subroutine | PL9 (Part 2 of 3) (Bank 1) |
| PLS6 | Subroutine | PROJ (Bank 7) |
| PLT | Configuration variable | DEATH (Bank 0) Main flight loop (Part 11 of 16) (Bank 0) SFS1 (Bank 0) TACTICS (Part 1 of 7) (Bank 0) |
| PLUT | Subroutine | Main flight loop (Part 11 of 16) (Bank 0) |
| pnam1 | Label | PrintCommanderName (Bank 6) |
| pnam2 | Label | PrintCommanderName (Bank 6) |
| pnam3 | Label | PrintCommanderName (Bank 6) |
| pointerMoveCounter | Variable | MoveIconBarPointer (Bank 7) SetIconBarPointer (Bank 7) |
| pointerPressedB | Variable | MoveIconBarPointer (Bank 7) SetIconBarPointer (Bank 7) |
| pointerTimer | Variable | MoveIconBarPointer (Bank 7) SetIconBarPointer (Bank 7) |
| pointerTimerB | Variable | MoveIconBarPointer (Bank 7) SetIconBarPointer (Bank 7) |
| popupWidth | Variable | qv (Bank 0) |
| POW | Configuration variable | EQSHP (Bank 0) GetLaserPattern (Bank 6) NA2% (Bank 6) PlayDemo (Bank 0) refund (Bank 0) SIGHT (Bank 3) STATUS (Bank 0) |
| PPU_ADDR | Configuration variable | GetCmdrImage (Bank 4) GetSystemImage (Bank 5) ResetScreen (Bank 3) SendBarNamesToPPU (Bank 7) SendBarPatts2ToPPU (Bank 7) SendBarPattsToPPU (Bank 7) SendDashImageToPPU (Bank 3) SendNametableToPPU (Bank 7) SendPalettesToPPU (Bank 7) SendPatternsToPPU (Part 2 of 6) (Bank 7) SendPatternsToPPU (Part 3 of 6) (Bank 7) SendPatternsToPPU (Part 4 of 6) (Bank 7) SendPatternsToPPU (Part 5 of 6) (Bank 7) SendViewToPPU (Bank 3) SetPaletteForView (Bank 7) SetPPURegisters (Bank 7) |
| PPU_CTRL | Configuration variable | BEGIN (Bank 7) ResetScreen (Bank 3) ResetVariables (Bank 7) SendViewToPPU (Bank 3) SetPPURegisters (Bank 7) SetPPUTablesTo0 (Bank 7) |
| PPU_DATA | Configuration variable | ResetScreen (Bank 3) SEND_DATA_TO_PPU (Common) SendBarNamesToPPU (Bank 7) SendBarPatts2ToPPU (Bank 7) SendBarPattsToPPU (Bank 7) SendFontImageToPPU (Bank 3) SendInventoryToPPU (Bank 7) SendPalettesToPPU (Bank 7) SendViewToPPU (Bank 3) SetPaletteForView (Bank 7) SetPPURegisters (Bank 7) UnpackToPPU (Bank 7) |
| PPU_MASK | Configuration variable | BEGIN (Bank 7) ResetVariables (Bank 7) SendPaletteSprites (Bank 7) SendScreenToPPU (Bank 7) SendViewToPPU (Bank 3) |
| PPU_NAME_0 | Configuration variable | ResetScreen (Bank 3) SendBarNamesToPPU (Bank 7) SendTilesToPPU (Bank 7) |
| PPU_NAME_1 | Configuration variable | SendBarNamesToPPU (Bank 7) |
| PPU_PATT_0 | Configuration variable | ResetScreen (Bank 3) SendBarPatts2ToPPU (Bank 7) SendBarPattsToPPU (Bank 7) |
| PPU_PATT_1 | Configuration variable | ResetScreen (Bank 3) SendBarPattsToPPU (Bank 7) SendTilesToPPU (Bank 7) SendViewToPPU (Bank 3) |
| PPU_SCROLL | Configuration variable | SetPPURegisters (Bank 7) |
| PPU_STATUS | Configuration variable | BEGIN (Bank 7) ResetVariables (Bank 7) SendPaletteSprites (Bank 7) SETUP_PPU_FOR_ICON_BAR (Common) WaitFor3xVBlank (Bank 7) WaitForVBlank (Bank 7) |
| ppuCtrlCopy | Variable | BEGIN (Bank 7) ResetScreen (Bank 3) ResetVariables (Bank 7) SendBuffersToPPU (Part 2 of 3) (Bank 7) SendPatternsToPPU (Part 1 of 6) (Bank 7) SendViewToPPU (Bank 3) SetPPURegisters (Bank 7) SetPPUTablesTo0 (Bank 7) |
| ppuNametableAddr | Variable | ResetScreen (Bank 3) SendPatternsToPPU (Part 1 of 6) (Bank 7) SendTilesToPPU (Bank 7) |
| ppuPatternTableHi | Variable | ResetScreen (Bank 3) SendPatternsToPPU (Part 2 of 6) (Bank 7) SendPatternsToPPU (Part 4 of 6) (Bank 7) SendTilesToPPU (Bank 7) |
| ppuToBuffNameHi | Variable | SendNametableToPPU (Bank 7) SendPatternsToPPU (Part 1 of 6) (Bank 7) SendTilesToPPU (Bank 7) |
| pr2 | Subroutine | fwl (Bank 0) tal (Bank 0) TT210 (Bank 0) TT25 (Bank 0) |
| pr2+2 | Entry point | PrintEquipment (Bank 0) PrintNumberInHold (Bank 0) TT151 (Bank 0) TT25 (Bank 0) |
| pr5 | Subroutine | TT146 (Bank 0) TT151 (Bank 0) |
| pr6 | Subroutine | n/a |
| preq1 | Label | PrintEquipment (Bank 0) |
| preq2 | Label | PrintEquipment (Bank 0) |
| preq3 | Label | PrintEquipment (Bank 0) |
| pres | Entry point | EQSHP (Bank 0) |
| previousCondition | Variable | DrawSpaceViewInNMI (Bank 0) GetHeadshotType (Bank 4) STATUS (Bank 0) |
| priceDebug | Variable | prx (Bank 0) |
| Print2Spaces | Subroutine | fwl (Bank 0) Print4Spaces (Bank 0) |
| Print4Spaces | Subroutine | n/a |
| PrintCash | Subroutine | BuyAndSellCargo (Bank 0) |
| PrintCharacter | Subroutine | n/a |
| PrintCombatRank | Subroutine | STATUS (Bank 0) |
| PrintCommanderName | Subroutine | PrintNameInMiddle (Bank 6) |
| PrintCrTab | Subroutine | STATUS (Bank 0) |
| PrintCtrlCode | Subroutine | PrintCtrlCode_b0 (Bank 7) |
| PrintCtrlCode_b0 | Subroutine | TT27 (Bank 2) |
| PrintEquipment | Subroutine | MoveEquipmentDown (Bank 0) MoveEquipmentUp (Bank 0) |
| PrintEquipment+2 | Entry point | EQSHP (Bank 0) HighlightEquipment (Bank 0) |
| PrintFlightMessage | Subroutine | FlightLoop4To16 (Bank 0) |
| PrintLaserView | Subroutine | HighlightLaserView (Bank 0) qv (Bank 0) |
| PrintLegalStatus | Subroutine | STATUS (Bank 0) |
| PrintMarketItem | Subroutine | BuyAndSellCargo (Bank 0) |
| PrintMessage | Subroutine | DEATH (Bank 0) FRMIS (Bank 0) |
| PrintNameInMiddle | Subroutine | MoveInMiddleColumn (Bank 6) |
| PrintNumberInHold | Subroutine | TT151 (Bank 0) |
| PrintSaveHeader | Subroutine | SVE (Bank 6) |
| PrintSaveName | Subroutine | HighlightSaveName (Bank 6) MoveInLeftColumn (Bank 6) MoveInRightColumn (Bank 6) SVE (Bank 6) |
| PrintSpaceAndToken | Subroutine | STATUS (Bank 0) TT25 (Bank 0) |
| PrintSpacedHyphen | Subroutine | PrintNumberInHold (Bank 0) TT151 (Bank 0) |
| PrintSpaceViewName | Subroutine | TT66 (Bank 0) |
| PrintTokenAndColon | Subroutine | fwl (Bank 0) TT25 (Bank 0) |
| PrintTokenCrTab | Subroutine | STATUS (Bank 0) |
| PROJ | Subroutine | PLANET (Bank 1) SHPPT (Bank 1) |
| proj1 | Label | ProjectScrollText (Bank 6) |
| ProjectScrollText | Subroutine | DrawScrollFrame (Bank 6) |
| prq | Subroutine | eq (Bank 0) TT147 (Bank 0) |
| prx | Subroutine | eq (Bank 0) EQSHP (Bank 0) refund (Bank 0) |
| prx-3 | Entry point | PrintEquipment (Bank 0) |
| PRXS | Variable | prx (Bank 0) |
| psav1 | Label | PrintSaveName (Bank 6) |
| psav2 | Label | PrintSaveName (Bank 6) |
| psav3 | Label | PrintSaveName (Bank 6) |
| psav4 | Label | PrintSaveName (Bank 6) |
| PTCLS | Label | DOEXP (Bank 1) |
| ptok1 | Label | PrintCtrlCode (Bank 0) |
| ptok2 | Label | PrintCtrlCode (Bank 0) |
| ptok3 | Label | PrintCtrlCode (Bank 0) |
| ptok4 | Label | PrintCtrlCode (Bank 0) |
| PU2 | Label | PLUT (Bank 0) |
| PUS1 | Label | PLUT (Bank 0) |
| PX21 | Label | PIXEL2 (Bank 1) |
| PX22 | Label | PIXEL2 (Bank 1) |
| Q | Variable | ARCTAN (Bank 1) CheckAltitude (Bank 0) ChooseLanguage (Bank 6) CopyCommanderToBuf (Bank 6) DILX (Bank 6) DOCKIT (Bank 0) DOEXP (Bank 1) DrawExplosionBurst (Bank 1) DrawLightning (Bank 6) DrawScrollFrame (Bank 6) DrawVerticalLine (Part 2 of 3) (Bank 7) DV41 (Bank 7) DVID3B2 (Bank 7) DVID4 (Bank 7) DVIDT (Bank 1) EQSHP (Bank 0) FMLTU (Bank 7) FMLTU2 (Bank 7) GetSaveAddresses (Bank 6) GetScrollDivisions (Bank 6) HAS1 (Bank 1) LAUN (Bank 0) LL120 (Bank 1) LL123 (Bank 1) LL129 (Bank 1) LL145 (Part 3 of 4) (Bank 1) LL164 (Bank 6) LL28 (Bank 7) LL38 (Bank 1) LL5 (Bank 7) LL51 (Bank 1) LL61 (Bank 1) LL9 (Part 3 of 12) (Bank 1) LL9 (Part 5 of 12) (Bank 1) LL9 (Part 8 of 12) (Bank 1) LL9 (Part 10 of 12) (Bank 1) LOIN (Part 1 of 7) (Bank 7) LOIN (Part 2 of 7) (Bank 7) LOIN (Part 3 of 7) (Bank 7) LOIN (Part 4 of 7) (Bank 7) LOIN (Part 5 of 7) (Bank 7) LOIN (Part 6 of 7) (Bank 7) LOIN (Part 7 of 7) (Bank 7) MLTU2 (Bank 7) MoveEquipmentDown (Bank 0) MULT1 (Bank 7) MULT3 (Bank 7) MULTU (Bank 7) MV40 (Bank 0) MVEIT (Part 3 of 9) (Bank 0) MVS4 (Bank 0) MVS5 (Bank 0) NORM (Bank 7) PLFL (Bank 1) PLS22 (Bank 1) PLS3 (Bank 1) PLS4 (Bank 1) PrintEquipment (Bank 0) ResetSaveSlots (Bank 6) SaveLoadCommander (Bank 6) STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) TAS3 (Bank 7) TAS4 (Bank 0) TIDY (Bank 1) TIS1 (Bank 7) TIS2 (Bank 7) TIS3 (Bank 1) TT111 (Bank 0) TT24 (Bank 6) |
| Q% | Configuration variable | NA2% (Bank 6) |
| QQ0 | Variable | DOENTRY (Bank 0) HALL (Bank 1) jmp (Bank 0) ping (Bank 0) THERE (Bank 0) TT105 (Bank 0) TT111 (Bank 0) TT14 (Bank 0) TT23 (Bank 0) |
| QQ1 | Variable | DOENTRY (Bank 0) jmp (Bank 0) MJP (Bank 0) THERE (Bank 0) TT105 (Bank 0) TT111 (Bank 0) TT14 (Bank 0) TT23 (Bank 0) |
| QQ10 | Variable | Ghy (Bank 0) HME2 (Bank 0) jmp (Bank 0) TT103 (Bank 0) TT105 (Bank 0) TT111 (Bank 0) TT16 (Bank 0) TT22 (Bank 0) |
| QQ11 | Variable | ChangeLetter (Bank 6) ChangeToView (Bank 0) ChooseLanguage (Bank 6) CHPR (Part 2 of 6) (Bank 2) CHPR (Part 3 of 6) (Bank 2) CHPR (Part 5 of 6) (Bank 2) CLYNS (Bank 7) DEATH (Bank 0) DEATH2 (Bank 0) DrawIconBar (Bank 3) DrawSpaceViewInNMI (Bank 0) ESCAPE (Bank 0) FlightLoop4To16 (Bank 0) HideFromScanner (Bank 1) LASLI (Bank 0) LoadHighFont (Bank 3) LoadNormalFont (Bank 3) LOOK1 (Bank 0) Main flight loop (Part 1 of 16) (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) Main flight loop (Part 11 of 16) (Bank 0) Main flight loop (Part 16 of 16) (Bank 0) Main game loop (Part 5 of 6) (Bank 0) NWSTARS (Bank 0) PrintFlightMessage (Bank 0) RedrawCurrentView (Bank 0) SCAN (Bank 1) SendBitplaneToPPU (Bank 3) SendViewToPPU (Bank 3) SetIconBarRow (Bank 3) SetLinePatterns (Bank 3) SetScreenForUpdate (Bank 7) SetSelectedSystem (Bank 0) SetupIconBarDocked (Bank 3) SetupIconBarFlight (Bank 3) SetupSprite0 (Bank 3) SetupViewInNMI (Bank 3) SetViewAttrs (Bank 3) ShowIconBar (Bank 3) ShowScrollText (Bank 6) SVE (Bank 6) TT102 (Bank 0) TT103 (Bank 0) TT14 (Bank 0) TT15 (Bank 0) TT16 (Bank 0) TT167 (Bank 0) TT17 (Bank 0) TT18 (Bank 0) TT22 (Bank 0) TT66 (Bank 0) UpdateIconBar (Bank 3) UpdateView (Bank 0) WARP (Bank 0) |
| QQ11a | Variable | ChangeToView (Bank 0) DEATH (Bank 0) DrawTitleScreen (Bank 7) FadeToBlack (Bank 3) GetViewPalettes (Bank 3) RES2 (Bank 0) ResetScreen (Bank 3) SendViewToPPU (Bank 3) SetPaletteColours (Bank 3) SetPaletteForView (Bank 7) SetScreenForUpdate (Bank 7) SetupViewInNMI (Bank 3) ShowStartScreen (Bank 0) TT66 (Bank 0) UpdateJoystick (Bank 7) UpdateView (Bank 0) |
| QQ12 | Variable | autoPlayKeys2 (Bank 7) BAY (Bank 0) BuyAndSellCargo (Bank 0) DIALS (Bank 6) GalacticHyperdrive (Bank 0) GetStatusCondition (Bank 7) hyp (Bank 0) Main game loop (Part 2 of 6) (Bank 0) PDESC (Bank 2) PlayDemo (Bank 0) RESET (Bank 0) SetupIconBarCharts (Bank 3) ShowScrollText (Bank 6) TT102 (Bank 0) TT110 (Bank 0) TT66 (Bank 0) |
| QQ14 | Variable | DIALS (Bank 6) EQSHP (Bank 0) ESCAPE (Bank 0) fwl (Bank 0) Main flight loop (Part 15 of 16) (Bank 0) PlayDemo (Bank 0) PrintEquipment (Bank 0) SetSelectionFlags (Bank 0) TT14 (Bank 0) TT18 (Bank 0) |
| QQ15 | Variable | BR1 (Bank 0) cpl (Bank 0) GetSystemBack (Bank 5) GetViewPalettes (Bank 3) Ghy (Bank 0) HME2 (Bank 0) hyp (Bank 0) hyp1 (Bank 0) PDESC (Bank 2) SetCurrentSystem (Bank 0) SetSelectedSeeds (Bank 0) SetupAfterLoad (Bank 0) SOLAR (Bank 0) TT111 (Bank 0) TT22 (Bank 0) TT23 (Bank 0) TT24 (Bank 6) TT25 (Bank 0) TT54 (Bank 0) TT81 (Bank 0) ypl (Bank 0) |
| QQ16 | Variable | TT43 (Bank 2) |
| QQ17 | Variable | CHPR (Part 1 of 6) (Bank 2) CLYNS (Bank 7) EQSHP (Bank 0) MESS (Bank 0) MT17 (Bank 2) MT6 (Bank 2) PrintCash (Bank 0) PrintCtrlCode (Bank 0) PrintFlightMessage (Bank 0) SetSelectedSystem (Bank 0) SVE (Bank 6) TITLE (Bank 0) TT151 (Bank 0) TT23 (Bank 0) TT25 (Bank 0) TT26 (Bank 2) TT27 (Bank 2) TT41 (Bank 2) TT66 (Bank 0) TT69 (Bank 0) |
| QQ18 | Variable | tokensHi (Bank 6) tokensLo (Bank 6) |
| QQ18_DE | Variable | tokensHi (Bank 6) tokensLo (Bank 6) |
| QQ18_FR | Variable | tokensHi (Bank 6) tokensLo (Bank 6) |
| QQ18Hi | Variable | ex (Bank 2) SetLanguage (Bank 6) |
| QQ18Lo | Variable | ex (Bank 2) SetLanguage (Bank 6) |
| QQ19 | Variable | cpl (Bank 0) DrawCrosshairs (Bank 0) GVL (Bank 0) TT103 (Bank 0) TT105 (Bank 0) TT111 (Bank 0) TT123 (Bank 0) TT128 (Bank 0) TT14 (Bank 0) TT15 (Bank 0) TT151 (Bank 0) TT152 (Bank 0) TT16 (Bank 0) TT210 (Bank 0) TT22 (Bank 0) TT25 (Bank 0) var (Bank 0) |
| QQ2 | Variable | BR1 (Bank 0) hyp1 (Bank 0) SetupAfterLoad (Bank 0) ypl (Bank 0) |
| QQ20 | Variable | BAD (Bank 0) BuyAndSellCargo (Bank 0) ESCAPE (Bank 0) Main flight loop (Part 8 of 16) (Bank 0) OUCH (Bank 0) PrintNumberInHold (Bank 0) SOLAR (Bank 0) tnpr (Bank 0) TT210 (Bank 0) |
| QQ21 | Variable | Ghy (Bank 0) TT81 (Bank 0) |
| QQ22 | Variable | GalacticHyperdrive (Bank 0) hyp (Bank 0) Main game loop (Part 5 of 6) (Bank 0) MESS (Bank 0) ResetShipStatus (Bank 0) SetupIconBarCharts (Bank 3) SetupIconBarFlight (Bank 3) TT102 (Bank 0) wW (Bank 0) |
| QQ23 | Variable | GVL (Bank 0) TT151 (Bank 0) TT210 (Bank 0) |
| QQ24 | Variable | BuyAndSellCargo (Bank 0) TT151 (Bank 0) |
| QQ25 | Variable | EQSHP (Bank 0) TT151 (Bank 0) TT210 (Bank 0) |
| QQ26 | Variable | GVL (Bank 0) TT151 (Bank 0) |
| QQ28 | Variable | BR1 (Bank 0) hyp1 (Bank 0) SetupAfterLoad (Bank 0) var (Bank 0) |
| QQ29 | Variable | BuyAndSellCargo (Bank 0) Main flight loop (Part 8 of 16) (Bank 0) PrintNumberInHold (Bank 0) tnpr (Bank 0) tnpr1 (Bank 0) TT167 (Bank 0) TT210 (Bank 0) |
| QQ3 | Variable | BR1 (Bank 0) hyp1 (Bank 0) SetupAfterLoad (Bank 0) TT24 (Bank 6) TT25 (Bank 0) |
| QQ4 | Variable | BR1 (Bank 0) hyp1 (Bank 0) SetupAfterLoad (Bank 0) TT24 (Bank 6) TT25 (Bank 0) |
| QQ5 | Variable | BR1 (Bank 0) hyp1 (Bank 0) SetupAfterLoad (Bank 0) TT24 (Bank 6) TT25 (Bank 0) |
| QQ6 | Variable | TT24 (Bank 6) TT25 (Bank 0) |
| QQ7 | Variable | TT24 (Bank 6) TT25 (Bank 0) |
| QQ8 | Variable | Ghy (Bank 0) PDESC (Bank 2) SetSelectionFlags (Bank 0) TT111 (Bank 0) TT146 (Bank 0) TT18 (Bank 0) |
| QQ9 | Variable | Ghy (Bank 0) HME2 (Bank 0) jmp (Bank 0) ping (Bank 0) TT103 (Bank 0) TT105 (Bank 0) TT111 (Bank 0) TT16 (Bank 0) TT22 (Bank 0) |
| quiet2 | Label | EXNO2 (Bank 0) |
| QUL4 | Label | cmn (Bank 0) |
| qv | Subroutine | EQSHP (Bank 0) |
| qw | Subroutine | TT27 (Bank 2) |
| R | Variable | ADD (Bank 7) ARCTAN (Bank 1) CheckAltitude (Bank 0) DCS1 (Bank 0) DOEXP (Bank 1) DrawExplosionBurst (Bank 1) DrawVerticalLine (Part 1 of 3) (Bank 7) DrawVerticalLine (Part 2 of 3) (Bank 7) DrawVerticalLine (Part 3 of 3) (Bank 7) DVID3B2 (Bank 7) DVID4 (Bank 7) GetScrollDivisions (Bank 6) GRS1 (Bank 6) HAL3 (Bank 1) HAS1 (Bank 1) HAS3 (Bank 1) HITCH (Bank 0) HLOIN (Part 1 of 5) (Bank 7) HLOIN (Part 2 of 5) (Bank 7) HLOIN (Part 3 of 5) (Bank 7) InSystemJump (Bank 0) LAUN (Bank 0) LL118 (Bank 1) LL120 (Bank 1) LL123 (Bank 1) LL129 (Bank 1) LL164 (Bank 6) LL28 (Bank 7) LL38 (Bank 1) LL5 (Bank 7) LL51 (Bank 1) LL61 (Bank 1) LL62 (Bank 1) LL9 (Part 3 of 12) (Bank 1) LL9 (Part 5 of 12) (Bank 1) LL9 (Part 8 of 12) (Bank 1) LOIN (Part 3 of 7) (Bank 7) LOIN (Part 4 of 7) (Bank 7) LOIN (Part 5 of 7) (Bank 7) LOIN (Part 6 of 7) (Bank 7) LOIN (Part 7 of 7) (Bank 7) MAS3 (Bank 0) MLS2 (Bank 7) MULT12 (Bank 7) MULT3 (Bank 7) MUT1 (Bank 7) MVEIT (Part 3 of 9) (Bank 0) MVEIT (Part 6 of 9) (Bank 0) MVS4 (Bank 0) MVS5 (Bank 0) MVT1 (Bank 0) NORM (Bank 7) PLFL (Bank 1) PLS22 (Bank 1) ProjectScrollText (Bank 6) SFS2 (Bank 0) STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) TAS3 (Bank 7) TAS4 (Bank 0) TT111 (Bank 0) |
| radiusText | Variable | TT25 (Bank 0) |
| RAND | Variable | DOEXP (Bank 1) DORND (Bank 7) DrawExplosionBurst (Bank 1) FixRandomNumbers (Bank 7) HALL (Bank 1) Main flight loop (Part 1 of 16) (Bank 0) Main game loop (Part 2 of 6) (Bank 0) nWq (Bank 0) PDESC (Bank 2) ShowScrollText (Bank 6) SUN (Part 1 of 2) (Bank 1) |
| rank1 | Label | GetHeadshotType (Bank 4) |
| rank2 | Label | GetHeadshotType (Bank 4) |
| rank3 | Label | GetHeadshotType (Bank 4) |
| rank4 | Label | GetHeadshotType (Bank 4) |
| RAT | Variable | DOCKIT (Bank 0) PLUT (Bank 0) STARS2 (Bank 1) TACTICS (Part 2 of 7) (Bank 0) TACTICS (Part 7 of 7) (Bank 0) |
| RAT2 | Variable | DOCKIT (Bank 0) HAS1 (Bank 1) MVEIT (Part 8 of 9) (Bank 0) MVS5 (Bank 0) PLUT (Bank 0) STARS2 (Bank 1) TACTICS (Part 2 of 7) (Bank 0) TACTICS (Part 7 of 7) (Bank 0) |
| rbuf1 | Label | ResetBuffers (Bank 7) |
| RE | Configuration variable | CHAR (Common) CONT (Common) ex (Bank 2) RTOK (Common) TWOK (Common) |
| RE2 | Label | BUMP2 (Bank 7) |
| RE2+2 | Entry point | REDU2 (Bank 7) |
| RE3 | Label | REDU2 (Bank 7) |
| ReadControllers | Subroutine | NMI (Bank 7) |
| RedrawCurrentView | Subroutine | MJP (Bank 0) |
| REDU2 | Subroutine | DOKEY (Bank 0) |
| ref1 | Label | refund (Bank 0) |
| ref3 | Label | refund (Bank 0) |
| refund | Subroutine | EQSHP (Bank 0) |
| REL5 | Label | RESET (Bank 0) |
| RemoveShip | Subroutine | InSystemJump (Bank 0) |
| RES2 | Subroutine | DEATH (Bank 0) DEATH2 (Bank 0) DOENTRY (Bank 0) ESCAPE (Bank 0) MJP (Bank 0) PlayDemo (Bank 0) TT110 (Bank 0) TT18 (Bank 0) |
| resb1 | Label | ResetSaveBuffer (Bank 6) |
| resc1 | Label | ResetCommander (Bank 6) |
| rese1 | Label | RES2 (Bank 0) |
| rese2 | Label | RES2 (Bank 0) |
| RESET | Subroutine | ShowStartScreen (Bank 0) TITLE (Bank 0) |
| ResetBank | Subroutine | BEEP_b7 (Bank 7) ChangeCmdrName_b6 (Bank 7) ChangeToView_b0 (Bank 7) CheckSaveSlots_b6 (Bank 7) ChooseLanguage_b6 (Bank 7) ChooseMusic_b6 (Bank 7) CHPR_b2 (Bank 7) CIRCLE2_b1 (Bank 7) ClearDashEdge_b6 (Bank 7) ClearScreen_b3 (Bank 7) CLIP_b1 (Bank 7) DASC_b2 (Bank 7) DETOK_b2 (Bank 7) DIALS_b6 (Bank 7) DrawBackground_b3 (Bank 7) DrawBigLogo_b4 (Bank 7) DrawCmdrImage_b6 (Bank 7) DrawDashNames_b3 (Bank 7) DrawEquipment_b6 (Bank 7) DrawImageFrame_b3 (Bank 7) DrawImageNames_b4 (Bank 7) DrawLaunchBox_b6 (Bank 7) DrawLightning_b6 (Bank 7) DrawScreenInNMI_b0 (Bank 7) DrawSmallBox_b3 (Bank 7) DrawSmallLogo_b4 (Bank 7) DrawSpriteImage_b6 (Bank 7) DrawSystemImage_b3 (Bank 7) DTS_b2 (Bank 7) ex_b2 (Bank 7) FadeToBlack_b3 (Bank 7) FadeToColour_b3 (Bank 7) GetCmdrImage_b4 (Bank 7) GetHeadshot_b4 (Bank 7) GetHeadshotType_b4 (Bank 7) GetSystemBack_b5 (Bank 7) GetSystemImage_b5 (Bank 7) HALL_b1 (Bank 7) HideFromScanner_b1 (Bank 7) InputName_b6 (Bank 7) JAMESON_b6 (Bank 7) LL164_b6 (Bank 7) LL9_b1 (Bank 7) LoadHighFont_b3 (Bank 7) LoadNormalFont_b3 (Bank 7) MakeSounds_b6 (Bank 7) MVS5_b0 (Bank 7) PAS1_b0 (Bank 7) PauseGame_b6 (Bank 7) PDESC_b2 (Bank 7) PrintCtrlCode_b0 (Bank 7) ResetCommander_b6 (Bank 7) ResetScanner_b3 (Bank 7) ResetScreen_b3 (Bank 7) SCAN_b1 (Bank 7) SendBitplaneToPPU_b3 (Bank 7) SendViewToPPU_b3 (Bank 7) SetBank (Bank 7) SetDemoAutoPlay_b5 (Bank 7) SetKeyLogger_b6 (Bank 7) SetLinePatterns_b3 (Bank 7) SetupAfterLoad_b0 (Bank 7) SetupIconBar_b3 (Bank 7) SetupViewInNMI_b3 (Bank 7) SetViewAttrs_b3 (Bank 7) ShowIconBar_b3 (Bank 7) ShowScrollText_b6 (Bank 7) SIGHT_b3 (Bank 7) STARS_b1 (Bank 7) StartEffect_b6 (Bank 7) StopSounds_b6 (Bank 7) SUN_b1 (Bank 7) SVE_b6 (Bank 7) TIDY_b1 (Bank 7) TT24_b6 (Bank 7) TT27_b2 (Bank 7) TT66_b0 (Bank 7) UpdateIconBar_b3 (Bank 7) UpdateView_b0 (Bank 7) |
| ResetBankA | Subroutine | GetDefaultNEWB (Bank 7) |
| ResetBankP | Subroutine | CheckForPause_b0 (Bank 7) |
| ResetBuffers | Subroutine | ResetVariables (Bank 7) |
| ResetCommander | Subroutine | ResetCommander_b6 (Bank 7) |
| ResetCommander_b6 | Subroutine | BR1 (Bank 0) PlayDemo (Bank 0) |
| ResetMMC1_b0 | Subroutine | Vectors_b0 (Bank 0) |
| ResetMMC1_b1 | Subroutine | Vectors_b1 (Bank 1) |
| ResetMMC1_b2 | Subroutine | Vectors_b2 (Bank 2) |
| ResetMMC1_b3 | Subroutine | Vectors_b3 (Bank 3) |
| ResetMMC1_b4 | Subroutine | Vectors_b4 (Bank 4) |
| ResetMMC1_b5 | Subroutine | Vectors_b5 (Bank 5) |
| ResetMMC1_b6 | Subroutine | Vectors_b6 (Bank 6) |
| ResetMMC1_b7 | Variable | Vectors_b7 (Bank 7) |
| ResetMusic | Subroutine | ResetVariables (Bank 7) ShowStartScreen (Bank 0) |
| ResetMusicAfterNMI | Subroutine | BR1 (Bank 0) DEATH (Bank 0) DOKEY (Bank 0) DrawTitleScreen (Bank 7) Main flight loop (Part 9 of 16) (Bank 0) TT102 (Bank 0) TT18 (Bank 0) |
| ResetOptions | Subroutine | SetupDemoUniverse (Bank 7) ShowStartScreen (Bank 0) |
| ResetSaveBuffer | Subroutine | CopyCommanderToBuf (Bank 6) |
| ResetSaveBuffer+1 | Entry point | CopyCommanderToBuf (Bank 6) |
| ResetSaveSlots | Subroutine | ChooseLanguage (Bank 6) |
| ResetScanner | Subroutine | ResetScanner_b3 (Bank 7) |
| ResetScanner_b3 | Subroutine | TT66 (Bank 0) |
| ResetScreen | Subroutine | ResetScreen_b3 (Bank 7) |
| ResetScreen_b3 | Subroutine | ResetVariables (Bank 7) |
| ResetShipStatus | Subroutine | DOENTRY (Bank 0) TT110 (Bank 0) WARP (Bank 0) |
| ResetStardust | Subroutine | SendSpaceViewToPPU (Bank 0) |
| ResetToStartScreen | Subroutine | DrawTitleScreen (Bank 7) |
| ResetVariables | Subroutine | ResetToStartScreen (Bank 7) |
| resg1 | Label | CalculateGridLines (Bank 6) |
| resg2 | Label | CalculateGridLines (Bank 6) |
| resp1 | Label | SetPPURegisters (Bank 7) |
| resp2 | Label | SetPPURegisters (Bank 7) |
| rest1 | Label | ResetStardust (Bank 0) |
| resv1 | Label | ResetVariables (Bank 7) |
| resv2 | Label | ResetVariables (Bank 7) |
| resv3 | Label | ResetVariables (Bank 7) |
| resv4 | Label | ResetVariables (Bank 7) |
| resv5 | Label | ResetVariables (Bank 7) |
| ReturnFromSearch | Entry point | HME2 (Bank 0) |
| rsav1 | Label | ResetSaveSlots (Bank 6) |
| rscn1 | Label | ResetScanner (Bank 3) |
| rscn2 | Label | ResetScanner (Bank 3) |
| rscr1 | Label | ResetScreen (Bank 3) |
| rscr2 | Label | ResetScreen (Bank 3) |
| rscr3 | Label | ResetScreen (Bank 3) |
| rscr4 | Label | ResetScreen (Bank 3) |
| rscr5 | Label | ResetScreen (Bank 3) |
| rT10 | Label | BPRNT (Bank 0) |
| RTOK | Macro | QQ18 (Bank 2) QQ18_DE (Bank 2) QQ18_FR (Bank 2) |
| RTS1 | Entry point | ConsiderSendTiles (Bank 7) SendBarPatts2ToPPU (Bank 7) SendBarPattsToPPU (Bank 7) SendBuffersToPPU (Part 2 of 3) (Bank 7) SendNametableToPPU (Bank 7) SendOtherBitplane (Bank 7) SendPatternsToPPU (Part 1 of 6) (Bank 7) SendPatternsToPPU (Part 6 of 6) (Bank 7) |
| RTS10 | Entry point | DrawScrollFrame (Bank 6) |
| RTS2 | Entry point | CIRCLE (Bank 1) PLFL (Bank 1) |
| RTS3 | Entry point | ReadControllers (Bank 7) |
| RTS4 | Entry point | CheckPauseButton (Bank 7) ChooseMusic_b6 (Bank 7) |
| RTS5 | Entry point | PrintFlightMessage (Bank 0) |
| RTS6 | Entry point | SetSelectionFlags (Bank 0) |
| RTS7 | Entry point | DrawSunEdgeLeft (Bank 1) DrawSunEdgeRight (Bank 1) |
| RTS8 | Entry point | NOISE (Bank 7) |
| RTS9 | Entry point | SetIconBarRow (Bank 3) ShowIconBar (Bank 3) |
| RUGAL | Variable | rugalHi (Bank 2) rugalLo (Bank 2) |
| RUGAL_DE | Variable | rugalHi (Bank 2) rugalLo (Bank 2) |
| RUGAL_FR | Variable | rugalHi (Bank 2) rugalLo (Bank 2) |
| rugalHi | Variable | PDESC (Bank 2) |
| rugalLo | Variable | PDESC (Bank 2) |
| RunDemoFlightLoop | Subroutine | PlayDemo (Bank 0) |
| runningSetBank | Variable | NMI (Bank 7) SetBank (Bank 7) |
| RUPLA | Variable | ruplaHi (Bank 2) ruplaLo (Bank 2) |
| RUPLA_DE | Variable | ruplaHi (Bank 2) ruplaLo (Bank 2) |
| RUPLA_FR | Variable | ruplaHi (Bank 2) ruplaLo (Bank 2) |
| ruplaHi | Variable | PDESC (Bank 2) |
| ruplaLo | Variable | PDESC (Bank 2) |
| RUTOK | Variable | rutokHi (Bank 2) rutokLo (Bank 2) |
| RUTOK_DE | Variable | rutokHi (Bank 2) rutokLo (Bank 2) |
| RUTOK_FR | Variable | rutokHi (Bank 2) rutokLo (Bank 2) |
| rutokHi | Variable | DETOK3 (Bank 2) |
| rutokLo | Variable | DETOK3 (Bank 2) |
| rx | Label | SFS1 (Bank 0) |
| s | Configuration variable | FACE (Common) ITEM (Common) VERTEX (Common) |
| S | Variable | ADD (Bank 7) BPRNT (Bank 0) ChooseLanguage (Bank 6) CopyCommanderToBuf (Bank 6) DOEXP (Bank 1) DrawHangarWallLine (Bank 1) DrawSmallLogo (Bank 4) DrawSpriteImage (Bank 6) DrawVerticalLine (Part 1 of 3) (Bank 7) DrawVerticalLine (Part 2 of 3) (Bank 7) DrawVerticalLine (Part 3 of 3) (Bank 7) DVID3B2 (Bank 7) GetHeadshotType (Bank 4) GetSaveAddresses (Bank 6) GetScrollDivisions (Bank 6) GRIDSET (Bank 6) HITCH (Bank 0) InSystemJump (Bank 0) LL118 (Bank 1) LL120 (Bank 1) LL123 (Bank 1) LL129 (Bank 1) LL145 (Part 3 of 4) (Bank 1) LL145 (Part 4 of 4) (Bank 1) LL38 (Bank 1) LL5 (Bank 7) LL51 (Bank 1) LL61 (Bank 1) LL9 (Part 5 of 12) (Bank 1) LOIN (Part 1 of 7) (Bank 7) LOIN (Part 3 of 7) (Bank 7) LOIN (Part 4 of 7) (Bank 7) LOIN (Part 6 of 7) (Bank 7) LOIN (Part 7 of 7) (Bank 7) MLS2 (Bank 7) MULT12 (Bank 7) MUT2 (Bank 7) MVS4 (Bank 0) MVS5 (Bank 0) MVT1 (Bank 0) MVT3 (Bank 0) PLS22 (Bank 1) ResetSaveSlots (Bank 6) SaveLoadCommander (Bank 6) STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) STATUS (Bank 0) TAS3 (Bank 7) TAS4 (Bank 0) TT111 (Bank 0) |
| sabf1 | Label | CheckSaveSlots (Bank 6) |
| safe1 | Label | SetSelectedSeeds (Bank 0) |
| safehouse | Variable | Ghy (Bank 0) hyp (Bank 0) hyp1 (Bank 0) SetSelectedSeeds (Bank 0) |
| SAL3 | Label | RESET (Bank 0) |
| SAL4 | Label | nWq (Bank 0) |
| SAL8 | Label | msblob (Bank 0) |
| save1 | Label | SVE (Bank 6) |
| save2 | Label | SVE (Bank 6) |
| save3 | Label | SVE (Bank 6) |
| save4 | Label | SVE (Bank 6) |
| save5 | Label | SVE (Bank 6) |
| saveBracketPatts | Variable | SVE (Bank 6) |
| saveHeader1_DE | Subroutine | saveHeader1Hi (Bank 6) saveHeader1Lo (Bank 6) |
| saveHeader1_EN | Subroutine | saveHeader1Hi (Bank 6) saveHeader1Lo (Bank 6) |
| saveHeader1_FR | Subroutine | saveHeader1Hi (Bank 6) saveHeader1Lo (Bank 6) |
| saveHeader1Hi | Variable | SVE (Bank 6) |
| saveHeader1Lo | Variable | SVE (Bank 6) |
| saveHeader2_DE | Subroutine | saveHeader2Hi (Bank 6) saveHeader2Lo (Bank 6) |
| saveHeader2_EN | Subroutine | saveHeader2Hi (Bank 6) saveHeader2Lo (Bank 6) |
| saveHeader2_FR | Subroutine | saveHeader2Hi (Bank 6) saveHeader2Lo (Bank 6) |
| saveHeader2Hi | Variable | SVE (Bank 6) |
| saveHeader2Lo | Variable | SVE (Bank 6) |
| SaveLoadCommander | Subroutine | CopyCommanderToBuf (Bank 6) MoveInMiddleColumn (Bank 6) |
| saveSlotAddr1 | Variable | GetSaveAddresses (Bank 6) |
| saveSlotAddr2 | Variable | GetSaveAddresses (Bank 6) |
| saveSlotAddr3 | Variable | GetSaveAddresses (Bank 6) |
| saveSlotPart1 | Variable | saveSlotAddr1 (Bank 6) |
| saveSlotPart2 | Variable | saveSlotAddr2 (Bank 6) |
| saveSlotPart3 | Variable | saveSlotAddr3 (Bank 6) |
| sban1 | Label | SetBank (Bank 7) |
| sbit1 | Label | SendBitplaneToPPU (Bank 3) |
| sbit2 | Label | SendBitplaneToPPU (Bank 3) |
| sbox1 | Label | DrawSmallBox (Bank 3) |
| sbox2 | Label | DrawSmallBox (Bank 3) |
| sbuf1 | Label | SendBuffersToPPU (Part 2 of 3) (Bank 7) |
| sbuf10 | Label | SendBuffersToPPU (Part 3 of 3) (Bank 7) |
| sbuf11 | Label | SendBuffersToPPU (Part 3 of 3) (Bank 7) |
| sbuf2 | Label | SendBuffersToPPU (Part 2 of 3) (Bank 7) |
| sbuf3 | Label | SendBuffersToPPU (Part 2 of 3) (Bank 7) |
| sbuf4 | Label | SendBuffersToPPU (Part 2 of 3) (Bank 7) |
| sbuf5 | Label | SendBuffersToPPU (Part 2 of 3) (Bank 7) |
| sbuf6 | Label | SendBuffersToPPU (Part 2 of 3) (Bank 7) |
| sbuf7 | Label | SendBuffersToPPU (Part 2 of 3) (Bank 7) |
| sbuf8 | Label | SendBuffersToPPU (Part 3 of 3) (Bank 7) |
| sbuf9 | Label | SendBuffersToPPU (Part 3 of 3) (Bank 7) |
| SC | Variable | CheckJumpSafety (Bank 0) CHPR (Part 3 of 6) (Bank 2) CHPR (Part 4 of 6) (Bank 2) CHPR (Part 5 of 6) (Bank 2) CHPR (Part 6 of 6) (Bank 2) ClearDrawingPlane (Part 2 of 3) (Bank 7) ClearDrawingPlane (Part 3 of 3) (Bank 7) ClearNameInMiddle (Bank 6) ClearScreen (Bank 3) CLYNS (Bank 7) CopyCommanderToBuf (Bank 6) CopyLargeBlock (Bank 7) CopySmallBlock (Bank 7) DETOK2 (Bank 2) DIALS (Bank 6) DILX (Bank 6) Draw2OptionTiles (Bank 3) DrawBackground (Bank 3) DrawBigLogo (Bank 4) DrawBlankButton2x2 (Bank 3) DrawBlankButton3x2 (Bank 3) DrawDash (Bank 7) DrawHangarWallLine (Bank 1) DrawIconBar (Bank 3) DrawImageFrame (Bank 3) DrawImageNames (Bank 4) DrawRowOfTiles (Bank 3) DrawSmallBox (Bank 3) DrawSmallLogo (Bank 4) DrawSpriteImage (Bank 6) DrawSunRowOfBlocks (Bank 7) DrawVerticalLine (Part 2 of 3) (Bank 7) DrawVerticalLine (Part 3 of 3) (Bank 7) FAROF2 (Bank 7) GetHeadshot (Bank 4) GetNameAddress (Bank 3) GetRowNameAddress (Bank 7) GetSaveAddresses (Bank 6) GetSystemBack (Bank 5) GetViewPalettes (Bank 3) HAL3 (Bank 1) HAS3 (Bank 1) HideIconBar (Bank 3) HLOIN (Part 2 of 5) (Bank 7) HLOIN (Part 3 of 5) (Bank 7) HLOIN (Part 4 of 5) (Bank 7) HLOIN (Part 5 of 5) (Bank 7) KILLSHP (Bank 0) KS2 (Bank 0) LoadHighFont (Bank 3) LoadNormalFont (Bank 3) LOIN (Part 3 of 7) (Bank 7) LOIN (Part 4 of 7) (Bank 7) LOIN (Part 6 of 7) (Bank 7) LOIN (Part 7 of 7) (Bank 7) PDESC (Bank 2) PIXEL (Bank 7) ResetSaveSlots (Bank 6) ResetVariables (Bank 7) SaveLoadCommander (Bank 6) SendFontImageToPPU (Bank 3) SendInventoryToPPU (Bank 7) SendViewToPPU (Bank 3) SetLinePatterns (Bank 3) SetViewAttrs (Bank 3) ShowScrollText (Bank 6) TT26 (Bank 2) UnpackToRAM (Bank 7) |
| SC2 | Variable | CHPR (Part 3 of 6) (Bank 2) CHPR (Part 4 of 6) (Bank 2) CHPR (Part 5 of 6) (Bank 2) ClearScreen (Bank 3) CLYNS (Bank 7) CopyCommanderToBuf (Bank 6) CopyLargeBlock (Bank 7) Draw2OptionTiles (Bank 3) DrawBackground (Bank 3) DrawBigLogo (Bank 4) DrawBlankButton2x2 (Bank 3) DrawBlankButton3x2 (Bank 3) DrawCrosshairs (Bank 0) DrawDash (Bank 7) DrawHangarWallLine (Bank 1) DrawIconBar (Bank 3) DrawImageFrame (Bank 3) DrawPitchRollBars (Bank 0) DrawRowOfTiles (Bank 3) DrawSmallBox (Bank 3) DrawSmallLogo (Bank 4) DrawSpriteImage (Bank 6) DrawSunRowOfBlocks (Bank 7) DrawVerticalLine (Part 1 of 3) (Bank 7) DrawVerticalLine (Part 2 of 3) (Bank 7) DrawVerticalLine (Part 3 of 3) (Bank 7) GetHeadshot (Bank 4) GetNameAddress (Bank 3) GetRowNameAddress (Bank 7) GetSystemBack (Bank 5) HAL3 (Bank 1) HAS3 (Bank 1) HideIconBar (Bank 3) HLOIN (Part 1 of 5) (Bank 7) HLOIN (Part 2 of 5) (Bank 7) HLOIN (Part 3 of 5) (Bank 7) HLOIN (Part 4 of 5) (Bank 7) HLOIN (Part 5 of 5) (Bank 7) LoadHighFont (Bank 3) LoadNormalFont (Bank 3) LOIN (Part 3 of 7) (Bank 7) LOIN (Part 4 of 7) (Bank 7) LOIN (Part 5 of 7) (Bank 7) LOIN (Part 6 of 7) (Bank 7) LOIN (Part 7 of 7) (Bank 7) NWSHP (Bank 0) PDESC (Bank 2) PIXEL (Bank 7) ResetBuffers (Bank 7) SCAN (Bank 1) SetLinePatterns (Bank 3) ShowScrollText (Bank 6) |
| SC3 | Variable | DrawVerticalLine (Part 2 of 3) (Bank 7) DrawVerticalLine (Part 3 of 3) (Bank 7) HLOIN (Part 2 of 5) (Bank 7) HLOIN (Part 3 of 5) (Bank 7) HLOIN (Part 4 of 5) (Bank 7) HLOIN (Part 5 of 5) (Bank 7) |
| scacol | Variable | NWSHP (Bank 0) |
| SCAN | Subroutine | SCAN_b1 (Bank 7) |
| scan1 | Label | SCAN (Bank 1) |
| scan10 | Label | SCAN (Bank 1) |
| scan11 | Label | SCAN (Bank 1) |
| scan12 | Label | SCAN (Bank 1) |
| scan13 | Label | SCAN (Bank 1) |
| scan14 | Label | SCAN (Bank 1) |
| scan15 | Label | SCAN (Bank 1) |
| scan16 | Label | SCAN (Bank 1) |
| scan2 | Label | SCAN (Bank 1) |
| scan3 | Label | SCAN (Bank 1) |
| scan4 | Label | SCAN (Bank 1) |
| scan5 | Label | SCAN (Bank 1) |
| scan6 | Label | SCAN (Bank 1) |
| scan7 | Label | SCAN (Bank 1) |
| scan8 | Label | SCAN (Bank 1) |
| scan9 | Label | SCAN (Bank 1) |
| SCAN_b1 | Subroutine | MVEIT (Part 9 of 9) (Bank 0) |
| ScanButtons | Subroutine | ReadControllers (Bank 7) |
| scannerColour | Variable | NWSHP (Bank 0) SCAN (Bank 1) |
| scannerNumber | Variable | DEATH (Bank 0) HideFromScanner (Bank 1) NWSHP (Bank 0) |
| scfr1 | Label | DrawScrollFrames (Bank 6) |
| scfr2 | Label | DrawScrollFrames (Bank 6) |
| scfr3 | Label | DrawScrollFrames (Bank 6) |
| scnt1 | Label | UpdateSaveCount (Bank 7) |
| scom1 | Label | SaveLoadCommander (Bank 6) |
| scom2 | Label | SaveLoadCommander (Bank 6) |
| scom3 | Label | SaveLoadCommander (Bank 6) |
| screenFadedToBlack | Variable | FadeToBlack (Bank 3) FadeToColour (Bank 3) MoveIconBarPointer (Bank 7) ResetScreen (Bank 3) SetupViewInNMI (Bank 3) UpdateScreen (Bank 7) |
| screenHeight | Variable | LL118 (Bank 1) LL145 (Part 2 of 4) (Bank 1) LL145 (Part 4 of 4) (Bank 1) SetScreenHeight (Bank 0) |
| screenReset | Variable | ResetScreen (Bank 3) SetupViewInNMI (Bank 3) |
| scrn1 | Label | TT66 (Bank 0) |
| scrn10 | Label | TT66 (Bank 0) |
| scrn11 | Label | TT66 (Bank 0) |
| scrn12 | Label | TT66 (Bank 0) |
| scrn13 | Label | TT66 (Bank 0) |
| scrn2 | Label | TT66 (Bank 0) |
| scrn3 | Label | TT66 (Bank 0) |
| scrn4 | Label | TT66 (Bank 0) |
| scrn5 | Label | TT66 (Bank 0) |
| scrn6 | Label | TT66 (Bank 0) |
| scrn7 | Label | TT66 (Bank 0) |
| scrn8 | Label | TT66 (Bank 0) |
| scrn9 | Label | TT66 (Bank 0) |
| scro1 | Label | ShowScrollText (Bank 6) |
| scro10 | Label | ShowScrollText (Bank 6) |
| scro11 | Label | ShowScrollText (Bank 6) |
| scro12 | Label | ShowScrollText (Bank 6) |
| scro13 | Label | ShowScrollText (Bank 6) |
| scro14 | Label | ShowScrollText (Bank 6) |
| scro2 | Label | ShowScrollText (Bank 6) |
| scro3 | Label | ShowScrollText (Bank 6) |
| scro4 | Label | ShowScrollText (Bank 6) |
| scro5 | Label | ShowScrollText (Bank 6) |
| scro6 | Label | ShowScrollText (Bank 6) |
| scro7 | Label | ShowScrollText (Bank 6) |
| scro8 | Label | ShowScrollText (Bank 6) |
| scro9 | Label | ShowScrollText (Bank 6) |
| scrollProgress | Variable | DrawScrollFrame (Bank 6) DrawScrollFrames (Bank 6) DrawScrollText (Bank 6) GetScrollDivisions (Bank 6) |
| scrollText1_DE | Variable | scrollText1Hi (Bank 6) scrollText1Lo (Bank 6) |
| scrollText1_EN | Variable | scrollText1Hi (Bank 6) scrollText1Lo (Bank 6) |
| scrollText1_FR | Variable | scrollText1Hi (Bank 6) scrollText1Lo (Bank 6) |
| scrollText1Hi | Variable | ShowScrollText (Bank 6) |
| scrollText1Lo | Variable | ShowScrollText (Bank 6) |
| scrollText2_DE | Variable | scrollText2Hi (Bank 6) scrollText2Lo (Bank 6) |
| scrollText2_EN | Variable | scrollText2Hi (Bank 6) scrollText2Lo (Bank 6) |
| scrollText2_FR | Variable | scrollText2Hi (Bank 6) scrollText2Lo (Bank 6) |
| scrollText2Hi | Variable | ShowScrollText (Bank 6) |
| scrollText2Lo | Variable | ShowScrollText (Bank 6) |
| scrollTextSpeed | Variable | DrawScrollFrames (Bank 6) DrawScrollText (Bank 6) |
| ScrollTextUpScreen | Subroutine | DrawScrollText (Bank 6) |
| sdat1 | Label | SendDataNowToPPU (Bank 3) |
| sdat2 | Label | SendDataNowToPPU (Bank 3) |
| sdiv1 | Label | GetScrollDivisions (Bank 6) |
| sdiv2 | Label | GetScrollDivisions (Bank 6) |
| sdiv3 | Label | GetScrollDivisions (Bank 6) |
| sdiv4 | Label | GetScrollDivisions (Bank 6) |
| sdiv5 | Label | GetScrollDivisions (Bank 6) |
| sear1 | Label | HME2 (Bank 0) |
| sear2 | Label | HME2 (Bank 0) |
| sectionDataNOISE | Variable | ChooseMusic (Bank 6) MakeMusicOnNOISE (Bank 6) |
| sectionDataSQ1 | Variable | ChooseMusic (Bank 6) MakeMusicOnSQ1 (Bank 6) |
| sectionDataSQ2 | Variable | ChooseMusic (Bank 6) MakeMusicOnSQ2 (Bank 6) |
| sectionDataTRI | Variable | ChooseMusic (Bank 6) MakeMusicOnTRI (Bank 6) |
| sectionListNOISE | Variable | ChooseMusic (Bank 6) MakeMusicOnNOISE (Bank 6) |
| sectionListSQ1 | Variable | ChooseMusic (Bank 6) MakeMusicOnSQ1 (Bank 6) |
| sectionListSQ2 | Variable | ChooseMusic (Bank 6) MakeMusicOnSQ2 (Bank 6) |
| sectionListTRI | Variable | ChooseMusic (Bank 6) MakeMusicOnTRI (Bank 6) |
| selectedSystem | Variable | SetCurrentSystem (Bank 0) TT111 (Bank 0) |
| selectedSystemFlag | Variable | hyp (Bank 0) hyp1 (Bank 0) RESET (Bank 0) SetSelectedSystem (Bank 0) SetSelectionFlags (Bank 0) SetupIconBarCharts (Bank 3) SetupIconBarFlight (Bank 3) TT102 (Bank 0) TT16 (Bank 0) |
| SelectNearbySystem | Subroutine | MJP (Bank 0) TT102 (Bank 0) |
| sell1 | Label | BuyAndSellCargo (Bank 0) |
| sell10 | Label | BuyAndSellCargo (Bank 0) |
| sell11 | Label | BuyAndSellCargo (Bank 0) |
| sell12 | Label | BuyAndSellCargo (Bank 0) |
| sell13 | Label | BuyAndSellCargo (Bank 0) |
| sell14 | Label | BuyAndSellCargo (Bank 0) |
| sell2 | Label | BuyAndSellCargo (Bank 0) |
| sell3 | Label | BuyAndSellCargo (Bank 0) |
| sell4 | Label | BuyAndSellCargo (Bank 0) |
| sell5 | Label | BuyAndSellCargo (Bank 0) |
| sell6 | Label | BuyAndSellCargo (Bank 0) |
| sell7 | Label | BuyAndSellCargo (Bank 0) |
| sell8 | Label | BuyAndSellCargo (Bank 0) |
| sell9 | Label | BuyAndSellCargo (Bank 0) |
| SEND_DATA_TO_PPU | Macro | SendNametableToPPU (Bank 7) SendPatternsToPPU (Part 3 of 6) (Bank 7) SendPatternsToPPU (Part 5 of 6) (Bank 7) |
| SendBarNamesToPPU | Subroutine | SendBarNamesToPPUS (Bank 7) |
| SendBarNamesToPPUS | Subroutine | SendBuffersToPPU (Part 1 of 3) (Bank 7) |
| SendBarPatts2ToPPU | Subroutine | SendBarPattsToPPU (Bank 7) |
| SendBarPattsToPPU | Subroutine | SendBarNamesToPPU (Bank 7) SendBarPattsToPPUS (Bank 7) |
| SendBarPattsToPPUS | Subroutine | SendBuffersToPPU (Part 1 of 3) (Bank 7) |
| SendBitplaneToPPU | Subroutine | SendBitplaneToPPU_b3 (Bank 7) SendViewToPPU (Bank 3) |
| SendBitplaneToPPU_b3 | Subroutine | n/a |
| SendBuffersToPPU | Subroutine | SendDataNowToPPU (Bank 3) SendScreenToPPU (Bank 7) |
| SendBuffersToPPU (Part 1 of 3) | Subroutine | n/a |
| SendBuffersToPPU (Part 2 of 3) | Subroutine | n/a |
| SendBuffersToPPU (Part 3 of 3) | Subroutine | n/a |
| sendDashboardToPPU | Variable | DrawSpaceViewInNMI (Bank 0) TT66 (Bank 0) |
| SendDashImageToPPU | Subroutine | ResetScreen (Bank 3) SendViewToPPU (Bank 3) |
| SendDataNowToPPU | Subroutine | SendBitplaneToPPU (Bank 3) |
| SendFontImageToPPU | Subroutine | SendViewToPPU (Bank 3) |
| sendingNameTile | Variable | ClearDrawingPlane (Part 2 of 3) (Bank 7) ClearPlaneBuffers (Part 1 of 2) (Bank 7) ResetScreen (Bank 3) SendBuffersToPPU (Part 2 of 3) (Bank 7) SendNametableToPPU (Bank 7) SendTilesToPPU (Bank 7) |
| sendingPattern | Variable | ClearDrawingPlane (Part 3 of 3) (Bank 7) ClearPlaneBuffers (Part 2 of 2) (Bank 7) ResetScreen (Bank 3) SendBuffersToPPU (Part 2 of 3) (Bank 7) SendPatternsToPPU (Part 1 of 6) (Bank 7) SendPatternsToPPU (Part 3 of 6) (Bank 7) SendPatternsToPPU (Part 6 of 6) (Bank 7) SendTilesToPPU (Bank 7) |
| SendInventoryToPPU | Subroutine | SendViewToPPU (Bank 3) |
| SendNametableNow | Entry point | SendNametableToPPU (Bank 7) SendPatternsToPPU (Part 1 of 6) (Bank 7) |
| SendNametableToPPU | Subroutine | SendPatternsToPPU (Part 3 of 6) (Bank 7) |
| SendOtherBitplane | Subroutine | SendNametableToPPU (Bank 7) |
| SendPaletteSprites | Subroutine | NMI (Bank 7) |
| SendPalettesToPPU | Subroutine | SendScreenToPPU (Bank 7) |
| SendPatternsToPPU | Subroutine | ConsiderSendTiles (Bank 7) SendBuffersToPPU (Part 2 of 3) (Bank 7) SendTilesToPPU (Bank 7) |
| SendPatternsToPPU (Part 1 of 6) | Subroutine | n/a |
| SendPatternsToPPU (Part 2 of 6) | Subroutine | n/a |
| SendPatternsToPPU (Part 3 of 6) | Subroutine | n/a |
| SendPatternsToPPU (Part 4 of 6) | Subroutine | n/a |
| SendPatternsToPPU (Part 5 of 6) | Subroutine | n/a |
| SendPatternsToPPU (Part 6 of 6) | Subroutine | n/a |
| SendScreenToPPU | Subroutine | NMI (Bank 7) |
| SendScreenToPPU+4 | Entry point | SendPalettesToPPU (Bank 7) |
| SendSpaceViewToPPU | Subroutine | LOOK1 (Bank 0) |
| SendTilesToPPU | Subroutine | SendBuffersToPPU (Part 3 of 3) (Bank 7) SendOtherBitplane (Bank 7) |
| SendViewToPPU | Subroutine | SendViewToPPU_b3 (Bank 7) |
| SendViewToPPU_b3 | Subroutine | DEATH (Bank 0) SendSpaceViewToPPU (Bank 0) UpdateView (Bank 0) |
| sepa1 | Label | SendPalettesToPPU (Bank 7) |
| SESCP | Subroutine | TACTICS (Part 4 of 7) (Bank 0) |
| SetAXTo15 | Subroutine | n/a |
| SetBank | Subroutine | BEEP_b7 (Bank 7) ChangeCmdrName_b6 (Bank 7) ChangeToView_b0 (Bank 7) CheckForPause_b0 (Bank 7) CheckSaveSlots_b6 (Bank 7) ChooseLanguage_b6 (Bank 7) ChooseMusic_b6 (Bank 7) CHPR_b2 (Bank 7) CIRCLE2_b1 (Bank 7) ClearDashEdge_b6 (Bank 7) ClearScreen_b3 (Bank 7) CLIP_b1 (Bank 7) DASC_b2 (Bank 7) DEATH2_b0 (Bank 7) DETOK_b2 (Bank 7) DIALS_b6 (Bank 7) DrawBackground_b3 (Bank 7) DrawBigLogo_b4 (Bank 7) DrawCmdrImage_b6 (Bank 7) DrawDashNames_b3 (Bank 7) DrawEquipment_b6 (Bank 7) DrawImageFrame_b3 (Bank 7) DrawImageNames_b4 (Bank 7) DrawLaunchBox_b6 (Bank 7) DrawLightning_b6 (Bank 7) DrawScreenInNMI_b0 (Bank 7) DrawSmallBox_b3 (Bank 7) DrawSmallLogo_b4 (Bank 7) DrawSpriteImage_b6 (Bank 7) DrawSystemImage_b3 (Bank 7) DTS_b2 (Bank 7) ex_b2 (Bank 7) FadeToBlack_b3 (Bank 7) FadeToColour_b3 (Bank 7) GetCmdrImage_b4 (Bank 7) GetDefaultNEWB (Bank 7) GetHeadshot_b4 (Bank 7) GetHeadshotType_b4 (Bank 7) GetShipBlueprint (Bank 7) GetSystemBack_b5 (Bank 7) GetSystemImage_b5 (Bank 7) HALL_b1 (Bank 7) HideFromScanner_b1 (Bank 7) IncreaseTally (Bank 7) InputName_b6 (Bank 7) JAMESON_b6 (Bank 7) LL164_b6 (Bank 7) LL9_b1 (Bank 7) LoadHighFont_b3 (Bank 7) LoadNormalFont_b3 (Bank 7) MakeSounds_b6 (Bank 7) MVS5_b0 (Bank 7) PAS1_b0 (Bank 7) PauseGame_b6 (Bank 7) PDESC_b2 (Bank 7) PlayDemo_b0 (Bank 7) PrintCtrlCode_b0 (Bank 7) ResetBankA (Bank 7) ResetBankP (Bank 7) ResetCommander_b6 (Bank 7) ResetScanner_b3 (Bank 7) ResetScreen_b3 (Bank 7) SCAN_b1 (Bank 7) SendBitplaneToPPU_b3 (Bank 7) SendViewToPPU_b3 (Bank 7) SetBank0 (Bank 7) SetDemoAutoPlay_b5 (Bank 7) SetKeyLogger_b6 (Bank 7) SetLinePatterns_b3 (Bank 7) SetNonZeroBank (Bank 7) SetupAfterLoad_b0 (Bank 7) SetupIconBar_b3 (Bank 7) SetupViewInNMI_b3 (Bank 7) SetViewAttrs_b3 (Bank 7) ShowIconBar_b3 (Bank 7) ShowScrollText_b6 (Bank 7) SIGHT_b3 (Bank 7) STARS_b1 (Bank 7) StartEffect_b6 (Bank 7) StartGame_b0 (Bank 7) StopSounds_b6 (Bank 7) SUN_b1 (Bank 7) SVE_b6 (Bank 7) TIDY_b1 (Bank 7) TT24_b6 (Bank 7) TT27_b2 (Bank 7) TT66_b0 (Bank 7) UpdateHangarView (Bank 7) UpdateIconBar_b3 (Bank 7) UpdateView_b0 (Bank 7) |
| SetBank0 | Subroutine | SetupMMC1 (Bank 7) |
| SetChosenLanguage | Subroutine | ChooseLanguage (Bank 6) |
| SetControllerPast | Subroutine | UpdateJoystick (Bank 7) |
| SetCurrentSystem | Subroutine | SetSelectedSystem (Bank 0) |
| SetDemoAutoPlay | Subroutine | SetDemoAutoPlay_b5 (Bank 7) |
| SetDemoAutoPlay_b5 | Subroutine | ChooseLanguage (Bank 6) |
| SetDrawingBitplane | Subroutine | FlipDrawingPlane (Bank 7) SendViewToPPU (Bank 3) SetDrawingPlaneTo0 (Bank 7) SetupViewInNMI (Bank 3) TT66 (Bank 0) |
| SetDrawingPlaneTo0 | Subroutine | ResetVariables (Bank 7) |
| SetDrawPlaneFlags | Subroutine | DEATH (Bank 0) DrawSpaceViewInNMI (Bank 0) SendBitplaneToPPU (Bank 3) SetupViewInNMI (Bank 3) |
| SetEquipmentSprite | Subroutine | DrawEquipment (Bank 6) |
| SetIconBarButtons | Subroutine | SetIconBarButtonsS (Bank 3) SetupIconBarDocked (Bank 3) |
| SetIconBarButtonsS | Subroutine | SetupIconBar (Bank 3) |
| SetIconBarPointer | Subroutine | DEATH2 (Bank 0) SetDemoAutoPlay (Bank 5) |
| SetIconBarRow | Subroutine | UpdateIconBar (Bank 3) |
| SetKeyLogger | Subroutine | SetKeyLogger_b6 (Bank 7) |
| SetKeyLogger_b6 | Subroutine | DOKEY (Bank 0) PAS1 (Bank 0) PauseGame (Bank 6) |
| SetLanguage | Subroutine | ChooseLanguage (Bank 6) |
| SetLaserSprite | Subroutine | DrawEquipment (Bank 6) |
| SetLinePatterns | Subroutine | SetLinePatterns_b3 (Bank 7) |
| SetLinePatterns_b3 | Subroutine | ShowScrollText (Bank 6) TT66 (Bank 0) |
| SetNewViewType | Subroutine | EQSHP (Bank 0) STATUS (Bank 0) TT167 (Bank 0) TT213 (Bank 0) TT25 (Bank 0) |
| SetNonZeroBank | Subroutine | n/a |
| SetPaletteColours | Subroutine | FadeToColour (Bank 3) GetViewPalettes (Bank 3) |
| SetPaletteForView | Subroutine | SendBuffersToPPU (Part 2 of 3) (Bank 7) SendBuffersToPPU (Part 3 of 3) (Bank 7) |
| SetPatternBuffer | Subroutine | TT128 (Bank 0) |
| SetPPURegisters | Subroutine | SendScreenToPPU (Bank 7) |
| SetPPUTablesTo0 | Subroutine | n/a |
| sets1 | Label | SetupSprite0 (Bank 3) |
| sets2 | Label | SetupSprite0 (Bank 3) |
| sets3 | Label | SetupSprite0 (Bank 3) |
| sets4 | Label | SetupSprite0 (Bank 3) |
| sets5 | Label | SetupSprite0 (Bank 3) |
| SetScreenForUpdate | Subroutine | BuyAndSellCargo (Bank 0) DEATH (Bank 0) EQSHP (Bank 0) SVE (Bank 6) TT23 (Bank 0) TT66 (Bank 0) UpdateViewWithFade (Bank 7) |
| SetScreenHeight | Subroutine | DEATH (Bank 0) RES2 (Bank 0) SendSpaceViewToPPU (Bank 0) TT22 (Bank 0) |
| SetSelectedSeeds | Subroutine | MESS (Bank 0) |
| SetSelectedSystem | Subroutine | STATUS (Bank 0) TT102 (Bank 0) TT16 (Bank 0) |
| SetSelectionFlags | Subroutine | Main flight loop (Part 15 of 16) (Bank 0) SelectNearbySystem (Bank 0) |
| SetSpaceViewInNMI | Subroutine | LOOK1 (Bank 0) |
| SETUP_PPU_FOR_ICON_BAR | Macro | ABORT2 (Bank 0) BLINE (Bank 1) BPRNT (Bank 0) CalculateGridLines (Bank 6) ChargeShields (Bank 0) CheckAltitude (Bank 0) CHPR (Part 1 of 6) (Bank 2) CHPR (Part 3 of 6) (Bank 2) CIRCLE (Bank 1) ClearDrawingPlane (Part 1 of 3) (Bank 7) ClearDrawingPlane (Part 2 of 3) (Bank 7) ClearDrawingPlane (Part 3 of 3) (Bank 7) ClearScreen (Bank 3) CopyCommanderToBuf (Bank 6) cpl (Bank 0) DETOK (Bank 2) DETOK2 (Bank 2) DILX (Bank 6) DOCKIT (Bank 0) DOEXP (Bank 1) Draw4OptionTiles (Bank 3) DrawBackground (Bank 3) DrawBlankButton2x2 (Bank 3) DrawBlankButton3x2 (Bank 3) DrawBoxEdges (Bank 7) DrawDash (Bank 7) DrawDashNames (Bank 3) DrawExplosionBurst (Bank 1) DrawHangarWallLine (Bank 1) DrawIconBar (Bank 3) DrawScrollFrame (Bank 6) DrawSmallLogo (Bank 4) DrawSpriteImage (Bank 6) DrawSunRowOfBlocks (Bank 7) DrawVerticalLine (Part 1 of 3) (Bank 7) DrawVerticalLine (Part 2 of 3) (Bank 7) DrawVerticalLine (Part 3 of 3) (Bank 7) DVID3B2 (Bank 7) EDGES (Bank 1) EQSHP (Bank 0) ex (Bank 2) FAROF2 (Bank 7) FLIP (Bank 0) FlushSoundChannel (Bank 7) GetScrollDivisions (Bank 6) GRIDSET (Bank 6) GRS1 (Bank 6) HAL3 (Bank 1) HAS3 (Bank 1) HideFromScanner (Bank 1) HideMostSprites (Bank 7) HideStardust (Bank 7) HLOIN (Part 1 of 5) (Bank 7) HLOIN (Part 2 of 5) (Bank 7) HLOIN (Part 3 of 5) (Bank 7) HLOIN (Part 4 of 5) (Bank 7) HLOIN (Part 5 of 5) (Bank 7) HME2 (Bank 0) IncreaseTally (Bank 7) KILLSHP (Bank 0) KS2 (Bank 0) LAUN (Bank 0) LL118 (Bank 1) LL145 (Part 4 of 4) (Bank 1) LL164 (Bank 6) LL51 (Bank 1) LL9 (Part 1 of 12) (Bank 1) LL9 (Part 3 of 12) (Bank 1) LL9 (Part 5 of 12) (Bank 1) LL9 (Part 6 of 12) (Bank 1) LL9 (Part 8 of 12) (Bank 1) LL9 (Part 10 of 12) (Bank 1) LoadHighFont (Bank 3) LoadNormalFont (Bank 3) LOIN (Part 1 of 7) (Bank 7) LOIN (Part 3 of 7) (Bank 7) LOIN (Part 4 of 7) (Bank 7) LOIN (Part 6 of 7) (Bank 7) LOIN (Part 7 of 7) (Bank 7) Main flight loop (Part 1 of 16) (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) Main flight loop (Part 4 of 16) (Bank 0) Main flight loop (Part 6 of 16) (Bank 0) Main flight loop (Part 13 of 16) (Bank 0) MAS3 (Bank 0) MCASH (Bank 0) MESS (Bank 0) MULT1 (Bank 7) MULT12 (Bank 7) MULT3 (Bank 7) MVEIT (Part 1 of 9) (Bank 0) MVEIT (Part 2 of 9) (Bank 0) MVEIT (Part 3 of 9) (Bank 0) MVEIT (Part 5 of 9) (Bank 0) MVEIT (Part 6 of 9) (Bank 0) MVEIT (Part 8 of 9) (Bank 0) MVS4 (Bank 0) MVS5 (Bank 0) NOISE (Bank 7) NORM (Bank 7) nWq (Bank 0) NWSHP (Bank 0) PIXEL (Bank 7) PLFL (Bank 1) PLS22 (Bank 1) PLS6 (Bank 7) PrintFlightMessage (Bank 0) PrintNumberInHold (Bank 0) ResetScanner (Bank 3) ResetStardust (Bank 0) ScrollTextUpScreen (Bank 6) SetIconBarButtons (Bank 3) SetKeyLogger (Bank 6) SetLinePatterns (Bank 3) SetupIconBar (Bank 3) SetupPPUForIconBar (Bank 7) SetupSprite0 (Bank 3) SFS1 (Bank 0) ShowIconBar (Bank 3) ShowScrollText (Bank 6) SpawnSpaceStation (Bank 0) STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) StartEffect_b7 (Bank 7) StartEffectOnNOISE (Bank 6) StartEffectOnSQ1 (Bank 6) StartEffectOnSQ2 (Bank 6) StoreMessage (Bank 0) SUN (Part 2 of 2) (Bank 1) TACTICS (Part 4 of 7) (Bank 0) TACTICS (Part 6 of 7) (Bank 0) TACTICS (Part 7 of 7) (Bank 0) TAS1 (Bank 0) TAS2 (Bank 0) TIDY (Bank 1) TITLE (Bank 0) TT111 (Bank 0) TT210 (Bank 0) TT23 (Bank 0) TT24 (Bank 6) TT26 (Bank 2) TT27 (Bank 2) UnpackToRAM (Bank 7) UpdateIconBar (Bank 3) WaitForIconBarPPU (Bank 7) WaitForNMI (Bank 7) WaitForPPUToFinish (Bank 7) WPSHPS (Bank 0) ZINF (Bank 0) ZINF_b1 (Bank 1) |
| SetupAfterLoad | Subroutine | SetupAfterLoad_b0 (Bank 7) |
| SetupAfterLoad_b0 | Subroutine | SaveLoadCommander (Bank 6) |
| SetupDemoShip | Subroutine | PlayDemo (Bank 0) |
| SetupDemoUniverse | Subroutine | DEATH2 (Bank 0) SetDemoAutoPlay (Bank 5) |
| SetupFullViewInNMI | Subroutine | PlayDemo (Bank 0) UpdateScreen (Bank 7) |
| SetupIconBar | Subroutine | SetupIconBar_b3 (Bank 7) UpdateIconBar (Bank 3) |
| SetupIconBar_b3 | Subroutine | TT66 (Bank 0) |
| SetupIconBarCharts | Subroutine | SetupIconBar (Bank 3) |
| SetupIconBarDocked | Subroutine | SetupIconBar (Bank 3) |
| SetupIconBarFlight | Subroutine | SetupIconBar (Bank 3) |
| SetupIconBarPause | Subroutine | SetupIconBar (Bank 3) |
| SetupMMC1 | Subroutine | ResetVariables (Bank 7) |
| SetupPPUForIconBar | Subroutine | BR1 (Bank 0) BuyAndSellCargo (Bank 0) ClearDashEdge (Bank 6) CLYNS (Bank 7) CopyCommanderToBuf (Bank 6) CopyNameBuffer0To1 (Bank 7) DrawImageFrame (Bank 3) DrawScreenInNMI (Bank 0) DrawSmallBox (Bank 3) DrawSpaceViewInNMI (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) MoveInLeftColumn (Bank 6) MoveInMiddleColumn (Bank 6) MoveInRightColumn (Bank 6) NLIN2 (Bank 7) PAUSE2 (Bank 2) PrintEquipment (Bank 0) qv (Bank 0) RemoveShip (Bank 0) SFS1 (Bank 0) TITLE (Bank 0) TT151 (Bank 0) TT167 (Bank 0) TT26 (Bank 2) WaitForNoDirection (Bank 6) ZERO (Bank 0) |
| setupPPUForIconBar | Variable | NMI (Bank 7) ResetVariables (Bank 7) SendViewToPPU (Bank 3) SetPPUTablesTo0 (Bank 7) SETUP_PPU_FOR_ICON_BAR (Common) WaitForIconBarPPU (Bank 7) |
| SetupSpaceView | Subroutine | PlayDemo (Bank 0) |
| SetupSprite0 | Subroutine | SendViewToPPU (Bank 3) SetupViewInNMI (Bank 3) |
| SetupViewInNMI | Subroutine | SetupViewInNMI_b3 (Bank 7) |
| SetupViewInNMI_b3 | Subroutine | SetSpaceViewInNMI (Bank 0) |
| SetViewAttrs | Subroutine | SetViewAttrs_b3 (Bank 7) |
| SetViewAttrs_b3 | Subroutine | TT66 (Bank 0) |
| sfrm1 | Label | SFRMIS (Bank 0) |
| SFRMIS | Subroutine | TACTICS (Part 5 of 7) (Bank 0) |
| SFS1 | Subroutine | SPIN (Bank 0) TACTICS (Part 2 of 7) (Bank 0) TACTICS (Part 5 of 7) (Bank 0) |
| SFS1-2 | Entry point | SFRMIS (Bank 0) |
| SFS2 | Subroutine | SFS1 (Bank 0) |
| SH3 | Configuration variable | HALL (Bank 1) PlayDemo (Bank 0) TACTICS (Part 2 of 7) (Bank 0) TACTICS (Part 4 of 7) (Bank 0) |
| SHD | Subroutine | ChargeShields (Bank 0) |
| SHIP_ADDER | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_ADDER_EDGES | Label | SHIP_ADDER (Bank 1) |
| SHIP_ADDER_FACES | Label | SHIP_ADDER (Bank 1) |
| SHIP_ANACONDA | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_ANACONDA_EDGES | Label | SHIP_ANACONDA (Bank 1) |
| SHIP_ANACONDA_FACES | Label | SHIP_ANACONDA (Bank 1) |
| SHIP_ASP_MK_2 | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_ASP_MK_2_EDGES | Label | SHIP_ASP_MK_2 (Bank 1) |
| SHIP_ASP_MK_2_FACES | Label | SHIP_ASP_MK_2 (Bank 1) |
| SHIP_ASTEROID | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_ASTEROID_EDGES | Label | SHIP_ASTEROID (Bank 1) |
| SHIP_ASTEROID_FACES | Label | SHIP_ASTEROID (Bank 1) |
| SHIP_BOA | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_BOA_EDGES | Label | SHIP_BOA (Bank 1) |
| SHIP_BOA_FACES | Label | SHIP_BOA (Bank 1) |
| SHIP_BOULDER | Variable | XX21 (Bank 7) |
| SHIP_BOULDER_EDGES | Label | SHIP_BOULDER (Bank 1) |
| SHIP_BOULDER_FACES | Label | SHIP_BOULDER (Bank 1) |
| SHIP_CANISTER | Variable | XX21 (Bank 7) |
| SHIP_CANISTER_EDGES | Label | SHIP_CANISTER (Bank 1) SHIP_THARGON (Bank 1) |
| SHIP_CANISTER_FACES | Label | SHIP_CANISTER (Bank 1) |
| SHIP_COBRA_MK_1 | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_COBRA_MK_1_EDGES | Label | SHIP_COBRA_MK_1 (Bank 1) |
| SHIP_COBRA_MK_1_FACES | Label | SHIP_COBRA_MK_1 (Bank 1) |
| SHIP_COBRA_MK_3 | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_COBRA_MK_3_EDGES | Label | SHIP_COBRA_MK_3 (Bank 1) |
| SHIP_COBRA_MK_3_FACES | Label | SHIP_COBRA_MK_3 (Bank 1) |
| SHIP_COBRA_MK_3_P | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_COBRA_MK_3_P_EDGES | Label | SHIP_COBRA_MK_3_P (Bank 1) |
| SHIP_COBRA_MK_3_P_FACES | Label | SHIP_COBRA_MK_3_P (Bank 1) |
| SHIP_CONSTRICTOR | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_CONSTRICTOR_EDGES | Label | SHIP_CONSTRICTOR (Bank 1) |
| SHIP_CONSTRICTOR_FACES | Label | SHIP_CONSTRICTOR (Bank 1) |
| SHIP_CORIOLIS | Variable | XX21 (Bank 7) |
| SHIP_CORIOLIS_EDGES | Label | SHIP_CORIOLIS (Bank 1) |
| SHIP_CORIOLIS_FACES | Label | SHIP_CORIOLIS (Bank 1) |
| SHIP_COUGAR | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_COUGAR_EDGES | Label | SHIP_COUGAR (Bank 1) |
| SHIP_COUGAR_FACES | Label | SHIP_COUGAR (Bank 1) |
| SHIP_DODO | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_DODO_EDGES | Label | SHIP_DODO (Bank 1) |
| SHIP_DODO_FACES | Label | SHIP_DODO (Bank 1) |
| SHIP_ESCAPE_POD | Variable | XX21 (Bank 7) |
| SHIP_ESCAPE_POD_EDGES | Label | SHIP_ESCAPE_POD (Bank 1) SHIP_SPLINTER (Bank 1) |
| SHIP_ESCAPE_POD_FACES | Label | SHIP_ESCAPE_POD (Bank 1) |
| SHIP_FER_DE_LANCE | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_FER_DE_LANCE_EDGES | Label | SHIP_FER_DE_LANCE (Bank 1) |
| SHIP_FER_DE_LANCE_FACES | Label | SHIP_FER_DE_LANCE (Bank 1) |
| SHIP_GECKO | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_GECKO_EDGES | Label | SHIP_GECKO (Bank 1) |
| SHIP_GECKO_FACES | Label | SHIP_GECKO (Bank 1) |
| SHIP_KRAIT | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_KRAIT_EDGES | Label | SHIP_KRAIT (Bank 1) |
| SHIP_KRAIT_FACES | Label | SHIP_KRAIT (Bank 1) |
| SHIP_MAMBA | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_MAMBA_EDGES | Label | SHIP_MAMBA (Bank 1) |
| SHIP_MAMBA_FACES | Label | SHIP_MAMBA (Bank 1) |
| SHIP_MISSILE | Variable | XX21 (Bank 7) |
| SHIP_MISSILE_EDGES | Label | SHIP_MISSILE (Bank 1) |
| SHIP_MISSILE_FACES | Label | SHIP_MISSILE (Bank 1) |
| SHIP_MORAY | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_MORAY_EDGES | Label | SHIP_MORAY (Bank 1) |
| SHIP_MORAY_FACES | Label | SHIP_MORAY (Bank 1) |
| SHIP_PLATE | Variable | XX21 (Bank 7) |
| SHIP_PLATE_EDGES | Label | SHIP_PLATE (Bank 1) |
| SHIP_PLATE_FACES | Label | SHIP_PLATE (Bank 1) |
| SHIP_PYTHON | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_PYTHON_EDGES | Label | SHIP_PYTHON (Bank 1) |
| SHIP_PYTHON_FACES | Label | SHIP_PYTHON (Bank 1) |
| SHIP_PYTHON_P | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_PYTHON_P_EDGES | Label | SHIP_PYTHON_P (Bank 1) |
| SHIP_PYTHON_P_FACES | Label | SHIP_PYTHON_P (Bank 1) |
| SHIP_ROCK_HERMIT | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_ROCK_HERMIT_EDGES | Label | SHIP_ROCK_HERMIT (Bank 1) |
| SHIP_ROCK_HERMIT_FACES | Label | SHIP_ROCK_HERMIT (Bank 1) |
| SHIP_SHUTTLE | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_SHUTTLE_EDGES | Label | SHIP_SHUTTLE (Bank 1) |
| SHIP_SHUTTLE_FACES | Label | SHIP_SHUTTLE (Bank 1) |
| SHIP_SIDEWINDER | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_SIDEWINDER_EDGES | Label | SHIP_SIDEWINDER (Bank 1) |
| SHIP_SIDEWINDER_FACES | Label | SHIP_SIDEWINDER (Bank 1) |
| SHIP_SPLINTER | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_SPLINTER_FACES | Label | SHIP_SPLINTER (Bank 1) |
| SHIP_THARGOID | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_THARGOID_EDGES | Label | SHIP_THARGOID (Bank 1) |
| SHIP_THARGOID_FACES | Label | SHIP_THARGOID (Bank 1) |
| SHIP_THARGON | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_THARGON_FACES | Label | SHIP_THARGON (Bank 1) |
| SHIP_TRANSPORTER | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_TRANSPORTER_EDGES | Label | SHIP_TRANSPORTER (Bank 1) |
| SHIP_TRANSPORTER_FACES | Label | SHIP_TRANSPORTER (Bank 1) |
| SHIP_VIPER | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_VIPER_EDGES | Label | SHIP_VIPER (Bank 1) |
| SHIP_VIPER_FACES | Label | SHIP_VIPER (Bank 1) |
| SHIP_WORM | Variable | Unused copy of XX21 (Bank 1) XX21 (Bank 7) |
| SHIP_WORM_EDGES | Label | SHIP_WORM (Bank 1) |
| SHIP_WORM_FACES | Label | SHIP_WORM (Bank 1) |
| shipIsAggressive | Variable | TACTICS (Part 2 of 7) (Bank 0) TACTICS (Part 7 of 7) (Bank 0) |
| ShowIconBar | Subroutine | ShowIconBar_b3 (Bank 7) |
| ShowIconBar_b3 | Subroutine | PauseGame (Bank 6) |
| showIconBarPointer | Variable | ChangeToView (Bank 0) DEATH (Bank 0) MoveIconBarPointer (Bank 7) PauseGame (Bank 6) SetupSpaceView (Bank 0) ShowScrollText (Bank 6) UpdateView (Bank 0) |
| ShowScrollText | Subroutine | ShowScrollText_b6 (Bank 7) |
| ShowScrollText_b6 | Subroutine | DEATH2 (Bank 0) Main flight loop (Part 15 of 16) (Bank 0) |
| ShowStartScreen | Subroutine | ResetToStartScreen (Bank 7) |
| showUserInterface | Variable | NMI (Bank 7) SendViewToPPU (Bank 3) SetupViewInNMI (Bank 3) |
| SHPPT | Subroutine | LL9 (Part 2 of 12) (Bank 1) |
| Shpt | Label | SHPPT (Bank 1) |
| shpt1 | Label | SHPPT (Bank 1) |
| shpt2 | Label | SHPPT (Bank 1) |
| SHU | Configuration variable | TACTICS (Part 2 of 7) (Bank 0) |
| sigh1 | Label | SIGHT (Bank 3) |
| sigh2 | Label | SIGHT (Bank 3) |
| sigh3 | Label | SIGHT (Bank 3) |
| sigh4 | Label | SIGHT (Bank 3) |
| sigh5 | Label | SIGHT (Bank 3) |
| SIGHT | Subroutine | SIGHT_b3 (Bank 7) |
| SIGHT_b3 | Subroutine | PlayDemo (Bank 0) ResetStardust (Bank 0) |
| skip | Label | SETUP_PPU_FOR_ICON_BAR (Common) |
| skipBarPatternsPPU | Variable | SendBarNamesToPPU (Bank 7) UpdateIconBar (Bank 3) |
| slas1 | Label | SetLaserSprite (Bank 6) |
| slvy2 | Label | Main flight loop (Part 8 of 16) (Bank 0) |
| smallLogoImage | Variable | SendViewToPPU (Bank 3) |
| smallLogoTile | Variable | DrawSmallLogo (Bank 4) |
| smes1 | Label | StoreMessage (Bank 0) |
| smes2 | Label | StoreMessage (Bank 0) |
| smis1 | Label | SendInventoryToPPU (Bank 7) |
| snam1 | Label | SendNametableToPPU (Bank 7) |
| snam10 | Label | SendNametableToPPU (Bank 7) |
| snam2 | Label | SendNametableToPPU (Bank 7) |
| snam3 | Label | SendNametableToPPU (Bank 7) |
| snam4 | Label | SendNametableToPPU (Bank 7) |
| snam5 | Label | SendNametableToPPU (Bank 7) |
| snam6 | Label | SendNametableToPPU (Bank 7) |
| snam7 | Label | SendNametableToPPU (Bank 7) |
| snam8 | Label | SendNametableToPPU (Bank 7) |
| snam9 | Label | SendNametableToPPU (Bank 7) |
| SND_CHN | Configuration variable | StopSounds (Bank 6) |
| SNE | Variable | FMLTU2 (Bank 7) PLS22 (Bank 1) |
| sob | Label | hyp (Bank 0) |
| SOLAR | Subroutine | PlayDemo (Bank 0) TT18 (Bank 0) |
| SOS1 | Subroutine | SOLAR (Bank 0) TT110 (Bank 0) |
| soundAddr | Variable | ApplyEnvelopeNOISE (Bank 6) ApplyEnvelopeSQ1 (Bank 6) ApplyEnvelopeSQ2 (Bank 6) ApplyEnvelopeTRI (Bank 6) ChooseMusic (Bank 6) MakeMusicOnNOISE (Bank 6) MakeMusicOnSQ1 (Bank 6) MakeMusicOnSQ2 (Bank 6) MakeMusicOnTRI (Bank 6) MakeSoundOnNOISE (Bank 6) MakeSoundOnSQ1 (Bank 6) MakeSoundOnSQ2 (Bank 6) StartEffectOnNOISE (Bank 6) StartEffectOnSQ1 (Bank 6) StartEffectOnSQ2 (Bank 6) |
| soundByteNOISE | Variable | MakeSoundOnNOISE (Bank 6) StartEffectOnNOISE (Bank 6) |
| soundByteSQ1 | Variable | MakeSoundOnSQ1 (Bank 6) StartEffectOnSQ1 (Bank 6) |
| soundByteSQ2 | Variable | MakeSoundOnSQ2 (Bank 6) StartEffectOnSQ2 (Bank 6) |
| soundChannel | Variable | FlushSpecificSound (Bank 7) NOISE (Bank 7) |
| soundData | Variable | StartEffectOnNOISE (Bank 6) StartEffectOnSQ1 (Bank 6) StartEffectOnSQ2 (Bank 6) |
| soundData0 | Label | soundData (Bank 6) |
| soundData1 | Label | soundData (Bank 6) |
| soundData10 | Label | soundData (Bank 6) |
| soundData11 | Label | soundData (Bank 6) |
| soundData12 | Label | soundData (Bank 6) |
| soundData13 | Label | soundData (Bank 6) |
| soundData14 | Label | soundData (Bank 6) |
| soundData15 | Label | soundData (Bank 6) |
| soundData16 | Label | soundData (Bank 6) |
| soundData17 | Label | soundData (Bank 6) |
| soundData18 | Label | soundData (Bank 6) |
| soundData19 | Label | soundData (Bank 6) |
| soundData2 | Label | soundData (Bank 6) |
| soundData20 | Label | soundData (Bank 6) |
| soundData21 | Label | soundData (Bank 6) |
| soundData22 | Label | soundData (Bank 6) |
| soundData23 | Label | soundData (Bank 6) |
| soundData24 | Label | soundData (Bank 6) |
| soundData25 | Label | soundData (Bank 6) |
| soundData26 | Label | soundData (Bank 6) |
| soundData27 | Label | soundData (Bank 6) |
| soundData28 | Label | soundData (Bank 6) |
| soundData29 | Label | soundData (Bank 6) |
| soundData3 | Label | soundData (Bank 6) |
| soundData30 | Label | soundData (Bank 6) |
| soundData31 | Label | soundData (Bank 6) |
| soundData4 | Label | soundData (Bank 6) |
| soundData5 | Label | soundData (Bank 6) |
| soundData6 | Label | soundData (Bank 6) |
| soundData7 | Label | soundData (Bank 6) |
| soundData8 | Label | soundData (Bank 6) |
| soundData9 | Label | soundData (Bank 6) |
| soundHiSQ1 | Variable | MakeSoundOnSQ1 (Bank 6) StartEffectOnSQ1 (Bank 6) |
| soundHiSQ2 | Variable | MakeSoundOnSQ2 (Bank 6) StartEffectOnSQ2 (Bank 6) |
| soundLoNOISE | Variable | MakeSoundOnNOISE (Bank 6) StartEffectOnNOISE (Bank 6) |
| soundLoSQ1 | Variable | MakeSoundOnSQ1 (Bank 6) StartEffectOnSQ1 (Bank 6) |
| soundLoSQ2 | Variable | MakeSoundOnSQ2 (Bank 6) StartEffectOnSQ2 (Bank 6) |
| soundPitchEnvNOISE | Variable | MakeSoundOnNOISE (Bank 6) StartEffectOnNOISE (Bank 6) |
| soundPitchEnvSQ1 | Variable | MakeSoundOnSQ1 (Bank 6) StartEffectOnSQ1 (Bank 6) |
| soundPitchEnvSQ2 | Variable | MakeSoundOnSQ2 (Bank 6) StartEffectOnSQ2 (Bank 6) |
| soundPitCountNOISE | Variable | MakeSoundOnNOISE (Bank 6) StartEffectOnNOISE (Bank 6) |
| soundPitCountSQ1 | Variable | MakeSoundOnSQ1 (Bank 6) StartEffectOnSQ1 (Bank 6) |
| soundPitCountSQ2 | Variable | MakeSoundOnSQ2 (Bank 6) StartEffectOnSQ2 (Bank 6) |
| soundPriority | Variable | NOISE (Bank 7) |
| soundVibrato | Variable | Main game loop (Part 2 of 6) (Bank 0) MakeSoundOnNOISE (Bank 6) MakeSoundOnSQ1 (Bank 6) MakeSoundOnSQ2 (Bank 6) SetupDemoUniverse (Bank 7) ShowStartScreen (Bank 0) UpdateVibratoSeeds (Bank 6) |
| soundVolCountNOISE | Variable | MakeSoundOnNOISE (Bank 6) StartEffectOnNOISE (Bank 6) |
| soundVolCountSQ1 | Variable | MakeSoundOnSQ1 (Bank 6) StartEffectOnSQ1 (Bank 6) |
| soundVolCountSQ2 | Variable | MakeSoundOnSQ2 (Bank 6) StartEffectOnSQ2 (Bank 6) |
| soundVolIndexNOISE | Variable | MakeSoundOnNOISE (Bank 6) StartEffectOnNOISE (Bank 6) |
| soundVolIndexSQ1 | Variable | MakeSoundOnSQ1 (Bank 6) StartEffectOnSQ1 (Bank 6) |
| soundVolIndexSQ2 | Variable | MakeSoundOnSQ2 (Bank 6) StartEffectOnSQ2 (Bank 6) |
| soundVolume | Variable | StartEffectOnNOISE (Bank 6) StartEffectOnSQ1 (Bank 6) StartEffectOnSQ2 (Bank 6) |
| soundVolume0 | Label | soundVolume (Bank 6) |
| soundVolume1 | Label | soundVolume (Bank 6) |
| soundVolume10 | Label | soundVolume (Bank 6) |
| soundVolume11 | Label | soundVolume (Bank 6) |
| soundVolume12 | Label | soundVolume (Bank 6) |
| soundVolume13 | Label | soundVolume (Bank 6) |
| soundVolume14 | Label | soundVolume (Bank 6) |
| soundVolume15 | Label | soundVolume (Bank 6) |
| soundVolume16 | Label | soundVolume (Bank 6) |
| soundVolume2 | Label | soundVolume (Bank 6) |
| soundVolume3 | Label | soundVolume (Bank 6) |
| soundVolume4 | Label | soundVolume (Bank 6) |
| soundVolume5 | Label | soundVolume (Bank 6) |
| soundVolume6 | Label | soundVolume (Bank 6) |
| soundVolume7 | Label | soundVolume (Bank 6) |
| soundVolume8 | Label | soundVolume (Bank 6) |
| soundVolume9 | Label | soundVolume (Bank 6) |
| soundVolumeNOISE | Variable | MakeSoundOnNOISE (Bank 6) StartEffectOnNOISE (Bank 6) |
| soundVolumeSQ1 | Variable | MakeSoundOnSQ1 (Bank 6) StartEffectOnSQ1 (Bank 6) |
| soundVolumeSQ2 | Variable | MakeSoundOnSQ2 (Bank 6) StartEffectOnSQ2 (Bank 6) |
| SP1 | Subroutine | COMPAS (Bank 0) |
| SP2 | Subroutine | COMPAS (Bank 0) |
| spasto | Variable | Main flight loop (Part 4 of 16) (Bank 0) NWSPS (Bank 0) |
| spat1 | Label | SendPatternsToPPU (Part 1 of 6) (Bank 7) |
| spat10 | Label | SendPatternsToPPU (Part 3 of 6) (Bank 7) |
| spat11 | Label | SendPatternsToPPU (Part 3 of 6) (Bank 7) |
| spat12 | Label | SendPatternsToPPU (Part 3 of 6) (Bank 7) |
| spat13 | Label | SendPatternsToPPU (Part 3 of 6) (Bank 7) |
| spat14 | Label | SendPatternsToPPU (Part 3 of 6) (Bank 7) |
| spat15 | Label | SendPatternsToPPU (Part 3 of 6) (Bank 7) |
| spat16 | Label | SendPatternsToPPU (Part 3 of 6) (Bank 7) |
| spat17 | Label | SendPatternsToPPU (Part 3 of 6) (Bank 7) |
| spat18 | Label | SendPatternsToPPU (Part 3 of 6) (Bank 7) |
| spat19 | Label | SendPatternsToPPU (Part 3 of 6) (Bank 7) |
| spat2 | Label | SendPatternsToPPU (Part 1 of 6) (Bank 7) |
| spat20 | Label | SendPatternsToPPU (Part 3 of 6) (Bank 7) |
| spat21 | Label | SendPatternsToPPU (Part 1 of 6) (Bank 7) |
| spat22 | Label | SendPatternsToPPU (Part 5 of 6) (Bank 7) |
| spat23 | Label | SendPatternsToPPU (Part 4 of 6) (Bank 7) |
| spat24 | Label | SendPatternsToPPU (Part 5 of 6) (Bank 7) |
| spat25 | Label | SendPatternsToPPU (Part 5 of 6) (Bank 7) |
| spat26 | Label | SendPatternsToPPU (Part 5 of 6) (Bank 7) |
| spat27 | Label | SendPatternsToPPU (Part 5 of 6) (Bank 7) |
| spat28 | Label | SendPatternsToPPU (Part 5 of 6) (Bank 7) |
| spat29 | Label | SendPatternsToPPU (Part 5 of 6) (Bank 7) |
| spat3 | Label | SendPatternsToPPU (Part 1 of 6) (Bank 7) |
| spat30 | Label | SendPatternsToPPU (Part 3 of 6) (Bank 7) SendPatternsToPPU (Part 5 of 6) (Bank 7) |
| spat4 | Label | SendPatternsToPPU (Part 1 of 6) (Bank 7) |
| spat5 | Label | SendPatternsToPPU (Part 1 of 6) (Bank 7) |
| spat6 | Label | SendPatternsToPPU (Part 1 of 6) (Bank 7) |
| spat7 | Label | SendPatternsToPPU (Part 3 of 6) (Bank 7) |
| spat8 | Label | SendPatternsToPPU (Part 3 of 6) (Bank 7) |
| spat9 | Label | SendPatternsToPPU (Part 2 of 6) (Bank 7) |
| SpawnSpaceStation | Subroutine | Main flight loop (Part 14 of 16) (Bank 0) |
| spc | Subroutine | EQSHP (Bank 0) fwl (Bank 0) PrintLegalStatus (Bank 0) STATUS (Bank 0) TT25 (Bank 0) TT66 (Bank 0) |
| sper1 | Label | BEGIN (Bank 7) |
| sper2 | Label | BEGIN (Bank 7) |
| sper3 | Label | BEGIN (Bank 7) |
| SPIN | Subroutine | Main flight loop (Part 11 of 16) (Bank 0) |
| SPIN2 | Entry point | Main flight loop (Part 11 of 16) (Bank 0) |
| spl | Label | SPIN (Bank 0) |
| SPL | Configuration variable | Main flight loop (Part 11 of 16) (Bank 0) SFS1 (Bank 0) |
| SPL1 | Label | SPS4 (Bank 0) |
| sppu1 | Label | SendFontImageToPPU (Bank 3) |
| sppu2 | Label | SendFontImageToPPU (Bank 3) |
| Sprite buffer | Workspace | n/a |
| SPS1 | Subroutine | COMPAS (Bank 0) Main flight loop (Part 9 of 16) (Bank 0) TACTICS (Part 3 of 7) (Bank 0) |
| SPS2 | Subroutine | SP2 (Bank 0) |
| SPS3 | Subroutine | SPS1 (Bank 0) |
| SPS4 | Subroutine | SP1 (Bank 0) |
| spvw1 | Label | DrawSpaceViewInNMI (Bank 0) |
| spvw2 | Label | DrawSpaceViewInNMI (Bank 0) |
| spvw3 | Label | DrawSpaceViewInNMI (Bank 0) |
| spvw4 | Label | DrawSpaceViewInNMI (Bank 0) |
| spvw5 | Label | DrawSpaceViewInNMI (Bank 0) |
| spvw6 | Label | DrawSpaceViewInNMI (Bank 0) |
| SQ1_HI | Configuration variable | MakeMusicOnSQ1 (Bank 6) MakeSoundOnSQ1 (Bank 6) StartEffectOnSQ1 (Bank 6) |
| SQ1_LO | Configuration variable | MakeMusicOnSQ1 (Bank 6) MakeSoundOnSQ1 (Bank 6) MakeSounds (Bank 6) StartEffectOnSQ1 (Bank 6) |
| SQ1_SWEEP | Configuration variable | MakeMusicOnSQ1 (Bank 6) StartEffectOnSQ1 (Bank 6) |
| SQ1_VOL | Configuration variable | MakeSoundOnSQ1 (Bank 6) MakeSounds (Bank 6) StartEffectOnSQ1 (Bank 6) StopSounds (Bank 6) |
| sq1Hi | Variable | MakeMusicOnSQ1 (Bank 6) MakeSoundOnSQ1 (Bank 6) |
| sq1Lo | Variable | ApplyEnvelopeSQ1 (Bank 6) MakeMusicOnSQ1 (Bank 6) MakeSoundOnSQ1 (Bank 6) MakeSounds (Bank 6) |
| sq1LoCopy | Variable | ApplyEnvelopeSQ1 (Bank 6) MakeMusicOnSQ1 (Bank 6) |
| sq1Sweep | Variable | MakeMusicOnSQ1 (Bank 6) MakeSounds (Bank 6) |
| sq1Volume | Variable | ApplyEnvelopeSQ1 (Bank 6) MakeMusicOnSQ1 (Bank 6) MakeSoundOnSQ1 (Bank 6) MakeSounds (Bank 6) StopSounds (Bank 6) |
| SQ2_HI | Configuration variable | MakeMusicOnSQ2 (Bank 6) MakeSoundOnSQ2 (Bank 6) StartEffectOnSQ2 (Bank 6) |
| SQ2_LO | Configuration variable | MakeMusicOnSQ2 (Bank 6) MakeSoundOnSQ2 (Bank 6) MakeSounds (Bank 6) StartEffectOnSQ2 (Bank 6) |
| SQ2_SWEEP | Configuration variable | MakeMusicOnSQ2 (Bank 6) StartEffectOnSQ2 (Bank 6) |
| SQ2_VOL | Configuration variable | MakeSoundOnSQ2 (Bank 6) MakeSounds (Bank 6) StartEffectOnSQ2 (Bank 6) StopSounds (Bank 6) |
| sq2Hi | Variable | MakeMusicOnSQ2 (Bank 6) MakeSoundOnSQ2 (Bank 6) |
| sq2Lo | Variable | ApplyEnvelopeSQ2 (Bank 6) MakeMusicOnSQ2 (Bank 6) MakeSoundOnSQ2 (Bank 6) MakeSounds (Bank 6) |
| sq2LoCopy | Variable | ApplyEnvelopeSQ2 (Bank 6) MakeMusicOnSQ2 (Bank 6) |
| sq2Sweep | Variable | MakeMusicOnSQ2 (Bank 6) MakeSounds (Bank 6) |
| sq2Volume | Variable | ApplyEnvelopeSQ2 (Bank 6) MakeMusicOnSQ2 (Bank 6) MakeSoundOnSQ2 (Bank 6) MakeSounds (Bank 6) |
| SQUA | Subroutine | NORM (Bank 7) |
| SQUA2 | Subroutine | HITCH (Bank 0) MAS3 (Bank 0) PLFL (Bank 1) SUN (Part 1 of 2) (Bank 1) TT111 (Bank 0) |
| ss | Label | msblob (Bank 0) |
| ssel1 | Label | SetSelectionFlags (Bank 0) |
| ssel2 | Label | SetSelectionFlags (Bank 0) |
| ssel3 | Label | SetSelectionFlags (Bank 0) |
| ssel4 | Label | SetSelectionFlags (Bank 0) |
| SSPR | Variable | CheckJumpSafety (Bank 0) COMPAS (Bank 0) DOCKIT (Bank 0) DOKEY (Bank 0) FlightLoop4To16 (Bank 0) KS4 (Bank 0) Main flight loop (Part 14 of 16) (Bank 0) Main flight loop (Part 15 of 16) (Bank 0) Main game loop (Part 2 of 6) (Bank 0) Main game loop (Part 3 of 6) (Bank 0) SetupIconBarFlight (Bank 3) SOLAR (Bank 0) TACTICS (Part 3 of 7) (Bank 0) TT102 (Bank 0) WARP (Bank 0) |
| SST | Configuration variable | ANGRY (Bank 0) KILLSHP (Bank 0) Main flight loop (Part 4 of 16) (Bank 0) Main flight loop (Part 5 of 16) (Bank 0) Main flight loop (Part 7 of 16) (Bank 0) Main flight loop (Part 11 of 16) (Bank 0) NWSPS (Bank 0) SFS1 (Bank 0) TACTICS (Part 2 of 7) (Bank 0) WP (Common) |
| ssys1 | Label | SetCurrentSystem (Bank 0) |
| st | Label | STATUS (Bank 0) |
| st1 | Label | STATUS (Bank 0) |
| ST11 | Label | STARS (Bank 1) |
| ST2 | Label | STARS2 (Bank 1) |
| st3 | Label | PrintCombatRank (Bank 0) |
| ST3 | Label | STARS6 (Bank 1) |
| st4 | Label | PrintCombatRank (Bank 0) |
| ST4 | Label | STARS6 (Bank 1) |
| st5 | Label | PrintLegalStatus (Bank 0) |
| ST5 | Label | STARS2 (Bank 1) |
| st6 | Label | STATUS (Bank 0) |
| stal1 | Label | SetupAfterLoad (Bank 0) |
| star1 | Label | STARS6 (Bank 1) |
| STARS | Subroutine | STARS_b1 (Bank 7) |
| STARS1 | Subroutine | STARS (Bank 1) |
| STARS2 | Subroutine | STARS (Bank 1) |
| STARS6 | Subroutine | STARS (Bank 1) |
| STARS_b1 | Subroutine | Main flight loop (Part 16 of 16) (Bank 0) ShowScrollText (Bank 6) |
| StartEffect | Subroutine | StartEffect_b6 (Bank 7) |
| StartEffect_b6 | Subroutine | StartEffect_b7 (Bank 7) |
| StartEffect_b7 | Subroutine | FlushSoundChannel (Bank 7) |
| StartEffectOnNOISE | Subroutine | StartEffect (Bank 6) StartEffectOnNOISES (Bank 6) |
| StartEffectOnNOISES | Subroutine | n/a |
| StartEffectOnSQ1 | Subroutine | StartEffect (Bank 6) StartEffectOnSQ1S (Bank 6) |
| StartEffectOnSQ1S | Subroutine | n/a |
| StartEffectOnSQ2 | Subroutine | StartEffect (Bank 6) StartEffectOnSQ2S (Bank 6) |
| StartEffectOnSQ2S | Subroutine | n/a |
| StartGame | Subroutine | StartGame_b0 (Bank 7) WARP (Bank 0) |
| StartGame_b0 | Subroutine | ShowScrollText (Bank 6) |
| startPauseNOISE | Variable | MakeMusicOnNOISE (Bank 6) |
| startPauseSQ1 | Variable | MakeMusicOnSQ1 (Bank 6) |
| startPauseSQ2 | Variable | MakeMusicOnSQ2 (Bank 6) |
| startPauseTRI | Variable | MakeMusicOnTRI (Bank 6) |
| startupDebug | Variable | BEGIN (Bank 7) |
| stat1 | Label | STATUS (Bank 0) |
| stat2 | Label | STATUS (Bank 0) |
| stat3 | Label | STATUS (Bank 0) |
| stat4 | Label | STATUS (Bank 0) |
| stat5 | Label | STATUS (Bank 0) |
| STATUS | Subroutine | DrawSpaceViewInNMI (Bank 0) RedrawCurrentView (Bank 0) TT102 (Bank 0) |
| statusCondition | Variable | GetStatusCondition (Bank 7) |
| STC1 | Label | STARS1 (Bank 1) |
| STC2 | Label | STARS2 (Bank 1) |
| STC6 | Label | STARS6 (Bank 1) |
| STF1 | Label | STARS2 (Bank 1) |
| STL1 | Label | STARS1 (Bank 1) |
| STL2 | Label | STARS2 (Bank 1) |
| STL6 | Label | STARS6 (Bank 1) |
| stop1 | Label | StopSounds (Bank 6) |
| StopSounds | Subroutine | StopSoundsS (Bank 6) |
| StopSounds_b6 | Subroutine | PauseGame (Bank 6) |
| StopSoundsS | Subroutine | ChooseMusic (Bank 6) MakeMusicOnNOISE (Bank 6) MakeMusicOnSQ1 (Bank 6) MakeMusicOnSQ2 (Bank 6) MakeMusicOnTRI (Bank 6) StopSounds_b6 (Bank 7) |
| storeA | Variable | ChangeToView_b0 (Bank 7) CheckForPause_b0 (Bank 7) ChooseMusic_b6 (Bank 7) CHPR_b2 (Bank 7) DASC_b2 (Bank 7) DETOK_b2 (Bank 7) DrawSystemImage_b3 (Bank 7) DTS_b2 (Bank 7) ex_b2 (Bank 7) LoadNormalFont_b3 (Bank 7) MVS5_b0 (Bank 7) ResetBankA (Bank 7) SetupIconBar_b3 (Bank 7) SetupViewInNMI_b3 (Bank 7) ShowIconBar_b3 (Bank 7) ShowScrollText_b6 (Bank 7) StartEffect_b6 (Bank 7) TT27_b2 (Bank 7) TT66_b0 (Bank 7) |
| StoreMessage | Subroutine | mes9 (Bank 0) PrintMessage (Bank 0) |
| STP | Variable | BLINE (Bank 1) CIRCLE (Bank 1) DrawLightning (Bank 6) LAUN (Bank 0) LL164 (Bank 6) PLS22 (Bank 1) TT128 (Bank 0) |
| STPX | Label | LOIN (Part 1 of 7) (Bank 7) |
| stpx1 | Label | PIXEL2 (Bank 1) |
| STPY | Label | LOIN (Part 1 of 7) (Bank 7) |
| stqv | Label | STATUS (Bank 0) |
| stxt1 | Label | PrintSaveHeader (Bank 6) |
| stxt2 | Label | PrintSaveHeader (Bank 6) |
| SUBTRACT_CYCLES | Macro | ClearBuffers (Bank 7) ClearMemory (Bank 7) ClearPlaneBuffers (Part 1 of 2) (Bank 7) ClearPlaneBuffers (Part 2 of 2) (Bank 7) ConsiderSendTiles (Bank 7) SendBarNamesToPPU (Bank 7) SendBarPatts2ToPPU (Bank 7) SendBarPattsToPPU (Bank 7) SendBuffersToPPU (Part 2 of 3) (Bank 7) SendBuffersToPPU (Part 3 of 3) (Bank 7) SendNametableToPPU (Bank 7) SendOtherBitplane (Bank 7) SendPalettesToPPU (Bank 7) SendPatternsToPPU (Part 1 of 6) (Bank 7) SendPatternsToPPU (Part 3 of 6) (Bank 7) SendPatternsToPPU (Part 5 of 6) (Bank 7) |
| SUN | Subroutine | PLANET (Bank 1) SUN_b1 (Bank 7) |
| SUN (Part 1 of 2) | Subroutine | n/a |
| SUN (Part 2 of 2) | Subroutine | n/a |
| SUN_b1 | Subroutine | n/a |
| sunl1 | Label | DrawSunEdgeLeft (Bank 1) |
| sunWidth0 | Variable | SUN (Part 2 of 2) (Bank 1) |
| sunWidth1 | Variable | SUN (Part 2 of 2) (Bank 1) |
| sunWidth2 | Variable | SUN (Part 2 of 2) (Bank 1) |
| sunWidth3 | Variable | SUN (Part 2 of 2) (Bank 1) |
| sunWidth4 | Variable | SUN (Part 2 of 2) (Bank 1) |
| sunWidth5 | Variable | SUN (Part 2 of 2) (Bank 1) |
| sunWidth6 | Variable | SUN (Part 2 of 2) (Bank 1) |
| sunWidth7 | Variable | SUN (Part 2 of 2) (Bank 1) |
| sups1 | Label | ScrollTextUpScreen (Bank 6) |
| sups10 | Label | ScrollTextUpScreen (Bank 6) |
| sups11 | Label | ScrollTextUpScreen (Bank 6) |
| sups12 | Label | ScrollTextUpScreen (Bank 6) |
| sups13 | Label | ScrollTextUpScreen (Bank 6) |
| sups14 | Label | ScrollTextUpScreen (Bank 6) |
| sups15 | Label | ScrollTextUpScreen (Bank 6) |
| sups16 | Label | ScrollTextUpScreen (Bank 6) |
| sups17 | Label | ScrollTextUpScreen (Bank 6) |
| sups18 | Label | ScrollTextUpScreen (Bank 6) |
| sups19 | Label | ScrollTextUpScreen (Bank 6) |
| sups2 | Label | ScrollTextUpScreen (Bank 6) |
| sups20 | Label | ScrollTextUpScreen (Bank 6) |
| sups21 | Label | ScrollTextUpScreen (Bank 6) |
| sups22 | Label | ScrollTextUpScreen (Bank 6) |
| sups23 | Label | ScrollTextUpScreen (Bank 6) |
| sups24 | Label | ScrollTextUpScreen (Bank 6) |
| sups3 | Label | ScrollTextUpScreen (Bank 6) |
| sups4 | Label | ScrollTextUpScreen (Bank 6) |
| sups5 | Label | ScrollTextUpScreen (Bank 6) |
| sups6 | Label | ScrollTextUpScreen (Bank 6) |
| sups7 | Label | ScrollTextUpScreen (Bank 6) |
| sups8 | Label | ScrollTextUpScreen (Bank 6) |
| sups9 | Label | ScrollTextUpScreen (Bank 6) |
| SVC | Variable | CopyCommanderToBuf (Bank 6) UpdateSaveCount (Bank 7) |
| SVE | Subroutine | SVE_b6 (Bank 7) |
| SVE_b6 | Subroutine | TT102 (Bank 0) |
| svin1 | Label | SetupViewInNMI (Bank 3) |
| svin2 | Label | SetupViewInNMI (Bank 3) |
| svin3 | Label | SetupViewInNMI (Bank 3) |
| svin4 | Label | SetupViewInNMI (Bank 3) |
| svin5 | Label | SetupViewInNMI (Bank 3) |
| svip1 | Label | SendViewToPPU (Bank 3) |
| svip10 | Label | SendViewToPPU (Bank 3) |
| svip11 | Label | SendViewToPPU (Bank 3) |
| svip12 | Label | SendViewToPPU (Bank 3) |
| svip13 | Label | SendViewToPPU (Bank 3) |
| svip14 | Label | SendViewToPPU (Bank 3) |
| svip2 | Label | SendViewToPPU (Bank 3) |
| svip3 | Label | SendViewToPPU (Bank 3) |
| svip4 | Label | SendViewToPPU (Bank 3) |
| svip5 | Label | SendViewToPPU (Bank 3) |
| svip6 | Label | SendViewToPPU (Bank 3) |
| svip7 | Label | SendViewToPPU (Bank 3) |
| svip8 | Label | SendViewToPPU (Bank 3) |
| svip9 | Label | SendViewToPPU (Bank 3) |
| SWAP | Variable | BLINE (Bank 1) DrawLightning (Bank 6) LL145 (Part 1 of 4) (Bank 1) LL145 (Part 4 of 4) (Bank 1) LOIN (Part 1 of 7) (Bank 7) LOIN (Part 2 of 7) (Bank 7) LOIN (Part 5 of 7) (Bank 7) |
| SX | Variable | FLIP (Bank 0) nWq (Bank 0) ShowScrollText (Bank 6) STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) |
| SXL | Variable | nWq (Bank 0) STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) |
| SY | Variable | FLIP (Bank 0) MLU1 (Bank 7) nWq (Bank 0) ShowScrollText (Bank 6) STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) |
| SYL | Variable | nWq (Bank 0) STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) |
| systemCount | Variable | GetSystemBack (Bank 5) systemOffset (Bank 5) |
| systemImage0 | Variable | systemOffset (Bank 5) |
| systemImage1 | Variable | systemOffset (Bank 5) |
| systemImage10 | Variable | systemOffset (Bank 5) |
| systemImage11 | Variable | systemOffset (Bank 5) |
| systemImage12 | Variable | systemOffset (Bank 5) |
| systemImage13 | Variable | systemOffset (Bank 5) |
| systemImage14 | Variable | systemOffset (Bank 5) |
| systemImage2 | Variable | systemOffset (Bank 5) |
| systemImage3 | Variable | systemOffset (Bank 5) |
| systemImage4 | Variable | systemOffset (Bank 5) |
| systemImage5 | Variable | systemOffset (Bank 5) |
| systemImage6 | Variable | systemOffset (Bank 5) |
| systemImage7 | Variable | systemOffset (Bank 5) |
| systemImage8 | Variable | systemOffset (Bank 5) |
| systemImage9 | Variable | systemOffset (Bank 5) |
| systemNumber | Variable | ChooseLanguage (Bank 6) PDESC (Bank 2) TT111 (Bank 0) |
| systemOffset | Variable | GetSystemBack (Bank 5) |
| systemPalettes | Variable | GetViewPalettes (Bank 3) |
| systemsOnChart | Variable | DrawChartSystem (Bank 0) TT23 (Bank 0) |
| SZ | Variable | DV42 (Bank 7) FLIP (Bank 0) nWq (Bank 0) ShowScrollText (Bank 6) STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) |
| SZL | Variable | nWq (Bank 0) STARS1 (Bank 1) STARS6 (Bank 1) |
| t | Configuration variable | RTOK (Common) TOKN (Common) |
| T | Variable | ADD (Bank 7) ARCTAN (Bank 1) BLINE (Bank 1) BPRNT (Bank 0) BUMP2 (Bank 7) CheckJumpSafety (Bank 0) ChooseLanguage (Bank 6) CIRCLE2 (Bank 1) cntr (Bank 7) cpl (Bank 0) DOEXP (Bank 1) Draw2OptionTiles (Bank 3) DrawHangarWallLine (Bank 1) DrawSmallLogo (Bank 4) DrawSpriteImage (Bank 6) DrawSunRowOfBlocks (Bank 7) DrawVerticalLine (Part 2 of 3) (Bank 7) DrawVerticalLine (Part 3 of 3) (Bank 7) DVID3B2 (Bank 7) DVIDT (Bank 1) EDGES (Bank 1) FAROF2 (Bank 7) GetScrollDivisions (Bank 6) HAL3 (Bank 1) HALL (Bank 1) HAS3 (Bank 1) HLOIN (Part 1 of 5) (Bank 7) HLOIN (Part 2 of 5) (Bank 7) HLOIN (Part 3 of 5) (Bank 7) HLOIN (Part 4 of 5) (Bank 7) HLOIN (Part 5 of 5) (Bank 7) LL120 (Bank 1) LL123 (Bank 1) LL145 (Part 3 of 4) (Bank 1) LL5 (Bank 7) LL51 (Bank 1) LL9 (Part 2 of 12) (Bank 1) LL9 (Part 5 of 12) (Bank 1) LL9 (Part 6 of 12) (Bank 1) LL9 (Part 7 of 12) (Bank 1) LL9 (Part 8 of 12) (Bank 1) LoadNormalFont (Bank 3) Main game loop (Part 3 of 6) (Bank 0) Main game loop (Part 4 of 6) (Bank 0) Main game loop (Part 5 of 6) (Bank 0) MLS1 (Bank 7) MU11 (Bank 7) MULT1 (Bank 7) MULT3 (Bank 7) MV40 (Bank 0) MVS5 (Bank 0) MVT1 (Bank 0) MVT3 (Bank 0) NORM (Bank 7) NWSHP (Bank 0) OOPS (Bank 0) PIXEL2 (Bank 1) PLFL (Bank 1) PLS22 (Bank 1) REDU2 (Bank 7) SetLaserSprite (Bank 6) SP2 (Bank 0) STARS1 (Bank 1) STARS6 (Bank 1) SVE (Bank 6) TACTICS (Part 5 of 7) (Bank 0) TIS1 (Bank 7) TIS2 (Bank 7) TT111 (Bank 0) UnpackToRAM (Bank 7) |
| T1 | Variable | ADD (Bank 7) ARCTAN (Bank 1) DrawDash (Bank 7) LCASH (Bank 0) LL9 (Part 10 of 12) (Bank 1) MLS1 (Bank 7) MULT1 (Bank 7) PIXEL (Bank 7) PIXEL2 (Bank 1) refund (Bank 0) SFS1 (Bank 0) TIS1 (Bank 7) TT102 (Bank 0) TT103 (Bank 0) TT14 (Bank 0) TT22 (Bank 0) Ze (Bank 7) |
| t95 | Label | TT102 (Bank 0) |
| TA1 | Label | TACTICS (Part 2 of 7) (Bank 0) |
| TA10 | Label | TACTICS (Part 7 of 7) (Bank 0) |
| TA11 | Label | TACTICS (Part 7 of 7) (Bank 0) |
| TA13 | Label | TACTICS (Part 2 of 7) (Bank 0) |
| TA14 | Label | TACTICS (Part 3 of 7) (Bank 0) |
| TA15 | Label | TACTICS (Part 6 of 7) (Bank 0) TACTICS (Part 7 of 7) (Bank 0) |
| TA151 | Entry point | DOCKIT (Bank 0) TACTICS (Part 3 of 7) (Bank 0) |
| TA152 | Label | TACTICS (Part 7 of 7) (Bank 0) |
| TA16 | Label | TACTICS (Part 5 of 7) (Bank 0) |
| TA17 | Label | TACTICS (Part 2 of 7) (Bank 0) |
| TA18 | Label | TACTICS (Part 2 of 7) (Bank 0) |
| TA19 | Label | TACTICS (Part 1 of 7) (Bank 0) |
| TA19S | Label | TACTICS (Part 1 of 7) (Bank 0) |
| TA2 | Entry point | DOCKIT (Bank 0) |
| TA20 | Label | TACTICS (Part 4 of 7) (Bank 0) |
| TA21 | Label | TACTICS (Part 2 of 7) (Bank 0) |
| TA22 | Label | TACTICS (Part 2 of 7) (Bank 0) TACTICS (Part 3 of 7) (Bank 0) |
| TA3 | Label | TACTICS (Part 4 of 7) (Bank 0) TACTICS (Part 5 of 7) (Bank 0) |
| ta3 | Label | TACTICS (Part 4 of 7) (Bank 0) |
| TA34 | Label | TACTICS (Part 1 of 7) (Bank 0) |
| TA35 | Label | TACTICS (Part 1 of 7) (Bank 0) |
| TA352 | Label | TACTICS (Part 1 of 7) (Bank 0) |
| TA353 | Label | TACTICS (Part 1 of 7) (Bank 0) |
| TA4 | Label | TACTICS (Part 6 of 7) (Bank 0) |
| TA5 | Label | TACTICS (Part 7 of 7) (Bank 0) |
| TA6 | Label | TACTICS (Part 7 of 7) (Bank 0) |
| TA64 | Label | TACTICS (Part 1 of 7) (Bank 0) |
| TA7 | Label | TACTICS (Part 4 of 7) (Bank 0) |
| TA872 | Label | TACTICS (Part 1 of 7) (Bank 0) |
| TA873 | Label | TACTICS (Part 1 of 7) (Bank 0) |
| tact1 | Label | TACTICS (Part 6 of 7) (Bank 0) |
| tact10 | Label | TACTICS (Part 7 of 7) (Bank 0) |
| tact11 | Label | TACTICS (Part 6 of 7) (Bank 0) TACTICS (Part 7 of 7) (Bank 0) |
| tact12 | Label | TACTICS (Part 7 of 7) (Bank 0) |
| tact14 | Label | TACTICS (Part 7 of 7) (Bank 0) |
| tact15 | Label | TACTICS (Part 7 of 7) (Bank 0) |
| tact2 | Label | TACTICS (Part 6 of 7) (Bank 0) |
| tact3 | Label | TACTICS (Part 6 of 7) (Bank 0) |
| tact4 | Label | TACTICS (Part 6 of 7) (Bank 0) |
| tact5 | Label | TACTICS (Part 7 of 7) (Bank 0) |
| tact6 | Label | TACTICS (Part 7 of 7) (Bank 0) |
| tact7 | Label | TACTICS (Part 7 of 7) (Bank 0) |
| tact8 | Label | TACTICS (Part 6 of 7) (Bank 0) TACTICS (Part 7 of 7) (Bank 0) |
| tact9 | Label | TACTICS (Part 7 of 7) (Bank 0) |
| TACTICS | Subroutine | MVEIT (Part 2 of 9) (Bank 0) |
| TACTICS (Part 1 of 7) | Subroutine | n/a |
| TACTICS (Part 2 of 7) | Subroutine | n/a |
| TACTICS (Part 3 of 7) | Subroutine | n/a |
| TACTICS (Part 4 of 7) | Subroutine | n/a |
| TACTICS (Part 5 of 7) | Subroutine | n/a |
| TACTICS (Part 6 of 7) | Subroutine | n/a |
| TACTICS (Part 7 of 7) | Subroutine | n/a |
| tal | Subroutine | tals (Bank 0) |
| TAL1 | Label | TACTICS (Part 3 of 7) (Bank 0) |
| TAL2 | Label | TAS2 (Bank 0) |
| TALLY | Variable | DEBRIEF2 (Bank 0) DOENTRY (Bank 0) EXNO2 (Bank 0) GetHeadshotType (Bank 4) HALL (Bank 1) IncreaseTally (Bank 7) KILLSHP (Bank 0) PrintCombatRank (Bank 0) |
| TALLYL | Variable | IncreaseTally (Bank 7) |
| tals | Subroutine | PrintCtrlCode (Bank 0) |
| TAS1 | Subroutine | VCSUB (Bank 0) |
| TAS2 | Subroutine | DOCKIT (Bank 0) SPS4 (Bank 0) TACTICS (Part 3 of 7) (Bank 0) |
| TAS3 | Subroutine | DOCKIT (Bank 0) TACTICS (Part 3 of 7) (Bank 0) TACTICS (Part 7 of 7) (Bank 0) |
| TAS4 | Subroutine | DOCKIT (Bank 0) |
| TAS6 | Subroutine | DOCKIT (Bank 0) TACTICS (Part 6 of 7) (Bank 0) TACTICS (Part 7 of 7) (Bank 0) |
| TAS7 | Label | DCS1 (Bank 0) |
| tast1 | Label | TAS2 (Bank 0) |
| TBRIEF | Subroutine | DOENTRY (Bank 0) |
| tek | Variable | BR1 (Bank 0) EQSHP (Bank 0) hyp1 (Bank 0) NWSPS (Bank 0) SetupAfterLoad (Bank 0) SOS1 (Bank 0) |
| TENS | Variable | BPRNT (Bank 0) |
| TGL | Configuration variable | GTHG (Bank 0) Main flight loop (Part 4 of 16) (Bank 0) TACTICS (Part 3 of 7) (Bank 0) TACTICS (Part 5 of 7) (Bank 0) |
| TGT | Variable | DOEXP (Bank 1) DrawExplosionBurst (Bank 1) HANGER (Bank 1) PL9 (Part 3 of 3) (Bank 1) PLS2 (Bank 1) PLS22 (Bank 1) SUN (Part 1 of 2) (Bank 1) SUN (Part 2 of 2) (Bank 1) |
| THERE | Subroutine | Main game loop (Part 4 of 6) (Bank 0) |
| THEX | Label | THERE (Bank 0) |
| THG | Configuration variable | GTHG (Bank 0) Main flight loop (Part 5 of 16) (Bank 0) TACTICS (Part 3 of 7) (Bank 0) TACTICS (Part 5 of 7) (Bank 0) |
| thongs | Label | Main game loop (Part 2 of 6) (Bank 0) |
| TI1 | Label | TIDY (Bank 1) |
| TI2 | Label | TIDY (Bank 1) |
| TI3 | Label | TIDY (Bank 1) |
| TI4 | Label | TIS2 (Bank 7) |
| TIDY | Subroutine | HAS1 (Bank 1) TIDY_b1 (Bank 7) |
| TIDY_b1 | Subroutine | MVEIT (Part 1 of 9) (Bank 0) |
| TIL1 | Label | TIDY (Bank 1) |
| TIL2 | Label | TIS2 (Bank 7) |
| TIS1 | Subroutine | TIDY (Bank 1) |
| TIS2 | Subroutine | NORM (Bank 7) |
| TIS3 | Subroutine | TIDY (Bank 1) |
| tite1 | Label | TITLE (Bank 0) |
| tite2 | Label | TITLE (Bank 0) |
| tite3 | Label | TITLE (Bank 0) |
| tite4 | Label | TITLE (Bank 0) |
| titl1 | Label | TITLE (Bank 0) |
| titl2 | Label | TITLE (Bank 0) |
| titl3 | Label | TITLE (Bank 0) |
| titl4 | Label | TITLE (Bank 0) |
| titl5 | Label | TITLE (Bank 0) |
| TITLE | Subroutine | DrawTitleScreen (Bank 7) |
| titleShip | Variable | DrawTitleScreen (Bank 7) |
| titleShipDist | Variable | DrawTitleScreen (Bank 7) |
| titleShipType | Variable | DrawTitleScreen (Bank 7) |
| TKN1 | Variable | extendedTokensHi (Bank 6) extendedTokensLo (Bank 6) |
| TKN1_DE | Variable | extendedTokensHi (Bank 6) extendedTokensLo (Bank 6) |
| TKN1_FR | Variable | extendedTokensHi (Bank 6) extendedTokensLo (Bank 6) |
| TKN1Hi | Variable | DETOK (Bank 2) SetLanguage (Bank 6) |
| TKN1Lo | Variable | DETOK (Bank 2) SetLanguage (Bank 6) |
| TKN2 | Variable | DETOK2 (Bank 2) MT18 (Bank 2) |
| TL1 | Label | TITLE (Bank 0) |
| TLL2 | Label | TITLE (Bank 0) |
| Tml | Label | tnpr (Bank 0) |
| TN1 | Label | TACTICS (Part 3 of 7) (Bank 0) |
| TN10 | Label | HITCH (Bank 0) |
| TN11 | Label | DOCKIT (Bank 0) |
| TN13 | Label | DOCKIT (Bank 0) |
| TN2 | Label | TACTICS (Part 3 of 7) (Bank 0) |
| TN3 | Label | TACTICS (Part 3 of 7) (Bank 0) |
| TN4 | Label | TACTICS (Part 1 of 7) (Bank 0) TACTICS (Part 3 of 7) (Bank 0) |
| TN5 | Label | TACTICS (Part 2 of 7) (Bank 0) |
| TN6 | Label | TACTICS (Part 2 of 7) (Bank 0) TACTICS (Part 4 of 7) (Bank 0) |
| TN7 | Label | TACTICS (Part 4 of 7) (Bank 0) |
| tnpr | Subroutine | BuyAndSellCargo (Bank 0) |
| tnpr1 | Subroutine | Main flight loop (Part 8 of 16) (Bank 0) |
| TNRTS | Label | DOCKIT (Bank 0) |
| tokensHi | Variable | SetLanguage (Bank 6) |
| tokensLo | Variable | SetLanguage (Bank 6) |
| TOKN | Macro | TKN1 (Bank 2) |
| TP | Variable | BRIEF (Bank 0) BRIEF2 (Bank 0) BRIEF3 (Bank 0) DEBRIEF (Bank 0) DEBRIEF2 (Bank 0) DOENTRY (Bank 0) KILLSHP (Bank 0) Main game loop (Part 4 of 6) (Bank 0) PDESC (Bank 2) TBRIEF (Bank 0) |
| TRI_HI | Configuration variable | MakeMusicOnTRI (Bank 6) |
| TRI_LINEAR | Configuration variable | ApplyEnvelopeTRI (Bank 6) MakeMusicOnTRI (Bank 6) StopSounds (Bank 6) |
| TRI_LO | Configuration variable | MakeMusicOnTRI (Bank 6) MakeSounds (Bank 6) |
| TRIBBLE | Variable | ESCAPE (Bank 0) Main flight loop (Part 15 of 16) (Bank 0) Main game loop (Part 5 of 6) (Bank 0) SOLAR (Bank 0) TBRIEF (Bank 0) tnpr (Bank 0) TT210 (Bank 0) |
| triHi | Variable | MakeMusicOnTRI (Bank 6) |
| triLo | Variable | ApplyEnvelopeTRI (Bank 6) MakeMusicOnTRI (Bank 6) MakeSounds (Bank 6) |
| triLoCopy | Variable | ApplyEnvelopeTRI (Bank 6) MakeMusicOnTRI (Bank 6) |
| trumbleSounds | Variable | Main game loop (Part 5 of 6) (Bank 0) |
| TS71 | Label | DCS1 (Bank 0) |
| TS72 | Label | DCS1 (Bank 0) |
| TT100 | Entry point | Main game loop (Part 6 of 6) (Bank 0) |
| TT102 | Subroutine | Main game loop (Part 6 of 6) (Bank 0) |
| TT103 | Subroutine | SetSelectedSystem (Bank 0) TT22 (Bank 0) TT23 (Bank 0) |
| TT105 | Subroutine | TT103 (Bank 0) |
| TT107 | Label | TT102 (Bank 0) |
| TT11 | Subroutine | MESS (Bank 0) pr5 (Bank 0) PrintEquipment (Bank 0) TT210 (Bank 0) TT25 (Bank 0) |
| TT110 | Subroutine | Ghy (Bank 0) TT102 (Bank 0) |
| TT111 | Subroutine | BR1 (Bank 0) Ghy (Bank 0) HME2 (Bank 0) SelectNearbySystem (Bank 0) SetSelectedSystem (Bank 0) SetupAfterLoad (Bank 0) TT25 (Bank 0) |
| TT112 | Label | hyp1 (Bank 0) |
| TT113 | Entry point | LCASH (Bank 0) |
| TT114 | Subroutine | n/a |
| TT115 | Label | TT114 (Bank 0) |
| TT123 | Subroutine | TT16 (Bank 0) |
| TT124 | Label | TT123 (Bank 0) |
| TT125 | Label | TT123 (Bank 0) |
| TT126 | Label | TT14 (Bank 0) |
| TT128 | Subroutine | TT14 (Bank 0) |
| TT130 | Label | TT111 (Bank 0) |
| TT132 | Label | TT111 (Bank 0) |
| TT134 | Label | TT111 (Bank 0) |
| TT135 | Label | TT111 (Bank 0) |
| TT136 | Label | TT111 (Bank 0) |
| TT137 | Label | TT111 (Bank 0) |
| TT139 | Label | TT111 (Bank 0) |
| TT14 | Subroutine | TT22 (Bank 0) TT23 (Bank 0) |
| TT141 | Label | TT111 (Bank 0) |
| TT146 | Subroutine | SetSelectedSystem (Bank 0) TT25 (Bank 0) |
| TT147 | Subroutine | n/a |
| TT15 | Subroutine | TT14 (Bank 0) |
| TT151 | Subroutine | HighlightSaleItem (Bank 0) PrintMarketItem (Bank 0) TT167 (Bank 0) |
| TT151q | Label | TT151 (Bank 0) |
| TT152 | Subroutine | PrintNumberInHold (Bank 0) TT151 (Bank 0) TT210 (Bank 0) |
| TT153 | Label | var (Bank 0) |
| TT154 | Label | var (Bank 0) |
| TT155 | Label | TT151 (Bank 0) |
| TT156 | Label | TT151 (Bank 0) |
| TT157 | Label | GVL (Bank 0) |
| TT158 | Label | GVL (Bank 0) |
| TT159 | Label | GVL (Bank 0) |
| TT16 | Subroutine | TT102 (Bank 0) |
| TT160 | Subroutine | TT152 (Bank 0) |
| TT161 | Subroutine | TT152 (Bank 0) |
| TT162 | Subroutine | csh (Bank 0) eq (Bank 0) EQSHP (Bank 0) fwl (Bank 0) MESS (Bank 0) Print2Spaces (Bank 0) PrintCombatRank (Bank 0) PrintEquipment (Bank 0) PrintLaserView (Bank 0) PrintSpaceAndToken (Bank 0) PrintSpacedHyphen (Bank 0) spc (Bank 0) TT147 (Bank 0) TT160 (Bank 0) TT25 (Bank 0) TT66 (Bank 0) |
| TT162+2 | Entry point | TT163 (Bank 0) |
| TT163 | Subroutine | TT167 (Bank 0) |
| TT167 | Subroutine | RedrawCurrentView (Bank 0) TT102 (Bank 0) |
| TT168 | Label | TT167 (Bank 0) |
| TT16a | Subroutine | TT152 (Bank 0) |
| TT17 | Subroutine | Main game loop (Part 5 of 6) (Bank 0) |
| TT172 | Label | TT151 (Bank 0) |
| TT178 | Label | TT15 (Bank 0) |
| TT179 | Label | TT105 (Bank 0) |
| TT18 | Subroutine | TT102 (Bank 0) |
| TT182 | Label | TT23 (Bank 0) |
| TT184 | Label | TT23 (Bank 0) |
| TT186 | Label | TT23 (Bank 0) |
| TT187 | Label | TT23 (Bank 0) |
| TT20 | Subroutine | HME2 (Bank 0) TT111 (Bank 0) TT22 (Bank 0) TT23 (Bank 0) |
| TT205 | Label | TT25 (Bank 0) |
| TT206 | Label | TT25 (Bank 0) |
| TT207 | Label | TT25 (Bank 0) |
| TT210 | Subroutine | TT213 (Bank 0) |
| TT211 | Label | TT210 (Bank 0) |
| TT212 | Label | TT210 (Bank 0) |
| TT213 | Subroutine | RedrawCurrentView (Bank 0) TT102 (Bank 0) TT167 (Bank 0) |
| TT22 | Subroutine | RedrawCurrentView (Bank 0) TT102 (Bank 0) TT114 (Bank 0) |
| TT23 | Subroutine | RedrawCurrentView (Bank 0) TT102 (Bank 0) TT114 (Bank 0) |
| TT24 | Subroutine | TT24_b6 (Bank 7) |
| TT24_b6 | Subroutine | hyp1 (Bank 0) TT111 (Bank 0) |
| TT25 | Subroutine | TT102 (Bank 0) |
| TT26 | Subroutine | TT42 (Bank 2) |
| TT27 | Subroutine | DETOK2 (Bank 2) ex (Bank 2) JMTB (Bank 2) MT17 (Bank 2) TT27_b2 (Bank 7) TT43 (Bank 2) |
| TT27_b2 | Subroutine | cpl (Bank 0) csh (Bank 0) EQSHP (Bank 0) mes9 (Bank 0) MESS (Bank 0) NLIN3 (Bank 7) plf (Bank 0) PrintEquipment (Bank 0) PrintLaserView (Bank 0) PrintSaveHeader (Bank 6) PrintSpaceAndToken (Bank 0) PrintSpacedHyphen (Bank 0) PrintSpaceViewName (Bank 0) PrintTokenAndColon (Bank 0) PrintTokenCrTab (Bank 0) prq (Bank 0) spc (Bank 0) STATUS (Bank 0) TT147 (Bank 0) TT151 (Bank 0) TT162 (Bank 0) TT210 (Bank 0) TT213 (Bank 0) TT25 (Bank 0) TT60 (Bank 0) TT66 (Bank 0) TT67 (Bank 0) TT68 (Bank 0) TT70 (Bank 0) TT73 (Bank 0) |
| TT27S | Label | TT27 (Bank 2) |
| TT30 | Label | BPRNT (Bank 0) |
| TT32 | Label | BPRNT (Bank 0) |
| TT34 | Label | BPRNT (Bank 0) |
| tt34 | Label | BPRNT (Bank 0) |
| TT35 | Label | BPRNT (Bank 0) |
| tt35 | Label | BPRNT (Bank 0) |
| TT36 | Label | BPRNT (Bank 0) |
| tt36 | Label | BPRNT (Bank 0) |
| TT37 | Label | BPRNT (Bank 0) |
| tt37 | Label | BPRNT (Bank 0) |
| tt38 | Label | BPRNT (Bank 0) |
| TT41 | Subroutine | TT27 (Bank 2) |
| TT42 | Subroutine | TT45 (Bank 2) |
| TT43 | Subroutine | TT27 (Bank 2) |
| TT44 | Entry point | TT27 (Bank 2) |
| TT45 | Subroutine | TT41 (Bank 2) |
| TT47 | Label | TT43 (Bank 2) |
| TT49 | Label | ex (Bank 2) |
| TT50 | Label | ex (Bank 2) |
| TT51 | Label | ex (Bank 2) |
| TT53 | Label | cpl (Bank 0) |
| TT54 | Subroutine | cpl (Bank 0) |
| TT55 | Label | cpl (Bank 0) |
| TT56 | Label | cpl (Bank 0) |
| TT59 | Label | ex (Bank 2) |
| TT60 | Subroutine | TT213 (Bank 0) TT25 (Bank 0) |
| TT62 | Label | ypl (Bank 0) |
| TT63 | Label | TT146 (Bank 0) |
| TT66 | Subroutine | BRIEF (Bank 0) ChangeToView (Bank 0) DEATH (Bank 0) PlayDemo (Bank 0) SendSpaceViewToPPU (Bank 0) SetNewViewType (Bank 0) SetSpaceViewInNMI (Bank 0) TBRIEF (Bank 0) TT22 (Bank 0) TT23 (Bank 0) TT66_b0 (Bank 7) |
| TT66_b0 | Subroutine | ChooseLanguage (Bank 6) HALL (Bank 1) MT9 (Bank 2) PAUSE (Bank 2) SVE (Bank 6) |
| TT67 | Subroutine | plf (Bank 0) PrintCrTab (Bank 0) STATUS (Bank 0) TT213 (Bank 0) |
| TT68 | Subroutine | fwl (Bank 0) PrintCombatRank (Bank 0) TT146 (Bank 0) TT25 (Bank 0) |
| TT69 | Subroutine | TT210 (Bank 0) |
| TT70 | Subroutine | TT25 (Bank 0) |
| TT71 | Label | TT25 (Bank 0) |
| TT72 | Entry point | TT70 (Bank 0) |
| TT73 | Subroutine | PrintCtrlCode (Bank 0) |
| TT75 | Label | TT25 (Bank 0) |
| TT76 | Label | TT25 (Bank 0) |
| TT77 | Label | TT24 (Bank 6) |
| TT78 | Label | ypl (Bank 0) |
| TT81 | Subroutine | HME2 (Bank 0) TT111 (Bank 0) TT22 (Bank 0) TT23 (Bank 0) |
| TT83 | Label | TT22 (Bank 0) |
| TT84 | Label | TT15 (Bank 0) |
| TT86 | Label | TT15 (Bank 0) |
| TT87 | Label | TT15 (Bank 0) |
| TT92 | Label | TT102 (Bank 0) |
| ttt | Label | TACTICS (Part 7 of 7) (Bank 0) |
| TTX69 | Subroutine | TT25 (Bank 0) |
| tune0Data_NOISE | Label | tuneData (Bank 6) |
| tune0Data_NOISE_0 | Label | tuneData (Bank 6) |
| tune0Data_SQ1 | Label | tuneData (Bank 6) |
| tune0Data_SQ1_0 | Label | tuneData (Bank 6) |
| tune0Data_SQ1_1 | Label | tuneData (Bank 6) |
| tune0Data_SQ1_2 | Label | tuneData (Bank 6) |
| tune0Data_SQ1_3 | Label | tuneData (Bank 6) |
| tune0Data_SQ1_4 | Label | tuneData (Bank 6) |
| tune0Data_SQ2 | Label | tuneData (Bank 6) |
| tune0Data_SQ2_0 | Label | tuneData (Bank 6) |
| tune0Data_SQ2_1 | Label | tuneData (Bank 6) |
| tune0Data_SQ2_2 | Label | tuneData (Bank 6) |
| tune0Data_SQ2_3 | Label | tuneData (Bank 6) |
| tune0Data_TRI | Label | tuneData (Bank 6) |
| tune0Data_TRI_0 | Label | tuneData (Bank 6) |
| tune0Data_TRI_1 | Label | tuneData (Bank 6) |
| tune0Data_TRI_2 | Label | tuneData (Bank 6) |
| tune1Data_NOISE | Label | tuneData (Bank 6) |
| tune1Data_NOISE_0 | Label | tuneData (Bank 6) |
| tune1Data_SQ1 | Label | tuneData (Bank 6) |
| tune1Data_SQ1_0 | Label | tuneData (Bank 6) |
| tune1Data_SQ2 | Label | tuneData (Bank 6) |
| tune1Data_SQ2_0 | Label | tuneData (Bank 6) |
| tune1Data_TRI | Label | tuneData (Bank 6) |
| tune1Data_TRI_0 | Label | tuneData (Bank 6) |
| tune2Data_NOISE | Label | tuneData (Bank 6) |
| tune2Data_NOISE_0 | Label | tuneData (Bank 6) |
| tune2Data_SQ1 | Label | tuneData (Bank 6) |
| tune2Data_SQ1_0 | Label | tuneData (Bank 6) |
| tune2Data_SQ1_1 | Label | tuneData (Bank 6) |
| tune2Data_SQ1_2 | Label | tuneData (Bank 6) |
| tune2Data_SQ1_3 | Label | tuneData (Bank 6) |
| tune2Data_SQ1_4 | Label | tuneData (Bank 6) |
| tune2Data_SQ1_5 | Label | tuneData (Bank 6) |
| tune2Data_SQ2 | Label | tuneData (Bank 6) |
| tune2Data_SQ2_0 | Label | tuneData (Bank 6) |
| tune2Data_SQ2_1 | Label | tuneData (Bank 6) |
| tune2Data_SQ2_2 | Label | tuneData (Bank 6) |
| tune2Data_TRI | Label | tuneData (Bank 6) |
| tune2Data_TRI_0 | Label | tuneData (Bank 6) |
| tune2Data_TRI_1 | Label | tuneData (Bank 6) |
| tune3Data_NOISE | Label | tuneData (Bank 6) |
| tune3Data_NOISE_0 | Label | tuneData (Bank 6) |
| tune3Data_NOISE_1 | Label | tuneData (Bank 6) |
| tune3Data_NOISE_2 | Label | tuneData (Bank 6) |
| tune3Data_SQ1 | Label | tuneData (Bank 6) |
| tune3Data_SQ1_0 | Label | tuneData (Bank 6) |
| tune3Data_SQ1_1 | Label | tuneData (Bank 6) |
| tune3Data_SQ2 | Label | tuneData (Bank 6) |
| tune3Data_SQ2_0 | Label | tuneData (Bank 6) |
| tune3Data_SQ2_1 | Label | tuneData (Bank 6) |
| tune3Data_TRI | Label | tuneData (Bank 6) |
| tune3Data_TRI_0 | Label | tuneData (Bank 6) |
| tune3Data_TRI_1 | Label | tuneData (Bank 6) |
| tune4Data_NOISE | Label | tuneData (Bank 6) |
| tune4Data_NOISE_0 | Label | tuneData (Bank 6) |
| tune4Data_NOISE_1 | Label | tuneData (Bank 6) |
| tune4Data_NOISE_2 | Label | tuneData (Bank 6) |
| tune4Data_NOISE_3 | Label | tuneData (Bank 6) |
| tune4Data_SQ1 | Label | tuneData (Bank 6) |
| tune4Data_SQ1_0 | Label | tuneData (Bank 6) |
| tune4Data_SQ1_1 | Label | tuneData (Bank 6) |
| tune4Data_SQ1_2 | Label | tuneData (Bank 6) |
| tune4Data_SQ2 | Label | tuneData (Bank 6) |
| tune4Data_SQ2_0 | Label | tuneData (Bank 6) |
| tune4Data_SQ2_1 | Label | tuneData (Bank 6) |
| tune4Data_SQ2_2 | Label | tuneData (Bank 6) |
| tune4Data_TRI | Label | tuneData (Bank 6) |
| tune4Data_TRI_0 | Label | tuneData (Bank 6) |
| tune4Data_TRI_1 | Label | tuneData (Bank 6) |
| tune4Data_TRI_2 | Label | tuneData (Bank 6) |
| tuneData | Variable | ChooseMusic (Bank 6) |
| tuneProgress | Variable | ChooseMusic (Bank 6) MakeMusic (Bank 6) |
| tuneSpeed | Variable | ChooseMusic (Bank 6) DEATH2 (Bank 0) MakeMusic (Bank 6) MakeMusicOnNOISE (Bank 6) MakeMusicOnSQ1 (Bank 6) MakeMusicOnSQ2 (Bank 6) MakeMusicOnTRI (Bank 6) PlayDemo (Bank 0) |
| tuneSpeedCopy | Variable | ChooseMusic (Bank 6) MakeMusicOnNOISE (Bank 6) MakeMusicOnSQ1 (Bank 6) MakeMusicOnSQ2 (Bank 6) MakeMusicOnTRI (Bank 6) PlayDemo (Bank 0) |
| tuningAll | Variable | ChooseMusic (Bank 6) MakeMusicOnSQ1 (Bank 6) MakeMusicOnSQ2 (Bank 6) MakeMusicOnTRI (Bank 6) |
| tuningSQ1 | Variable | MakeMusicOnSQ1 (Bank 6) |
| tuningSQ2 | Variable | MakeMusicOnSQ2 (Bank 6) |
| tuningTRI | Variable | MakeMusicOnTRI (Bank 6) |
| TWFL | Variable | HLOIN (Part 4 of 5) (Bank 7) HLOIN (Part 5 of 5) (Bank 7) |
| TWFR | Variable | HLOIN (Part 2 of 5) (Bank 7) HLOIN (Part 5 of 5) (Bank 7) |
| TWOK | Macro | QQ18 (Bank 2) QQ18_DE (Bank 2) QQ18_FR (Bank 2) |
| TWOS | Variable | DrawHangarWallLine (Bank 1) DrawVerticalLine (Part 2 of 3) (Bank 7) DrawVerticalLine (Part 3 of 3) (Bank 7) LOIN (Part 3 of 7) (Bank 7) LOIN (Part 4 of 7) (Bank 7) LOIN (Part 5 of 7) (Bank 7) PIXEL (Bank 7) |
| TWOS2 | Variable | DrawDash (Bank 7) |
| TYPE | Variable | ANGRY (Bank 0) BRIEF (Bank 0) DOCKIT (Bank 0) DOKEY (Bank 0) ESCAPE (Bank 0) HITCH (Bank 0) LL9 (Part 1 of 12) (Bank 1) Main flight loop (Part 4 of 16) (Bank 0) Main flight loop (Part 5 of 16) (Bank 0) Main flight loop (Part 7 of 16) (Bank 0) Main flight loop (Part 11 of 16) (Bank 0) Main flight loop (Part 12 of 16) (Bank 0) MVEIT (Part 2 of 9) (Bank 0) MVEIT (Part 6 of 9) (Bank 0) PL9 (Part 1 of 3) (Bank 1) PLANET (Bank 1) SCAN (Bank 1) SFS1 (Bank 0) TACTICS (Part 4 of 7) (Bank 0) TACTICS (Part 5 of 7) (Bank 0) TACTICS (Part 7 of 7) (Bank 0) TITLE (Bank 0) WPSHPS (Bank 0) |
| u | Configuration variable | ITEM (Common) |
| U | Variable | ADD (Bank 7) BPRNT (Bank 0) csh (Bank 0) DOEXP (Bank 1) DrawExplosionBurst (Bank 1) LL61 (Bank 1) LL62 (Bank 1) LL9 (Part 6 of 12) (Bank 1) LL9 (Part 7 of 12) (Bank 1) LL9 (Part 8 of 12) (Bank 1) LL9 (Part 9 of 12) (Bank 1) LL9 (Part 11 of 12) (Bank 1) PLS3 (Bank 1) TAS1 (Bank 0) TT11 (Bank 0) TT111 (Bank 0) |
| U% | Subroutine | DEATH2 (Bank 0) TITLE (Bank 0) |
| ubar1 | Label | UpdateIconBar (Bank 3) |
| ubar2 | Label | UpdateIconBar (Bank 3) |
| UNIV | Variable | GINF (Bank 7) KILLSHP (Bank 0) KS2 (Bank 0) TACTICS (Part 1 of 7) (Bank 0) |
| UnpackToPPU | Subroutine | GetCmdrImage (Bank 4) GetSystemImage (Bank 5) SendDashImageToPPU (Bank 3) SendViewToPPU (Bank 3) |
| UnpackToPPU+2 | Entry point | GetSystemImage (Bank 5) |
| UnpackToRAM | Subroutine | DrawBigLogo (Bank 4) GetHeadshot (Bank 4) GetSystemBack (Bank 5) SetViewAttrs (Bank 3) |
| Unused copy of XX21 | Variable | n/a |
| unusedVariable | Variable | RES2 (Bank 0) |
| upac1 | Label | UnpackToRAM (Bank 7) |
| upac10 | Label | UnpackToRAM (Bank 7) |
| upac11 | Label | UnpackToRAM (Bank 7) |
| upac12 | Label | UnpackToRAM (Bank 7) |
| upac13 | Label | UnpackToRAM (Bank 7) |
| upac2 | Label | UnpackToRAM (Bank 7) |
| upac3 | Label | UnpackToRAM (Bank 7) |
| upac4 | Label | UnpackToRAM (Bank 7) |
| upac5 | Label | UnpackToRAM (Bank 7) |
| upac6 | Label | UnpackToRAM (Bank 7) |
| upac7 | Label | UnpackToRAM (Bank 7) |
| upac8 | Label | UnpackToRAM (Bank 7) |
| upac9 | Label | UnpackToRAM (Bank 7) |
| upak1 | Label | UnpackToPPU (Bank 7) |
| upak10 | Label | UnpackToPPU (Bank 7) |
| upak11 | Label | UnpackToPPU (Bank 7) |
| upak2 | Label | UnpackToPPU (Bank 7) |
| upak3 | Label | UnpackToPPU (Bank 7) |
| upak4 | Label | UnpackToPPU (Bank 7) |
| upak5 | Label | UnpackToPPU (Bank 7) |
| upak6 | Label | UnpackToPPU (Bank 7) |
| upak7 | Label | UnpackToPPU (Bank 7) |
| upak8 | Label | UnpackToPPU (Bank 7) |
| upak9 | Label | UnpackToPPU (Bank 7) |
| UpdateEquipment | Subroutine | EQSHP (Bank 0) MoveEquipmentDown (Bank 0) |
| UpdateHangarView | Subroutine | HALL (Bank 1) |
| UpdateIconBar | Subroutine | UpdateIconBar_b3 (Bank 7) |
| UpdateIconBar_b3 | Subroutine | ABORT2 (Bank 0) DrawScrollText (Bank 6) ESCAPE (Bank 0) Ghy (Bank 0) hyp1 (Bank 0) KS4 (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) Main flight loop (Part 13 of 16) (Bank 0) Main game loop (Part 5 of 6) (Bank 0) MJP (Bank 0) MoveInMiddleColumn (Bank 6) NWSPS (Bank 0) OUCH (Bank 0) PauseGame (Bank 6) PlayDemo (Bank 0) SetSelectionFlags (Bank 0) TT16 (Bank 0) wW (Bank 0) |
| UpdateJoystick | Subroutine | NMI (Bank 7) |
| UpdateNMITimer | Subroutine | NMI (Bank 7) |
| updatePaletteInNMI | Variable | FadeToBlack (Bank 3) FadeToColour (Bank 3) ResetScreen (Bank 3) SendScreenToPPU (Bank 7) SetupViewInNMI (Bank 3) |
| UpdateSaveCount | Subroutine | BuyAndSellCargo (Bank 0) EQSHP (Bank 0) TT110 (Bank 0) |
| UpdateSaveScreen | Subroutine | MoveInMiddleColumn (Bank 6) MoveInRightColumn (Bank 6) MoveToLeftColumn (Bank 6) |
| UpdateScreen | Subroutine | ChangeToView (Bank 0) UpdateHangarView (Bank 7) UpdateView (Bank 0) |
| UpdateVibratoSeeds | Subroutine | MakeSound (Bank 6) |
| UpdateView | Subroutine | BRIEF2 (Bank 0) BuyAndSellCargo (Bank 0) EQSHP (Bank 0) TBRIEF (Bank 0) TT22 (Bank 0) TT23 (Bank 0) TT25 (Bank 0) UpdateView_b0 (Bank 7) |
| UpdateView_b0 | Subroutine | ChooseLanguage (Bank 6) SVE (Bank 6) |
| UpdateViewWithFade | Subroutine | BRIS (Bank 2) BRIS_b0 (Bank 0) TT210 (Bank 0) |
| upsc1 | Label | SendScreenToPPU (Bank 7) |
| upvw1 | Label | UpdateView (Bank 0) |
| upvw2 | Label | UpdateView (Bank 0) |
| upvw3 | Label | UpdateView (Bank 0) |
| upvw4 | Label | UpdateView (Bank 0) |
| upvw5 | Label | UpdateView (Bank 0) |
| upvw6 | Label | UpdateView (Bank 0) |
| V | Variable | ChooseLanguage (Bank 6) CopyLargeBlock (Bank 7) CopySmallBlock (Bank 7) DETOK (Bank 2) DETOK2 (Bank 2) DETOK3 (Bank 2) DrawBigLogo (Bank 4) DrawCobraMkIII (Bank 0) DrawIconBar (Bank 3) DrawImageNames (Bank 4) DrawSmallLogo (Bank 4) ex (Bank 2) GetCmdrImage (Bank 4) GetHeadshot (Bank 4) GetSystemBack (Bank 5) LL9 (Part 5 of 12) (Bank 1) LL9 (Part 6 of 12) (Bank 1) LL9 (Part 10 of 12) (Bank 1) LL9 (Part 11 of 12) (Bank 1) LoadHighFont (Bank 3) LoadNormalFont (Bank 3) PLFL (Bank 1) PrintSaveHeader (Bank 6) SendDashImageToPPU (Bank 3) SendViewToPPU (Bank 3) SetLaserSprite (Bank 6) SetLinePatterns (Bank 3) SetViewAttrs (Bank 3) SUN (Part 1 of 2) (Bank 1) SUN (Part 2 of 2) (Bank 1) SVE (Bank 6) TACTICS (Part 1 of 7) (Bank 0) TAS1 (Bank 0) UnpackToPPU (Bank 7) UnpackToRAM (Bank 7) VCSU1 (Bank 0) VCSUB (Bank 0) |
| var | Subroutine | GVL (Bank 0) TT151 (Bank 0) |
| VCSU1 | Subroutine | DOCKIT (Bank 0) |
| VCSUB | Subroutine | TACTICS (Part 1 of 7) (Bank 0) |
| VE | Configuration variable | DETOK (Bank 2) ECHR (Common) EJMP (Common) ERND (Common) ETOK (Common) ETWO (Common) RUTOK (Bank 2) RUTOK_DE (Bank 2) RUTOK_FR (Bank 2) TKN1 (Bank 2) TKN1_DE (Bank 2) TKN1_FR (Bank 2) TOKN (Common) |
| Vectors_b0 | Variable | n/a |
| Vectors_b1 | Variable | n/a |
| Vectors_b2 | Variable | n/a |
| Vectors_b3 | Variable | n/a |
| Vectors_b4 | Variable | n/a |
| Vectors_b5 | Variable | n/a |
| Vectors_b6 | Variable | n/a |
| Vectors_b7 | Variable | n/a |
| versionNumber_b0 | Variable | n/a |
| versionNumber_b1 | Variable | n/a |
| versionNumber_b2 | Variable | n/a |
| versionNumber_b3 | Variable | n/a |
| versionNumber_b4 | Variable | n/a |
| versionNumber_b5 | Variable | n/a |
| versionNumber_b6 | Variable | n/a |
| VERTEX | Macro | SHIP_ADDER (Bank 1) SHIP_ANACONDA (Bank 1) SHIP_ASP_MK_2 (Bank 1) SHIP_ASTEROID (Bank 1) SHIP_BOA (Bank 1) SHIP_BOULDER (Bank 1) SHIP_CANISTER (Bank 1) SHIP_COBRA_MK_1 (Bank 1) SHIP_COBRA_MK_3 (Bank 1) SHIP_COBRA_MK_3_P (Bank 1) SHIP_CONSTRICTOR (Bank 1) SHIP_CORIOLIS (Bank 1) SHIP_COUGAR (Bank 1) SHIP_DODO (Bank 1) SHIP_ESCAPE_POD (Bank 1) SHIP_FER_DE_LANCE (Bank 1) SHIP_GECKO (Bank 1) SHIP_KRAIT (Bank 1) SHIP_MAMBA (Bank 1) SHIP_MISSILE (Bank 1) SHIP_MORAY (Bank 1) SHIP_PLATE (Bank 1) SHIP_PYTHON (Bank 1) SHIP_PYTHON_P (Bank 1) SHIP_ROCK_HERMIT (Bank 1) SHIP_SHUTTLE (Bank 1) SHIP_SIDEWINDER (Bank 1) SHIP_SPLINTER (Bank 1) SHIP_THARGOID (Bank 1) SHIP_THARGON (Bank 1) SHIP_TRANSPORTER (Bank 1) SHIP_VIPER (Bank 1) SHIP_WORM (Bank 1) |
| VIEW | Variable | LOOK1 (Bank 0) Main flight loop (Part 3 of 16) (Bank 0) PlayDemo (Bank 0) PLUT (Bank 0) PrintSpaceViewName (Bank 0) RedrawCurrentView (Bank 0) SendSpaceViewToPPU (Bank 0) SetSpaceViewInNMI (Bank 0) SIGHT (Bank 3) STARS (Bank 1) TT102 (Bank 0) TT110 (Bank 0) WARP (Bank 0) |
| viewAttrCount | Variable | SetViewAttrs (Bank 3) viewAttrOffset (Bank 3) |
| viewAttributes0 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes1 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes10 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes11 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes12 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes13 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes14 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes15 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes16 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes17 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes18 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes19 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes2 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes20 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes21 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes22 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes23 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes3 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes4 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes5 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes6 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes7 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes8 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes9 | Variable | viewAttrOffset (Bank 3) |
| viewAttributes_DE | Variable | viewAttributesHi (Bank 3) viewAttributesLo (Bank 3) |
| viewAttributes_EN | Variable | viewAttributesHi (Bank 3) viewAttributesLo (Bank 3) |
| viewAttributes_FR | Variable | viewAttributesHi (Bank 3) viewAttributesLo (Bank 3) |
| viewAttributesHi | Variable | SetViewAttrs (Bank 3) |
| viewAttributesLo | Variable | SetViewAttrs (Bank 3) |
| viewAttrOffset | Variable | SetViewAttrs (Bank 3) |
| viewPalettes | Variable | GetViewPalettes (Bank 3) |
| visibleColour | Variable | DrawScrollText (Bank 6) DrawSpaceViewInNMI (Bank 0) LL164 (Bank 6) ResetScreen (Bank 3) SetPaletteColours (Bank 3) SetPaletteForView (Bank 7) SetupSpaceView (Bank 0) |
| vlin1 | Label | DrawVerticalLine (Part 1 of 3) (Bank 7) |
| vlin10 | Label | DrawVerticalLine (Part 2 of 3) (Bank 7) |
| vlin11 | Label | DrawVerticalLine (Part 2 of 3) (Bank 7) DrawVerticalLine (Part 3 of 3) (Bank 7) |
| vlin12 | Label | DrawVerticalLine (Part 2 of 3) (Bank 7) DrawVerticalLine (Part 3 of 3) (Bank 7) |
| vlin13 | Label | DrawVerticalLine (Part 1 of 3) (Bank 7) DrawVerticalLine (Part 3 of 3) (Bank 7) |
| vlin14 | Label | DrawVerticalLine (Part 3 of 3) (Bank 7) |
| vlin15 | Label | DrawVerticalLine (Part 3 of 3) (Bank 7) |
| vlin16 | Label | DrawVerticalLine (Part 3 of 3) (Bank 7) |
| vlin17 | Label | DrawVerticalLine (Part 3 of 3) (Bank 7) |
| vlin18 | Label | DrawVerticalLine (Part 3 of 3) (Bank 7) |
| vlin2 | Label | DrawVerticalLine (Part 2 of 3) (Bank 7) |
| vlin3 | Label | DrawVerticalLine (Part 1 of 3) (Bank 7) DrawVerticalLine (Part 2 of 3) (Bank 7) |
| vlin4 | Label | DrawVerticalLine (Part 1 of 3) (Bank 7) DrawVerticalLine (Part 3 of 3) (Bank 7) |
| vlin5 | Label | DrawVerticalLine (Part 2 of 3) (Bank 7) |
| vlin6 | Label | DrawVerticalLine (Part 2 of 3) (Bank 7) |
| vlin7 | Label | DrawVerticalLine (Part 2 of 3) (Bank 7) |
| vlin8 | Label | DrawVerticalLine (Part 2 of 3) (Bank 7) |
| vlin9 | Label | DrawVerticalLine (Part 2 of 3) (Bank 7) |
| volumeCounterNOISE | Variable | ApplyEnvelopeNOISE (Bank 6) MakeMusicOnNOISE (Bank 6) |
| volumeCounterSQ1 | Variable | ApplyEnvelopeSQ1 (Bank 6) MakeMusicOnSQ1 (Bank 6) |
| volumeCounterSQ2 | Variable | ApplyEnvelopeSQ2 (Bank 6) MakeMusicOnSQ2 (Bank 6) |
| volumeCounterTRI | Variable | ApplyEnvelopeTRI (Bank 6) MakeMusicOnTRI (Bank 6) |
| volumeEnvelope | Variable | n/a |
| volumeEnvelope0 | Label | volumeEnvelope (Bank 6) |
| volumeEnvelope1 | Label | volumeEnvelope (Bank 6) |
| volumeEnvelope10 | Label | volumeEnvelope (Bank 6) |
| volumeEnvelope11 | Label | volumeEnvelope (Bank 6) |
| volumeEnvelope12 | Label | volumeEnvelope (Bank 6) |
| volumeEnvelope13 | Label | volumeEnvelope (Bank 6) |
| volumeEnvelope14 | Label | volumeEnvelope (Bank 6) |
| volumeEnvelope15 | Label | volumeEnvelope (Bank 6) |
| volumeEnvelope16 | Label | volumeEnvelope (Bank 6) |
| volumeEnvelope17 | Label | volumeEnvelope (Bank 6) |
| volumeEnvelope18 | Label | volumeEnvelope (Bank 6) |
| volumeEnvelope19 | Label | volumeEnvelope (Bank 6) |
| volumeEnvelope2 | Label | volumeEnvelope (Bank 6) |
| volumeEnvelope3 | Label | volumeEnvelope (Bank 6) |
| volumeEnvelope4 | Label | volumeEnvelope (Bank 6) |
| volumeEnvelope5 | Label | volumeEnvelope (Bank 6) |
| volumeEnvelope6 | Label | volumeEnvelope (Bank 6) |
| volumeEnvelope7 | Label | volumeEnvelope (Bank 6) |
| volumeEnvelope8 | Label | volumeEnvelope (Bank 6) |
| volumeEnvelope9 | Label | volumeEnvelope (Bank 6) |
| volumeEnvelopeHi | Label | ApplyEnvelopeNOISE (Bank 6) ApplyEnvelopeSQ1 (Bank 6) ApplyEnvelopeSQ2 (Bank 6) |
| volumeEnvelopeLo | Label | ApplyEnvelopeNOISE (Bank 6) ApplyEnvelopeSQ1 (Bank 6) ApplyEnvelopeSQ2 (Bank 6) |
| volumeEnvelopeNOISE | Variable | ApplyEnvelopeNOISE (Bank 6) MakeMusicOnNOISE (Bank 6) |
| volumeEnvelopeSQ1 | Variable | ApplyEnvelopeSQ1 (Bank 6) MakeMusicOnSQ1 (Bank 6) |
| volumeEnvelopeSQ2 | Variable | ApplyEnvelopeSQ2 (Bank 6) MakeMusicOnSQ2 (Bank 6) |
| volumeEnvelopeTRI | Variable | MakeMusicOnTRI (Bank 6) |
| volumeIndexNOISE | Variable | ApplyEnvelopeNOISE (Bank 6) MakeMusicOnNOISE (Bank 6) |
| volumeIndexSQ1 | Variable | ApplyEnvelopeSQ1 (Bank 6) MakeMusicOnSQ1 (Bank 6) |
| volumeIndexSQ2 | Variable | ApplyEnvelopeSQ2 (Bank 6) MakeMusicOnSQ2 (Bank 6) |
| volumeRepeatNOISE | Variable | ApplyEnvelopeNOISE (Bank 6) MakeMusicOnNOISE (Bank 6) |
| volumeRepeatSQ1 | Variable | ApplyEnvelopeSQ1 (Bank 6) MakeMusicOnSQ1 (Bank 6) |
| volumeRepeatSQ2 | Variable | ApplyEnvelopeSQ2 (Bank 6) MakeMusicOnSQ2 (Bank 6) |
| VOWEL | Subroutine | MT17 (Bank 2) |
| vpat1 | Label | SetLinePatterns (Bank 3) |
| vpat10 | Label | SetLinePatterns (Bank 3) |
| vpat2 | Label | SetLinePatterns (Bank 3) |
| vpat3 | Label | SetLinePatterns (Bank 3) |
| vpat4 | Label | SetLinePatterns (Bank 3) |
| vpat5 | Label | SetLinePatterns (Bank 3) |
| vpat6 | Label | SetLinePatterns (Bank 3) |
| vpat7 | Label | SetLinePatterns (Bank 3) |
| vpat8 | Label | SetLinePatterns (Bank 3) |
| vpat9 | Label | SetLinePatterns (Bank 3) |
| vpop1 | Label | qv (Bank 0) |
| vpop2 | Label | qv (Bank 0) |
| vpop3 | Label | qv (Bank 0) |
| vpop4 | Label | qv (Bank 0) |
| vpop5 | Label | qv (Bank 0) |
| vpop6 | Label | qv (Bank 0) |
| vpop7 | Label | qv (Bank 0) |
| VRTS | Label | VOWEL (Bank 2) |
| W2 | Configuration variable | GRIDSET (Bank 6) |
| W2Y | Configuration variable | CalculateGridLines (Bank 6) ScrollTextUpScreen (Bank 6) |
| wait1 | Label | WaitFor3xVBlank (Bank 7) |
| wait2 | Label | WaitFor3xVBlank (Bank 7) |
| WaitFor2NMIs | Subroutine | FadeToBlack (Bank 3) FadeToColour (Bank 3) |
| WaitFor3xVBlank | Subroutine | ResetScreen (Bank 3) |
| WaitForIconBarPPU | Subroutine | PrintEquipment (Bank 0) |
| WaitForNextNMI | Subroutine | n/a |
| WaitForNMI | Subroutine | CheckSaveSlots (Bank 6) ChooseLanguage (Bank 6) ChooseMusic_b6 (Bank 7) DEATH2 (Bank 0) DELAY (Bank 7) DrawEquipment (Bank 6) EQSHP (Bank 0) FadeToBlack (Bank 3) FadeToColour (Bank 3) FastForwardJump (Bank 0) LOOK1 (Bank 0) PauseGame (Bank 6) ResetMusicAfterNMI (Bank 7) ResetStardust (Bank 0) SendViewToPPU (Bank 3) SetupViewInNMI (Bank 3) ShowScrollText (Bank 6) TT102 (Bank 0) TT110 (Bank 0) TT16 (Bank 0) TT18 (Bank 0) WaitFor2NMIs (Bank 7) WARP (Bank 0) |
| WaitForNoDirection | Subroutine | MoveInMiddleColumn (Bank 6) MoveInRightColumn (Bank 6) MoveToLeftColumn (Bank 6) |
| WaitForPPUToFinish | Subroutine | BuyAndSellCargo (Bank 0) DrawMessageInNMI (Bank 7) DrawScreenInNMI (Bank 0) DrawScrollInNMI (Bank 6) FadeToBlack (Bank 3) HighlightLaserView (Bank 0) LL164 (Bank 6) PAUSE (Bank 2) PauseGame (Bank 6) SetupViewInNMI (Bank 3) TT66 (Bank 0) UpdateEquipment (Bank 0) UpdateSaveScreen (Bank 6) |
| WaitForVBlank | Subroutine | MakeSoundsAtVBlank (Bank 7) |
| WARP | Subroutine | Main flight loop (Part 3 of 16) (Bank 0) |
| warp1 | Label | WARP (Bank 0) |
| warp2 | Label | WARP (Bank 0) |
| warp3 | Label | WARP (Bank 0) |
| warp4 | Label | WARP (Bank 0) |
| wbar1 | Label | WaitForIconBarPPU (Bank 7) |
| wearedocked | Label | STATUS (Bank 0) |
| wfrm1 | Label | WaitForNextNMI (Bank 7) |
| whips | Label | Main game loop (Part 2 of 6) (Bank 0) |
| widget | Variable | DVID4 (Bank 7) FMLTU (Bank 7) LL28 (Bank 7) |
| witc1 | Label | RedrawCurrentView (Bank 0) |
| witc2 | Label | RedrawCurrentView (Bank 0) |
| witc3 | Label | RedrawCurrentView (Bank 0) |
| witc4 | Label | RedrawCurrentView (Bank 0) |
| witc5 | Label | RedrawCurrentView (Bank 0) |
| wnmi1 | Label | WaitForNMI (Bank 7) |
| WP | Workspace | n/a |
| WPSHPS | Subroutine | NWSTARS (Bank 0) RES2 (Bank 0) |
| WRM | Configuration variable | TACTICS (Part 4 of 7) (Bank 0) |
| WS1 | Label | WPSHPS (Bank 0) |
| WS2 | Label | WPSHPS (Bank 0) |
| WSL1 | Label | WPSHPS (Bank 0) |
| wW | Subroutine | n/a |
| wW2 | Entry point | Ghy (Bank 0) |
| WY | Configuration variable | NOFY (Bank 6) |
| X | Configuration variable | LASLI (Bank 0) PROJ (Bank 7) |
| X1 | Variable | BLINE (Bank 1) DrawLaunchBox (Bank 6) DrawLightning (Bank 6) DrawSunEdgeLeft (Bank 1) DrawSunEdgeRight (Bank 1) DrawVerticalLine (Part 1 of 3) (Bank 7) EDGES (Bank 1) HLOIN (Part 1 of 5) (Bank 7) HLOIN (Part 2 of 5) (Bank 7) HLOIN (Part 5 of 5) (Bank 7) LASLI (Bank 0) LL164 (Bank 6) LOIN (Part 1 of 7) (Bank 7) LOIN (Part 2 of 7) (Bank 7) LOIN (Part 3 of 7) (Bank 7) LOIN (Part 4 of 7) (Bank 7) LOIN (Part 5 of 7) (Bank 7) PIXEL2 (Bank 1) SHPPT (Bank 1) STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) SUN (Part 2 of 2) (Bank 1) TT15 (Bank 0) |
| X1TB | Variable | DrawScrollFrame (Bank 6) GRS1 (Bank 6) |
| X2 | Variable | BLINE (Bank 1) DrawLaunchBox (Bank 6) DrawLightning (Bank 6) DrawSunEdgeLeft (Bank 1) DrawSunEdgeRight (Bank 1) EDGES (Bank 1) HLOIN (Part 1 of 5) (Bank 7) HLOIN (Part 4 of 5) (Bank 7) HLOIN (Part 5 of 5) (Bank 7) LASLI (Bank 0) LL164 (Bank 6) LOIN (Part 1 of 7) (Bank 7) LOIN (Part 2 of 7) (Bank 7) LOIN (Part 5 of 7) (Bank 7) SHPPT (Bank 1) SUN (Part 2 of 2) (Bank 1) TT15 (Bank 0) |
| X2TB | Variable | DrawScrollFrame (Bank 6) GRS1 (Bank 6) |
| XC | Variable | BRIEF (Bank 0) CalculateGridLines (Bank 6) ChangeLetter (Bank 6) ChooseLanguage (Bank 6) CHPR (Part 1 of 6) (Bank 2) CHPR (Part 2 of 6) (Bank 2) CHPR (Part 3 of 6) (Bank 2) CHPR (Part 4 of 6) (Bank 2) CHPR (Part 5 of 6) (Bank 2) CHPR (Part 6 of 6) (Bank 2) ClearNameInMiddle (Bank 6) CLYNS (Bank 7) dn (Bank 0) dockEd (Bank 0) DrawBackground (Bank 3) DrawBigLogo (Bank 4) DrawCmdrImage (Bank 6) DrawCobraMkIII (Bank 0) DrawImageNames (Bank 4) DrawInventoryIcon (Bank 7) DrawSaveSlotMark (Bank 6) DrawSmallBox (Bank 3) DrawSmallLogo (Bank 4) DrawSpriteImage (Bank 6) DrawSystemImage (Bank 3) eq (Bank 0) EQSHP (Bank 0) GetNameAddress (Bank 3) GRIDSET (Bank 6) InputName (Bank 6) MT8 (Bank 2) MT9 (Bank 2) PrintCash (Bank 0) PrintCrTab (Bank 0) PrintCtrlCode (Bank 0) PrintEquipment (Bank 0) PrintFlightMessage (Bank 0) PrintLaserView (Bank 0) PrintNameInMiddle (Bank 6) PrintSaveName (Bank 6) qv (Bank 0) STATUS (Bank 0) SVE (Bank 6) TT151 (Bank 0) TT163 (Bank 0) TT167 (Bank 0) TT210 (Bank 0) TT213 (Bank 0) TT22 (Bank 0) TT23 (Bank 0) TT25 (Bank 0) TT66 (Bank 0) YESNO (Bank 0) |
| xCash | Variable | PrintCash (Bank 0) |
| xDataOnSystem | Variable | TT25 (Bank 0) |
| xEquipShip | Variable | EQSHP (Bank 0) |
| xIconBarPointer | Variable | MoveIconBarPointer (Bank 7) SetIconBarPointer (Bank 7) |
| xLanguage | Variable | ChooseLanguage (Bank 6) |
| xLaserView | Variable | PrintLaserView (Bank 0) |
| XP | Variable | CalculateGridLines (Bank 6) GRIDSET (Bank 6) GRS1 (Bank 6) LAUN (Bank 0) LL164 (Bank 6) TITLE (Bank 0) |
| xPointerDelta | Variable | MoveIconBarPointer (Bank 7) SetIconBarPointer (Bank 7) |
| XSAV | Variable | HAS1 (Bank 1) InSystemJump (Bank 0) KS1 (Bank 0) Main flight loop (Part 4 of 16) (Bank 0) Main flight loop (Part 11 of 16) (Bank 0) Main flight loop (Part 12 of 16) (Bank 0) MVEIT (Part 1 of 9) (Bank 0) MVEIT (Part 2 of 9) (Bank 0) TT22 (Bank 0) |
| XSAV2 | Variable | CHPR (Part 1 of 6) (Bank 2) CHPR (Part 3 of 6) (Bank 2) |
| xSaveHeader | Variable | SVE (Bank 6) |
| xShortRange | Variable | TT23 (Bank 0) |
| xSpaceView | Variable | TT66 (Bank 0) |
| xSprite0 | Variable | DrawCrosshairs (Bank 0) DrawPitchRollBars (Bank 0) DrawSaveSlotMark (Bank 6) DrawSmallLogo (Bank 4) DrawSpriteImage (Bank 6) ResetScreen (Bank 3) SCAN (Bank 1) SetLaserSprite (Bank 6) SetupSprite0 (Bank 3) SVE (Bank 6) |
| xSprite1 | Variable | MoveIconBarPointer (Bank 7) SCAN (Bank 1) |
| xSprite10 | Variable | DIALS (Bank 6) DrawGlasses (Bank 6) |
| xSprite11 | Variable | DrawRightEarring (Bank 6) |
| xSprite12 | Variable | DrawLeftEarring (Bank 6) |
| xSprite13 | Variable | SP2 (Bank 0) |
| xSprite2 | Variable | MoveIconBarPointer (Bank 7) SCAN (Bank 1) |
| xSprite3 | Variable | MoveIconBarPointer (Bank 7) |
| xSprite37 | Variable | PIXEL2 (Bank 1) |
| xSprite38 | Variable | DrawChartSystem (Bank 0) |
| xSprite4 | Variable | MoveIconBarPointer (Bank 7) |
| xSprite5 | Variable | ChooseLanguage (Bank 6) SIGHT (Bank 3) |
| xSprite58 | Variable | DrawExplosionBurst (Bank 1) |
| xSprite6 | Variable | SIGHT (Bank 3) |
| xSprite7 | Variable | SIGHT (Bank 3) |
| xSprite8 | Variable | DrawGlasses (Bank 6) SIGHT (Bank 3) |
| xSprite9 | Variable | DIALS (Bank 6) DrawGlasses (Bank 6) |
| xStatusMode | Variable | PrintCrTab (Bank 0) |
| xTitleScreen | Variable | TT66 (Bank 0) |
| XX | Variable | MLS2 (Bank 7) MUT1 (Bank 7) MUT2 (Bank 7) STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) |
| XX0 | Variable | DOEXP (Bank 1) DrawExplosionBurst (Bank 1) GetShipBlueprint (Bank 7) HAS1 (Bank 1) LL9 (Part 2 of 12) (Bank 1) LL9 (Part 4 of 12) (Bank 1) LL9 (Part 5 of 12) (Bank 1) LL9 (Part 6 of 12) (Bank 1) LL9 (Part 9 of 12) (Bank 1) LL9 (Part 10 of 12) (Bank 1) Main flight loop (Part 4 of 16) (Bank 0) NWSHP (Bank 0) SFS1 (Bank 0) |
| XX1 | Variable | LL9 (Part 1 of 12) (Bank 1) LL9 (Part 2 of 12) (Bank 1) LL9 (Part 3 of 12) (Bank 1) LL9 (Part 6 of 12) (Bank 1) LL9 (Part 7 of 12) (Bank 1) LL9 (Part 9 of 12) (Bank 1) SHPPT (Bank 1) |
| XX12 | Variable | BLINE (Bank 1) DrawScrollFrame (Bank 6) LL129 (Bank 1) LL145 (Part 1 of 4) (Bank 1) LL145 (Part 2 of 4) (Bank 1) LL145 (Part 3 of 4) (Bank 1) LL145 (Part 4 of 4) (Bank 1) LL51 (Bank 1) LL9 (Part 5 of 12) (Bank 1) LL9 (Part 6 of 12) (Bank 1) LL9 (Part 7 of 12) (Bank 1) LL9 (Part 9 of 12) (Bank 1) LL9 (Part 10 of 12) (Bank 1) TT23 (Bank 0) |
| XX13 | Variable | EQSHP (Bank 0) HighlightEquipment (Bank 0) LL145 (Part 1 of 4) (Bank 1) LL145 (Part 2 of 4) (Bank 1) LL145 (Part 4 of 4) (Bank 1) Main game loop (Part 4 of 6) (Bank 0) MoveEquipmentDown (Bank 0) MoveEquipmentUp (Bank 0) PrintEquipment (Bank 0) |
| XX15 | Variable | BLINE (Bank 1) BPRNT (Bank 0) DOCKIT (Bank 0) DrawScrollFrame (Bank 6) HALL (Bank 1) HAS1 (Bank 1) LL118 (Bank 1) LL120 (Bank 1) LL145 (Part 1 of 4) (Bank 1) LL145 (Part 2 of 4) (Bank 1) LL145 (Part 3 of 4) (Bank 1) LL145 (Part 4 of 4) (Bank 1) LL51 (Bank 1) LL9 (Part 5 of 12) (Bank 1) LL9 (Part 6 of 12) (Bank 1) LL9 (Part 7 of 12) (Bank 1) LL9 (Part 8 of 12) (Bank 1) LL9 (Part 9 of 12) (Bank 1) LL9 (Part 10 of 12) (Bank 1) Main flight loop (Part 9 of 16) (Bank 0) NORM (Bank 7) SP2 (Bank 0) TAS2 (Bank 0) TAS3 (Bank 7) TAS4 (Bank 0) TAS6 (Bank 0) TIDY (Bank 1) TT15 (Bank 0) |
| XX16 | Variable | LL51 (Bank 1) LL9 (Part 3 of 12) (Bank 1) LL9 (Part 6 of 12) (Bank 1) PL9 (Part 2 of 3) (Bank 1) PL9 (Part 3 of 3) (Bank 1) PLS22 (Bank 1) PLS5 (Bank 1) |
| XX17 | Variable | BPRNT (Bank 0) LL9 (Part 5 of 12) (Bank 1) LL9 (Part 6 of 12) (Bank 1) LL9 (Part 8 of 12) (Bank 1) LL9 (Part 9 of 12) (Bank 1) LL9 (Part 10 of 12) (Bank 1) LL9 (Part 11 of 12) (Bank 1) |
| XX18 | Variable | LL9 (Part 3 of 12) (Bank 1) LL9 (Part 5 of 12) (Bank 1) |
| XX2 | Variable | DrawLightning (Bank 6) LL9 (Part 3 of 12) (Bank 1) LL9 (Part 4 of 12) (Bank 1) LL9 (Part 5 of 12) (Bank 1) LL9 (Part 6 of 12) (Bank 1) LL9 (Part 10 of 12) (Bank 1) |
| XX20 | Variable | HME2 (Bank 0) LL9 (Part 5 of 12) (Bank 1) LL9 (Part 6 of 12) (Bank 1) LL9 (Part 8 of 12) (Bank 1) LL9 (Part 9 of 12) (Bank 1) LL9 (Part 11 of 12) (Bank 1) TT23 (Bank 0) |
| XX21 | Variable | DEATH (Bank 0) HAS1 (Bank 1) Main flight loop (Part 4 of 16) (Bank 0) NWSHP (Bank 0) NWSPS (Bank 0) |
| XX3 | Workspace | DOEXP (Bank 1) DrawExplosionBurst (Bank 1) FadeColours (Bank 3) GetViewPalettes (Bank 3) LL62 (Bank 1) LL9 (Part 2 of 12) (Bank 1) LL9 (Part 8 of 12) (Bank 1) LL9 (Part 9 of 12) (Bank 1) LL9 (Part 10 of 12) (Bank 1) SendPalettesToPPU (Bank 7) SetPaletteColours (Bank 3) SFS1 (Bank 0) |
| XX4 | Variable | GVL (Bank 0) KILLSHP (Bank 0) KS2 (Bank 0) LL9 (Part 1 of 12) (Bank 1) LL9 (Part 2 of 12) (Bank 1) LL9 (Part 4 of 12) (Bank 1) LL9 (Part 5 of 12) (Bank 1) LL9 (Part 6 of 12) (Bank 1) LL9 (Part 10 of 12) (Bank 1) STATUS (Bank 0) |
| Y | Configuration variable | SHPPT (Bank 1) |
| Y1 | Variable | BLINE (Bank 1) DOEXP (Bank 1) DrawExplosionBurst (Bank 1) DrawLaunchBox (Bank 6) DrawLightning (Bank 6) DrawScrollFrame (Bank 6) DrawVerticalLine (Part 1 of 3) (Bank 7) LASLI (Bank 0) LOIN (Part 1 of 7) (Bank 7) LOIN (Part 2 of 7) (Bank 7) LOIN (Part 5 of 7) (Bank 7) MLU1 (Bank 7) PIXEL2 (Bank 1) PLFL (Bank 1) SCAN (Bank 1) SHPPT (Bank 1) STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) TT15 (Bank 0) TT22 (Bank 0) |
| Y1TB | Variable | CalculateGridLines (Bank 6) DrawScrollFrame (Bank 6) GRS1 (Bank 6) ScrollTextUpScreen (Bank 6) |
| Y2 | Variable | BLINE (Bank 1) DrawLaunchBox (Bank 6) DrawLightning (Bank 6) DrawVerticalLine (Part 1 of 3) (Bank 7) LASLI (Bank 0) LOIN (Part 1 of 7) (Bank 7) LOIN (Part 2 of 7) (Bank 7) LOIN (Part 5 of 7) (Bank 7) SHPPT (Bank 1) TT15 (Bank 0) |
| YC | Variable | ChangeCmdrName (Bank 6) ChooseLanguage (Bank 6) CHPR (Part 1 of 6) (Bank 2) CHPR (Part 3 of 6) (Bank 2) CHPR (Part 6 of 6) (Bank 2) ClearNameInMiddle (Bank 6) CLYNS (Bank 7) dn (Bank 0) DrawBigLogo (Bank 4) DrawCmdrImage (Bank 6) DrawCobraMkIII (Bank 0) DrawInventoryIcon (Bank 7) DrawSaveSlotMark (Bank 6) DrawSmallBox (Bank 3) DrawSmallLogo (Bank 4) DrawSpriteImage (Bank 6) DrawSystemImage (Bank 3) eq (Bank 0) EQSHP (Bank 0) GetRowNameAddress (Bank 7) HighlightSaleItem (Bank 0) MT29 (Bank 2) NLIN3 (Bank 7) NLIN4 (Bank 7) PrintCash (Bank 0) PrintEquipment (Bank 0) PrintFlightMessage (Bank 0) PrintLaserView (Bank 0) PrintMarketItem (Bank 0) PrintNameInMiddle (Bank 6) PrintSaveName (Bank 6) qv (Bank 0) SetNewViewType (Bank 0) STATUS (Bank 0) SVE (Bank 6) TT146 (Bank 0) TT167 (Bank 0) TT23 (Bank 0) TT25 (Bank 0) TT66 (Bank 0) TTX69 (Bank 0) |
| yCash | Variable | PrintCash (Bank 0) |
| yeno1 | Label | YESNO (Bank 0) |
| yeno2 | Label | YESNO (Bank 0) |
| yeno3 | Label | YESNO (Bank 0) |
| YESCON | Label | Main game loop (Part 4 of 6) (Bank 0) |
| YESNO | Subroutine | TBRIEF (Bank 0) |
| yHangarFloor | Variable | HANGER (Bank 1) |
| yHeadshot | Variable | STATUS (Bank 0) |
| yIconBarPointer | Variable | MoveIconBarPointer (Bank 7) SetupSprite0 (Bank 3) |
| yLanguage | Variable | ChooseLanguage (Bank 6) |
| yLookupHi | Variable | DrawDash (Bank 7) DrawHangarWallLine (Bank 1) DrawSunRowOfBlocks (Bank 7) DrawVerticalLine (Part 1 of 3) (Bank 7) HAL3 (Bank 1) HAS3 (Bank 1) HLOIN (Part 1 of 5) (Bank 7) LOIN (Part 3 of 7) (Bank 7) LOIN (Part 4 of 7) (Bank 7) LOIN (Part 5 of 7) (Bank 7) PIXEL (Bank 7) |
| yLookupLo | Variable | DrawDash (Bank 7) DrawHangarWallLine (Bank 1) DrawSunRowOfBlocks (Bank 7) DrawVerticalLine (Part 1 of 3) (Bank 7) HAL3 (Bank 1) HAS3 (Bank 1) HLOIN (Part 1 of 5) (Bank 7) LOIN (Part 3 of 7) (Bank 7) LOIN (Part 4 of 7) (Bank 7) LOIN (Part 5 of 7) (Bank 7) PIXEL (Bank 7) |
| yMarketPrice | Variable | HighlightSaleItem (Bank 0) PrintMarketItem (Bank 0) TT167 (Bank 0) |
| YP | Variable | CalculateGridLines (Bank 6) DrawScrollFrame (Bank 6) GRIDSET (Bank 6) GRS1 (Bank 6) LAUN (Bank 0) TITLE (Bank 0) |
| YPAL | Configuration variable | ChooseLanguage (Bank 6) DIALS (Bank 6) DrawChartSystem (Bank 0) DrawCrosshairs (Bank 0) DrawExplosionBurst (Bank 1) DrawGlasses (Bank 6) DrawLeftEarring (Bank 6) DrawPitchRollBars (Bank 0) DrawRightEarring (Bank 6) DrawSaveSlotMark (Bank 6) DrawSmallLogo (Bank 4) DrawSpriteImage (Bank 6) equipSprites (Bank 6) MoveIconBarPointer (Bank 7) PIXEL2 (Bank 1) ResetScreen (Bank 3) SCAN (Bank 1) SetupSprite0 (Bank 3) SIGHT (Bank 3) SP2 (Bank 0) SVE (Bank 6) |
| ypl | Subroutine | ypls (Bank 0) |
| ypl-1 | Entry point | cmn (Bank 0) |
| ypl16 | Label | ypl (Bank 0) |
| ypls | Subroutine | PrintCtrlCode (Bank 0) |
| YSAV | Variable | ChangeLetter (Bank 6) DrawHangarWallLine (Bank 1) DrawSunRowOfBlocks (Bank 7) DrawVerticalLine (Part 1 of 3) (Bank 7) DrawVerticalLine (Part 2 of 3) (Bank 7) HAL3 (Bank 1) HAS3 (Bank 1) HLOIN (Part 1 of 5) (Bank 7) HLOIN (Part 5 of 5) (Bank 7) LOIN (Part 1 of 7) (Bank 7) LOIN (Part 3 of 7) (Bank 7) LOIN (Part 4 of 7) (Bank 7) LOIN (Part 6 of 7) (Bank 7) LOIN (Part 7 of 7) (Bank 7) |
| YSAV2 | Variable | CHPR (Part 1 of 6) (Bank 2) CHPR (Part 3 of 6) (Bank 2) DrawSaveSlotMark (Bank 6) |
| ySprite0 | Variable | DrawCrosshairs (Bank 0) DrawPitchRollBars (Bank 0) DrawSaveSlotMark (Bank 6) DrawSmallLogo (Bank 4) DrawSpriteImage (Bank 6) HideMoreSprites (Bank 7) HideSprites (Bank 7) ResetScreen (Bank 3) ResetStardust (Bank 0) SCAN (Bank 1) SetLaserSprite (Bank 6) SetupSprite0 (Bank 3) SVE (Bank 6) |
| ySprite1 | Variable | HideIconBarPointer (Bank 7) MoveIconBarPointer (Bank 7) SCAN (Bank 1) |
| ySprite10 | Variable | DIALS (Bank 6) DrawGlasses (Bank 6) SetIconBarRow (Bank 3) |
| ySprite11 | Variable | DrawRightEarring (Bank 6) HideFromScanner (Bank 1) SetIconBarRow (Bank 3) |
| ySprite12 | Variable | DrawLeftEarring (Bank 6) HideFromScanner (Bank 1) |
| ySprite13 | Variable | COMPAS (Bank 0) HideFromScanner (Bank 1) SP2 (Bank 0) |
| ySprite15 | Variable | HideCrosshairs (Bank 0) |
| ySprite2 | Variable | HideIconBarPointer (Bank 7) MoveIconBarPointer (Bank 7) SCAN (Bank 1) |
| ySprite3 | Variable | HideIconBarPointer (Bank 7) MoveIconBarPointer (Bank 7) |
| ySprite37 | Variable | PIXEL2 (Bank 1) |
| ySprite38 | Variable | DrawChartSystem (Bank 0) |
| ySprite4 | Variable | HideIconBarPointer (Bank 7) MoveIconBarPointer (Bank 7) |
| ySprite5 | Variable | ChooseLanguage (Bank 6) HideSightSprites (Bank 3) ShowScrollText (Bank 6) SIGHT (Bank 3) |
| ySprite58 | Variable | DrawExplosionBurst (Bank 1) |
| ySprite6 | Variable | HideSightSprites (Bank 3) ShowScrollText (Bank 6) SIGHT (Bank 3) |
| ySprite7 | Variable | HideSightSprites (Bank 3) ShowScrollText (Bank 6) SIGHT (Bank 3) |
| ySprite8 | Variable | DrawGlasses (Bank 6) HideSightSprites (Bank 3) SetIconBarRow (Bank 3) ShowScrollText (Bank 6) SIGHT (Bank 3) |
| ySprite9 | Variable | DIALS (Bank 6) DrawGlasses (Bank 6) HideSightSprites (Bank 3) SetIconBarRow (Bank 3) ShowScrollText (Bank 6) |
| ytq | Label | Main game loop (Part 2 of 6) (Bank 0) |
| yu | Label | RES2 (Bank 0) |
| Yx2M1 | Variable | CHKON (Bank 1) DOEXP (Bank 1) DrawExplosionBurst (Bank 1) DrawLaunchBox (Bank 6) LASLI (Bank 0) LL118 (Bank 1) LL145 (Part 1 of 4) (Bank 1) LL145 (Part 4 of 4) (Bank 1) SetScreenHeight (Bank 0) SUN (Part 1 of 2) (Bank 1) TT22 (Bank 0) TT23 (Bank 0) |
| yy | Label | DOEXP (Bank 1) |
| YY | Variable | DrawSunEdgeLeft (Bank 1) DrawSunEdgeRight (Bank 1) EDGES (Bank 1) STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) SUN (Part 2 of 2) (Bank 1) |
| Ze | Subroutine | DEATH (Bank 0) GTHG (Bank 0) Main game loop (Part 3 of 6) (Bank 0) Main game loop (Part 4 of 6) (Bank 0) |
| zebra | Label | TT210 (Bank 0) |
| ZEL | Label | ZERO (Bank 0) |
| ZEL2 | Label | ZERO (Bank 0) |
| ZERO | Subroutine | RES2 (Bank 0) RESET (Bank 0) |
| ZI1 | Label | ZINF (Bank 0) |
| ZI1_b1 | Label | ZINF_b1 (Bank 1) |
| ZINF | Subroutine | BRIEF (Bank 0) DOKEY (Bank 0) FRS1 (Bank 0) KS4 (Bank 0) Main game loop (Part 2 of 6) (Bank 0) SetupDemoShip (Bank 0) SOLAR (Bank 0) Ze (Bank 7) |
| ZINF_b1 | Subroutine | HAS1 (Bank 1) |
| ZP | Workspace | ResetVariables (Bank 7) |
| ZZ | Variable | DOEXP (Bank 1) DrawExplosionBurst (Bank 1) DrawImageNames (Bank 4) DrawSmallLogo (Bank 4) FLIP (Bank 0) nWq (Bank 0) PIXEL2 (Bank 1) refund (Bank 0) ShowScrollText (Bank 6) STARS1 (Bank 1) STARS2 (Bank 1) STARS6 (Bank 1) TT22 (Bank 0) |